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by Pugsy
Sat Jul 08, 2017 2:22 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: MAME XML Cheats Collection for MAME 0.187
Replies: 118
Views: 84523

Re: MAME XML Cheats Collection for MAME 0.187

I answered the other question already, but just in case someone comes across this post in the future... Just looked at MAMEUI (I use standard MAME commandline here). I can spot the problem, if you run "mameui64.exe -cc" from the commandline it will create the plugin.ini file in the same di...
by Pugsy
Sat Jul 08, 2017 2:15 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [samsho2] easy supers & transforms
Replies: 3
Views: 748

Re: [samsho2] easy supers & transforms

Should have picked up on this, as I updated all the neogeo cheats a few releases ago as neogeo now uses .r rather than .m.

.m will stop all the cheats loading on the XML cheat engine, at least with the plugin cheat engine it loads all the rest.

Time to update your MAME version I guess.
by Pugsy
Sat Jul 08, 2017 1:58 pm
Forum: Cheat Related Announcements
Topic: cheat lua plugins
Replies: 62
Views: 16704

Re: cheat lua plugins

Just looked at MAMEUI (I use standard MAME commandline here). I can spot the problem, if you run "mameui64.exe -cc" from the commandline it will create the plugin.ini file in the same directory but it only looks for it in the ini dir. You can create the ini file manually, just make a plugi...
by Pugsy
Fri Jul 07, 2017 6:05 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: MAME XML Cheats Collection for MAME 0.187
Replies: 118
Views: 84523

Re: MAME XML Cheats Collection for MAME 0.187

Bump for new 0.187 collection
by Pugsy
Fri Jul 07, 2017 6:03 pm
Forum: Cheat Related Announcements
Topic: 0.187 XML Cheat Collection is OUT!
Replies: 0
Views: 424

0.187 XML Cheat Collection is OUT!

Up-to-date for MAME 0.187

FIxed a bunch of issues with 0B being taken as a binary prefix, all values or addresses that start with 0B AND that would cause problems have been replaced with <space>B..

Find the collection here:-

http://www.mamecheat.co.uk


or from the link in my signature
by Pugsy
Tue Jul 04, 2017 11:41 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: donkey kong jr and up maguila
Replies: 5
Views: 794

Re: donkey kong jr and up maguila

Mjasso wrote:The cheat that I need is finish this round row. with set.
I find this in Donkey Kong cheats

?????

"Finish Current Section Now!" in posted topic
by Pugsy
Tue Jul 04, 2017 10:41 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [cexplore] cheats
Replies: 0
Views: 377

[cexplore] cheats

cexplore.xml <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@01EB=09</action> </script> </cheat> <cheat desc="Infinite Lives"> <script state="run"> <action>maincpu.pw@49A1=EAEA</action> <!-- Level 1 -->...
by Pugsy
Sun Jul 02, 2017 10:14 pm
Forum: Cheat Engine Help
Topic: Getting Cheats to Work in mameuifx32_0145
Replies: 1
Views: 575

Re: Getting Cheats to Work in mameuifx32_0145

Moved to proper sub-forum.

If you did "everything" it would work....

What didn't you do?

Did you grab the right cheat file?

Did you put extract cheat.zip from cheat0145.zip and place it in your mame directory, like the picture on the frontpage for cheat0145.zip?
by Pugsy
Sun Jul 02, 2017 10:06 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: donkey kong jr and up maguila
Replies: 5
Views: 794

Re: donkey kong jr and up maguila

syndromtr filled this request here:-

viewtopic.php?f=4&t=12358
by Pugsy
Sun Jul 02, 2017 10:04 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [samsho2] easy supers & transforms
Replies: 3
Views: 748

Re: [samsho2] easy supers & transforms

Plenty of work there, thanks added.
by Pugsy
Sun Jul 02, 2017 9:52 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [dkongjr] skip section and starting level
Replies: 1
Views: 502

Re: [dkongjr] skip section and starting level

Thanks, nice work added.
by Pugsy
Sun Jul 02, 2017 5:01 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [jumpkun] cheats
Replies: 0
Views: 297

[jumpkun] cheats

jumpkun.xml <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@8073=09</action> <action>maincpu.pb@887F=09</action> </script> </cheat> <cheat desc="Infinite Time"> <script state="on"> <action>temp0 =maincp...
by Pugsy
Fri Jun 30, 2017 9:46 am
Forum: Cheat Related Announcements
Topic: cheat lua plugins
Replies: 62
Views: 16704

Re: cheat lua plugins

Just made some game genie codes for the NES game Elevator Action, but they all fail to load with "rom cheat compare value not found" . I know the compare value is good... nes/elevator,gg,SXOIYNGK,Bullet Invincibility 1/7 nes/elevator,gg,SZNSNOGK,Bullet Invincibility 2/7 nes/elevator,gg,SZV...
by Pugsy
Thu Jun 29, 2017 12:27 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [victoryc]+ cheats
Replies: 0
Views: 368

[victoryc]+ cheats

victoryc.xml & victorycb.xml <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@4015=99</action> </script> </cheat> <cheat desc="Invincibility"> <comment>Note, this will cuase some graphical corruption at the to...
by Pugsy
Wed Jun 14, 2017 11:48 pm
Forum: M.A.M.E. "SoftwareList" Cheats
Topic: [nes, smb+] code simplification
Replies: 2
Views: 474

Re: [nes, smb+] code simplification

Thanks, the problem with the NES cheats are that they are straight conversions of GG codes.....so there will always be little issues as the GG codes can be a bit hit and miss. A lot of the NES GG codes didn't include the checkbyte which is essential with paging or you can experience crashes later in...
by Pugsy
Wed Jun 14, 2017 11:14 pm
Forum: Cheat Related Announcements
Topic: cheat lua plugins
Replies: 62
Views: 16704

Re: cheat lua plugins

Thanks that'll be ideal for the old schoolers. I converted a lot of the decent/useful NES GG codes to xml format a while back but there are a lot of GG codes out there for the various systems which I doubt we will ever be able to collate otherwise - far too many games and far too little time.
by Pugsy
Wed Jun 14, 2017 11:02 pm
Forum: Cheat Engine Help
Topic: space harrier invisibility doesnt work on current 186
Replies: 10
Views: 1183

Re: space harrier invisibility doesnt work on current 186

pepinos wrote:final fight (world set 1) ffight

ffight.xml(207): error parsing cheat expression
"maincpu.pb@800181=pa
m"(unknown symbol)



Thanks for the report, it'll be fixed in the next release.
by Pugsy
Wed Jun 14, 2017 10:59 pm
Forum: Cheat Engine Help
Topic: space harrier invisibility doesnt work on current 186
Replies: 10
Views: 1183

Re: space harrier invisibility doesnt work on current 186

Feature not a bug, immediate numbers with a leading zero are interpreted as octal now. The plugin doesn't replicate that (and hopefully won't have to). Luckily the leading zero is not taken as octal, it needs to be 0o. The problem here was 0B, which since a few releases ago is the prefix for binary...
by Pugsy
Wed Jun 14, 2017 10:40 pm
Forum: Cheat Engine Help
Topic: Z80 port tracing
Replies: 2
Views: 394

Re: Z80 port tracing

Not used wpi myself, but I guess it depends on what you are trying to do exactly I guess.

For Gorf, the credit pulse happens when D009=1 and it does D003++ and then sets D009=0.
by Pugsy
Thu Jun 08, 2017 12:43 am
Forum: Cheat Engine Help
Topic: space harrier invisibility doesnt work on current 186
Replies: 10
Views: 1183

Re: space harrier invisibility doesnt work on current 186

Thanks, it's a MAME bug rather than the cheat engine though....it seems it no longer handles leading zeroes properly in condition fields. Odd. Use the lua plugin cheat engine (Plugins>Cheat from the MAME menu)...it works fine in that. Alternatively change all three:- maincpu.pb@124035==04 OR maincpu...

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