[youma] Ninja Emaki/Youma Ninpou Chou

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
Post Reply
jman
Posts: 842
Joined: Tue Dec 01, 2020 1:24 pm

[youma] Ninja Emaki/Youma Ninpou Chou

Post by jman »

Code: Select all

<cheat desc="no hit">
    <script state="on">
        <action>maincpu.mb@486b = c9</action> <!-- bullet -->
        <action>maincpu.mb@4887 = c3</action> <!-- enemy -->
        <action>maincpu.mb@48b3 = c3</action> <!-- enemy -->
        <action>maincpu.mb@48cf = c3</action> <!-- enemy -->
        <!-- fall down -->
        <action>maincpu.md@2640 = 0026eec3</action>
        <action>maincpu.md@2646 = 0026eec3</action>
        <action>maincpu.md@264c = 1826eec3</action>
    </script>
    <script state="off">
        <action>maincpu.mb@486b =       fd</action>
        <action>maincpu.mb@4887 =       c4</action>
        <action>maincpu.mb@48b3 =       c4</action>
        <action>maincpu.mb@48cf =       c3</action>
        <action>maincpu.md@2640 = 041f36dd</action>
        <action>maincpu.md@2646 = 071f36dd</action>
        <action>maincpu.md@264c = 182651cd</action>
    </script>
</cheat>

<cheat desc="walk through wall">
    <script state="on">
        <action>maincpu.mw@2869 = 286b</action> <!-- up -->
        <action>maincpu.mw@289c = 289e</action> <!-- down -->
        <action>maincpu.mw@28f0 = 28f2</action> <!-- right -->
        <action>maincpu.mw@2931 = 2933</action> <!-- left -->
    </script>
    <script state="off">
        <action>maincpu.mw@2869 = 28c3</action>
        <action>maincpu.mw@289c = 28c3</action>
        <action>maincpu.mw@28f0 = 294f</action>
        <action>maincpu.mw@2931 = 294f</action>
    </script>
</cheat>

<cheat desc="auto fire">
    <script state="on">
        <action>maincpu.mb@14d2 = 02</action>
        <action>maincpu.mb@14db = 01</action>
    </script>
    <script state="off">
        <action>maincpu.mb@14d2 = 07</action>
        <action>maincpu.mb@14db = 03</action>
    </script>
</cheat>

<cheat desc="direct turn">
    <script state="on">
        <action>maincpu.md@145d8 =         c6d850cd</action> <!-- ($c5d8) -->
        <action>maincpu.mq@15850 = e6e4573ad86621e5</action>
        <action>maincpu.mq@15858 = 01327e6f8506280f</action>
        <action>maincpu.mq@15860 = 40ffc9e1e5013ae5</action>
        <action>maincpu.mq@15868 = 6080ffe02000ffc0</action>
        <action>maincpu.mq@15870 = ffffffffffffffa0</action>
        <!--
        d850 | e5       : push hl
        d851 | 21 66 d8 : ld   hl,$D866
        d854 | 3a 57 e4 : ld   a,($E457)
        d857 | e6 0f    : and  $0F
        d859 | 28 06    : jr   z,$D861
        d85b | 85       : add  a,l
        d85c | 6f       : ld   l,a
        d85d | 7e       : ld   a,(hl)
        d85e | 32 01 e5 : ld   ($E501),a
        d861 | 3a 01 e5 : ld   a,($E501)
        d864 | e1       : pop  hl
        d865 | c9       : ret
        d868 - d870     : input/direction conversion table
         input direction
          01     40     : up
          02     c0     : down
          04     00     : left
          05     20     : upper-left
          06     e0     : lower-left
          08     80     : right
          09     60     : upper-right
          0a     a0     : lower-right
        -->
    </script>
    <script state="off">
        <action>maincpu.md@145d8 =         c6e5013a</action>
        <action>maincpu.mq@15850 = ffffffffffffffff</action>
        <action>maincpu.mq@15858 = ffffffffffffffff</action>
        <action>maincpu.mq@15860 = ffffffffffffffff</action>
        <action>maincpu.mq@15868 = ffffffffffffffff</action>
        <action>maincpu.mq@15870 = ffffffffffffffff</action>
    </script>
</cheat>

<cheat desc="magic timer speed">
    <parameter>
        <item value="0xff">01 (slow)</item>
        <item value="0x80">02       </item>
        <item value="0x40">03       </item>
        <item value="0x20">04       </item>
        <item value="0x01">05 (fast)</item>
    </parameter>
    <script state="change">
        <action>maincpu.mb@169b6 = param</action> <!-- ($c9b6) -->
    </script>
    <script state="off">
        <action>maincpu.mb@169b6 = 40</action>
    </script>
</cheat>

<cheat desc="sound test mode">
    <comment>reset the game (F3) to enter sound test mode</comment>
    <script state="on">
        <action>maincpu.mq@17d0 = 2847b880dbe20021</action>
        <action>maincpu.mq@17d8 = f7fe350120fbfefa</action>
        <action>maincpu.mq@17e0 = 3e0420fdfe340120</action>
        <action>maincpu.mq@17e8 = 3e0620fefe0618f0</action>
        <action>maincpu.mq@17f0 = 20effe0f18778610</action>
        <action>maincpu.mq@17f8 = 0420dffe06187e03</action>
        <action>maincpu.mq@1800 = 0000cd1885d33f3e</action>
        <!--
        17d0 | 21 00 e2 : ld  hl,$E200 // sound code address
        17d3 | db 80    : in  a,($80)  // read input
        17d5 | b8       : cp  b
        17d6 | 47       : ld  b,a
        17d7 | 28 fa    : jr  z,$17D3
        17d9 | fe fb    : cp  $FB
        17db | 20 01    : jr  nz,$17DE
        17dd | 35       : dec (hl)     // decrease code -01
        17de | fe f7    : cp  $F7
        17e0 | 20 01    : jr  nz,$17E3
        17e2 | 34       : inc (hl)     // increase code +01
        17e3 | fe fd    : cp  $FD
        17e5 | 20 04    : jr  nz,$17EB
        17e7 | 3e f0    : ld  a,$F0    // decrease code -10
        17e9 | 18 06    : jr  $17F1
        17eb | fe fe    : cp  $FE
        17ed | 20 06    : jr  nz,$17F5
        17ef | 3e 10    : ld  a,$10    // increase code +10
        17f1 | 86       : add a,(hl)
        17f2 | 77       : ld  (hl),a
        17f3 | 18 0f    : jr  $1804
        17f5 | fe ef    : cp  $EF
        17f7 | 20 03    : jr  nz,$17FC
        17f9 | 7e       : ld  a,(hl)   // play sound
        17fa | 18 06    : jr  $1802
        17fc | fe df    : cp  $DF
        17fe | 20 04    : jr  nz,$1804
        1800 | 3e 3f    : ld  a,$3F    // stop sound
        1802 | d3 85    : out ($85),a  // send sound code
        1804 | 18 cd    : jr  $17D3
        -->
    </script>
    <script state="run">
        <output format="----- youma ninpou chou sound test mode -----" line="10" align="center" />
        <output format="left : decrease code -01"                      line="11" align="center" />
        <output format="right : increase code +01"                     line="12" align="center" />
        <output format="up : increase code +10"                        line="13" align="center" />
        <output format="down : decrease code -10"                      line="14" align="center" />
        <output format="button 1 : play sound"                         line="15" align="center" />
        <output format="button 2 : stop sound"                         line="16" align="center" />
        <output format="----------------------------"                  line="17" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;"            line="19" align="center">
            <argument>maincpu.pb@e200</argument>
        </output>
    </script>
    <script state="off">
        <action>maincpu.mq@17d0 = 0a28b77e08237e23</action>
        <action>maincpu.mq@17d8 = 0c90cb0208d0cb02</action>
        <action>maincpu.mq@17e0 = 7bda69e96b62f018</action>
        <action>maincpu.mq@17e8 = 54534554204d4152</action>
        <action>maincpu.mq@17f0 = 524503da73002020</action>
        <action>maincpu.mq@17f8 = 4f7bda7300524f52</action>
        <action>maincpu.mq@1800 = 527bd9e9003f4b3f</action>
    </script>
</cheat>

<cheat desc="skip ram/rom check">
    <script state="on">
        <action>maincpu.mw@0c48 = 0c4a</action>
    </script>
    <script state="off">
        <action>maincpu.mw@0c48 = 1714</action>
    </script>
</cheat>
jman
Posts: 842
Joined: Tue Dec 01, 2020 1:24 pm

[ninjemak]+ Ninja Emaki/Youma Ninpou Chou

Post by jman »

ninjemak.xml

Code: Select all

<!-- Ninja Emaki (US) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@48E5 = C9</action> <!-- bullet -->
            <action>maincpu.mb@4901 = 47</action> <!-- enemy -->
            <action>maincpu.mb@492F = 47</action> <!-- enemy -->
            <action>maincpu.mb@494B = 47</action> <!-- enemy -->
            <!-- fall down -->
            <action>maincpu.md@266A = 002718C3</action>
            <action>maincpu.md@2670 = 002718C3</action>
            <action>maincpu.md@2676 = 182718C3</action>
        </script>
        <script state="off">
            <action>maincpu.mb@48E5 = FD      </action>
            <action>maincpu.mb@4901 = 48      </action>
            <action>maincpu.mb@492F = 48      </action>
            <action>maincpu.mb@48CF = 48      </action>
            <action>maincpu.md@266A = 041F36DD</action>
            <action>maincpu.md@2670 = 071F36DD</action>
            <action>maincpu.md@2676 = 18267BCD</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>maincpu.mw@2893 = 2895</action> <!-- up -->
            <action>maincpu.mw@28C6 = 28C8</action> <!-- down -->
            <action>maincpu.mw@291A = 291C</action> <!-- right -->
            <action>maincpu.mw@295B = 295D</action> <!-- left -->
        </script>
        <script state="off">
            <action>maincpu.mw@2893 = 28ED</action>
            <action>maincpu.mw@28C6 = 28ED</action>
            <action>maincpu.mw@291A = 2979</action>
            <action>maincpu.mw@295B = 2979</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@10F4 = 02</action>
            <action>maincpu.mb@10FD = 01</action>
        </script>
        <script state="off">
            <action>maincpu.mb@10F4 = 07</action>
            <action>maincpu.mb@10FD = 03</action>
        </script>
    </cheat>

    <cheat desc="direct turn">
        <script state="on">
            <action>maincpu.md@145D8 = C6D850CD        </action> <!-- ($c5d8) -->
            <action>maincpu.mq@15850 = E50B280FE6E4573A</action>
            <action>maincpu.mq@15858 = 01327E6F85D86621</action>
            <action>maincpu.mq@15860 = 40FFC9E5013AE1E5</action>
            <action>maincpu.mq@15868 = 6080FFE02000FFC0</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFA0</action>
            <!--
            D850 | 3A 57 E4 : ld   a,($E457)
            D853 | E6 0F    : and  $0F
            D855 | 28 0B    : jr   z,$D862
            D857 | E5       : push hl
            D858 | 21 66 D8 : ld   hl,$D866
            D85B | 85       : add  a,l
            D85C | 6F       : ld   l,a
            D85D | 7E       : ld   a,(hl)
            D85E | 32 01 E5 : ld   ($E501),a
            D861 | E1       : pop  hl
            D862 | 3A 01 E5 : ld   a,($E501)
            D865 | C9       : ret
            D868 - D870     : input/direction conversion table
             input direction
              01     40     : up
              02     c0     : down
              04     00     : left
              05     20     : upper-left
              06     e0     : lower-left
              08     80     : right
              09     60     : upper-right
              0a     a0     : lower-right
            -->
        </script>
        <script state="off">
            <action>maincpu.md@145D8 = C6E5013A        </action>
            <action>maincpu.mq@15850 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15858 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15860 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15868 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="magic timer speed">
        <parameter>
            <item value="0xff">01 (slow)</item>
            <item value="0x80">02       </item>
            <item value="0x40">03       </item>
            <item value="0x20">04       </item>
            <item value="0x01">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@169B6 = param</action> <!-- ($c9b6) -->
        </script>
        <script state="off">
            <action>maincpu.mb@169B6 = 40</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mq@17CA = 2847B880DBE20021</action>
            <action>maincpu.mq@17D2 = F7FE350120FBFEFA</action>
            <action>maincpu.mq@17DA = 3E0420FDFE340120</action>
            <action>maincpu.mq@17E2 = 3E0520FEFE0618F0</action>
            <action>maincpu.mq@17EA = 0320EFFE78778610</action>
            <action>maincpu.mq@17F2 = 3E0420DFFE06187E</action>
            <action>maincpu.mq@17FA = 000000CE1885D33F</action>
            <!--
            17CA | 21 00 E2 : ld   hl,$E200 // sound code address
            17CD | DB 80    : in   a,($80)  // read input
            17CF | B8       : cp   b
            17D0 | 47       : ld   b,a
            17D1 | 28 FA    : jr   z,$17CD
            17D3 | FE FB    : cp   $FB
            17D5 | 20 01    : jr   nz,$17D8
            17D7 | 35       : dec  (hl)     // decrease code -01
            17D8 | FE F7    : cp   $F7
            17DA | 20 01    : jr   nz,$17DD
            17DC | 34       : inc  (hl)     // increase code +01
            17DD | FE FD    : cp   $FD
            17DF | 20 04    : jr   nz,$17E5
            17E1 | 3E F0    : ld   a,$F0    // decrease code -10
            17E3 | 18 06    : jr   $17EB
            17E5 | FE FE    : cp   $FE
            17E7 | 20 05    : jr   nz,$17EE
            17E9 | 3E 10    : ld   a,$10    // increase code +10
            17EB | 86       : add  a,(hl)
            17EC | 77       : ld   (hl),a
            17ED | 78       : ld   a,b
            17EE | FE EF    : cp   $EF
            17F0 | 20 03    : jr   nz,$17F5
            17F2 | 7E       : ld   a,(hl)   // play sound
            17F3 | 18 06    : jr   $17FB
            17F5 | FE DF    : cp   $DF
            17F7 | 20 04    : jr   nz,$17FD
            17F9 | 3E 3F    : ld   a,$3F    // stop sound
            17FB | D3 85    : out  ($85),a  // send sound code
            17FD | 18 CE    : jr   $17CD
            -->
        </script>
        <script state="run">
            <output format="----- ninja emaki sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                line="11" align="center" />
            <output format="right : increase code +01"               line="12" align="center" />
            <output format="down : decrease code -10"                line="13" align="center" />
            <output format="up : increase code +10"                  line="14" align="center" />
            <output format="button 1 : play sound"                   line="15" align="center" />
            <output format="button 2 : stop sound"                   line="16" align="center" />
            <output format="----------------------------"            line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"       line="19" align="center"  >
                <argument>maincpu.pb@E200</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@17CA = 7E08237E2346234E</action>
            <action>maincpu.mq@17D2 = 0208D0CB020A28B7</action>
            <action>maincpu.mq@17DA = E96B62F0180C90CB</action>
            <action>maincpu.mq@17E2 = 54204D41527BDA69</action>
            <action>maincpu.mq@17EA = DA73002020545345</action>
            <action>maincpu.mq@17F2 = 7300524F52524503</action>
            <action>maincpu.mq@17FA = E9003F4B3F4F7BDA</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0C48 = 0C4A</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0C48 = 1711</action>
        </script>
    </cheat>

</mamecheat>
youma.xml

Code: Select all

<!-- Youma Ninpou Chou (Japan) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@486B = C9</action> <!-- bullet -->
            <action>maincpu.mb@4887 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48B3 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48CF = C3</action> <!-- enemy -->
            <!-- fall down -->
            <action>maincpu.md@2640 = 0026EEC3</action>
            <action>maincpu.md@2646 = 0026EEC3</action>
            <action>maincpu.md@264C = 1826EEC3</action>
        </script>
        <script state="off">
            <action>maincpu.mb@486B = FD      </action>
            <action>maincpu.mb@4887 = C4      </action>
            <action>maincpu.mb@48B3 = C4      </action>
            <action>maincpu.mb@48CF = C4      </action>
            <action>maincpu.md@2640 = 041F36DD</action>
            <action>maincpu.md@2646 = 071F36DD</action>
            <action>maincpu.md@264C = 182651CD</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>maincpu.mw@2869 = 286B</action> <!-- up -->
            <action>maincpu.mw@289C = 289E</action> <!-- down -->
            <action>maincpu.mw@28F0 = 28F2</action> <!-- right -->
            <action>maincpu.mw@2931 = 2933</action> <!-- left -->
        </script>
        <script state="off">
            <action>maincpu.mw@2869 = 28C3</action>
            <action>maincpu.mw@289C = 28C3</action>
            <action>maincpu.mw@28F0 = 294F</action>
            <action>maincpu.mw@2931 = 294F</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@14D2 = 02</action>
            <action>maincpu.mb@14DB = 01</action>
        </script>
        <script state="off">
            <action>maincpu.mb@14D2 = 07</action>
            <action>maincpu.mb@14DB = 03</action>
        </script>
    </cheat>

    <cheat desc="direct turn">
        <script state="on">
            <action>maincpu.md@145D8 = C6D850CD        </action> <!-- ($c5d8) -->
            <action>maincpu.mq@15850 = E50B280FE6E4573A</action>
            <action>maincpu.mq@15858 = 01327E6F85D86621</action>
            <action>maincpu.mq@15860 = 40FFC9E5013AE1E5</action>
            <action>maincpu.mq@15868 = 6080FFE02000FFC0</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFA0</action>
            <!--
            D850 | 3A 57 E4 : ld   a,($E457)
            D853 | E6 0F    : and  $0F
            D855 | 28 0B    : jr   z,$D862
            D857 | E5       : push hl
            D858 | 21 66 D8 : ld   hl,$D866
            D85B | 85       : add  a,l
            D85C | 6F       : ld   l,a
            D85D | 7E       : ld   a,(hl)
            D85E | 32 01 E5 : ld   ($E501),a
            D861 | E1       : pop  hl
            D862 | 3A 01 E5 : ld   a,($E501)
            D865 | C9       : ret
            D868 - D870     : input/direction conversion table
             input direction
              01     40     : up
              02     c0     : down
              04     00     : left
              05     20     : upper-left
              06     e0     : lower-left
              08     80     : right
              09     60     : upper-right
              0a     a0     : lower-right
            -->
        </script>
        <script state="off">
            <action>maincpu.md@145D8 = C6E5013A        </action>
            <action>maincpu.mq@15850 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15858 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15860 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15868 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="ninpou timer speed">
        <parameter>
            <item value="0xff">01 (slow)</item>
            <item value="0x80">02       </item>
            <item value="0x40">03       </item>
            <item value="0x20">04       </item>
            <item value="0x01">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@169B6 = param</action> <!-- ($c9b6) -->
        </script>
        <script state="off">
            <action>maincpu.mb@169B6 = 40</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mq@17D0 = 2847B880DBE20021</action>
            <action>maincpu.mq@17D8 = F7FE350120FBFEFA</action>
            <action>maincpu.mq@17E0 = 3E0420FDFE340120</action>
            <action>maincpu.mq@17E8 = 3E0520FEFE0618F0</action>
            <action>maincpu.mq@17F0 = 0320EFFE78778610</action>
            <action>maincpu.mq@17F8 = 3E0420DFFE06187E</action>
            <action>maincpu.mq@1800 = 000000CE1885D33F</action>
            <!--
            17D0 | 21 00 E2 : ld   hl,$E200 // sound code address
            17D3 | DB 80    : in   a,($80)  // read input
            17D5 | B8       : cp   b
            17D6 | 47       : ld   b,a
            17D7 | 28 FA    : jr   z,$17D3
            17D9 | FE FB    : cp   $FB
            17DB | 20 01    : jr   nz,$17DE
            17DD | 35       : dec  (hl)     // decrease code -01
            17DE | FE F7    : cp   $F7
            17E0 | 20 01    : jr   nz,$17E3
            17E2 | 34       : inc  (hl)     // increase code +01
            17E3 | FE FD    : cp   $FD
            17E5 | 20 04    : jr   nz,$17EB
            17E7 | 3E F0    : ld   a,$F0    // decrease code -10
            17E9 | 18 06    : jr   $17F1
            17EB | FE FE    : cp   $FE
            17ED | 20 05    : jr   nz,$17F4
            17EF | 3E 10    : ld   a,$10    // increase code +10
            17F1 | 86       : add  a,(hl)
            17F2 | 77       : ld   (hl),a
            17F3 | 78       : ld   a,b
            17F4 | FE EF    : cp   $EF
            17F6 | 20 03    : jr   nz,$17FB
            17F8 | 7E       : ld   a,(hl)   // play sound
            17F9 | 18 06    : jr   $1801
            17FB | FE DF    : cp   $DF
            17FD | 20 04    : jr   nz,$1803
            17FF | 3E 3F    : ld   a,$3F    // stop sound
            1801 | D3 85    : out  ($85),a  // send sound code
            1803 | 18 CE    : jr   $17D3
            -->
        </script>
        <script state="run">
            <output format="----- youma ninpou chou sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                      line="11" align="center" />
            <output format="right : increase code +01"                     line="12" align="center" />
            <output format="down : decrease code -10"                      line="13" align="center" />
            <output format="up : increase code +10"                        line="14" align="center" />
            <output format="button 1 : play sound"                         line="15" align="center" />
            <output format="button 2 : stop sound"                         line="16" align="center" />
            <output format="----------------------------"                  line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"             line="19" align="center"  >
                <argument>maincpu.pb@E200</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@17D0 = 0A28B77E08237E23</action>
            <action>maincpu.mq@17D8 = 0C90CB0208D0CB02</action>
            <action>maincpu.mq@17E0 = 7BDA69E96B62F018</action>
            <action>maincpu.mq@17E8 = 54534554204D4152</action>
            <action>maincpu.mq@17F0 = 524503DA73002020</action>
            <action>maincpu.mq@17F8 = 4F7BDA7300524F52</action>
            <action>maincpu.mq@1800 = 527BD9E9003F4B3F</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0C48 = 0C4A</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0C48 = 1714</action>
        </script>
    </cheat>

</mamecheat>
youma2.xml

Code: Select all

<!-- Youma Ninpou Chou (Japan, alt) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@486B = C9</action> <!-- bullet -->
            <action>maincpu.mb@4887 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48B3 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48CF = C3</action> <!-- enemy -->
            <!-- fall down -->
            <action>maincpu.md@2640 = 0026EEC3</action>
            <action>maincpu.md@2646 = 0026EEC3</action>
            <action>maincpu.md@264C = 1826EEC3</action>
        </script>
        <script state="off">
            <action>maincpu.mb@486B = FD      </action>
            <action>maincpu.mb@4887 = C4      </action>
            <action>maincpu.mb@48B3 = C4      </action>
            <action>maincpu.mb@48CF = C4      </action>
            <action>maincpu.md@2640 = 041F36DD</action>
            <action>maincpu.md@2646 = 071F36DD</action>
            <action>maincpu.md@264C = 182651CD</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>maincpu.mw@2869 = 286B</action> <!-- up -->
            <action>maincpu.mw@289C = 289E</action> <!-- down -->
            <action>maincpu.mw@28F0 = 28F2</action> <!-- right -->
            <action>maincpu.mw@2931 = 2933</action> <!-- left -->
        </script>
        <script state="off">
            <action>maincpu.mw@2869 = 28C3</action>
            <action>maincpu.mw@289C = 28C3</action>
            <action>maincpu.mw@28F0 = 294F</action>
            <action>maincpu.mw@2931 = 294F</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@14D2 = 02</action>
            <action>maincpu.mb@14DB = 01</action>
        </script>
        <script state="off">
            <action>maincpu.mb@14D2 = 07</action>
            <action>maincpu.mb@14DB = 03</action>
        </script>
    </cheat>

    <cheat desc="direct turn">
        <script state="on">
            <action>maincpu.md@145D8 = C6D850CD        </action> <!-- ($c5d8) -->
            <action>maincpu.mq@15850 = E50B280FE6E4573A</action>
            <action>maincpu.mq@15858 = 01327E6F85D86621</action>
            <action>maincpu.mq@15860 = 40FFC9E5013AE1E5</action>
            <action>maincpu.mq@15868 = 6080FFE02000FFC0</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFA0</action>
            <!--
            D850 | 3A 57 E4 : ld   a,($E457)
            D853 | E6 0F    : and  $0F
            D855 | 28 0B    : jr   z,$D862
            D857 | E5       : push hl
            D858 | 21 66 D8 : ld   hl,$D866
            D85B | 85       : add  a,l
            D85C | 6F       : ld   l,a
            D85D | 7E       : ld   a,(hl)
            D85E | 32 01 E5 : ld   ($E501),a
            D861 | E1       : pop  hl
            D862 | 3A 01 E5 : ld   a,($E501)
            D865 | C9       : ret
            D868 - D870     : input/direction conversion table
             input direction
              01     40     : up
              02     c0     : down
              04     00     : left
              05     20     : upper-left
              06     e0     : lower-left
              08     80     : right
              09     60     : upper-right
              0a     a0     : lower-right
            -->
        </script>
        <script state="off">
            <action>maincpu.md@145D8 = C6E5013A        </action>
            <action>maincpu.mq@15850 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15858 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15860 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15868 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="ninpou timer speed">
        <parameter>
            <item value="0xff">01 (slow)</item>
            <item value="0x80">02       </item>
            <item value="0x40">03       </item>
            <item value="0x20">04       </item>
            <item value="0x01">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@169B6 = param</action> <!-- ($c9b6) -->
        </script>
        <script state="off">
            <action>maincpu.mb@169B6 = 40</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mq@17D0 = 2847B880DBE20021</action>
            <action>maincpu.mq@17D8 = F7FE350120FBFEFA</action>
            <action>maincpu.mq@17E0 = 3E0420FDFE340120</action>
            <action>maincpu.mq@17E8 = 3E0520FEFE0618F0</action>
            <action>maincpu.mq@17F0 = 0320EFFE78778610</action>
            <action>maincpu.mq@17F8 = 3E0420DFFE06187E</action>
            <action>maincpu.mq@1800 = 000000CE1885D33F</action>
            <!--
            17D0 | 21 00 E2 : ld   hl,$E200 // sound code address
            17D3 | DB 80    : in   a,($80)  // read input
            17D5 | B8       : cp   b
            17D6 | 47       : ld   b,a
            17D7 | 28 FA    : jr   z,$17D3
            17D9 | FE FB    : cp   $FB
            17DB | 20 01    : jr   nz,$17DE
            17DD | 35       : dec  (hl)     // decrease code -01
            17DE | FE F7    : cp   $F7
            17E0 | 20 01    : jr   nz,$17E3
            17E2 | 34       : inc  (hl)     // increase code +01
            17E3 | FE FD    : cp   $FD
            17E5 | 20 04    : jr   nz,$17EB
            17E7 | 3E F0    : ld   a,$F0    // decrease code -10
            17E9 | 18 06    : jr   $17F1
            17EB | FE FE    : cp   $FE
            17ED | 20 05    : jr   nz,$17F4
            17EF | 3E 10    : ld   a,$10    // increase code +10
            17F1 | 86       : add  a,(hl)
            17F2 | 77       : ld   (hl),a
            17F3 | 78       : ld   a,b
            17F4 | FE EF    : cp   $EF
            17F6 | 20 03    : jr   nz,$17FB
            17F8 | 7E       : ld   a,(hl)   // play sound
            17F9 | 18 06    : jr   $1801
            17FB | FE DF    : cp   $DF
            17FD | 20 04    : jr   nz,$1803
            17FF | 3E 3F    : ld   a,$3F    // stop sound
            1801 | D3 85    : out  ($85),a  // send sound code
            1803 | 18 CE    : jr   $17D3
            -->
        </script>
        <script state="run">
            <output format="----- youma ninpou chou sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                      line="11" align="center" />
            <output format="right : increase code +01"                     line="12" align="center" />
            <output format="down : decrease code -10"                      line="13" align="center" />
            <output format="up : increase code +10"                        line="14" align="center" />
            <output format="button 1 : play sound"                         line="15" align="center" />
            <output format="button 2 : stop sound"                         line="16" align="center" />
            <output format="----------------------------"                  line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"             line="19" align="center"  >
                <argument>maincpu.pb@E200</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@17D0 = 0A28B77E08237E23</action>
            <action>maincpu.mq@17D8 = 0C90CB0208D0CB02</action>
            <action>maincpu.mq@17E0 = 7BDA69E96B62F018</action>
            <action>maincpu.mq@17E8 = 54534554204D4152</action>
            <action>maincpu.mq@17F0 = 524503DA73002020</action>
            <action>maincpu.mq@17F8 = 4F7BDA7300524F52</action>
            <action>maincpu.mq@1800 = 527BD9E9003F4B3F</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0C48 = 0C4A</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0C48 = 1714</action>
        </script>
    </cheat>

</mamecheat>
youmab.xml

Code: Select all

<!-- Youma Ninpou Chou (Game Electronics bootleg, set 1) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@486B = C9</action> <!-- bullet -->
            <action>maincpu.mb@4887 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48B3 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48CF = C3</action> <!-- enemy -->
            <!-- fall down -->
            <action>maincpu.md@2640 = 0026EEC3</action>
            <action>maincpu.md@2646 = 0026EEC3</action>
            <action>maincpu.md@264C = 1826EEC3</action>
        </script>
        <script state="off">
            <action>maincpu.mb@486B = FD      </action>
            <action>maincpu.mb@4887 = C4      </action>
            <action>maincpu.mb@48B3 = C4      </action>
            <action>maincpu.mb@48CF = C4      </action>
            <action>maincpu.md@2640 = 041F36DD</action>
            <action>maincpu.md@2646 = 071F36DD</action>
            <action>maincpu.md@264C = 182651CD</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>maincpu.mw@2869 = 286B</action> <!-- up -->
            <action>maincpu.mw@289C = 289E</action> <!-- down -->
            <action>maincpu.mw@28F0 = 28F2</action> <!-- right -->
            <action>maincpu.mw@2931 = 2933</action> <!-- left -->
        </script>
        <script state="off">
            <action>maincpu.mw@2869 = 28C3</action>
            <action>maincpu.mw@289C = 28C3</action>
            <action>maincpu.mw@28F0 = 294F</action>
            <action>maincpu.mw@2931 = 294F</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@14D2 = 02</action>
            <action>maincpu.mb@14DB = 01</action>
        </script>
        <script state="off">
            <action>maincpu.mb@14D2 = 07</action>
            <action>maincpu.mb@14DB = 03</action>
        </script>
    </cheat>

    <cheat desc="direct turn">
        <script state="on">
            <action>maincpu.md@145D8 = C6D850CD        </action> <!-- ($c5d8) -->
            <action>maincpu.mq@15850 = E50B280FE6E4573A</action>
            <action>maincpu.mq@15858 = 01327E6F85D86621</action>
            <action>maincpu.mq@15860 = 40FFC9E5013AE1E5</action>
            <action>maincpu.mq@15868 = 6080FFE02000FFC0</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFA0</action>
            <!--
            D850 | 3A 57 E4 : ld   a,($E457)
            D853 | E6 0F    : and  $0F
            D855 | 28 0B    : jr   z,$D862
            D857 | E5       : push hl
            D858 | 21 66 D8 : ld   hl,$D866
            D85B | 85       : add  a,l
            D85C | 6F       : ld   l,a
            D85D | 7E       : ld   a,(hl)
            D85E | 32 01 E5 : ld   ($E501),a
            D861 | E1       : pop  hl
            D862 | 3A 01 E5 : ld   a,($E501)
            D865 | C9       : ret
            D868 - D870     : input/direction conversion table
             input direction
              01     40     : up
              02     c0     : down
              04     00     : left
              05     20     : upper-left
              06     e0     : lower-left
              08     80     : right
              09     60     : upper-right
              0a     a0     : lower-right
            -->
        </script>
        <script state="off">
            <action>maincpu.md@145D8 = C6E5013A        </action>
            <action>maincpu.mq@15850 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15858 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15860 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15868 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="ninpou timer speed">
        <parameter>
            <item value="0xff">01 (slow)</item>
            <item value="0x80">02       </item>
            <item value="0x40">03       </item>
            <item value="0x20">04       </item>
            <item value="0x01">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@169B6 = param</action> <!-- ($c9b6) -->
        </script>
        <script state="off">
            <action>maincpu.mb@169B6 = 40</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mq@17D0 = 2847B880DBE20021</action>
            <action>maincpu.mq@17D8 = F7FE350120FBFEFA</action>
            <action>maincpu.mq@17E0 = 3E0420FDFE340120</action>
            <action>maincpu.mq@17E8 = 3E0520FEFE0618F0</action>
            <action>maincpu.mq@17F0 = 0320EFFE78778610</action>
            <action>maincpu.mq@17F8 = 3E0420DFFE06187E</action>
            <action>maincpu.mq@1800 = 000000CE1885D33F</action>
            <!--
            17D0 | 21 00 E2 : ld   hl,$E200 // sound code address
            17D3 | DB 80    : in   a,($80)  // read input
            17D5 | B8       : cp   b
            17D6 | 47       : ld   b,a
            17D7 | 28 FA    : jr   z,$17D3
            17D9 | FE FB    : cp   $FB
            17DB | 20 01    : jr   nz,$17DE
            17DD | 35       : dec  (hl)     // decrease code -01
            17DE | FE F7    : cp   $F7
            17E0 | 20 01    : jr   nz,$17E3
            17E2 | 34       : inc  (hl)     // increase code +01
            17E3 | FE FD    : cp   $FD
            17E5 | 20 04    : jr   nz,$17EB
            17E7 | 3E F0    : ld   a,$F0    // decrease code -10
            17E9 | 18 06    : jr   $17F1
            17EB | FE FE    : cp   $FE
            17ED | 20 05    : jr   nz,$17F4
            17EF | 3E 10    : ld   a,$10    // increase code +10
            17F1 | 86       : add  a,(hl)
            17F2 | 77       : ld   (hl),a
            17F3 | 78       : ld   a,b
            17F4 | FE EF    : cp   $EF
            17F6 | 20 03    : jr   nz,$17FB
            17F8 | 7E       : ld   a,(hl)   // play sound
            17F9 | 18 06    : jr   $1801
            17FB | FE DF    : cp   $DF
            17FD | 20 04    : jr   nz,$1803
            17FF | 3E 3F    : ld   a,$3F    // stop sound
            1801 | D3 85    : out  ($85),a  // send sound code
            1803 | 18 CE    : jr   $17D3
            -->
        </script>
        <script state="run">
            <output format="----- youma ninpou chou sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                      line="11" align="center" />
            <output format="right : increase code +01"                     line="12" align="center" />
            <output format="down : decrease code -10"                      line="13" align="center" />
            <output format="up : increase code +10"                        line="14" align="center" />
            <output format="button 1 : play sound"                         line="15" align="center" />
            <output format="button 2 : stop sound"                         line="16" align="center" />
            <output format="----------------------------"                  line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"             line="19" align="center"  >
                <argument>maincpu.pb@E200</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@17D0 = 0A28B77E08237E23</action>
            <action>maincpu.mq@17D8 = 0C90CB0208D0CB02</action>
            <action>maincpu.mq@17E0 = 7BDA69E96B62F018</action>
            <action>maincpu.mq@17E8 = 54534554204D4152</action>
            <action>maincpu.mq@17F0 = 524503DA73002020</action>
            <action>maincpu.mq@17F8 = 4F7BDA7300524F52</action>
            <action>maincpu.mq@1800 = 527BD9E9003F4B3F</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0C48 = 0C4A</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0C48 = 1714</action>
        </script>
    </cheat>

</mamecheat>
youmab2.xml

Code: Select all

<!-- Youma Ninpou Chou (Game Electronics bootleg, set 2) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@486B = C9</action> <!-- bullet -->
            <action>maincpu.mb@4887 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48B3 = C3</action> <!-- enemy -->
            <action>maincpu.mb@48CF = C3</action> <!-- enemy -->
            <!-- fall down -->
            <action>maincpu.md@2640 = 0026EEC3</action>
            <action>maincpu.md@2646 = 0026EEC3</action>
            <action>maincpu.md@264C = 1826EEC3</action>
        </script>
        <script state="off">
            <action>maincpu.mb@486B = FD      </action>
            <action>maincpu.mb@4887 = C4      </action>
            <action>maincpu.mb@48B3 = C4      </action>
            <action>maincpu.mb@48CF = C4      </action>
            <action>maincpu.md@2640 = 041F36DD</action>
            <action>maincpu.md@2646 = 071F36DD</action>
            <action>maincpu.md@264C = 182651CD</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>maincpu.mw@2869 = 286B</action> <!-- up -->
            <action>maincpu.mw@289C = 289E</action> <!-- down -->
            <action>maincpu.mw@28F0 = 28F2</action> <!-- right -->
            <action>maincpu.mw@2931 = 2933</action> <!-- left -->
        </script>
        <script state="off">
            <action>maincpu.mw@2869 = 28C3</action>
            <action>maincpu.mw@289C = 28C3</action>
            <action>maincpu.mw@28F0 = 294F</action>
            <action>maincpu.mw@2931 = 294F</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@14D2 = 02</action>
            <action>maincpu.mb@14DB = 01</action>
        </script>
        <script state="off">
            <action>maincpu.mb@14D2 = 07</action>
            <action>maincpu.mb@14DB = 03</action>
        </script>
    </cheat>

    <cheat desc="direct turn">
        <script state="on">
            <action>maincpu.md@145D8 = C6D850CD        </action> <!-- ($c5d8) -->
            <action>maincpu.mq@15850 = E50B280FE6E4573A</action>
            <action>maincpu.mq@15858 = 01327E6F85D86621</action>
            <action>maincpu.mq@15860 = 40FFC9E5013AE1E5</action>
            <action>maincpu.mq@15868 = 6080FFE02000FFC0</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFA0</action>
            <!--
            D850 | 3A 57 E4 : ld   a,($E457)
            D853 | E6 0F    : and  $0F
            D855 | 28 0B    : jr   z,$D862
            D857 | E5       : push hl
            D858 | 21 66 D8 : ld   hl,$D866
            D85B | 85       : add  a,l
            D85C | 6F       : ld   l,a
            D85D | 7E       : ld   a,(hl)
            D85E | 32 01 E5 : ld   ($E501),a
            D861 | E1       : pop  hl
            D862 | 3A 01 E5 : ld   a,($E501)
            D865 | C9       : ret
            D868 - D870     : input/direction conversion table
             input direction
              01     40     : up
              02     c0     : down
              04     00     : left
              05     20     : upper-left
              06     e0     : lower-left
              08     80     : right
              09     60     : upper-right
              0a     a0     : lower-right
            -->
        </script>
        <script state="off">
            <action>maincpu.md@145D8 = C6E5013A        </action>
            <action>maincpu.mq@15850 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15858 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15860 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15868 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@15870 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="ninpou timer speed">
        <parameter>
            <item value="0xff">01 (slow)</item>
            <item value="0x80">02       </item>
            <item value="0x40">03       </item>
            <item value="0x20">04       </item>
            <item value="0x01">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@169B6 = param</action> <!-- ($c9b6) -->
        </script>
        <script state="off">
            <action>maincpu.mb@169B6 = 40</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mq@17D0 = 2847B880DBE20021</action>
            <action>maincpu.mq@17D8 = F7FE350120FBFEFA</action>
            <action>maincpu.mq@17E0 = 3E0420FDFE340120</action>
            <action>maincpu.mq@17E8 = 3E0520FEFE0618F0</action>
            <action>maincpu.mq@17F0 = 0320EFFE78778610</action>
            <action>maincpu.mq@17F8 = 3E0420DFFE06187E</action>
            <action>maincpu.mq@1800 = 000000CE1885D33F</action>
            <!--
            17D0 | 21 00 E2 : ld   hl,$E200 // sound code address
            17D3 | DB 80    : in   a,($80)  // read input
            17D5 | B8       : cp   b
            17D6 | 47       : ld   b,a
            17D7 | 28 FA    : jr   z,$17D3
            17D9 | FE FB    : cp   $FB
            17DB | 20 01    : jr   nz,$17DE
            17DD | 35       : dec  (hl)     // decrease code -01
            17DE | FE F7    : cp   $F7
            17E0 | 20 01    : jr   nz,$17E3
            17E2 | 34       : inc  (hl)     // increase code +01
            17E3 | FE FD    : cp   $FD
            17E5 | 20 04    : jr   nz,$17EB
            17E7 | 3E F0    : ld   a,$F0    // decrease code -10
            17E9 | 18 06    : jr   $17F1
            17EB | FE FE    : cp   $FE
            17ED | 20 05    : jr   nz,$17F4
            17EF | 3E 10    : ld   a,$10    // increase code +10
            17F1 | 86       : add  a,(hl)
            17F2 | 77       : ld   (hl),a
            17F3 | 78       : ld   a,b
            17F4 | FE EF    : cp   $EF
            17F6 | 20 03    : jr   nz,$17FB
            17F8 | 7E       : ld   a,(hl)   // play sound
            17F9 | 18 06    : jr   $1801
            17FB | FE DF    : cp   $DF
            17FD | 20 04    : jr   nz,$1803
            17FF | 3E 3F    : ld   a,$3F    // stop sound
            1801 | D3 85    : out  ($85),a  // send sound code
            1803 | 18 CE    : jr   $17D3
            -->
        </script>
        <script state="run">
            <output format="----- youma ninpou chou sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                      line="11" align="center" />
            <output format="right : increase code +01"                     line="12" align="center" />
            <output format="down : decrease code -10"                      line="13" align="center" />
            <output format="up : increase code +10"                        line="14" align="center" />
            <output format="button 1 : play sound"                         line="15" align="center" />
            <output format="button 2 : stop sound"                         line="16" align="center" />
            <output format="----------------------------"                  line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"             line="19" align="center"  >
                <argument>maincpu.pb@E200</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@17D0 = 0A28B77E08237E23</action>
            <action>maincpu.mq@17D8 = 0C90CB0208D0CB02</action>
            <action>maincpu.mq@17E0 = 7BDA69E96B62F018</action>
            <action>maincpu.mq@17E8 = 54534554204D4152</action>
            <action>maincpu.mq@17F0 = 524503DA73002020</action>
            <action>maincpu.mq@17F8 = 4F7BDA7300524F52</action>
            <action>maincpu.mq@1800 = 527BD9E9003F4B3F</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0C48 = 0C4A</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0C48 = 1714</action>
        </script>
    </cheat>

</mamecheat>
I bother about random reset in 2nd or later loop. But I don't know it's emulation or cheat problem.
Post Reply