Search found 22 matches
- Wed Nov 29, 2017 10:59 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [flower] Driver rewritten. Please re-activate.
- Replies: 0
- Views: 985
[flower] Driver rewritten. Please re-activate.
I understand that due to licensing issues, the Flower driver had to be removed and then redone from the top. This forced the original cheats for Flower to be taken off because of crash risks. The driver rewrite, though, has reached a milestone with MAME 0.192 and is now playable, meaning the cheats ...
- Mon Jan 03, 2011 3:37 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [hvyunit] ROM Invincibility & Rapid Fire
- Replies: 1
- Views: 1092
Re: [hvyunit] ROM Invincibility & Rapid Fire
So far, so good. These are a great start right here.
- Sun Jan 02, 2011 4:12 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [hvyunit] Any cheats
- Replies: 1
- Views: 742
[hvyunit] Any cheats
This has been a highly-anticipated game for me. It's one that brings back memories for me when I lived on Guam and ran into this strange but tough shooter there. The game has finally become working in v0.141, so I'm making a polite request for any cheats you can discover at this point: lives, poweru...
- Mon Nov 13, 2006 2:22 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: Change AirBlade - full ship control
- Replies: 6
- Views: 3075
I've noted a bug.
Just so you know, that Strongest settings in the Weapons Power cheat creates a bug under a certain condition. If you attempt to use "Strongest" power using the "Stonegolem" plane, you cause MAME to crash. Apparently, that plane has one less power level than the others ("Stro...
- Tue May 03, 2005 6:15 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: Generic Neo-Geo Rapid Fire Cheat?
- Replies: 1
- Views: 1566
Generic Neo-Geo Rapid Fire Cheat?
If it is at all possible, could you see if there are common rapid fire cheats for the buttons in Neo-Geo games? I would think it's a possibility because of their common base. If a generic cheat set can be isolated, they can then be applied to the individual games according to their usefulness, I wou...
- Fri Apr 15, 2005 10:26 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [bshark+] Torpedo cheats
- Replies: 0
- Views: 925
[bshark+] Torpedo cheats
I'd been meaning to post this for a while now. It took a little bit of patience to find all the pertinent details. :bshark:00000000:0010DE45:00000008:FFFFFFFF:Infinite Special Torpedoes:You must get a Yellow Capsule or use a Special Torpedo or Missile cheat for this to be useful. :bshark:62000000:00...
- Thu Apr 14, 2005 1:45 pm
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [battlane] missiles + prelim invincibility
- Replies: 4
- Views: 1688
- Mon Apr 11, 2005 6:24 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [battlane] Invincibility if you can?
- Replies: 0
- Views: 1542
[battlane] Invincibility if you can?
If it isn't too much trouble, can anyone figure out how to rig up an invincibility cheat for Battle Lane No. 5? Anything else you can work up would be nice also.
Thank you in advance.
Thank you in advance.
- Tue Mar 29, 2005 1:47 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [area51] Updated
- Replies: 0
- Views: 1293
[area51] Updated
The current cheats listed for Area 51 appear to be outdated, perhaps for a different version that used to be the primary version. They don't work now, so I did a little hunting and discovered the right addresses. This cheat list is for the R3000 version, which appears to be the primary version now, ...
- Mon Mar 28, 2005 3:02 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: area51 Cheats broken?
- Replies: 1
- Views: 1977
area51 Cheats broken?
I apologize if this has been asked before, but I have already tried several searches without finding things. I have recently noticed that the Area 51 cheats don't seem to work. Is this a known issue, has it already been addressed, or am I simply looking in the wrong place? I am using .95. Thank you ...
- Tue Mar 08, 2005 1:12 pm
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: Rail Chase
- Replies: 1
- Views: 1145
Rail Chase has no visible life gague, so ...
And in case you're wondering, the game doesn't keep score. You either make it or you don't.
Code: Select all
:rchase:020000A6:1FC81B:00000000:FFFFFFFF:Visible Life Gague:Life
- Sat Mar 05, 2005 9:08 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: Viper Phase 1 +
- Replies: 3
- Views: 2576
Viper Phase 1 +
Sorry if I don't have invincibility cheats, but those aren't my forte. Still, these will fill in quite a bit. :viperp1:00000000:0001E4DA:00000009:FFFFFFFF:Infinite Lives PL1 :viperp1:00000000:0001E4DB:00000007:FFFFFFFF:Infinite Bombs PL1 :viperp1:00000000:0001E4DD:00000003:FFFFFFFF:Always have Max P...
- Tue Dec 02, 2003 7:25 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: Guidelines for Posting
- Replies: 8
- Views: 9483
- Sun Apr 20, 2003 8:31 pm
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: Games added in MAME 0.67 - post your 0.67 cheats here!
- Replies: 23
- Views: 8904
- Wed Nov 20, 2002 3:19 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: Cheats for MAME 0.62 : remaining games ...
- Replies: 5
- Views: 6812
I was referring to the switch part of the cheat (part 2) rather than the timer part (part 1). Wouldn't just forcing the switch to 0 be sufficient, without having to resort to the timer part? :oops: (I take back my comment. I'm now seeing what you're getting at. You're saying that when the timer zero...
- Fri Nov 15, 2002 12:20 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: Cheats for MAME 0.62 : remaining games ...
- Replies: 5
- Views: 6812
- Sat Aug 31, 2002 11:54 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [dduxbl] Infinite Weapon Ammo
- Replies: 1
- Views: 1341
[dduxbl] Infinite Weapon Ammo
I apologize if this cheat has been posted before, but I've yet to see it. I also regret that I cannot use this to the end, due to the WIP of the System16 driver (dduxbl is currently broken after stage 3). Still, as far as it goes, it works well. ; Apparently, the game keeps track of three weapons at...
- Thu Jul 25, 2002 12:13 am
- Forum: Cheat Engine Help
- Topic: Time for a "breakup"?
- Replies: 14
- Views: 6077
- Tue Jul 16, 2002 9:34 pm
- Forum: Cheat Engine Help
- Topic: Time for a "breakup"?
- Replies: 14
- Views: 6077
Sure, but some people out there would probably be willing to spend a little time streamlining cheats for a parent/clone system, finding games here and there for which it'd work and games that are best left in the old style. There'd be no real drawbacks once it was done (since all the cheats would lo...
- Mon Jul 15, 2002 12:23 pm
- Forum: Cheat Engine Help
- Topic: Time for a "breakup"?
- Replies: 14
- Views: 6077
Can't we all just be friends?
Okay, if you want to keep the old way, keep the old way. I never said we had to take the old way away. I can see your point and the benefits of a single file, especially for the space-conscious and the cheat-hunters. But for those of us who could afford to do so or those who wish to keep things a li...