Fixed.Tourniquet wrote:With cheats that prompt the user for a value, you can ignore the range imposed on it by just typing a different value using the num keys.
WIP Again (continued)
Re: Using numeric keys?
Fixed.Bugfinder wrote:I tried with cheat 073 and also the arrows goes beyond the range. 071 goes only until the end then returns to the first value.
Fixed with previous fix to code_read_hex_async.Bugfinder wrote:Also auto speed increasing doesn't work there either.
Wow. So many updates in so few days... it's frustrating when you have to keep track of the latest and play EV Nova at the same time...
PS. The Polaris ending in EVN is so tragic...
PS. The Polaris ending in EVN is so tragic...
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
Re: Bug in cheat engine?
Not really yet; start a lives search with any number different than 0, then continue to search. The hex value at left (on timers) will stay the same. If you go on below 0, it will update accordingly but if you go up, it will stay just like the first value in lives.ianpatt wrote:Didn't think this was a problem. Easy to fix anyway - fixed.Bugfinder wrote:This was tried in classic mode: I select a cheat search for Lives, then when I continue search the same value is displayed on Timers - it used to stay in 0 until this specific option was changed.
The others are fixed. Thanks Ian.
Bugfinder
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If there's a bug, I'm gonna find it!
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If there's a bug, I'm gonna find it!
Re: Bug in cheat engine?
Sorry - I found/fixed that right before uploading but forgot to update the zip file.Bugfinder wrote:Not really yet; start a lives search with any number different than 0, then continue to search. The hex value at left (on timers) will stay the same. If you go on below 0, it will update accordingly but if you go up, it will stay just like the first value in lives.ianpatt wrote:Didn't think this was a problem. Easy to fix anyway - fixed.Bugfinder wrote:This was tried in classic mode: I select a cheat search for Lives, then when I continue search the same value is displayed on Timers - it used to stay in 0 until this specific option was changed.
Final Release
I think all the major bugs are out of the code now. So, unless anyone finds anything major, I'm going to submit it tomorrow.
There are some small patches I need to make to the MAME core to make the message boxes disappear even when paused - I'll upload final binaries and source later today.
edit:
Uploading now.
New source/binary:
source
binary
mame32 binary
There are some small patches I need to make to the MAME core to make the message boxes disappear even when paused - I'll upload final binaries and source later today.
edit:
Uploading now.
New source/binary:
source
binary
mame32 binary
I don't know if it's me, so...
Can you delete memory regions by pressing shift + d over it? I tried here and couldn't make it workianpatt wrote:Added.Bugfinder wrote:Question 1: can I delete a complete memory region when checking results or only individual addresses? The only way to do this is removing that memory region in the next search, right? In this case I'm forced to do another search, which might delete some important addresses. Do you think it's okay to have shift+ "d" to delete entire memory regions from results?
Hey that's fine I'm sure tomorrow you'll submit the engine.ianpatt wrote: Sorry - I found/fixed that right before uploading but forgot to update the zip file.
Bugfinder
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If there's a bug, I'm gonna find it!
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If there's a bug, I'm gonna find it!
Re: I don't know if it's me, so...
Works fine here... hmm. Most likely you wanted this added to the "view results" dialog - I added it to the "select search regions" dialog. It's easy to add to both, so it works in both dialogs now.Bugfinder wrote:Can you delete memory regions by pressing shift + d over it? I tried here and couldn't make it work
Re: I don't know if it's me, so...
Yes! That's what I was originally expecting, to remove them from the "view results". I tried on select memeory areas (didn't think of that) and it works. But it's more practical now that you added to "view results". Thank you.ianpatt wrote:Most likely you wanted this added to the "view results" dialog - I added it to the "select search regions" dialog. It's easy to add to both, so it works in both dialogs now.Bugfinder wrote:Can you delete memory regions by pressing shift + d over it? I tried here and couldn't make it work
Bugfinder
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If there's a bug, I'm gonna find it!
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If there's a bug, I'm gonna find it!
Re: Final Release
Everything that I've tested is OK now Go and submit your great work ...ianpatt wrote: I think all the major bugs are out of the code now. So, unless anyone finds anything major, I'm going to submit it tomorrow.
Steph from The Ultimate Patchers
Visit The Ultimate Patchers' site
w00t, submitted
OK - submitted.
I'd like to thank everyone for your help with this - all the bug reports/feature requests/etc. have been invaluable. I'm sure you're all just happy I finally got it finished and submitted anyway...
I'd like to thank everyone for your help with this - all the bug reports/feature requests/etc. have been invaluable. I'm sure you're all just happy I finally got it finished and submitted anyway...
Yeah, great job Ian. Now it's time to take a big break...
And now I have to remember that now I have to use the keypad 0, 1, 2, 3, 4, and 5 to enter A, B, C, D, E, and F.
And now I have to remember that now I have to use the keypad 0, 1, 2, 3, 4, and 5 to enter A, B, C, D, E, and F.
kelvSYC's Guide to the Cheat Engine - http://members.shaw.ca/kelvsyc/cheatguide.html
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
The New Move List Cheat Collection - http://mamecheat.co.uk/forums/viewtopic.php?p=6469
Underscore Command - What better game is there?
Re: w00t, submitted
You're welcome, and thank you too! Sure I'm happy to have contributed in my humble capacity I hope 0.60 doesn't take too long to appear.ianpatt wrote:OK - submitted.
I'd like to thank everyone for your help with this - all the bug reports/feature requests/etc. have been invaluable. I'm sure you're all just happy I finally got it finished and submitted anyway...
By the way, the last source update you did about deleting memory regions in "view results" is already up or only in the submitted source?
Bugfinder
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If there's a bug, I'm gonna find it!
------------------------------------------
If there's a bug, I'm gonna find it!
Re: w00t, submitted
You can't imagine the GREAT gift you gave Pugsy and I for our birthdays !ianpatt wrote: OK - submitted.
I'd like to thank everyone for your help with this - all the bug reports/feature requests/etc. have been invaluable. I'm sure you're all just happy I finally got it finished and submitted anyway...
Steph from The Ultimate Patchers
Visit The Ultimate Patchers' site
Re: w00t, submitted
I've uploaded the final source to the server. Don't remember if the fix was there before, but it's there now.Bugfinder wrote:By the way, the last source update you did about deleting memory regions in "view results" is already up or only in the submitted source?
- Pugsy
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Thank You Ian
Thank You
Pugsy
Servicing your cheating needs since 1985
Grab the latest cheat collection:
MAME 0.264 XML cheat collection (3 APRIL 2024) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/SxsQUJoT#jBdz6GLm_ ... QzFGSMms2c (ZIP Archive 3.8 MB)
Servicing your cheating needs since 1985
Grab the latest cheat collection:
MAME 0.264 XML cheat collection (3 APRIL 2024) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/SxsQUJoT#jBdz6GLm_ ... QzFGSMms2c (ZIP Archive 3.8 MB)
Does this happen to you?
I no longer receive "conflict address" warnings. I can set both cheats that work in the same address at same time.
Example:
Both are accepted.
Example:
Code: Select all
1942:0:E164:00:000:Always have Normal Fire
1942:0:E164:80:000:Always have Power Up Fire
Bugfinder
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If there's a bug, I'm gonna find it!
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If there's a bug, I'm gonna find it!
Re: Does this happen to you?
Yes. Conflict checking became much more difficult when the cheat format changed; I'll probably add it back later.Bugfinder wrote:I no longer receive "conflict address" warnings. I can set both cheats that work in the same address at same time.