Code: Select all
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@7c42 = 60</action> <!-- enemy -->
<action>maincpu.mb@756e = 60</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.mb@7c42 = 66</action>
<action>maincpu.mb@756e = 66</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@5fe1 = 00</action> <!-- main shot -->
<action>maincpu.mb@5edd = 00</action> <!-- sub shot -->
</script>
<script state="off">
<action>maincpu.mb@5fe1 = 20</action>
<action>maincpu.mb@5edd = 20</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x00018000">01 (slow)</item>
<item value="0x00028000">02 </item>
<item value="0x00048000">03 </item>
<item value="0x00068000">04 </item>
<item value="0x00088000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@5562 = 4eb90000c0804e71</action>
<action>maincpu.mq@c080 = 223000000c6e00a8</action>
<action>maincpu.mq@c088 = 002c6410243c0000</action>
<action>maincpu.mq@c090 = 80004a8167066a02</action>
<action>maincpu.mq@c098 = 4482220220300004</action>
<action>maincpu.mq@c0a0 = 0c6e00a8002c6410</action>
<action>maincpu.mq@c0a8 = 243c000080004a80</action>
<action>maincpu.mq@c0b0 = 67066a0244822002</action>
<action>maincpu.mq@c0b8 = 4e75000000000000</action>
<!--
c080 | 2230 0000 : move.l (A0,D0.w),D1 // y position
c084 | 0c6e 00a8 002c : cmpi.w #$a8,($2c,A6) // check auto moving flag
c08a | 6410 : bcc $c09c
c08c | 243c xxxx xxxx : move.l #$xxxx,D2
c092 | 4a81 : tst.l D1
c094 | 6706 : beq $c09c
c096 | 6a02 : bpl $c09a
c098 | 4482 : neg.l D2
c09a | 2202 : move.l D2,D1
c09c | 2030 0004 : move.l ($4,A0,D0.w),D0 // x position
c0a0 | 0c6e 00a8 002c : cmpi.w #$a8,($2c,A6) // check auto moving flag
c0a6 | 6410 : bcc $c0b8
c0a8 | 243c xxxx xxxx : move.l #$xxxx,D2
c0ae | 4a80 : tst.l D0
c0b0 | 6706 : beq $c0b8
c0b2 | 6a02 : bpl $c0b6
c0b4 | 4482 : neg.l D2
c0b6 | 2002 : move.l D2,D0
c0b8 | 4e75 : rts
-->
</script>
<script state="change">
<action>maincpu.md@c08e = param</action>
<action>maincpu.md@c0aa = param</action>
</script>
<script state="off">
<action>maincpu.mq@5562 = 2230000020300004</action>
<action>maincpu.mq@c080 = 0000000000000000</action>
<action>maincpu.mq@c088 = 0000000000000000</action>
<action>maincpu.mq@c090 = 0000000000000000</action>
<action>maincpu.mq@c098 = 0000000000000000</action>
<action>maincpu.mq@c0a0 = 0000000000000000</action>
<action>maincpu.mq@c0a8 = 0000000000000000</action>
<action>maincpu.mq@c0b0 = 0000000000000000</action>
<action>maincpu.mq@c0b8 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x00048000">01 (slow)</item>
<item value="0x00088000">02 </item>
<item value="0x000c8000">03 </item>
<item value="0x00108000">04 </item>
<item value="0x00148000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@5f42 = 4eb90000c0c04e71</action> <!-- gerwalk / battroid -->
<action>maincpu.mq@608e = 4eb90000c0c04e71</action> <!-- fighter -->
<action>maincpu.mq@636a = 4eb90000c0c84e71</action> <!-- armord-v -->
<action>maincpu.mq@c0c0 = 201b295b00246006</action>
<action>maincpu.mq@c0c8 = 201a295a0024243c</action>
<action>maincpu.mq@c0d0 = 001080004a806706</action>
<action>maincpu.mq@c0d8 = 6a02448220022940</action>
<action>maincpu.mq@c0e0 = 00204e7500000000</action>
<!--
c0c0 | 201b : move.l (A3)+,D0
c0c2 | 295b 0024 : move.l (A3)+,($24,A4)
c0c6 | 6006 : bra $c0ce
c0c8 | 201a : move.l (A2)+,D0
c0ca | 295a 0024 : move.l (A2)+,($24,A4)
c0ce | 243c xxxx xxxx : move.l #$xxxx,D2
c0d4 | 4a80 : tst.l D0
c0d6 | 6706 : beq $c0de
c0d8 | 6a02 : bpl $c0dc
c0da | 4482 : neg.l D2
c0dc | 2002 : move.l D2,D0
c0de | 2940 0020 : move.l D0,($20,A4)
c0e2 | 4e75 : rts
-->
</script>
<script state="change">
<action>maincpu.md@c0d0 = param</action>
</script>
<script state="off">
<action>maincpu.mq@5f42 = 295b0020295b0024</action>
<action>maincpu.mq@608e = 295b0020295b0024</action>
<action>maincpu.mq@636a = 295a0020295a0024</action>
<action>maincpu.mq@c0c0 = 0000000000000000</action>
<action>maincpu.mq@c0c8 = 0000000000000000</action>
<action>maincpu.mq@c0d0 = 0000000000000000</action>
<action>maincpu.mq@c0d8 = 0000000000000000</action>
<action>maincpu.mq@c0e0 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@03b8 = c0f0</action>
<action>maincpu.mq@c0f0 = 41f9000f100043f9</action>
<action>maincpu.mq@c0f8 = 0008001f12001039</action>
<action>maincpu.mq@c100 = 00080003b20067f4</action>
<action>maincpu.mq@c108 = 0c0000fd66025310</action>
<action>maincpu.mq@c110 = 0c0000fe66025210</action>
<action>maincpu.mq@c118 = 0c0000fb66040410</action>
<action>maincpu.mq@c120 = 00100c0000f76604</action>
<action>maincpu.mq@c128 = 061000100c0000ef</action>
<action>maincpu.mq@c130 = 660212900c0000df</action>
<action>maincpu.mq@c138 = 6602421160be0000</action>
<!--
c0f0 | 41f9 000f 1000 : lea $f1000.l,A0 // sound code address
c0f6 | 43f9 0008 001f : lea $8001f.l,A1 // sound latch address
c0fc | 1200 : move.b D0,D1
c0fe | 1039 0008 0003 : move.b $80003.l,D0 // read input
c104 | b200 : cmp.b D0,D1
c106 | 67f4 : beq $c0fc
c108 | 0c00 00fd : cmpi.b #-$3,D0
c10c | 6602 : bne $c110
c10e | 5310 : subq.b #1,(A0) // decrease code -01
c110 | 0c00 00fe : cmpi.b #-$2,D0
c114 | 6602 : bne $c118
c116 | 5210 : addq.b #1,(A0) // increase code +01
c118 | 0c00 00fb : cmpi.b #-$5,D0
c11c | 6604 : bne $c122
c11e | 0410 0010 : subi.b #$10,(A0) // decrease code -10
c122 | 0c00 00f7 : cmpi.b #-$9,D0
c126 | 6604 : bne $c12c
c128 | 0610 0010 : addi.b #$10,(A0) // increase code +10
c12c | 0c00 00ef : cmpi.b #-$11,D0
c130 | 6602 : bne $c134
c132 | 1290 : move.b (A0),(A1) // play sound
c134 | 0c00 00df : cmpi.b #-$21,D0
c138 | 6602 : bne $c13c
c13a | 4211 : clr.b (A1) // stop sound
c13c | 60be : bra $c0fc
-->
</script>
<script state="run">
<output format="----- macross sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@f1000</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@03b8 = 9d28</action>
<action>maincpu.mq@c0f0 = 0000000000000000</action>
<action>maincpu.mq@c0f8 = 0000000000000000</action>
<action>maincpu.mq@c100 = 0000000000000000</action>
<action>maincpu.mq@c108 = 0000000000000000</action>
<action>maincpu.mq@c110 = 0000000000000000</action>
<action>maincpu.mq@c118 = 0000000000000000</action>
<action>maincpu.mq@c120 = 0000000000000000</action>
<action>maincpu.mq@c128 = 0000000000000000</action>
<action>maincpu.mq@c130 = 0000000000000000</action>
<action>maincpu.mq@c138 = 0000000000000000</action>
</script>
</cheat>
Code: Select all
<cheat desc="max bullets up (test)">
<comment>fighter, gerwalk and battroid only</comment>
<script state="on">
<!-- fighter -->
<action>maincpu.mb@11269 = 07</action> <!-- shot level 1 -->
<action>maincpu.mb@112c5 = 07</action> <!-- shot level 2 -->
<action>maincpu.mb@1134d = 07</action> <!-- shot level 3 -->
<action>maincpu.mb@113d5 = 07</action> <!-- shot level 4 -->
<action>maincpu.mb@1145d = 07</action> <!-- shot level 5 -->
<action>maincpu.mb@11511 = 07</action> <!-- shot level 6 -->
<action>maincpu.mb@115c5 = 07</action> <!-- shot level 7 -->
<action>maincpu.mb@116a5 = 07</action> <!-- shot level 8 -->
<!-- gerwalk / battroid -->
<action>maincpu.mb@1519f = 07</action>
<!-- armord-v -->
<!-- <action>maincpu.mb@14f8b = 07</action> --> <!-- crash the game -->
</script>
<script state="off">
<action>maincpu.mb@11269 = 02</action>
<action>maincpu.mb@112c5 = 02</action>
<action>maincpu.mb@1134d = 02</action>
<action>maincpu.mb@113d5 = 02</action>
<action>maincpu.mb@1145d = 02</action>
<action>maincpu.mb@11511 = 02</action>
<action>maincpu.mb@115c5 = 02</action>
<action>maincpu.mb@116a5 = 02</action>
<action>maincpu.mb@1519f = 02</action>
<action>maincpu.mb@14f8b = 04</action>
</script>
</cheat>
Code: Select all
<cheat desc="short hit mark (test)">
<script state="on">
<action>maincpu.mb@117fb = 00</action>
<action>maincpu.mb@11817 = 00</action>
</script>
<script state="off">
<action>maincpu.mb@117fb = 02</action>
<action>maincpu.mb@11817 = 02</action>
</script>
</cheat>