Code: Select all
<cheat desc="Go to Next Scene NOW!"> <comment>May appear glitchy</comment>
<script state="on">
<action>maincpu.pb@63380=FF</action>
</script>
</cheat>
Code: Select all
<cheat desc="Durable PL1"><comment>Never get knocked away in a combo.</comment>
<script state="run">
<action>maincpu.pb@62009=03</action>
</script>
</cheat>
<cheat desc="Equip Gun PL1">
<script state="run">
<action>maincpu.pb@62045=01</action>
</script>
</cheat>
<cheat desc="Character Select PL1">
<parameter>
<item value="0x00">Leo</item>
<item value="0x01">Mike</item>
<item value="0x02">Don</item>
<item value="0x03">Raph</item>
</parameter>
<script state="run">
<action>maincpu.pb@62002=param</action>
<action condition="maincpu.pb@62038 == 12">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 13">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 14">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 3B">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 3C">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 3D">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 66">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 67">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 68">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 91">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 92">maincpu.pb@62002=00</action>
<action condition="maincpu.pb@62038 == 93">maincpu.pb@62002=00</action>
</script>
</cheat>
<cheat desc="Durable PL2"><comment>Never get knocked away in a combo.</comment>
<script state="run">
<action>maincpu.pb@62059=03</action>
</script>
</cheat>
<cheat desc="Equip Gun PL2">
<script state="run">
<action>maincpu.pb@62095=01</action>
</script>
</cheat>
<cheat desc="Character Select PL2">
<parameter>
<item value="0x00">Leo</item>
<item value="0x01">Mike</item>
<item value="0x02">Don</item>
<item value="0x03">Raph</item>
</parameter>
<script state="run">
<action>maincpu.pb@62052=param</action>
<action condition="maincpu.pb@62088 == 12">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 13">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 14">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 3B">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 3C">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 3D">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 66">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 67">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 68">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 91">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 92">maincpu.pb@62052=01</action>
<action condition="maincpu.pb@62088 == 93">maincpu.pb@62052=01</action>
</script>
</cheat>
<cheat desc="Durable PL3"><comment>Never get knocked away in a combo.</comment>
<script state="run">
<action>maincpu.pb@620A9=03</action>
</script>
</cheat>
<cheat desc="Equip Gun PL3">
<script state="run">
<action>maincpu.pb@620E5=01</action>
</script>
</cheat>
<cheat desc="Character Select PL3">
<parameter>
<item value="0x00">Leo</item>
<item value="0x01">Mike</item>
<item value="0x02">Don</item>
<item value="0x03">Raph</item>
</parameter>
<script state="run">
<action>maincpu.pb@620A2=param</action>
<action condition="maincpu.pb@620D8 == 12">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 13">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 14">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 3B">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 3C">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 3D">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 66">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 67">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 68">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 91">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 92">maincpu.pb@620A2=02</action>
<action condition="maincpu.pb@620D8 == 93">maincpu.pb@620A2=02</action>
</script>
</cheat>
<cheat desc="Durable PL4><comment>Never get knocked away in a combo.</comment>
<script state="run">
<action>maincpu.pb@620F9=03</action>
</script>
</cheat>
<cheat desc="Equip Gun PL4">
<script state="run">
<action>maincpu.pb@62135=01</action>
</script>
</cheat>
<cheat desc="Character Select PL4">
<parameter>
<item value="0x00">Leo</item>
<item value="0x01">Mike</item>
<item value="0x02">Don</item>
<item value="0x03">Raph</item>
</parameter>
<script state="run">
<action>maincpu.pb@620F2=param</action>
<action condition="maincpu.pb@62128 == 12">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 13">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 14">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 3B">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 3C">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 3D">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 66">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 67">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 68">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 91">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 92">maincpu.pb@620F2=03</action>
<action condition="maincpu.pb@62128 == 93">maincpu.pb@620F2=03</action>
</script>
</cheat>