[umk3] 3 auto fatality cheats

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syndromtr
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[umk3] 3 auto fatality cheats

Post by syndromtr »

hi, i'm posting these to WIP forum because these may need testing..
first, i examined mk2 current cheats and noted memory locations, found EXACT routines in umk3 and applied them BUT
i noticed these issues below: (these may also happen in mk2)

- one time, i was playing with kung lao and with auto fatality, he performed an animality,
- another time, i played with kano, he performed fatality but afterwards, "shang tsung wins" appeared..

umk3 only (i'll prepare xml for clones and then also for mk3)

Code: Select all

	<cheat desc="CPU always finishes with a Fatality">
		<script state="on">
			<action>temp0 =maincpu.mb@00653B3</action>
		</script>
		<script state="run">
			<action>maincpu.mb@00653B3=C0</action>
		</script>
		<script state="off">
			<action>maincpu.mb@00653B3=temp0 </action>
		</script>
	</cheat>

	<cheat desc="Automatic Fatality">
		<script state="on">
			<action>temp0 =maincpu.mw@006BA7E</action>
			<action>temp1 =maincpu.mb@00653B3</action>
		</script>
		<script state="run">
			<action>maincpu.mw@006BA7E=1002</action>
			<action>maincpu.mb@00653B3=C0</action>
		</script>
		<script state="off">
			<action>maincpu.mw@006BA7E=temp0 </action>
			<action>maincpu.mb@00653B3=temp1 </action>
		</script>
	</cheat>

	<cheat desc="Automatic Stage Fatality"> <comment>Use in Kombat Zones - The Subway, Bell Tower, The Pit III, Scorpion's Lair</comment>
		<script state="on">
			<action>temp0 =maincpu.mw@006BA7E</action>
		</script>
		<script state="run">
			<action>maincpu.mw@006BA7E=1002</action>
		</script>
		<script state="off">
			<action>maincpu.mw@006BA7E=temp0 </action>
		</script>
	</cheat> 
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CLE
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Re: [umk3] 3 auto fatality cheats

Post by CLE »

Excelent!!!!

CPU Fatality and Automatic Fatality are working very well!

But Automatic Stage Fatality sometimes don't work for some characters and in Scorpion Lair, sometimes the characters turn into Shang Tsung after perform Stage Fatality.

I used your cheats in classic format too.

Code: Select all

:umk3:39800000:0653B3:000000C0:FFFFFFFF:CPU Fatality
:umk3:39900000:06BA7E:00001002:FFFFFFFF:Automatic Fatality
:umk3:39810000:0653B3:000000C0:FFFFFFFF:Automatic Fatality (2/2)
:umk3:39900000:06BA7E:00001002:FFFFFFFF:Automatic Stage Fatality:Use in Kombat Zones - The Subway, Bell Tower, The Pit III, Scorpion's Lair
You can convert this cheats to work in MK3 too?

Thanks!
syndromtr
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Re: [umk3] 3 auto fatality cheats

Post by syndromtr »

thanks for testing, yes, i'm also testing but those problems still exist.. i think problem is focused on stage fatality (i converted the code by examining the same cheat for mk2)

result : help needed for that mk2 auto stage fatality cheat.. who found it? Pugsy? i have suspects that also doesn't work 100% in mk2..

for mk3, yes i easily prepared same cheats for mk3 but that problem is still there.. it's better i post mk3 cheats after clarifying those auto stage fatality stuff..
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CLE
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Re: [umk3] 3 auto fatality cheats

Post by CLE »

I found automatic fatality and stage fatality cheats in MK2 using WinHex changing some offsets, basing in other Leo Core's cheat and I used with Pugsy's CPU Fatality cheat.
viewtopic.php?f=4&t=5756

When I found cheats using WinHex I have luck.

Now in your automatic fatality cheats, only Automatic Stage Fatality have this bugs. Maybe is easy find this problem.
syndromtr
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Re: [umk3] 3 auto fatality cheats

Post by syndromtr »

so you found them with trial and error method?
this one:
:mk2:39900000:0428D2:00001002:FFFFFFFF:Automatic Fatality
this has a problem. as a result, i copied this and applied in umk3 and mk3.
here's dissassembly of above:

Code: Select all

FFA14680	move *a13(210h),a4,0	b5a4 0210		default is this one. cheat not applied.
when you poke 1002 there, result is                        move *a13(1002h),a4,0
when cheat is applied, (value of a13)+1002 bytes=those area are all zero. so a4 register becomes always 0.
this 80% works. when finish him/her appears, player's character moves automatically, it's OK.
%20 case is: rarely but player can perform animality instead of fatality & stage fatalities can be missed. 
imo, i will have to find another way to automate this progress, auto movements and 100% fatality as a result..
also i'm sure this one works 100%
:mk2:39810000:03677F:000000C0:FFFFFFFF:Automatic Fatality (2/2)
because i'd NEVER noticed CPU player performed an animality or missed a fatality..
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CLE
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Re: [umk3] 3 auto fatality cheats

Post by CLE »

Right!

MK2 Automatic Fatality work 100%.

This cheat can help. You can execute Animality without Mercy. And I think this can help to find a cheat to execute Babality/Friendship using block in last round in umk3 and mk3.

Code: Select all

:umk3:00000000:0020C562:00000001:FFFFFFFF:Animalities Enabled Without Mercy
syndromtr
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Re: [umk3] 3 auto fatality cheats

Post by syndromtr »

thanks for tips.. for now, result is:
you don't need to test cheats at 1st message i posted because:

stage fatality works 100% now. i fixed it.
ONLY problem is, cpu or our player rarely performs animality instead of fatality..
and i need to check "shang tsung wins" message.. i think that bug is also gone..
if everything goes fine, i'll post final 100% cheats later.. for all clones&mk3, that will be piece of cake because of the same gamecode.
syndromtr
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Re: [umk3] 3 auto fatality cheats

Post by syndromtr »

this topic can be locked now, i finalized those cheats.. here viewtopic.php?f=4&t=9852
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