Just upgraded to 0.113, and hitting W as usual on values doesn't bring anything up the top as expected. Inside the "Configure Watchpoints" area they're all listed and enabled but nothing displays at the top.
It could be just my original settings or something else stuffing everything up - it doesn't even say "returned nnnn results" at the bottom when searching.
IMO the interface has regressed since the design was last changed - I can't even find the "Select Memory Areas" part to disable the 20 second wait in the PSX based games - I only need to look at active RAM (<0x3FFFFF) for stuff!
What happened to watchpoints in 0.113?
- Heihachi_73
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Re: What happened to watchpoints in 0.113?
THis has been an issue for a while, they are displayed but they are not displayed if you have any of the UI menus displayed at the same time.Heihachi_73 wrote:Just upgraded to 0.113, and hitting W as usual on values doesn't bring anything up the top as expected. Inside the "Configure Watchpoints" area they're all listed and enabled but nothing displays at the top.
Same thing, if you press TAB quickly enough the menu will hide and you will see the number of results returned. THis is something Aaron has implementedIt could be just my original settings or something else stuffing everything up - it doesn't even say "returned nnnn results" at the bottom when searching.
This is something I had a problem a few months back, just hit RETURN on the CPU option in the search menu and the memory areas will pop up for that CPU. It's actually quite sensible but as it wasn't documented it was just a pain until you find out.IMO the interface has regressed since the design was last changed - I can't even find the "Select Memory Areas" part to disable the 20 second wait in the PSX based games - I only need to look at active RAM (<0x3FFFFF) for stuff!
Pugsy
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Servicing your cheating needs since 1985
Grab the latest cheat collection:
MAME 0.259 XML cheat collection (6 OCTOBER 2023) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/q4dHGZ6K#i-EUiqIjH ... KMz7hnbTfw (ZIP Archive 3.76MB)
- Heihachi_73
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Re: What happened to watchpoints in 0.113?
Sorry, Pugsy, I apologize!Pugsy wrote:This is something I had a problem a few months back, just hit RETURN on the CPU option in the search menu and the memory areas will pop up for that CPU. It's actually quite sensible but as it wasn't documented it was just a pain until you find out.
The CPS2 smasher
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My troopers are skilled, but I'm supreme!!!
(Modest, huh? )