[puckman]+ Ghosts ignore tunnel slowdown

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jpittman
Posts: 5
Joined: Fri Feb 04, 2011 12:33 pm

[puckman]+ Ghosts ignore tunnel slowdown

Post by jpittman »

While playing with the "Ms. Pac-Man Ghost Behavior" cheat I previously posted, Pac-Man champion David Race pointed out the ghosts are still slowing down when traveling through the side tunnels (which is not the case in Ms. Pac-Man). Truthfully, I had not considered this when making the modifications but it's a good point and easily fixed by zeroing out a single byte of code. Let's add it as an additional cheat like so:

Code: Select all

:puckman:20800000:2063:00000000:FFFFFFFF:Ghosts Ignore Tunnel Slowdown:Ghosts no longer slow down when traveling through side tunnels
Here's the XML version of the same:

Code: Select all

  <cheat desc="Ghosts Ignore Tunnel Slowdown"> <comment>Ghosts no longer slow down when traveling through side tunnels</comment>
    <script state="on">
      <action>temp0 =maincpu.mb@2063</action>
    </script>
    <script state="run">
      <action>maincpu.mb@2063=00</action>
    </script>
    <script state="off">
      <action>maincpu.mb@2063=temp0 </action>
    </script>
  </cheat>
As with the other cheats I've added, this has been successfully tested on the pacman, pacmanf, puckman and puckmanf romsets but should work for quite a few other clones as well.

-J
Jamey Pittman
Editor of The Pac-Man Dossier website.
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Re: [puckman]+ Ghosts ignore tunnel slowdown

Post by Pugsy »

Thanks, added.
Pugsy

Servicing your cheating needs since 1985 8)

Grab the latest cheat collection:
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