:mk2:39900000:0031E0:00000300:FFFFFFFF:Play Pong After Every Round:Versus mode only. Excludes final round.
:mk2:39910000:0031F4:0000FFFF:FFFFFFFF:
:mk2:39910000:0031F6:0000CA11:FFFFFFFF:
These users thanked the author Abystus for the post:
This page Restore Shang Tsung kombat fatality to Jade Clue modifier for MK2 cheats(post date Sun Jan 04, 2015 11:25 pm) .Please remove from Mk.xml cheats and add them mk2.xml cheats. viewtopic.php?t=10001&start=80
:mk2:39900000:011EC2:00000005:FFFFFFFF:Enable Johnny Cage's Shadow Smash:Replaces Johnny Cage's Shadow Kick with a new move.
:mk2:39910000:011F8A:00000005:FFFFFFFF:
:mk2:39910000:011F5C:00000005:FFFFFFFF:
:mk2:39910000:01A84A:00008330:FFFFFFFF:
:mk2:39910000:01A84C:0000FF8D:FFFFFFFF:
:mk2:39900000:0361C2:00000100:FFFFFFFF:Bloody Floors:Increases the duration of blood splatters on the floor.
Last edited by Abystus on Tue May 03, 2016 7:50 am, edited 3 times in total.
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RuthlessT138 wrote:Unfortunately, the Shadow Smash doesn't seem to work in the old format. Tested on multiple versions of the game (3.1 and below) with no luck.
That was my fault as I included the default values as well (issue in my converter application). Try it again and let me know if it works for you.
<cheat desc="Restore Lost Fatality Sounds">
<comment>Due to a programming error, Scorpion and Liu Kang were missing sounds that were intended to play during their fatalities.</comment>
<script state="run">
<action>maincpu.mw@0019B68=C002</action>
<action>maincpu.mw@0018B66=09C3</action>
<action>maincpu.mw@0018B68=00F6</action>
<action>maincpu.mw@0018B6C=3BA0</action>
</script>
<script state="off">
<action>maincpu.mw@0019B68=0D5F</action>
<action>maincpu.mw@0018B66=09C0</action>
<action>maincpu.mw@0018B68=003B</action>
<action>maincpu.mw@0018B6C=2530</action>
</script>
</cheat>
:mk2:39900000:019B68:0000C002:FFFFFFFF:Restore Lost Fatality Sounds:Due to a programming error, Scorpion and Liu Kang were missing sounds that were intended to play during their fatalities.
:mk2:39910000:018B66:000009C3:FFFFFFFF:
:mk2:39910000:018B68:000000F6:FFFFFFFF:
:mk2:39910000:018B6C:00003BA0:FFFFFFFF:
Last edited by Abystus on Tue Aug 02, 2016 6:59 am, edited 2 times in total.
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This game is rife with errors. It's also very poorly programmed. I'll write up a document about that someday.
There's also an error that prevents the AI from working properly. An incorrect indexed jump calculation prevents the AI from doing its full moveset. Fixing this adds one or two new moves that the CPU never does in the released version(s). I'll work on a cheat soon.
Thanks added the 2 cheats posted since my last ack post in this topic, I've also shortened the above a little to use quad-word writes manually..... should still work.
Is it possible to convert a code that works for later versions of MAME so that it will work for an earlier version???
Let me explain...
I am currently setting up homebrew on my Wii U, and right now I am testing the latest RetroArch for the system. It has four MAME cores: MAME 2000 (v 0.37b5), MAME 2003 (v 0.78), MAME 2009 (v 0.135u4), and MAME 2010 (v 0.139). I found that Mortal Kombat II can only work best with MAME 2003, and cheats work for it except I need to use the cheat.dat (the one for 0.81 works great!). There is only one more code I need for the game and that is Infinite Fatality Time. This is the code below:
:mk2:39900000:003EAC:0000C0F2:FFFFFFFF:Infinite Fatality Time
This code, however, while it works in later versions, it will not work for MAME 2003. So, is there a way to convert it so it works with the v 0.81 cheat.dat??? Any and all help would be much appreciated, and I will be posting similar topics for Mortal Kombat 1 and UMK3. Thank you!!!