Search found 1067 matches
- Sun Jan 11, 2004 6:18 am
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [samsho4] Writing too fast for Cheat Engine
- Replies: 4
- Views: 1923
Here's how I had arrived at the conclusion: I had started a new game in SS4 (my tradition is just to pick Haohmaru vs Haohmaru - it shouldn't matter who is selected). Make sure Medium or Upper Grade is selected (you can't do the Ikari Bakuhatsu in Beginner's Grade). It's also wise to enable the chea...
- Sat Jan 10, 2004 8:13 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [samsho4] Writing too fast for Cheat Engine
- Replies: 4
- Views: 1923
- Sat Jan 10, 2004 7:54 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [sfa3] Survival Mode - Select Opponents
- Replies: 1
- Views: 1598
[sfa3] Survival Mode - Select Opponents
In Survival Mode, you face through every character on one life bar. These ROM cheats (there are lots of lines) allow you to select your opponents. The addresses are part of the sz3u.03c ROM, so this means they could be different for clones. If you use the debugger to find the value 01031A0F (corresp...
- Sat Jan 10, 2004 8:42 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [samsho4] Rage Gauge...?
- Replies: 1
- Views: 1417
[samsho4] Rage Gauge...?
If you use the Ikari Bakuhatsu, you will use the use of the Rage Gauge for the rest of the match when the Ikari Bakuhatsu is finished. This is how you can get it back (or deny a player the use of it) :samsho4:62000000:000000:00000000:00000000:Select Rage Gauge Availability PL1 :samsho4:00010000:1085...
- Sat Jan 10, 2004 8:26 am
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [samsho4] Writing too fast for Cheat Engine
- Replies: 4
- Views: 1923
[samsho4] Writing too fast for Cheat Engine
It seems like the game is overriding the cheat engine in this case. So far, I have gotten this: :samsho4:00000000:1057C3:00000040:000000FF:Ikari Bakuhatsu - Infinite Time PL1 (It's 1058C3 for P2) However, when trying to activate it, the game is writing values faster than the cheat engine can overrid...
- Sat Jan 10, 2004 7:47 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [kof98] Kyo's Orochi Nagi
- Replies: 0
- Views: 822
[kof98] Kyo's Orochi Nagi
Kyo's Ura 108 Shiki - Orochi Nagi (qcb,hcf+P) is a move where you can hold to delay. If you delay this long enough, the move will be automatically performed. This cheat, by adjusting various values, will allow Kyo to delay until desired (value is not 0x00) or to immediately perform it without delay ...
- Sat Jan 10, 2004 7:29 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [kof98] Yamazaki's Drill
- Replies: 0
- Views: 741
[kof98] Yamazaki's Drill
Yamazaki's Drill (hcb,hcb+P (close)) is a move where you have to mash a button repeatedly. Depending on how many times you mash the buttons (and whether the move is a DM or SDM), one of four outcomes will occur. This is a cheat that lets you select the outcome. However, this does have some side-effe...
- Sat Jan 10, 2004 6:33 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [kof98] Heavy D!'s Shadow
- Replies: 0
- Views: 716
[kof98] Heavy D!'s Shadow
Heavy D!'s Shadow Attack (d,d+P) allows his next special move (including the Shadow) to do more damage (However, the enhanced version of the Shadow will NOT enhance the next special - only the unenhanced version has that property). Here's a cheat that allows Heavy D! to always have the power of Shad...
- Mon Jan 05, 2004 7:53 am
- Forum: Cheat Related Announcements
- Topic: [MLC] Move List Cheat WIP
- Replies: 12
- Views: 18089
1-4-04 Wow. Time to take this out of the shelf where it was collecting dust and hope that my rewrite (version 2.0) is done in time to be included in the next cheat file. The proper directions for performing a cheat has been moved OFF of the cheat comments and into comment lines that appear before e...
- Mon Jan 05, 2004 7:38 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: Cheats Required for the Next Cheat File (MAME 0.78 based..)
- Replies: 5
- Views: 4651
- Mon Dec 15, 2003 7:42 am
- Forum: Cheat Engine Help
- Topic: My new project - kelvSYC's MAME Cheat Validator
- Replies: 0
- Views: 1437
My new project - kelvSYC's MAME Cheat Validator
I'm in the midst of building a MAME Cheat Validator. However, I will need some public assistance in design. Namely, assistance is needed to spot instances where a) the cheat engine will stop loading a cheat file and "bail out" or b) where the cheat engine's behavior is undefined. This list...
- Sat Dec 13, 2003 12:45 am
- Forum: Cheat Engine Help
- Topic: "Add as Extend"
- Replies: 1
- Views: 1475
"Add as Extend"
In the v.77 source, the cheat type 0x00008000 is no longer the "unused bit". What does it do now?
- Wed Dec 10, 2003 10:59 pm
- Forum: Cheat Engine Help
- Topic: Obsoleted Types
- Replies: 1
- Views: 1422
Obsoleted Types
Which old cheat types are considered to be deprecated in favor of their new cheat type counterparts?
- Wed Dec 03, 2003 12:30 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: Guidelines for Posting
- Replies: 8
- Views: 9480
- Mon Nov 24, 2003 4:03 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: An interesting rotd cheat
- Replies: 12
- Views: 4960
- Sat Nov 22, 2003 5:00 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: Please help me find a Gladiator Cheat.
- Replies: 13
- Views: 4096
- Sun Nov 16, 2003 8:31 am
- Forum: Cheat Engine Help
- Topic: Problem with Changing things in Cheat for MAME
- Replies: 9
- Views: 5378
- Thu Nov 06, 2003 7:23 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: Beatmania cheats
- Replies: 1
- Views: 1012
It could be (and this is pure speculation) because the numbers may be stored on two bytes instead of one, and you are changing only one of them. To clarify: Say you have a two-bit hex integer like 0x0000. Your cheat changes the value to 0x00FF. Then, when the value increases naturally (ie. without c...
- Mon Nov 03, 2003 5:50 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: Please help me find a Gladiator Cheat.
- Replies: 13
- Views: 4096
- Sun Nov 02, 2003 1:03 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [suprmrio] Cheat for Vs. Super Mario Bros.
- Replies: 8
- Views: 3911