(old format)
I know there are already stage select code but this set of codes edited by myself are a little better
for example when you finish a stage, the game will not loop again to stage 2
:ffightj:00300000:FF80BE:00010100:FFFFFFFF:ROUND 1-2
:ffightj:00300000:FF80BE:00020100:FFFFFFFF:ROUND 1-3
:ffightj:00300000:FF80BE:01000101:FFFFFFFF:ROUND 2-1
:ffightj:00300000:FF80BE:01010101:FFFFFFFF:ROUND 2-2
:ffightj:00300000:FF80BE:01020101:FFFFFFFF:ROUND 2-3
:ffightj:00300000:FF80BE:06000102:FFFFFFFF:BONUS 1 (not working very well)
:ffightj:00300000:FF80BE:02000103:FFFFFFFF:ROUND 3-1
:ffightj:00300000:FF80BE:02010103:FFFFFFFF:ROUND 3-2
:ffightj:00300000:FF80BE:02020103:FFFFFFFF:ROUND 3-3
:ffightj:00300000:FF80BE:03000104:FFFFFFFF:ROUND 4-1
:ffightj:00300000:FF80BE:03010104:FFFFFFFF:ROUND 4-2
:ffightj:00300000:FF80BE:07000105:FFFFFFFF:BONUS 2 (not working very well)
:ffightj:00300000:FF80BE:04000106:FFFFFFFF:ROUND 5
:ffightj:00300000:FF80BE:05000107:FFFFFFFF:ROUND 6-1
:ffightj:00300000:FF80BE:05010107:FFFFFFFF:ROUND 6-2
:ffightj:00300000:FF80BE:05020107:FFFFFFFF:ROUND 6-3
with these below the game finish after 1 level, I think is nice for
a fast score attack or something:)
:ffightj:00300000:FF80BE:00000107:FFFFFFFF:ROUND 1 end
:ffightj:00300000:FF80BE:01000107:FFFFFFFF:ROUND 2 end
:ffightj:00300000:FF80BE:02000107:FFFFFFFF:ROUND 3 end
:ffightj:00300000:FF80BE:03000107:FFFFFFFF:ROUND 4 end
:ffightj:00300000:FF80BE:04000107:FFFFFFFF:ROUND 5 end
:ffightj:00300000:FF80BE:05000107:FFFFFFFF:ROUND 6 end
[ffightj] stage select
[ffightj] stage select
Last edited by gigadeath on Sun Sep 06, 2015 5:00 pm, edited 1 time in total.
Re: [ffightj] stage select
Interesting Work.It work very well normal stages.Can you tell how you edited old code?
gigadeath wrote:(old format)
I know there are already stage select code but this set of codes edited by myself are a little better
for example when you finish a stage, the game will not loop again to stage 1
:ffightj:00300000:FF80BE:00010100:FFFFFFFF:ROUND 1-2
:ffightj:00300000:FF80BE:00020100:FFFFFFFF:ROUND 1-3
:ffightj:00300000:FF80BE:01000101:FFFFFFFF:ROUND 2-1
:ffightj:00300000:FF80BE:01010101:FFFFFFFF:ROUND 2-2
:ffightj:00300000:FF80BE:01020101:FFFFFFFF:ROUND 2-3
:ffightj:00300000:FF80BE:06000102:FFFFFFFF:BONUS 1 (not working very well)
:ffightj:00300000:FF80BE:02000103:FFFFFFFF:ROUND 3-1
:ffightj:00300000:FF80BE:02010103:FFFFFFFF:ROUND 3-2
:ffightj:00300000:FF80BE:02020103:FFFFFFFF:ROUND 3-3
:ffightj:00300000:FF80BE:03000104:FFFFFFFF:ROUND 4-1
:ffightj:00300000:FF80BE:03010104:FFFFFFFF:ROUND 4-2
:ffightj:00300000:FF80BE:07000105:FFFFFFFF:BONUS 2 (not working very well)
:ffightj:00300000:FF80BE:04000106:FFFFFFFF:ROUND 5
:ffightj:00300000:FF80BE:05000107:FFFFFFFF:ROUND 6-1
:ffightj:00300000:FF80BE:05010107:FFFFFFFF:ROUND 6-2
:ffightj:00300000:FF80BE:05020107:FFFFFFFF:ROUND 6-3
with these below the game finish after 1 level, I think is nice for
a fast score attack or something:)
:ffightj:00300000:FF80BE:00000107:FFFFFFFF:ROUND 1 end
:ffightj:00300000:FF80BE:01000107:FFFFFFFF:ROUND 2 end
:ffightj:00300000:FF80BE:02000107:FFFFFFFF:ROUND 3 end
:ffightj:00300000:FF80BE:03000107:FFFFFFFF:ROUND 4 end
:ffightj:00300000:FF80BE:04000107:FFFFFFFF:ROUND 5 end
:ffightj:00300000:FF80BE:05000107:FFFFFFFF:ROUND 6 end
Re: [ffightj] stage select
I simply watch (with watchpoint) the various memory addresses before/after value in FF80BE when stage transition occur, note that the 'sub' stages are divided by black screen, so I can't split the very long stage 5 because of the no black screens presence
still bonus round give me headache even when enable this:\
:ffightj:00000000:FF80C1:00:FF: bonus round never trigger
still bonus round give me headache even when enable this:\
:ffightj:00000000:FF80C1:00:FF: bonus round never trigger