Mortal Kombat II Debug Job

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clsource
Posts: 1
Joined: Tue Feb 10, 2015 4:52 pm

Mortal Kombat II Debug Job

Post by clsource »

Hello Folks,
I hope I´m not posting this in the wrong Forum.

I have a personal project and want to make something
similar to church of robotron (http://churchofrobotron.com/).

They use a hacked version of Mame for sending game events via UDP.

See

http://bzztbomb.com/blog/2013/03/23/use ... old-games/

https://github.com/bzztbomb/mame_cor

My idea is having something similar, but with Mortal Kombat II or Street Fighter II.

I need someone that help me discovering the breakpoints and watch points
in order to send the events and values via UDP using the hacked mame version.

Example DebugScript.txt
(https://github.com/bzztbomb/mame_cor/bl ... script.txt)

Code: Select all

mcor_init 127.0.0.1, 127.0.0.255
mcor_send "GameBoot"
bp 276c,1,{mcor_send "GameStart"; g}
wp bded,1,w,1,{mcor_send "WaveNum:%x",b@bded; g}
bp 30fe,1,{mcor_send "PlayerDeath"; g}
bp 3112,1,{mcor_send "GameOver"; b@b3ea=FF; b@b3eb=FF; b@b3ec=FF; g}
bp 3130,1,{mcor_send "StillTrying"; g}
bp e727,1,{mcor_dumpscores; mcor_send "NewScores,Latest,%x %x %x,%x",b@b3ea,b@b3eb,b@b3ec,d@bde4; g}
wp bde4,8,w,1,{mcor_send "ScoreChange,%x",d@bde4; g}
bp 036a,1,{mcor_send "HumanSaved"; g}
bp 03a2,1,{mcor_send "HumanKilled"; g}
bp 3aa9,1,{mcor_send "GruntKilledByElectrode"; g}
wp c80e,1,w,wpdata==22,{mcor_send "EnforcerShot"; g}
So for example in Mortal Kombat II and need to know which character is playing,
if they make a fatality, who won the match, etc.

I´m willing to Pay USD $50 (via paypal) for this kind of help.

If you want to help me, please contact me : camilo at cervezapps.cl

Thanks for reading :)
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