How do you do moon jump and always contact codes?

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kelvSYC
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Joined: Thu Sep 27, 2001 1:00 am
Location: Calgary, AB, Canada

Post by kelvSYC »

I'm having difficulty doing a moon jump code and a code for fighting games that will allow you to hit the opponent wherever they are on the screen with any move. Can I get some help for this?
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Tourniquet
Posts: 163
Joined: Wed Sep 19, 2001 1:00 am
Location: UK
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Post by Tourniquet »

By "Moon Jump", do you mean the big jumps in MSH/XMvSF/XM:COTA?

If so, then the easiest thing to do is just bind one key to press all three kick buttons at the same time.

The only way to properly cheat it would be to find the input buffer and place appropriate values into it for the different inputs.

As for "Always Contact", this might not be possible. The calculation might involve simply comparing the x/y coords of each character give or take a bit for the move and throw in priorities.

You might be lucky though, try doing an "E/NE" search. Use P and Shift-P to get to the correct frame where contact is made.
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