Search found 26 matches

by leo_core
Sat Jun 29, 2013 9:20 am
Forum: Emulation Discussion
Topic: Question for Pugsy
Replies: 12
Views: 6275

Re: Question for Pugsy

Oh! I wanted to understand how it works. Thanks for your time to demonstrate, helped me understand :)

Edit:
Before I was writing in wrong order in the archives... =/

Well, really worked now! Thanks!
by leo_core
Fri Jun 28, 2013 10:42 pm
Forum: Emulation Discussion
Topic: Question for Pugsy
Replies: 12
Views: 6275

Re: Question for Pugsy

hmmm... ok, step by step of what I tried: The first code: :umk3:39900000: 002174 :0000 09E5 :FFFFFFFF:Explosive Kombat:Only for 2 on 2 Endurance address 2174/2 = 10BA In this ROM address I write in um312u54.bin 09 and in um312u63.bin write E5 ------------------------------- The second code: :umk3:39...
by leo_core
Tue Jun 25, 2013 2:56 am
Forum: Emulation Discussion
Topic: Question for Pugsy
Replies: 12
Views: 6275

Re: Question for Pugsy

Hi Pugsy I have here a code for Ultimate Mortal Kombat 3 and would like to make the change directly in the rom. The code is: :umk3:39900000:00 2174 :0000 09E5 :FFFFFFFF:Explosive Kombat:Only for 2 on 2 Endurance :umk3:39B10000:00 2176 :00 227227 :FFFFFFFF:Explosive Kombat (2/2) Well, for the first c...
by leo_core
Fri Mar 09, 2012 9:35 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Easy ending after defeat any fight vs CPU
Replies: 9
Views: 3549

Re: [mk] Easy ending after defeat any fight vs CPU

About hacking Fightng Games, I work only in MK series. But I created a complete hack for Rygar arcade and some hacks in Double Dragon, arcade also. See my youtube channel. Lately I have been dedicated exclusively to the project "Donkey Kong Country 4: The Kongs Return": http://dkc4.blogspo...
by leo_core
Tue Mar 06, 2012 6:16 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Easy ending after defeat any fight vs CPU
Replies: 9
Views: 3549

Re: [mk] Easy ending after defeat any fight vs CPU

leo_core,If you don,t want to share this MK boss hack.No Problem. Can you tell me,Shang Tsung have jump and block in his real body? About this video and some others, I did not post the code when I found out why the code is not relevant and did not save the code. Just did the video because I thought...
by leo_core
Wed Feb 29, 2012 2:07 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Easy ending after defeat any fight vs CPU
Replies: 9
Views: 3549

Re: [mk] Easy ending after defeat any fight vs CPU

CLE,Have you any future plan about make select reptile clues massages cheat? leo_core,I really appreciate your work about mortal kombat rom hack.I check your video play as shang tsung.Can you tell me,how we can made shang tsung playable? http://www.youtube.com/watch?v=xx_KEoohwy8 Thank you! Unfortu...
by leo_core
Wed Feb 22, 2012 11:33 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk] Reptile Battle
Replies: 5
Views: 3318

Re: [mk] Reptile Battle

Nice cheats supplements!
by leo_core
Mon Sep 12, 2011 6:03 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mk2] Mortal Kombat II (rev L3.1)
Replies: 6
Views: 2727

Re: [mk2] Mortal Kombat II (rev L3.1)

:mk2:39900000:43348:0000CA57:FFFFFFFF:Jade Fight After Win Any Fight (Win using only low kick is required) :mk2:39900000:81C8:0000CB07:FFFFFFFF:Excessive hemoglobin fighting :mk2:39900000:E1FE:0000A2E9:FFFFFFFF:Fast Uppercut Recovery :mk2:39900000:EFA0:00000BA1:FFFFFFFF:Fast Some Special Moves Reco...
by leo_core
Mon Aug 29, 2011 8:24 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

Pugsy, I'm so sorry do you waste your time with me, really. I admire your work too and I am very grateful for the explanations that you gave. I understand some, but not all. I'm not a programmer and I have no knowledge of assembler. I just try some things to the extent of my ability, which is not mu...
by leo_core
Sun Aug 28, 2011 8:51 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

As I've said it is a ROM cheat already, though I forgot that mk ROM cheats will need a little conversion to make them into debugger addresses debugger_address=(cheat_address*8) & 0xff800000 So 9425C becomes: (9425C*8) + ff800000 = ffca12e0 in the debugger However, it's simpler than that as if y...
by leo_core
Sat Aug 27, 2011 1:46 am
Forum: M.A.M.E. WIP "Arcade" Cheats
Topic: [MK1] - Alternative Cheats
Replies: 0
Views: 2969

[MK1] - Alternative Cheats

http://i51.tinypic.com/n5lc3b.jpg Well, Missing some codes of image, but I will add as I am developing and converting of romhacks: ; [ Mortal Kombat (rev 5.0 T-Unit 03/19/93) ] :mk:39900000:B4CF0:0261:FFFFFFFF:All spells modf v1 :mk:39900000:B4F76:0262:FFFFFFFF:All spells modf v2 :mk:39900000:B5084...
by leo_core
Tue Aug 23, 2011 4:01 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

I got! I got!! Thanks Pugsy, with your help I could learn how to! Just D4D7*2=1A9AE Mortal Kombat II [rev L3.1] :mk2:39900000:1A9AE:00000B01:FFFFFFFF:Fatality Automatic Note: During the fight, hit a high kick when your opponent is in the air. It will automatically run a Fatality. See a Smoke Fatali...
by leo_core
Sun Aug 21, 2011 7:34 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

As I've said it is a ROM cheat already, though I forgot that mk ROM cheats will need a little conversion to make them into debugger addresses debugger_address=(cheat_address*8) & 0xff800000 So 9425C becomes: (9425C*8) + ff800000 = ffca12e0 in the debugger However, it's simpler than that as if y...
by leo_core
Sun Aug 21, 2011 2:15 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

An example of romcheat I got using the information of Hex Encoding: The cheat is: PL1 infinite energy Game: Mortal Kombat (rev 5.0 T-Unit 03/19/93) Well, puting the watchpoint wp 20a260*8,8,w (old format cheat) or wp 1051300,8,w (new format cheat)I got this offsets in Hex Encoding: CA04 1420 0580 13...
by leo_core
Sun Aug 21, 2011 12:57 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

I apologize if I can not do for me to understand. I can find the offsets in the ROM shown in the debugger: http://img220.imageshack.us/img220/633/debugwp.png Well, I just wanted to know if I typed the command in the debugger is correct. The cheat is "Aways have Reptile clues", this watchpo...
by leo_core
Sat Aug 20, 2011 10:20 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

I'm using watchpoint's to see rom offsets in Hex Encoding window into debugger, but thanks anyway.
You helped me a lot!
by leo_core
Fri Aug 19, 2011 8:33 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

I'm testing some watchpoint's here. The cheat "Always have Reptile Clues" for Mortal Kombat (rev 5.0 T-Unit 03/19/93), is in the same format. For both old format cheat file and new format cheat file, look: http://img835.imageshack.us/img835/1261/capturarmw.png Well, I put a watchpoint: wp ...
by leo_core
Wed Aug 17, 2011 12:10 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: RAM and ROM data
Replies: 24
Views: 7313

Re: RAM and ROM data

It worked!
Image
Thank you for all explanations (and show the method of converting the old to the new/new to the old cheat format), you rocks!