but after most fatalities, default outfit appears... this is a bug of original rom:
example for original rom:
p1 = kitana (blue) VS cpu = kitana (lt. blue)
if p1 performs fatality on cpu, cpu's lt. blue outfit turns into default blue outfit while fatality goes on. it seems fatality gfx are designed with only default outfit.
[mk2]
Code: Select all
<cheat desc="Select Alternate Outfit"> <comment>This cheat replaces default outfits with alternate ones.</comment>
<script state="on">
<action>temp0=maincpu.mw@0012A9C</action>
<action>temp1=maincpu.mw@0020DE8</action>
<action>temp2=maincpu.mw@0020EEC</action>
<action>temp3=maincpu.mw@0012AA4</action>
<action>temp4=maincpu.mw@0020E0C</action>
<action>temp5=maincpu.mw@0020F02</action>
</script>
<script state="run">
<action>maincpu.mw@0012A9C=7B30</action>
<action>maincpu.mw@0020DE8=7B30</action>
<action>maincpu.mw@0020EEC=7B30</action>
<action>maincpu.mw@0012AA4=7910</action>
<action>maincpu.mw@0020E0C=7910</action>
<action>maincpu.mw@0020F02=7910</action>
</script>
<script state="off">
<action>maincpu.mw@0012A9C=temp0</action>
<action>maincpu.mw@0020DE8=temp1</action>
<action>maincpu.mw@0020EEC=temp2</action>
<action>maincpu.mw@0012AA4=temp3</action>
<action>maincpu.mw@0020E0C=temp4</action>
<action>maincpu.mw@0020F02=temp5</action>
</script>
</cheat>