(tail2nos) slow CPU cars

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(tail2nos) slow CPU cars

Postby HazeWIP » Wed Apr 08, 2015 5:25 pm

game is hard as nails, this slows the CPU cars to a crawl.

was trying to find out where an extra graphic rom in a newly dumped set is used.

not entirely convinced the existing cheats work 100% either.

there's a nice structure in RAM here for each car during a grand prix, might be possible to make some more cheats out of the other values.

Code: Select all

<cheat desc="Slow CPU Cars">
    <script state="run">

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Re: (tail2nos) slow CPU cars

Postby Pugsy » Thu Apr 09, 2015 12:23 am

Thanks. I've modified the Time cheats a little to hopefully fix the issue with them not working, and converted the above RAM cheat into a ROM cheat which is probably overkill as the cars don't move and it now blocks the grid up :(

Code: Select all

  <cheat desc="Infinite Time">
    <script state="on">
      <action>temp0 =maincpu.mw@0066E2</action>
    <script state="run">
    <script state="off">
      <action>maincpu.mw@0066E2=temp0 </action>

  <cheat desc="Stop Other Cars Moving">
    <script state="on">
      <action>temp0 =maincpu.mb@007E74</action>
    <script state="run">
    <script state="off">
      <action>maincpu.mb@007E74=temp0 </action>

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