Search found 20 matches

by rabbyzero
Wed Sep 02, 2020 2:55 pm
Forum: Cheat Engine Help
Topic: MAME debugger watchpoints and breakpoints do not work on CPS3
Replies: 1
Views: 217

MAME debugger watchpoints and breakpoints do not work on CPS3

Such as sfiii3nr1. Anyway to make it work?
by rabbyzero
Wed Sep 02, 2020 11:29 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P4 Dhalsim easy special moves"/> <cheat desc="AIR YOGA TELEPORT(hack)"><comment>X-ISM can perform in air.</comment> <script state="on"> <action>temp0 = maincpu.od@5293E,temP4 = maincpu.od@5298C</action> </script> <script state=&...
by rabbyzero
Wed Sep 02, 2020 11:24 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P4 Ryu easy special moves"/> <cheat desc="HADOKEN"> <script state="run"> <action condition="maincpu.pb@FF9102==0x0">maincpu.pw@FF9180=0204</action> </script> </cheat> <cheat desc="SHORYUKEN"> <script state=&q...
by rabbyzero
Wed Sep 02, 2020 11:16 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P3 Dhalsim easy special moves"/> <cheat desc="AIR YOGA TELEPORT(hack)"><comment>X-ISM can perform in air.</comment> <script state="on"> <action>temp0 = maincpu.od@5293E,temP3 = maincpu.od@5298C</action> </script> <script state=&...
by rabbyzero
Wed Sep 02, 2020 11:14 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P3 Ryu easy special moves"/> <cheat desc="HADOKEN"> <script state="run"> <action condition="maincpu.pb@FF8D02==0x0">maincpu.pw@FF8D80=0204</action> </script> </cheat> <cheat desc="SHORYUKEN"> <script state=&q...
by rabbyzero
Wed Sep 02, 2020 10:47 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P2 Dhalsim easy special moves"/> <cheat desc="AIR YOGA TELEPORT(hack)"><comment>X-ISM can perform in air.</comment> <script state="on"> <action>temp0 = maincpu.od@5293E,temP2 = maincpu.od@5298C</action> </script> <script state=&...
by rabbyzero
Wed Sep 02, 2020 10:45 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P2 Ryu easy special moves"/> <cheat desc="HADOKEN"> <script state="run"> <action condition="maincpu.pb@FF8902==0x0">maincpu.pw@FF8980=0204</action> </script> </cheat> <cheat desc="SHORYUKEN"> <script state=&q...
by rabbyzero
Wed Sep 02, 2020 10:39 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="Infinite air command throw range"> <comment> bp 2e4b2,a6==ff8400,{pc=pc+4;g} bp 2e6e4,a6==ff8400,{pc=pc+4;g} cammy akuma juni claw air command throw</comment> <script state="on"> <action>temp0=maincpu.od@2E4B2,temp1=maincpu.od@2E6E4</acti...
by rabbyzero
Wed Sep 02, 2020 10:37 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

Re: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P1 Dhalsim easy special moves"/> <cheat desc="AIR YOGA TELEPORT(hack)"><comment>X-ISM can perform in air.</comment> <script state="on"> <action>temp0 = maincpu.od@5293E,temp1 = maincpu.od@5298C</action> </script> <script state=&...
by rabbyzero
Wed Sep 02, 2020 10:36 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfa3] Street Fighter Alpha 3 easy special moves and move hacks
Replies: 9
Views: 246

[sfa3] Street Fighter Alpha 3 easy special moves and move hacks

<cheat desc=" "/> <cheat desc="P1 Ryu easy special moves"/> <cheat desc="HADOKEN"> <script state="run"> <action condition="maincpu.pb@FF8502==0x0">maincpu.pw@FF8580=0204</action> </script> </cheat> <cheat desc="SHORYUKEN"> <script state=&q...
by rabbyzero
Wed Aug 19, 2020 10:51 am
Forum: Cheat Engine Help
Topic: [ssf2t] how to make a Breakpoint debug cheat work with xml?
Replies: 5
Views: 236

Re: [ssf2t] how to make a Breakpoint debug cheat work with xml?

wooo!
It is crazy. Thanks. I will make good use of it. It is much easier than asm code modification.
by rabbyzero
Tue Aug 18, 2020 6:29 pm
Forum: Cheat Engine Help
Topic: [ssf2t] how to make a Breakpoint debug cheat work with xml?
Replies: 5
Views: 236

Re: [ssf2t] how to make a Breakpoint debug cheat work with xml?

This is insane. Do you have an example? What is the syntax?
For example. How to set "bp 470e,,{b@ff84b6=2;b@ff84b8=1;g}" ?
by rabbyzero
Fri Aug 14, 2020 11:24 am
Forum: Cheat Engine Help
Topic: [ssf2t] how to make a Breakpoint debug cheat work with xml?
Replies: 5
Views: 236

Re: [ssf2t] how to make a Breakpoint debug cheat work with xml?

To make the question more general, is there any way to make a cheat work if the data will be modified and used in same frame? Or how to prevent data change?
by rabbyzero
Fri Aug 14, 2020 11:21 am
Forum: Cheat Engine Help
Topic: [ssf2t] how to make a Breakpoint debug cheat work with xml?
Replies: 5
Views: 236

[ssf2t] how to make a Breakpoint debug cheat work with xml?

I have following breakpoint code. bp 470e,,{b@ff84b6=2;b@ff84b8=1;g} Which means I will change 0xFF84B6 and 0xFF84B8 value when code at 0x470E (PC = 0x470E) will be excuted. If it is made as a regular "run" cheat. <cheat desc="P1 Infinite throw range"><comment>bp 470e,,{b@ff84b6=...
by rabbyzero
Fri Aug 14, 2020 11:12 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [wof] warriors of fate hitbox viewer
Replies: 1
Views: 768

Re: [wof] warriors of fate hitbox viewer

mem = manager:machine().devices[":maincpu"].spaces["program"] local memory = { readbyte = function(addr) return mem:read_u8(addr) end, readbytesigned = function(addr) return mem:read_i8(addr) end, readword = function(addr) return mem:read_u16(addr) end, readwordsigned = function...
by rabbyzero
Fri Aug 14, 2020 11:07 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [wof] warriors of fate hitbox viewer
Replies: 1
Views: 768

[wof] warriors of fate hitbox viewer

[{ "space":{ "cpup":{ "type":"program", "tag":":maincpu" } }, "script":{ "on":" -- mem = manager:machine().devices[\":maincpu\"].spaces[\"program\"] local memory = { readbyte = function(addr) re...
by rabbyzero
Tue Nov 21, 2017 2:51 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [dino dinoj] hitbox viewer port
Replies: 2
Views: 717

[dino dinoj] hitbox viewer port

It is ported from mame-rr beat'em up hitbox viewer. Bugfixed. Box define methods for attack box and vulnerability box are different. save the code as dino.json and dinoj.json. Enable in plugin cheats. [{ "space":{ "cpup":{ "type":"program", "tag":&qu...
by rabbyzero
Thu Nov 16, 2017 8:59 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sfiii3 sfiii3n sfiii3nr1] Hitbox viewer port
Replies: 1
Views: 1884

[sfiii3 sfiii3n sfiii3nr1] Hitbox viewer port

This code is a port from sfiii3 hitbox viewer in mame-rr cps3-hitboxes.lua. Tested on sfiii3nr1. I believe it also works in other sfiii3 variants. Just save the code as sfiii3nr1.json or [sfiii3 game].json and put in cheat folder or add to cheat.7z. Hotkey function in original mame-rr was removed. m...
by rabbyzero
Thu Nov 16, 2017 3:30 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [ssf2t] hitbox viewer fix
Replies: 1
Views: 4244

[ssf2t] hitbox viewer fix

Game profile data in ssf2t.json are from sf2 and do not work. I have updated according sf2-hitbox.lua from mame-rr scripts and fixed the problem. Other game from sf2 series such as sf2ce hsf2 ssf2 suffer from this issue. I may fix these later, but I do not have roms to test. Here comes the fixed jso...