gardia.xml
Code: Select all
<!-- Gardia (317-0006) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.ob@1E1E = C9</action>
</script>
<script state="off">
<action>maincpu.ob@1E1E = D0</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@2054 = A0</action> <!-- shot -->
<action>maincpu.mb@21D6 = 50</action> <!-- bomb -->
</script>
<script state="off">
<action>maincpu.mb@2054 = 20</action>
<action>maincpu.mb@21D6 = 10</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<!-- y position -->
<action>maincpu.od@5160 = 23FFFFCD</action>
<action>maincpu.md@5160 = FF7080FF</action>
<!-- x position -->
<action>maincpu.od@516A = C9FFFFCD</action>
<action>maincpu.md@516A = FF708EFF</action>
<!-- calculation routine -->
<action>maincpu.oq@7080 = FFFFF2FF3EFF28A7</action>
<action>maincpu.mq@7080 = 708AFF00FF07FFFF</action>
<action>maincpu.oq@7088 = 28A7C9FF77DD44ED</action>
<action>maincpu.mq@7088 = FFFFFF10FFFFFFFF</action>
<action>maincpu.oq@7090 = 44EDFFFFF2FF3EFF</action>
<action>maincpu.mq@7090 = FFFF7098FF00FF07</action>
<action>maincpu.oq@7098 = FFFFFFFFC9FF77DD</action>
<action>maincpu.mq@7098 = FFFFFFFFFF12FFFF</action>
<!--
7080 | A7 : and a // y position
7081 | 28 07 : jr z,$708A
7083 | 3E xx : ld a,$xx
7085 | F2 8A 70 : jp p,$708A
7088 | ED 44 : neg
708A | DD 77 10 : ld (ix+$10),a
708D | C9 : ret
708E | A7 : and a // x position
708F | 28 07 : jr z,$7098
7091 | 3E xx : ld a,$xx
7093 | F2 98 70 : jp p,$7098
7096 | ED 44 : neg
7098 | DD 77 12 : ld (ix+$12),a
709B | C9 : ret
-->
</script>
<script state="change">
<action>maincpu.mb@7084 = param + 1</action>
<action>maincpu.mb@7092 = param </action>
</script>
<script state="off">
<action>maincpu.od@5160 = 234477DD </action>
<action>maincpu.md@5160 = 73106689 </action>
<action>maincpu.od@516A = C94377DD </action>
<action>maincpu.md@516A = C912729D </action>
<action>maincpu.oq@7080 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@7080 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7088 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@7088 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7090 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@7090 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7098 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@7098 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x04">01 (slow)</item>
<item value="0x08">02 </item>
<item value="0x10">03 </item>
<item value="0x18">04 </item>
<item value="0x20">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@2080 = param</action> <!-- normal -->
<action>maincpu.mb@2085 = param</action> <!-- power up -->
</script>
<script state="off">
<action>maincpu.mb@2080 = 08</action>
<action>maincpu.mb@2085 = 10</action>
</script>
</cheat>
<cheat desc="secret character finder">
<script state="on">
<action>maincpu.mb@5F80 = 82</action>
</script>
<script state="off">
<action>maincpu.mb@5F80 = A2</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@004B = 70A0 </action>
<action>maincpu.oq@70A0 = 2847B8FFDBFFFF21</action>
<action>maincpu.mq@70A0 = FFFFFF00FFC300FF</action>
<action>maincpu.oq@70A8 = FFFE35FF20FFFEFF</action>
<action>maincpu.mq@70A8 = BFFFFF01FF7FFFFA</action>
<action>maincpu.oq@70B0 = 3EFF20FFFE34FF20</action>
<action>maincpu.mq@70B0 = FF04FFEFFFFF01FF</action>
<action>maincpu.oq@70B8 = 3EFF20FFFEFF18FF</action>
<action>maincpu.mq@70B8 = FF05FFDFFF06FFF0</action>
<action>maincpu.oq@70C0 = FF20FFFE787786FF</action>
<action>maincpu.mq@70C0 = 05FFFBFFFFFFFF10</action>
<action>maincpu.oq@70C8 = 20FFFEFF18FFF67E</action>
<action>maincpu.mq@70C8 = FFFDFF05FF80FFFF</action>
<action>maincpu.oq@70D0 = FFFFFF18FFD3AFFF</action>
<action>maincpu.mq@70D0 = FFFFCDFF18FFFF03</action>
<!--
70A0 | 21 00 C3 : ld hl,$C300 // sound code address
70A3 | DB 00 : in a,($00) // read input
70A5 | B8 : cp b
70A6 | 47 : ld b,a
70A7 | 28 FA : jr z,$70A3
70A9 | FE 7F : cp $7F
70AB | 20 01 : jr nz,$70AE
70AD | 35 : dec (hl) // decrease code -01
70AE | FE BF : cp $BF
70B0 | 20 01 : jr nz,$70B3
70B2 | 34 : inc (hl) // increase code +01
70B3 | FE EF : cp $EF
70B5 | 20 04 : jr nz,$70BB
70B7 | 3E F0 : ld a,$F0 // decrease code -10
70B9 | 18 06 : jr $70C1
70BB | FE DF : cp $DF
70BD | 20 05 : jr nz,$70C4
70BF | 3E 10 : ld a,$10 // increase code +10
70C1 | 86 : add a,(hl)
70C2 | 77 : ld (hl),a
70C3 | 78 : ld a,b
70C4 | FE FB : cp $FB
70C6 | 20 05 : jr nz,$70CD
70C8 | 7E : ld a,(hl) // play sound
70C9 | F6 80 : or $80
70CB | 18 05 : jr $70D2
70CD | FE FD : cp $FD
70CF | 20 03 : jr nz,$70D4
70D1 | AF : xor a // stop sound
70D2 | D3 18 : out ($18),a // send sound code
70D4 | 18 CD : jr $70A3
-->
</script>
<script state="run">
<output format="----- gardia sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@C300</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@004B = 018D </action>
<action>maincpu.oq@70A0 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@70A0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70A8 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@70A8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70B0 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@70B0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70B8 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@70B8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70C0 = BBBABBBABBBABBBA</action>
<action>maincpu.mq@70C0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70C8 = EEBFEEBFEEBFEEBF</action>
<action>maincpu.mq@70C8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70D0 = BBBABBBABBBABBBA</action>
<action>maincpu.mq@70D0 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>
gardiab.xml
Code: Select all
<!-- Gardia (317-0007?, bootleg) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.ob@1E15 = C9</action>
</script>
<script state="off">
<action>maincpu.ob@1E15 = D0</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@204B = A0</action> <!-- shot -->
<action>maincpu.mb@21CD = 50</action> <!-- bomb -->
</script>
<script state="off">
<action>maincpu.mb@204B = 20</action>
<action>maincpu.mb@21CD = 10</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<!-- y position -->
<action>maincpu.od@5157 = 23FFFFCD</action>
<action>maincpu.md@5157 = FF7080FF</action>
<!-- x position -->
<action>maincpu.od@5161 = C9FFFFCD</action>
<action>maincpu.md@5161 = FF708EFF</action>
<!-- calculation routine -->
<action>maincpu.oq@7080 = FFFFF2FF3EFF28A7</action>
<action>maincpu.mq@7080 = 708AFF00FF07FFFF</action>
<action>maincpu.oq@7088 = 28A7C9FF77DD44ED</action>
<action>maincpu.mq@7088 = FFFFFF10FFFFFFFF</action>
<action>maincpu.oq@7090 = 44EDFFFFF2FF3EFF</action>
<action>maincpu.mq@7090 = FFFF7098FF00FF07</action>
<action>maincpu.oq@7098 = FFFFFFFFC9FF77DD</action>
<action>maincpu.mq@7098 = FFFFFFFFFF12FFFF</action>
<!--
7080 | A7 : and a // y position
7081 | 28 07 : jr z,$708A
7083 | 3E xx : ld a,$xx
7085 | F2 8A 70 : jp p,$708A
7088 | ED 44 : neg
708A | DD 77 10 : ld (ix+$10),a
708D | C9 : ret
708E | A7 : and a // x position
708F | 28 07 : jr z,$7098
7091 | 3E xx : ld a,$xx
7093 | F2 98 70 : jp p,$7098
7096 | ED 44 : neg
7098 | DD 77 12 : ld (ix+$12),a
709B | C9 : ret
-->
</script>
<script state="change">
<action>maincpu.mb@7084 = param + 1</action>
<action>maincpu.mb@7092 = param </action>
</script>
<script state="off">
<action>maincpu.od@5157 = 231577DD </action>
<action>maincpu.md@5157 = 721037CC </action>
<action>maincpu.od@5161 = C90677DD </action>
<action>maincpu.md@5161 = 8C1223CC </action>
<action>maincpu.oq@7080 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@7080 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7088 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@7088 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7090 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@7090 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7098 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@7098 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x04">01 (slow)</item>
<item value="0x08">02 </item>
<item value="0x10">03 </item>
<item value="0x18">04 </item>
<item value="0x20">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@2077 = param</action> <!-- normal -->
<action>maincpu.mb@207C = param</action> <!-- power up -->
</script>
<script state="off">
<action>maincpu.mb@2077 = 08</action>
<action>maincpu.mb@207C = 10</action>
</script>
</cheat>
<cheat desc="secret character finder">
<script state="on">
<action>maincpu.mb@5F77 = 79</action>
</script>
<script state="off">
<action>maincpu.mb@5F77 = 99</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@004B = 70A0 </action>
<action>maincpu.oq@70A0 = 2847B8FFDBFFFF21</action>
<action>maincpu.mq@70A0 = FFFFFF00FFC300FF</action>
<action>maincpu.oq@70A8 = FFFE35FF20FFFEFF</action>
<action>maincpu.mq@70A8 = BFFFFF01FF7FFFFA</action>
<action>maincpu.oq@70B0 = 3EFF20FFFE34FF20</action>
<action>maincpu.mq@70B0 = FF04FFEFFFFF01FF</action>
<action>maincpu.oq@70B8 = 3EFF20FFFEFF18FF</action>
<action>maincpu.mq@70B8 = FF05FFDFFF06FFF0</action>
<action>maincpu.oq@70C0 = FF20FFFE787786FF</action>
<action>maincpu.mq@70C0 = 05FFFBFFFFFFFF10</action>
<action>maincpu.oq@70C8 = 20FFFEFF18FFF67E</action>
<action>maincpu.mq@70C8 = FFFDFF05FF80FFFF</action>
<action>maincpu.oq@70D0 = FFFFFF18FFD3AFFF</action>
<action>maincpu.mq@70D0 = FFFFCDFF14FFFF03</action>
<!--
70A0 | 21 00 C3 : ld hl,$C300 // sound code address
70A3 | DB 00 : in a,($00) // read input
70A5 | B8 : cp b
70A6 | 47 : ld b,a
70A7 | 28 FA : jr z,$70A3
70A9 | FE 7F : cp $7F
70AB | 20 01 : jr nz,$70AE
70AD | 35 : dec (hl) // decrease code -01
70AE | FE BF : cp $BF
70B0 | 20 01 : jr nz,$70B3
70B2 | 34 : inc (hl) // increase code +01
70B3 | FE EF : cp $EF
70B5 | 20 04 : jr nz,$70BB
70B7 | 3E F0 : ld a,$F0 // decrease code -10
70B9 | 18 06 : jr $70C1
70BB | FE DF : cp $DF
70BD | 20 05 : jr nz,$70C4
70BF | 3E 10 : ld a,$10 // increase code +10
70C1 | 86 : add a,(hl)
70C2 | 77 : ld (hl),a
70C3 | 78 : ld a,b
70C4 | FE FB : cp $FB
70C6 | 20 05 : jr nz,$70CD
70C8 | 7E : ld a,(hl) // play sound
70C9 | F6 80 : or $80
70CB | 18 05 : jr $70D2
70CD | FE FD : cp $FD
70CF | 20 03 : jr nz,$70D4
70D1 | AF : xor a // stop sound
70D2 | D3 14 : out ($14),a // send sound code
70D4 | 18 CD : jr $70A3
-->
</script>
<script state="run">
<output format="----- gardia sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@C300</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@004B = 018C </action>
<action>maincpu.oq@70A0 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@70A0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70A8 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@70A8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70B0 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@70B0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70B8 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@70B8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70C0 = BBBABBBABBBABBBA</action>
<action>maincpu.mq@70C0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70C8 = EEBFEEBFEEBFEEBF</action>
<action>maincpu.mq@70C8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70D0 = BBBABBBABBBABBBA</action>
<action>maincpu.mq@70D0 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>
gardiaj.xml
Code: Select all
<!-- Gardia (Japan, 317-0006) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.ob@1E15 = C9</action>
</script>
<script state="off">
<action>maincpu.ob@1E15 = D0</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@204B = A0</action> <!-- shot -->
<action>maincpu.mb@21CD = 50</action> <!-- bomb -->
</script>
<script state="off">
<action>maincpu.mb@204B = 20</action>
<action>maincpu.mb@21CD = 10</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<!-- y position -->
<action>maincpu.od@5157 = 23FFFFCD</action>
<action>maincpu.md@5157 = FF7080FF</action>
<!-- x position -->
<action>maincpu.od@5161 = C9FFFFCD</action>
<action>maincpu.md@5161 = FF708EFF</action>
<!-- calculation routine -->
<action>maincpu.oq@7080 = FFFFF2FF3EFF28A7</action>
<action>maincpu.mq@7080 = 708AFF00FF07FFFF</action>
<action>maincpu.oq@7088 = 28A7C9FF77DD44ED</action>
<action>maincpu.mq@7088 = FFFFFF10FFFFFFFF</action>
<action>maincpu.oq@7090 = 44EDFFFFF2FF3EFF</action>
<action>maincpu.mq@7090 = FFFF7098FF00FF07</action>
<action>maincpu.oq@7098 = FFFFFFFFC9FF77DD</action>
<action>maincpu.mq@7098 = FFFFFFFFFF12FFFF</action>
<!--
7080 | A7 : and a // y position
7081 | 28 07 : jr z,$708A
7083 | 3E xx : ld a,$xx
7085 | F2 8A 70 : jp p,$708A
7088 | ED 44 : neg
708A | DD 77 10 : ld (ix+$10),a
708D | C9 : ret
708E | A7 : and a // x position
708F | 28 07 : jr z,$7098
7091 | 3E xx : ld a,$xx
7093 | F2 98 70 : jp p,$7098
7096 | ED 44 : neg
7098 | DD 77 12 : ld (ix+$12),a
709B | C9 : ret
-->
</script>
<script state="change">
<action>maincpu.mb@7084 = param + 1</action>
<action>maincpu.mb@7092 = param </action>
</script>
<script state="off">
<action>maincpu.od@5157 = 231577DD </action>
<action>maincpu.md@5157 = 721037CC </action>
<action>maincpu.od@5161 = C90677DD </action>
<action>maincpu.md@5161 = 8C1223CC </action>
<action>maincpu.oq@7080 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@7080 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7088 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@7088 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7090 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@7090 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@7098 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@7098 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x04">01 (slow)</item>
<item value="0x08">02 </item>
<item value="0x10">03 </item>
<item value="0x18">04 </item>
<item value="0x20">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@2077 = param</action> <!-- normal -->
<action>maincpu.mb@207C = param</action> <!-- power up -->
</script>
<script state="off">
<action>maincpu.mb@2077 = 08</action>
<action>maincpu.mb@207C = 10</action>
</script>
</cheat>
<cheat desc="secret character finder">
<script state="on">
<action>maincpu.mb@5F77 = 79</action>
</script>
<script state="off">
<action>maincpu.mb@5F77 = 99</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@004B = 70A0 </action>
<action>maincpu.oq@70A0 = 2847B8FFDBFFFF21</action>
<action>maincpu.mq@70A0 = FFFFFF00FFC300FF</action>
<action>maincpu.oq@70A8 = FFFE35FF20FFFEFF</action>
<action>maincpu.mq@70A8 = BFFFFF01FF7FFFFA</action>
<action>maincpu.oq@70B0 = 3EFF20FFFE34FF20</action>
<action>maincpu.mq@70B0 = FF04FFEFFFFF01FF</action>
<action>maincpu.oq@70B8 = 3EFF20FFFEFF18FF</action>
<action>maincpu.mq@70B8 = FF05FFDFFF06FFF0</action>
<action>maincpu.oq@70C0 = FF20FFFE787786FF</action>
<action>maincpu.mq@70C0 = 05FFFBFFFFFFFF10</action>
<action>maincpu.oq@70C8 = 20FFFEFF18FFF67E</action>
<action>maincpu.mq@70C8 = FFFDFF05FF80FFFF</action>
<action>maincpu.oq@70D0 = FFFFFF18FFD3AFFF</action>
<action>maincpu.mq@70D0 = FFFFCDFF14FFFF03</action>
<!--
70A0 | 21 00 C3 : ld hl,$C300 // sound code address
70A3 | DB 00 : in a,($00) // read input
70A5 | B8 : cp b
70A6 | 47 : ld b,a
70A7 | 28 FA : jr z,$70A3
70A9 | FE 7F : cp $7F
70AB | 20 01 : jr nz,$70AE
70AD | 35 : dec (hl) // decrease code -01
70AE | FE BF : cp $BF
70B0 | 20 01 : jr nz,$70B3
70B2 | 34 : inc (hl) // increase code +01
70B3 | FE EF : cp $EF
70B5 | 20 04 : jr nz,$70BB
70B7 | 3E F0 : ld a,$F0 // decrease code -10
70B9 | 18 06 : jr $70C1
70BB | FE DF : cp $DF
70BD | 20 05 : jr nz,$70C4
70BF | 3E 10 : ld a,$10 // increase code +10
70C1 | 86 : add a,(hl)
70C2 | 77 : ld (hl),a
70C3 | 78 : ld a,b
70C4 | FE FB : cp $FB
70C6 | 20 05 : jr nz,$70CD
70C8 | 7E : ld a,(hl) // play sound
70C9 | F6 80 : or $80
70CB | 18 05 : jr $70D2
70CD | FE FD : cp $FD
70CF | 20 03 : jr nz,$70D4
70D1 | AF : xor a // stop sound
70D2 | D3 14 : out ($14),a // send sound code
70D4 | 18 CD : jr $70A3
-->
</script>
<script state="run">
<output format="----- gardia sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@C300</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@004B = 018C </action>
<action>maincpu.oq@70A0 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@70A0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70A8 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@70A8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70B0 = BAAFBAAFBAAFBAAF</action>
<action>maincpu.mq@70B0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70B8 = BEEBBEEBBEEBBEEB</action>
<action>maincpu.mq@70B8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70C0 = BBBABBBABBBABBBA</action>
<action>maincpu.mq@70C0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70C8 = EEBFEEBFEEBFEEBF</action>
<action>maincpu.mq@70C8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.oq@70D0 = BBBABBBABBBABBBA</action>
<action>maincpu.mq@70D0 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>