nost.xml
Code: Select all
<!-- Nostradamus -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@661D = 02</action> <!-- P1 -->
<action>maincpu.mb@663C = 60</action> <!-- P2 -->
</script>
<script state="off">
<action>maincpu.mb@661D = 46</action>
<action>maincpu.mb@663C = 64</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@89E5 = 2A</action> <!-- player -->
<action>maincpu.mb@8AC1 = 2A</action> <!-- launch -->
</script>
<script state="off">
<action>maincpu.mb@89E5 = 29</action>
<action>maincpu.mb@8AC1 = 29</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0100">01 (slow)</item>
<item value="0x0300">02 </item>
<item value="0x0400">03 </item>
<item value="0x0500">04 </item>
<item value="0x0600">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@8890 = 4EB81300 </action> <!-- y position -->
<action>maincpu.md@8898 = 4EB8130A </action> <!-- x position -->
<action>maincpu.mq@1300 = 36300000610E3203</action>
<action>maincpu.mq@1308 = 4E75363000026104</action>
<action>maincpu.mq@1310 = 34034E75383C0000</action>
<action>maincpu.mq@1318 = 4A4367066A024444</action>
<action>maincpu.mq@1320 = 36044E7500000000</action>
<!--
1300 | 3630 0000 : move.w (A0,D0.w), D3 // y position
1304 | 610E : bsr $1314
1306 | 3203 : move.w D3, D1
1308 | 4E75 : rts
130A | 3630 0002 : move.w ($2,A0,D0.w), D3 // x position
130E | 6104 : bsr $1314
1310 | 3403 : move.w D3, D2
1312 | 4E75 : rts
1314 | 383C xxxx : move.w #$xx, D4 // main routine
1318 | 4A43 : tst.w D3
131A | 6706 : beq $1322
131C | 6A02 : bpl $1320
131E | 4444 : neg.w D4
1320 | 3604 : move.w D4, D3
1322 | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@1316 = param</action>
</script>
<script state="off">
<action>maincpu.md@8890 = 32300000 </action>
<action>maincpu.md@8898 = 34300002 </action>
<action>maincpu.mq@1300 = 0000000000000000</action>
<action>maincpu.mq@1308 = 0000000000000000</action>
<action>maincpu.mq@1310 = 0000000000000000</action>
<action>maincpu.mq@1318 = 0000000000000000</action>
<action>maincpu.mq@1320 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed - main shot">
<parameter>
<item value="0x0600">01 (slow)</item>
<item value="0x0c00">02 </item>
<item value="0x1200">03 </item>
<item value="0x1800">04 </item>
<item value="0x1e00">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@D990 = 4EB90000133041F9</action> <!-- P1 -->
<action>maincpu.mq@E2BE = 4EB90000133041F9</action> <!-- P2 -->
<action>maincpu.mq@1330 = 343C1E0032300000</action>
<action>maincpu.mq@1338 = 67066A0244423202</action>
<action>maincpu.mq@1340 = 3B4100104E750000</action>
<!--
1330 | 343C xxxx : move.w #$xx, D2
1334 | 3230 0000 : move.w (A0,D0.w), D1
1338 | 6706 : beq $1340
133A | 6A02 : bpl $133e
133C | 4442 : neg.w D2
133E | 3202 : move.w D2, D1
1340 | 3B41 0010 : move.w D1, ($10,A5)
1344 | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@1332 = param</action>
</script>
<script state="off">
<action>maincpu.mq@D990 = 3B700000001041F9</action>
<action>maincpu.mq@E2BE = 3B700000001041F9</action>
<action>maincpu.mq@1330 = 0000000000000000</action>
<action>maincpu.mq@1338 = 0000000000000000</action>
<action>maincpu.mq@1340 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="hidden items finder">
<script state="on">
<action>maincpu.mb@6481C = 60</action> <!-- extra ship -->
<action>maincpu.mb@64890 = 60</action> <!-- power up -->
<action>maincpu.mb@648E2 = 60</action> <!-- full power up -->
<action>maincpu.mb@64936 = 60</action> <!-- bonus -->
</script>
<script state="off">
<action>maincpu.mb@6481C = 66</action>
<action>maincpu.mb@64890 = 66</action>
<action>maincpu.mb@648E2 = 66</action>
<action>maincpu.mb@64936 = 66</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip ram/rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.md@216A = 4EF81350 </action>
<action>maincpu.mq@1350 = 41F90010100043F9</action>
<action>maincpu.mq@1358 = 00C0000112001039</action>
<action>maincpu.mq@1360 = 00800001B20067F4</action>
<action>maincpu.mq@1368 = 0C0000FB66025310</action>
<action>maincpu.mq@1370 = 0C0000F766025210</action>
<action>maincpu.mq@1378 = 0C0000FD66040410</action>
<action>maincpu.mq@1380 = 00100C0000FE6604</action>
<action>maincpu.mq@1388 = 061000100C0000EF</action>
<action>maincpu.mq@1390 = 660212900C00007F</action>
<action>maincpu.mq@1398 = 6602421160BE0000</action>
<!--
1350 | 41F9 0010 1000 : lea $101000.l, A0 // sound code address
1356 | 43F9 00C0 0001 : lea $c00001.l, A1 // sound latch address
135C | 1200 : move.b D0, D1
135E | 1039 0080 0001 : move.b $800001.l, D0 // read input
1364 | B200 : cmp.b D0, D1
1366 | 67F4 : beq $135c
1368 | 0C00 00FB : cmpi.b #-$5, D0
136C | 6602 : bne $1370
136E | 5310 : subq.b #1, (A0) // decrease code -01
1370 | 0C00 00F7 : cmpi.b #-$9, D0
1374 | 6602 : bne $1378
1376 | 5210 : addq.b #1, (A0) // increase code +01
1378 | 0C00 00FD : cmpi.b #-$3, D0
137C | 6604 : bne $1382
137E | 0410 0010 : subi.b #$10, (A0) // decrease code -10
1382 | 0C00 00FE : cmpi.b #-$2, D0
1386 | 6604 : bne $138c
1388 | 0610 0010 : addi.b #$10, (A0) // increase code +10
138C | 0C00 00EF : cmpi.b #-$11, D0
1390 | 6602 : bne $1394
1392 | 1290 : move.b (A0), (A1) // play sound
1394 | 0C00 007F : cmpi.b #$7f, D0
1398 | 6602 : bne $139c
139A | 4211 : clr.b (A1) // stop sound
139C | 60BE : bra $135c
-->
<action>soundcpu.md@0069 = D30010CD </action>
<action>soundcpu.mq@0010 = 020BCD403E0D20A7</action>
<action>soundcpu.mq@0018 = 0000C301C8CD103E</action>
<action>soundcpu.mq@0020 = FFFFFFFFC9C00F32</action>
<!--
0010 | A7 : and a
0011 | 20 0D : jr nz,$0020
0013 | 3E 40 : ld a,$40 // stop sfx
0015 | CD 0B 02 : call $020B
0018 | 3E 10 : ld a,$10 // stop music
001A | CD C8 01 : call $01C8
001D | C3 00 00 : jp $0000 // reset soundcpu
0020 | 32 0F C0 : ld ($C00F),a
0023 | C9 : ret
-->
</script>
<script state="run">
<output format="----- nostradamus sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="start 1 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@101000</argument>
</output>
</script>
<script state="off">
<action> maincpu.md@216A = 426E012C </action>
<action> maincpu.mq@1350 = 0000000000000000</action>
<action> maincpu.mq@1358 = 0000000000000000</action>
<action> maincpu.mq@1360 = 0000000000000000</action>
<action> maincpu.mq@1368 = 0000000000000000</action>
<action> maincpu.mq@1370 = 0000000000000000</action>
<action> maincpu.mq@1378 = 0000000000000000</action>
<action> maincpu.mq@1380 = 0000000000000000</action>
<action> maincpu.mq@1388 = 0000000000000000</action>
<action> maincpu.mq@1390 = 0000000000000000</action>
<action> maincpu.mq@1398 = 0000000000000000</action>
<action>soundcpu.md@0069 = D3C00F32 </action>
<action>soundcpu.mq@0010 = FFFFFFFFFFFFFFFF</action>
<action>soundcpu.mq@0018 = FFFFFFFFFFFFFFFF</action>
<action>soundcpu.mq@0020 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@0112 = 6000</action> <!-- skip wait -->
<action>maincpu.mw@0122 = 0146</action> <!-- skip rom check -->
<action>maincpu.mw@05E0 = 0000</action> <!-- initalize ram -->
<action>maincpu.mw@05F8 = 4ED2</action> <!-- escape ram check -->
</script>
<script state="off">
<action>maincpu.mw@0112 = 6700</action>
<action>maincpu.mw@0122 = 000A</action>
<action>maincpu.mw@05E0 = 0080</action>
<action>maincpu.mw@05F8 = 123C</action>
</script>
</cheat>
</mamecheat>
nostj.xml
Code: Select all
<!-- Nostradamus (Japan) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@661D = 02</action> <!-- P1 -->
<action>maincpu.mb@663C = 60</action> <!-- P2 -->
</script>
<script state="off">
<action>maincpu.mb@661D = 46</action>
<action>maincpu.mb@663C = 64</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@89E5 = 2A</action> <!-- player -->
<action>maincpu.mb@8AC1 = 2A</action> <!-- launch -->
</script>
<script state="off">
<action>maincpu.mb@89E5 = 29</action>
<action>maincpu.mb@8AC1 = 29</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0100">01 (slow)</item>
<item value="0x0300">02 </item>
<item value="0x0400">03 </item>
<item value="0x0500">04 </item>
<item value="0x0600">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@8890 = 4EB81300 </action> <!-- y position -->
<action>maincpu.md@8898 = 4EB8130A </action> <!-- x position -->
<action>maincpu.mq@1300 = 36300000610E3203</action>
<action>maincpu.mq@1308 = 4E75363000026104</action>
<action>maincpu.mq@1310 = 34034E75383C0000</action>
<action>maincpu.mq@1318 = 4A4367066A024444</action>
<action>maincpu.mq@1320 = 36044E7500000000</action>
<!--
1300 | 3630 0000 : move.w (A0,D0.w), D3 // y position
1304 | 610E : bsr $1314
1306 | 3203 : move.w D3, D1
1308 | 4E75 : rts
130A | 3630 0002 : move.w ($2,A0,D0.w), D3 // x position
130E | 6104 : bsr $1314
1310 | 3403 : move.w D3, D2
1312 | 4E75 : rts
1314 | 383C xxxx : move.w #$xx, D4 // main routine
1318 | 4A43 : tst.w D3
131A | 6706 : beq $1322
131C | 6A02 : bpl $1320
131E | 4444 : neg.w D4
1320 | 3604 : move.w D4, D3
1322 | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@1316 = param</action>
</script>
<script state="off">
<action>maincpu.md@8890 = 32300000 </action>
<action>maincpu.md@8898 = 34300002 </action>
<action>maincpu.mq@1300 = 0000000000000000</action>
<action>maincpu.mq@1308 = 0000000000000000</action>
<action>maincpu.mq@1310 = 0000000000000000</action>
<action>maincpu.mq@1318 = 0000000000000000</action>
<action>maincpu.mq@1320 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed - main shot">
<parameter>
<item value="0x0600">01 (slow)</item>
<item value="0x0c00">02 </item>
<item value="0x1200">03 </item>
<item value="0x1800">04 </item>
<item value="0x1e00">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@D990 = 4EB90000133041F9</action> <!-- P1 -->
<action>maincpu.mq@E2BE = 4EB90000133041F9</action> <!-- P2 -->
<action>maincpu.mq@1330 = 343C1E0032300000</action>
<action>maincpu.mq@1338 = 67066A0244423202</action>
<action>maincpu.mq@1340 = 3B4100104E750000</action>
<!--
1330 | 343C xxxx : move.w #$xx, D2
1334 | 3230 0000 : move.w (A0,D0.w), D1
1338 | 6706 : beq $1340
133A | 6A02 : bpl $133e
133C | 4442 : neg.w D2
133E | 3202 : move.w D2, D1
1340 | 3B41 0010 : move.w D1, ($10,A5)
1344 | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@1332 = param</action>
</script>
<script state="off">
<action>maincpu.mq@D990 = 3B700000001041F9</action>
<action>maincpu.mq@E2BE = 3B700000001041F9</action>
<action>maincpu.mq@1330 = 0000000000000000</action>
<action>maincpu.mq@1338 = 0000000000000000</action>
<action>maincpu.mq@1340 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="hidden items finder">
<script state="on">
<action>maincpu.mb@6481C = 60</action> <!-- extra ship -->
<action>maincpu.mb@64890 = 60</action> <!-- power up -->
<action>maincpu.mb@648E2 = 60</action> <!-- full power up -->
<action>maincpu.mb@64936 = 60</action> <!-- bonus -->
</script>
<script state="off">
<action>maincpu.mb@6481C = 66</action>
<action>maincpu.mb@64890 = 66</action>
<action>maincpu.mb@648E2 = 66</action>
<action>maincpu.mb@64936 = 66</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip ram/rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.md@216A = 4EF81350 </action>
<action>maincpu.mq@1350 = 41F90010100043F9</action>
<action>maincpu.mq@1358 = 00C0000112001039</action>
<action>maincpu.mq@1360 = 00800001B20067F4</action>
<action>maincpu.mq@1368 = 0C0000FB66025310</action>
<action>maincpu.mq@1370 = 0C0000F766025210</action>
<action>maincpu.mq@1378 = 0C0000FD66040410</action>
<action>maincpu.mq@1380 = 00100C0000FE6604</action>
<action>maincpu.mq@1388 = 061000100C0000EF</action>
<action>maincpu.mq@1390 = 660212900C00007F</action>
<action>maincpu.mq@1398 = 6602421160BE0000</action>
<!--
1350 | 41F9 0010 1000 : lea $101000.l, A0 // sound code address
1356 | 43F9 00C0 0001 : lea $c00001.l, A1 // sound latch address
135C | 1200 : move.b D0, D1
135E | 1039 0080 0001 : move.b $800001.l, D0 // read input
1364 | B200 : cmp.b D0, D1
1366 | 67F4 : beq $135c
1368 | 0C00 00FB : cmpi.b #-$5, D0
136C | 6602 : bne $1370
136E | 5310 : subq.b #1, (A0) // decrease code -01
1370 | 0C00 00F7 : cmpi.b #-$9, D0
1374 | 6602 : bne $1378
1376 | 5210 : addq.b #1, (A0) // increase code +01
1378 | 0C00 00FD : cmpi.b #-$3, D0
137C | 6604 : bne $1382
137E | 0410 0010 : subi.b #$10, (A0) // decrease code -10
1382 | 0C00 00FE : cmpi.b #-$2, D0
1386 | 6604 : bne $138c
1388 | 0610 0010 : addi.b #$10, (A0) // increase code +10
138C | 0C00 00EF : cmpi.b #-$11, D0
1390 | 6602 : bne $1394
1392 | 1290 : move.b (A0), (A1) // play sound
1394 | 0C00 007F : cmpi.b #$7f, D0
1398 | 6602 : bne $139c
139A | 4211 : clr.b (A1) // stop sound
139C | 60BE : bra $135c
-->
<action>soundcpu.md@0069 = D30010CD </action>
<action>soundcpu.mq@0010 = 020BCD403E0D20A7</action>
<action>soundcpu.mq@0018 = 0000C301C8CD103E</action>
<action>soundcpu.mq@0020 = FFFFFFFFC9C00F32</action>
<!--
0010 | A7 : and a
0011 | 20 0D : jr nz,$0020
0013 | 3E 40 : ld a,$40 // stop sfx
0015 | CD 0B 02 : call $020B
0018 | 3E 10 : ld a,$10 // stop music
001A | CD C8 01 : call $01C8
001D | C3 00 00 : jp $0000 // reset soundcpu
0020 | 32 0F C0 : ld ($C00F),a
0023 | C9 : ret
-->
</script>
<script state="run">
<output format="----- nostradamus sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="start 1 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@101000</argument>
</output>
</script>
<script state="off">
<action> maincpu.md@216A = 426E012C </action>
<action> maincpu.mq@1350 = 0000000000000000</action>
<action> maincpu.mq@1358 = 0000000000000000</action>
<action> maincpu.mq@1360 = 0000000000000000</action>
<action> maincpu.mq@1368 = 0000000000000000</action>
<action> maincpu.mq@1370 = 0000000000000000</action>
<action> maincpu.mq@1378 = 0000000000000000</action>
<action> maincpu.mq@1380 = 0000000000000000</action>
<action> maincpu.mq@1388 = 0000000000000000</action>
<action> maincpu.mq@1390 = 0000000000000000</action>
<action> maincpu.mq@1398 = 0000000000000000</action>
<action>soundcpu.md@0069 = D3C00F32 </action>
<action>soundcpu.mq@0010 = FFFFFFFFFFFFFFFF</action>
<action>soundcpu.mq@0018 = FFFFFFFFFFFFFFFF</action>
<action>soundcpu.mq@0020 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@0112 = 6000</action> <!-- skip wait -->
<action>maincpu.mw@0122 = 0146</action> <!-- skip rom check -->
<action>maincpu.mw@05E0 = 0000</action> <!-- initalize ram -->
<action>maincpu.mw@05F8 = 4ED2</action> <!-- escape ram check -->
</script>
<script state="off">
<action>maincpu.mw@0112 = 6700</action>
<action>maincpu.mw@0122 = 000A</action>
<action>maincpu.mw@05E0 = 0080</action>
<action>maincpu.mw@05F8 = 123C</action>
</script>
</cheat>
</mamecheat>
nostk.xml
Code: Select all
<!-- Nostradamus (Korea) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@65FA = 02</action> <!-- P1 -->
<action>maincpu.mb@661C = 60</action> <!-- P2 -->
</script>
<script state="off">
<action>maincpu.mb@65FA = 46</action>
<action>maincpu.mb@661C = 64</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@89B3 = 2A</action> <!-- player -->
<action>maincpu.mb@8A8F = 2A</action> <!-- launch -->
</script>
<script state="off">
<action>maincpu.mb@89B3 = 29</action>
<action>maincpu.mb@8A8F = 29</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0100">01 (slow)</item>
<item value="0x0300">02 </item>
<item value="0x0400">03 </item>
<item value="0x0500">04 </item>
<item value="0x0600">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@885E = 4EB812F0 </action> <!-- y position -->
<action>maincpu.md@8866 = 4EB812FA </action> <!-- x position -->
<action>maincpu.mq@12F0 = 36300000610E3203</action>
<action>maincpu.mq@12F8 = 4E75363000026104</action>
<action>maincpu.mq@1300 = 34034E75383C0000</action>
<action>maincpu.mq@1308 = 4A4367066A024444</action>
<action>maincpu.mq@1310 = 36044E7500000000</action>
<!--
12F0 | 3630 0000 : move.w (A0,D0.w), D3 // y position
12F4 | 610E : bsr $1304
12F6 | 3203 : move.w D3, D1
12F8 | 4E75 : rts
12FA | 3630 0002 : move.w ($2,A0,D0.w), D3 // x position
12FE | 6104 : bsr $1304
1300 | 3403 : move.w D3, D2
1302 | 4E75 : rts
1304 | 383C xxxx : move.w #$xx, D4 // main routine
1308 | 4A43 : tst.w D3
130A | 6706 : beq $1312
130C | 6A02 : bpl $1310
130E | 4444 : neg.w D4
1310 | 3604 : move.w D4, D3
1312 | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@1306 = param</action>
</script>
<script state="off">
<action>maincpu.md@885E = 32300000 </action>
<action>maincpu.md@8866 = 34300002 </action>
<action>maincpu.mq@12F0 = 0000000000000000</action>
<action>maincpu.mq@12F8 = 0000000000000000</action>
<action>maincpu.mq@1300 = 0000000000000000</action>
<action>maincpu.mq@1308 = 0000000000000000</action>
<action>maincpu.mq@1310 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed - main shot">
<parameter>
<item value="0x0600">01 (slow)</item>
<item value="0x0c00">02 </item>
<item value="0x1200">03 </item>
<item value="0x1800">04 </item>
<item value="0x1e00">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@D950 = 4EB90000132041F9</action> <!-- P1 -->
<action>maincpu.mq@E27E = 4EB90000132041F9</action> <!-- P2 -->
<action>maincpu.mq@1320 = 343C1E0032300000</action>
<action>maincpu.mq@1328 = 67066A0244423202</action>
<action>maincpu.mq@1330 = 3B4100104E750000</action>
<!--
1320 | 343C xxxx : move.w #$xx, D2
1324 | 3230 0000 : move.w (A0,D0.w), D1
1328 | 6706 : beq $1330
132A | 6A02 : bpl $132e
132C | 4442 : neg.w D2
132E | 3202 : move.w D2, D1
1330 | 3B41 0010 : move.w D1, ($10,A5)
1334 | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@1322 = param</action>
</script>
<script state="off">
<action>maincpu.mq@D950 = 3B700000001041F9</action>
<action>maincpu.mq@E27E = 3B700000001041F9</action>
<action>maincpu.mq@1320 = 0000000000000000</action>
<action>maincpu.mq@1328 = 0000000000000000</action>
<action>maincpu.mq@1330 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="hidden items finder">
<script state="on">
<action>maincpu.mb@6481C = 60</action> <!-- extra ship -->
<action>maincpu.mb@64890 = 60</action> <!-- power up -->
<action>maincpu.mb@648E2 = 60</action> <!-- full power up -->
<action>maincpu.mb@64936 = 60</action> <!-- bonus -->
</script>
<script state="off">
<action>maincpu.mb@6481C = 66</action>
<action>maincpu.mb@64890 = 66</action>
<action>maincpu.mb@648E2 = 66</action>
<action>maincpu.mb@64936 = 66</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip ram/rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.md@216A = 4EF81340 </action>
<action>maincpu.mq@1340 = 41F90010100043F9</action>
<action>maincpu.mq@1348 = 00C0000112001039</action>
<action>maincpu.mq@1350 = 00800001B20067F4</action>
<action>maincpu.mq@1358 = 0C0000FB66025310</action>
<action>maincpu.mq@1360 = 0C0000F766025210</action>
<action>maincpu.mq@1368 = 0C0000FD66040410</action>
<action>maincpu.mq@1370 = 00100C0000FE6604</action>
<action>maincpu.mq@1378 = 061000100C0000EF</action>
<action>maincpu.mq@1380 = 660212900C00007F</action>
<action>maincpu.mq@1388 = 6602421160BE0000</action>
<!--
1340 | 41F9 0010 1000 : lea $101000.l, A0 // sound code address
1346 | 43F9 00C0 0001 : lea $c00001.l, A1 // sound latch address
134C | 1200 : move.b D0, D1
134E | 1039 0080 0001 : move.b $800001.l, D0 // read input
1354 | B200 : cmp.b D0, D1
1356 | 67F4 : beq $134c
1358 | 0C00 00FB : cmpi.b #-$5, D0
135C | 6602 : bne $1360
135E | 5310 : subq.b #1, (A0) // decrease code -01
1360 | 0C00 00F7 : cmpi.b #-$9, D0
1364 | 6602 : bne $1368
1366 | 5210 : addq.b #1, (A0) // increase code +01
1368 | 0C00 00FD : cmpi.b #-$3, D0
136C | 6604 : bne $1372
136E | 0410 0010 : subi.b #$10, (A0) // decrease code -10
1372 | 0C00 00FE : cmpi.b #-$2, D0
1376 | 6604 : bne $137c
1378 | 0610 0010 : addi.b #$10, (A0) // increase code +10
137C | 0C00 00EF : cmpi.b #-$11, D0
1380 | 6602 : bne $1384
1382 | 1290 : move.b (A0), (A1) // play sound
1384 | 0C00 007F : cmpi.b #$7f, D0
1388 | 6602 : bne $138c
138A | 4211 : clr.b (A1) // stop sound
138C | 60BE : bra $134c
-->
<action>soundcpu.md@0069 = D30010CD </action>
<action>soundcpu.mq@0010 = 020BCD403E0D20A7</action>
<action>soundcpu.mq@0018 = 0000C301C8CD103E</action>
<action>soundcpu.mq@0020 = FFFFFFFFC9C00F32</action>
<!--
0010 | A7 : and a
0011 | 20 0D : jr nz,$0020
0013 | 3E 40 : ld a,$40 // stop sfx
0015 | CD 0B 02 : call $020B
0018 | 3E 10 : ld a,$10 // stop music
001A | CD C8 01 : call $01C8
001D | C3 00 00 : jp $0000 // reset soundcpu
0020 | 32 0F C0 : ld ($C00F),a
0023 | C9 : ret
-->
</script>
<script state="run">
<output format="----- nostradamus sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="start 1 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@101000</argument>
</output>
</script>
<script state="off">
<action> maincpu.md@216A = 426E012C </action>
<action> maincpu.mq@1340 = 0000000000000000</action>
<action> maincpu.mq@1348 = 0000000000000000</action>
<action> maincpu.mq@1350 = 0000000000000000</action>
<action> maincpu.mq@1358 = 0000000000000000</action>
<action> maincpu.mq@1360 = 0000000000000000</action>
<action> maincpu.mq@1368 = 0000000000000000</action>
<action> maincpu.mq@1370 = 0000000000000000</action>
<action> maincpu.mq@1378 = 0000000000000000</action>
<action> maincpu.mq@1380 = 0000000000000000</action>
<action> maincpu.mq@1388 = 0000000000000000</action>
<action>soundcpu.md@0069 = D3C00F32 </action>
<action>soundcpu.mq@0010 = FFFFFFFFFFFFFFFF</action>
<action>soundcpu.mq@0018 = FFFFFFFFFFFFFFFF</action>
<action>soundcpu.mq@0020 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mw@0112 = 6000</action> <!-- skip wait -->
<action>maincpu.mw@0122 = 0146</action> <!-- skip rom check -->
<action>maincpu.mw@05E0 = 0000</action> <!-- initalize ram -->
<action>maincpu.mw@05F8 = 4ED2</action> <!-- escape ram check -->
</script>
<script state="off">
<action>maincpu.mw@0112 = 6700</action>
<action>maincpu.mw@0122 = 000A</action>
<action>maincpu.mw@05E0 = 0080</action>
<action>maincpu.mw@05F8 = 123C</action>
</script>
</cheat>
</mamecheat>
- "hidden items finder" : Added new.
- "sound test mode" : Fixed some sounds don't stop by sound stop button.
- "skip ram/rom check" : Improved. Faster boot than previous code.