Search found 333 matches

by NotAGoodName
Sat Apr 25, 2009 4:14 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [sblast2b] Sonic Blast Man II generic cheats
Replies: 1
Views: 710

[sblast2b] Sonic Blast Man II generic cheats

Special Turbo? Special nothing. Another SNES bootleg. Booooring. Bland colors and nothing fun you can do with this one. This game has the strangest way to store addresses that I've ever seen. <mamecheat version="1"> <cheat desc="Infinite Lives P1"> <script state="run"> ...
by NotAGoodName
Fri Apr 24, 2009 5:12 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [gwar and clones] Weapon Select
Replies: 1
Views: 578

[gwar and clones] Weapon Select

This game seems pretty lacking compared to the NES version. No all slaying grenade that I could find right now. If it's in there, the address for it isn't in with the others. <cheat desc="Select Weapon PL1"> <parameter> <item value="00">Default + Grenades</item> <item value="...
by NotAGoodName
Thu Apr 23, 2009 11:53 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pc_tmnt, pc_smb2, pc_smb3, pc_rcpam, pc_wcup] PC-10
Replies: 3
Views: 876

[pc_tmnt, pc_smb2, pc_smb3, pc_rcpam, pc_wcup] PC-10

pc_tmnt <cheat desc="Infinite Ammo - Leonardo"> <script state="run"> <action>cart.pb@000A8=63</action> </script> </cheat> <cheat desc="Infinite Ammo - Raphael"> <script state="run"> <action>cart.pb@000A9=63</action> </script> </cheat> <cheat desc="Infinit...
by NotAGoodName
Thu Apr 23, 2009 10:18 pm
Forum: Emulation Discussion
Topic: Analog conversion sucks
Replies: 4
Views: 2737

Re: Analog conversion sucks

any angle which is not a 0,90,180,270 and 360 is considered as in both directions on a analog stick. And that behavior would be incorrect. Since my thumb can't unhinge itself I shouldn't be expected to be that accurate. There should be the same amount of distance on the stick for all 8 directions. ...
by NotAGoodName
Thu Apr 23, 2009 9:58 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [cstlevna] Whip, Items, Tripleshot
Replies: 1
Views: 594

[cstlevna] Whip, Items, Tripleshot

As per the title, here's some more cheat findings ported from FCEUltra. I redid the item cheat because it's sort of pointless to have just a one shot version when there are items that are useful for the entire game. The extra long whip cheat hits pretty much (if not) everything on screen but (unlike...
by NotAGoodName
Thu Apr 23, 2009 9:28 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [suprmrio (and clones?)] Various stuff
Replies: 0
Views: 784

[suprmrio (and clones?)] Various stuff

Fortunately, the VS system is practically the same as the NES, so I have some cheats that I've found in FCEUltra which work here as well. Should also work on Playchoice-10 version with maincpu.pb changed to cart.pb. I find that the "Select Effect" cheat doesn't work for large+fire so I've ...
by NotAGoodName
Thu Apr 23, 2009 3:05 am
Forum: Emulation Discussion
Topic: Analog conversion sucks
Replies: 4
Views: 2737

Analog conversion sucks

Does anyone know some setting, method, or MAME compile that can get around the absolutely shoddy analog conversion? The current system makes fighting games just plain unplayable with a controller that has analog sticks. I need MAME to not consider any minuscule amount of down as down. No level of sa...
by NotAGoodName
Fri Apr 17, 2009 3:51 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: MAME XML Cheats Collection for MAME 0.259
Replies: 144
Views: 200257

Re: MAME XML Cheats Collection for MAME 0.130u2

Thought I would mention that everything seems to still work as of 0.130u3. Pretty much the first time since 0.123 that I updated and found more fixed than broken in the first 5 minutes.
by NotAGoodName
Fri Apr 03, 2009 4:26 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: What version of mame do you use to find new cheats ?
Replies: 15
Views: 11764

Re: What version of mame do you use to find new cheats ?

what you are using is just hit and trial method, finding cheat every time you play a game? and every time that address is different? thats seems lot of fun :o because if the game run pointer cheats, then you cant be sure even if u use a hex calculator to find the difference in values, the best meth...
by NotAGoodName
Wed Apr 01, 2009 6:50 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: MAME XML Cheats Collection for MAME 0.259
Replies: 144
Views: 200257

Re: MAME XML Cheats Collection for MAME 0.130u2

Upgraded to MAME Plus 0.130u2. Ran SD Gundam. Hit tab. Found a working cheat menu. That is a miracle in and of itself considering I didn't have a cheat menu in 0.129u5 or 0.130u1.

Success.
by NotAGoodName
Wed Apr 01, 2009 6:27 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: What version of mame do you use to find new cheats ?
Replies: 15
Views: 11764

Re: What version of mame do you use to find new cheats ?

To find the last cheats for SD Gundam Psycho Salamander (which was long after MAME had a cheat finder), I used Cheat Engine like so: 0) Run the game and Cheat Engine and point it at MAME. Obviously. 1) Play around with or find a value that you know exactly what address it has in MAME. Once you find ...
by NotAGoodName
Sat Feb 21, 2009 1:51 am
Forum: M.A.M.E. "Arcade" Cheats Archive
Topic: sdgndmps: Infinite stuff for P1 + play as Zen Chan bublbob2
Replies: 2
Views: 1155

Decided to not be lazy and come up with some P2 codes. An Xbox 360 controller is more than enough controls for two players on this game. *edit* Found shield. It was more conveniently located than I thought. <cheat desc="No Shot Limit PL2"> <script state="run"> <action>main.pb@822...
by NotAGoodName
Fri Feb 20, 2009 9:04 pm
Forum: M.A.M.E. "Arcade" Cheats Archive
Topic: sdgndmps: Infinite stuff for P1 + play as Zen Chan bublbob2
Replies: 2
Views: 1155

sdgndmps: Infinite stuff for P1 + play as Zen Chan bublbob2

sdgndmps Some cheats for SD Gundam Psycho Salamander. Only P1 because I'm lazy, but I think you could find the P2 addresses with some simple math. Old version - :sdgndmps:00000000:08218F:00000000:FFFFFFFF:No Shot Limit P1 :sdgndmps:00000000:082165:00000000:FFFFFFFF:Inf Double Jump P1 :sdgndmps:0000...