Search found 3049 matches

by Pugsy
Sun Apr 29, 2018 10:31 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [hydra] add. cheats
Replies: 1
Views: 353

Re: [hydra] add. cheats

Thanks, added
by Pugsy
Sun Apr 29, 2018 10:16 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [newxpang] cheats
Replies: 0
Views: 77

[newxpang] cheats

newxpang.xml <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@61627=09</action> </script> </cheat> <cheat desc="Infinite Time"> <script state="run"> <action>maincpu.pw@B6F7E=01C1</action> </script> </che...
by Pugsy
Sat Apr 28, 2018 9:47 pm
Forum: M.A.M.E. "SoftwareList" Cheat Requests and Bug Reports
Topic: Handheld lcd game cheats in mame.... is it possible?
Replies: 2
Views: 274

Re: Handheld lcd game cheats in mame.... is it possible?

crazyc answers that question by simply posting a cheat here:- http://www.mamecheat.co.uk/forums/viewtopic.php?f=3&p=24646#p24646 The answer is that you have to search data space, you can't do this with the debugger cheat engine. You should use the cheat finder from the plugins menu (once you've ...
by Pugsy
Sat Apr 28, 2018 4:47 pm
Forum: Cheat Engine Help
Topic: One little problem with cheats
Replies: 3
Views: 593

Re: One little problem with cheats

in sly spy all game versions the music stops also when you reach the final boss using all cheats or invisibility cheat sometimes the music ends in the middle of the levels Does this work any better? :- put in slyspy.xml <cheat desc="Invincibility Fixed?"> <script state="on"> <ac...
by Pugsy
Sat Apr 28, 2018 1:15 pm
Forum: Cheat Engine Help
Topic: One little problem with cheats
Replies: 3
Views: 593

Re: One little problem with cheats

Hi Mostly ive wont use cheats but ive tested for my friend who uses them most the time. While testing cheats in Kyuukyoku tiger(Japan) ive nocited when got turned cheat for invincibility sometimes music in game stops. Ive wonder why? Not sure did music stops without cheating? Looking at cheat there...
by Pugsy
Sat Apr 28, 2018 12:54 pm
Forum: Cheat Engine Help
Topic: New method to overclock?
Replies: 1
Views: 315

Re: New method to overclock?

Sorry, not as far as I know.

In retrospec. it's not something that should have ever been in the cheat engine.

The fact that the sliders only appear when you have the cheats enabled is a red herring - it's not related to cheats.
by Pugsy
Sat Apr 28, 2018 10:24 am
Forum: Cheat Engine Help
Topic: sf2ce characters colors
Replies: 2
Views: 321

Re: sf2ce characters colors

You need to use condition codes to do that, like so:- <cheat desc="Ken Outfit Colors"> <parameter> <item value="0x01">Color 1</item> <item value="0x02">Color 2</item> <item value="0x03">Color 3</item> <item value="0x04">Color 4</item> <item value=&qu...
by Pugsy
Sat Apr 28, 2018 10:07 am
Forum: Cheat Engine Help
Topic: Cheats in [flower] (now that driver is rewritten)
Replies: 5
Views: 337

Re: Cheats in [flower] (now that driver is rewritten)

Thanks for the report, will be sorted in the next release.
by Pugsy
Sat Apr 28, 2018 9:48 am
Forum: Cheat Engine Help
Topic: do cheats that modify the program space memory's rom work with street fighter iii3?
Replies: 9
Views: 334

Re: do cheats that modify the program space memory's rom work with street fighter iii3?

Yes, you need to write to the opcode region 'o'. There's an example of one in the sfiii3 cheat file. <cheat desc="Hit Anywhere"> <comment>Turn on before the first match for it to work!</comment> <script state="on"> <action>temp0 =maincpu.ow@608E97E</action> </script> <script stat...
by Pugsy
Fri Apr 06, 2018 11:51 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: MAME XML Cheats Collection for MAME 0.187
Replies: 119
Views: 88410

Re: MAME XML Cheats Collection for MAME 0.187

If you are using MAME 0.166 then you should really use "XML Cheat Collection for MAME 0.168 (Release Date: 7th December 2015)" as that's the closest release to the version of MAME you are using. That will probably fix the parsing errors. As for the not being able to finish the game, it's p...
by Pugsy
Mon Apr 02, 2018 8:15 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [kof98umh] basic
Replies: 5
Views: 1243

Re: [kof98umh] basic

Thanks, added along with some simple 'normal/non secret' character cheats, time + credits
by Pugsy
Mon Apr 02, 2018 1:15 am
Forum: Cheat Engine Help
Topic: time crisis Helicopter bug/cheat
Replies: 5
Views: 1691

Re: time crisis Helicopter bug/cheat

I don't personally use mameui, but you can try this from inside mameui Options>Default System Options select Miscellaneous Tab and make sure "Enable Cheats" is ticked and then Options>Directories and make sure Cheats is set to cheat then just make sure that you have E:/GAMES 2/mameui64/che...
by Pugsy
Sun Apr 01, 2018 10:13 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [cybstorm] quick basics
Replies: 0
Views: 151

[cybstorm] quick basics

<mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@FE0019=09</action> </script> </cheat> <cheat desc="Infinite Time"> <script state="run"> <action condition="maincpu.pb@FE2E6F GT 00">maincpu.pb@...
by Pugsy
Sun Apr 01, 2018 1:22 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: OPERATION THUNDERBOLT
Replies: 2
Views: 411

Re: OPERATION THUNDERBOLT

Most of those cheats are already in the cheat collection!?
by Pugsy
Sun Apr 01, 2018 1:16 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: HANG-ON
Replies: 2
Views: 271

Re: HANG-ON

Copy+rename hangon1.xml to hangon2.xml and it should work.
by Pugsy
Sun Apr 01, 2018 1:08 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [vf2]+ requested cheats
Replies: 0
Views: 184

[vf2]+ requested cheats

Works for the clones too <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@59C380=09</action> </script> </cheat> <cheat desc="Infinite Time"> <script state="run"> <action condition="maincpu.pw@500028...
by Pugsy
Sun Jan 21, 2018 12:45 am
Forum: Cheat Engine Help
Topic: [btoads] Cheats no longer working in 0.193?
Replies: 3
Views: 470

Re: [btoads] Cheats no longer working in 0.193?

The addresses for btoads need to multiplied by 8. This has affected other games as well that use the 34010 & 34020 like various mk games and narc However, it doesn't seem to be have done correctly/completely as regards cheats. I think it was changed to address the odd memory system for those gam...
by Pugsy
Sun Nov 05, 2017 2:41 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [dino] never lose weapons
Replies: 12
Views: 2098

Re: [dino] never lose weapons

gainer wrote:http://www.mamecheat.co.uk/forums/viewtopic.php?f=11&t=1808&p=5505&hilit=dino#p5505
should the 20B10000 be 2081000 too?


No. 20B is correct as it's writing a dw (4 bytes, eg 4e714e71)
by Pugsy
Sat Nov 04, 2017 9:57 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [dino] never lose weapons
Replies: 12
Views: 2098

Re: [dino] never lose weapons

That not quite right it should be :dino:20800000:010EA2:0000000C:FFFFFFFF:Never drop weapons:Weapons are never dropped unless Game Over happens.:This ROM cheat was made by syndromtr :dino:20810000:0117CC:000000B2:FFFFFFFF:Never drop weapons (2/8) :dino:20810000:01C26C:000000B2:FFFFFFFF:Never drop we...