Search found 325 matches
- Sat Jun 14, 2008 10:37 pm
- Forum: Cheat Engine Help
- Topic: CE Pointer Problem
- Replies: 2
- Views: 2052
- Sat May 31, 2008 1:49 am
- Forum: Cheat Engine Help
- Topic: New cheat stuff for MAME .125 U3 ???
- Replies: 31
- Views: 15945
Sorry about this - I noticed he had been working on this for a while, and assumed it was happening with the knowledge and support of you guys, otherwise I would have spoken up on the list. I didn't look closely at the change enough. Some changes he has sent in are good, mainly converting function/va...
- Tue Jul 11, 2006 10:11 am
- Forum: Cheat Engine Help
- Topic: Region invalidated problem
- Replies: 2
- Views: 2453
I haven't had a chance to test this yet, but at around line 9179, change: static void InvalidateEntireRegion(SearchInfo * search, SearchRegion * region) { memset(region->status, 0, region->length); search->numResults -= region->numResults; region->numResults = 0; } to static void InvalidateEntireReg...
- Thu Jun 22, 2006 8:03 pm
- Forum: Cheat Engine Help
- Topic: Problem for Set/Clear Bit on Relative Address
- Replies: 6
- Views: 4257
- Wed Jun 21, 2006 7:51 am
- Forum: Cheat Engine Help
- Topic: Problem for Set/Clear Bit on Relative Address
- Replies: 6
- Views: 4257
Heh, sorry about that. Was posting from work and couldn't check the code. There's a typo in ReadData that makes it applies random byte-swapping when reading an indirect value. To fix, replace: case kLocation_IndirectIndexed: { UINT32 address; INT32 offset = action->extendData; UINT8 cpu = (parameter...
- Mon Jun 19, 2006 8:56 pm
- Forum: Cheat Engine Help
- Topic: Problem for Set/Clear Bit on Relative Address
- Replies: 6
- Views: 4257
- Fri Jun 09, 2006 9:08 pm
- Forum: Cheat Engine Help
- Topic: Cheat menu problem on 0.106u1
- Replies: 6
- Views: 4027
- Sun Jun 04, 2006 4:17 am
- Forum: Cheat Engine Help
- Topic: Cheat menu problem on 0.106u1
- Replies: 6
- Views: 4027
After getting familiar with the new rendering code, it looks like it's still very much under development. I'll take a look again once things have calmed down; many things are changing with each 'u' patch. Thanks for the bug reports, though, I will make sure these are fixed once the render core is mo...
- Sat Jun 03, 2006 8:56 pm
- Forum: Cheat Engine Help
- Topic: Cheat_file option problem on 0.106u3
- Replies: 3
- Views: 2879
- Sat Jun 03, 2006 8:39 pm
- Forum: Cheat Engine Help
- Topic: Cheat_file option problem on 0.106u3
- Replies: 3
- Views: 2879
- Fri May 26, 2006 11:29 am
- Forum: Cheat Engine Help
- Topic: Shimapong, dont'be shy... (de-assembly for ROMHACK!)
- Replies: 24
- Views: 14632
It's a very powerful disassembler with good analysis tools, but out of the box it's only a debugger for x86. I'm not sure how extendable the debugger is; if it's general-case enough someone could probably write a debugger client for MAME that could talk with IDA via a plugin or the remote debugger i...
- Fri May 26, 2006 5:09 am
- Forum: Cheat Engine Help
- Topic: Shimapong, dont'be shy... (de-assembly for ROMHACK!)
- Replies: 24
- Views: 14632
- Tue May 23, 2006 10:28 am
- Forum: Cheat Engine Help
- Topic: Cheat menu problem on 0.106u1
- Replies: 6
- Views: 4027
- Tue May 02, 2006 5:38 am
- Forum: Cheat Engine Help
- Topic: Problem for Relative Address in dino
- Replies: 2
- Views: 2904
- Fri Apr 28, 2006 7:21 pm
- Forum: Cheat Engine Help
- Topic: Incomplete working Pre-Enable in the latest MAME
- Replies: 4
- Views: 3166
- Thu Apr 27, 2006 8:52 am
- Forum: Cheat Engine Help
- Topic: Idea: "Register Machine" to increase Cheat Engine
- Replies: 6
- Views: 6386
- Tue Apr 25, 2006 2:42 am
- Forum: Cheat Engine Help
- Topic: Incomplete working Pre-Enable in the latest MAME
- Replies: 4
- Views: 3166
I could see something like this being caused when Aaron moved the cheat application timer. It doesn't look like it currently is called at the beginning of the first frame, and the CPU may pass the code you're patching before the game reaches the end of the frame and the cheat is applied. Try changin...
- Tue Apr 25, 2006 2:36 am
- Forum: Cheat Engine Help
- Topic: The list for Encrypted CPU prevened from hacking ROM
- Replies: 2
- Views: 2906
Thanks for the list, but all of these problems are caused by use of the new decrypted CPU memory system (memory_set_decrypted_region and related functions). Right now there is no API set up for writing to these regions, so there isn't any way for the cheat engine to modify the data there. I plan to ...
- Tue Apr 25, 2006 2:20 am
- Forum: Cheat Engine Help
- Topic: Code search causes the problem on System 16B/18
- Replies: 1
- Views: 1912
- Tue Apr 25, 2006 2:18 am
- Forum: Cheat Engine Help
- Topic: Idea: "Register Machine" to increase Cheat Engine
- Replies: 6
- Views: 6386
Sorry for the delay on these posts, couldn't get to anything hosted at ZTNet over the weekend. It's an interesting idea, but not really that much less code than the original implementation. I'd much rather just set up something with conditional branching than do a partial implementation or something...