[youjyudn] Youjyuden

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
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jman
Posts: 874
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 3 times

[youjyudn] Youjyuden

Post by jman »

Code: Select all

<cheat desc="no hit">
    <script state="on">
        <action>maincpu.md@25a7 = 1f77ddaf</action> <!-- xor a / ld (ix+$1f),a -->
        <action>maincpu.md@272e = 1f77ddaf</action> <!-- xor a / ld (ix+$1f),a -->
    </script>
    <script state="off">
        <action>maincpu.md@25a7 = a71f7edd</action>
        <action>maincpu.md@272e = a71f7edd</action>
    </script>
</cheat>

<cheat desc="auto fire">
    <script state="on">
        <action>maincpu.mb@25cd = 27</action>
        <action>maincpu.mb@25d5 = 27</action>
        <action>maincpu.mb@2761 = 27</action>
        <action>maincpu.mb@2769 = 27</action>
    </script>
    <script state="off">
        <action>maincpu.mb@25cd = 28</action>
        <action>maincpu.mb@25d5 = 28</action>
        <action>maincpu.mb@2761 = 28</action>
        <action>maincpu.mb@2769 = 28</action>
    </script>
</cheat>

<cheat desc="walk through wall">
    <script state="on">
        <action>maincpu.mb@294a = c9</action>
    </script>
    <script state="off">
        <action>maincpu.mb@294a = c8</action>
    </script>
</cheat>

<cheat desc="player speed">
    <parameter>
        <item value="0x0080">01 (slow)</item>
        <item value="0x0180">02       </item>
        <item value="0x0280">03       </item>
        <item value="0x0380">04       </item>
        <item value="0x0480">05 (fast)</item>
    </parameter>
    <script state="on">
        <!-- ground -->
        <action>maincpu.md@025f2 = cfbf10cd</action> <!-- x position -->
        <action>maincpu.md@02674 = e7bf15cd</action> <!-- y position -->
        <!-- air -->
        <action>maincpu.md@02790 = cfbf10cd</action> <!-- x position -->
        <action>maincpu.md@027b9 = e7bf15cd</action> <!-- y position -->
        <!-- common routine -->
        <action>maincpu.mq@13f10 = 0356fd03180156fd</action>
        <action>maincpu.mq@13f18 = a70010117ac8b37a</action>
        <action>maincpu.mq@13f20 = ffffffc910ff11f0</action>
        <!--
        bf10 | fd 56 01 : ld  d,(iy+$01) // x position
        bf13 | 18 03    : jr  $BF18
        bf15 | fd 56 03 : ld  d,(iy+$03) // y position
        bf18 | 7a       : ld  a,d
        bf19 | b3       : or  e
        bf1a | c8       : ret z
        bf1b | 7a       : ld  a,d
        bf1c | 11 xx xx : ld  de,$xxxx
        bf1f | a7       : and a
        bf20 | f0       : ret p
        bf21 | 11 xx xx : ld  de,$xxxx
        bf24 | c9       : ret
        -->
    </script>
    <script state="change">
        <action>maincpu.mw@13f1d =  param</action>
        <action>maincpu.mw@13f22 = -param</action>
    </script>
    <script state="off">
        <action>maincpu.md@025f2 =         cf0156fd</action>
        <action>maincpu.md@02674 =         e70356fd</action>
        <action>maincpu.md@02790 =         cf0156fd</action>
        <action>maincpu.md@027b9 =         e70356fd</action>
        <action>maincpu.mq@13f10 = ffffffffffffffff</action>
        <action>maincpu.mq@13f18 = ffffffffffffffff</action>
        <action>maincpu.mq@13f20 = ffffffffffffffff</action>
    </script>
</cheat>

<cheat desc="sound test mode">
    <comment>reset the game (F3) to enter sound test mode</comment>
    <script state="on">
        <action>maincpu.mb@00dc2 =               00</action> <!-- disable next sequence -->
        <action>maincpu.mw@00dad =             b600</action>
        <action>maincpu.mq@17600 = e33ae010211b58cd</action>
        <action>maincpu.mq@17608 = 20fdfef92847b8e3</action>
        <action>maincpu.mq@17610 = fe340120fefe3501</action>
        <action>maincpu.mq@17618 = fe0618f03e0420fb</action>
        <action>maincpu.mq@17620 = 787786103e0520f7</action>
        <action>maincpu.mq@17628 = fe05187e03207ffe</action>
        <action>maincpu.mq@17630 = 80f600d3af0720df</action>
        <action>maincpu.mq@17638 = ffffffffca1800d3</action>
        <!--
        b600 | cd 58 1b : call $1B58     // erase screen
        b603 | 21 10 e0 : ld   hl,$E010  // sound code address
        b606 | 3a e3 e3 : ld   a,($E3E3) // read input
        b609 | b8       : cp   b
        b60a | 47       : ld   b,a
        b60b | 28 f9    : jr   z,$B606
        b60d | fe fd    : cp   $FD
        b60f | 20 01    : jr   nz,$B612
        b611 | 35       : dec  (hl)      // decrease code -01
        b612 | fe fe    : cp   $FE
        b614 | 20 01    : jr   nz,$B617
        b616 | 34       : inc  (hl)      // increase code +01
        b617 | fe fb    : cp   $FB
        b619 | 20 04    : jr   nz,$B61F
        b61b | 3e f0    : ld   a,$F0     // decrease code -10
        b61d | 18 06    : jr   $B625
        b61f | fe f7    : cp   $F7
        b621 | 20 05    : jr   nz,$B628
        b623 | 3e 10    : ld   a,$10     // increase code +10
        b625 | 86       : add  a,(hl)
        b626 | 77       : ld   (hl),a
        b627 | 78       : ld   a,b
        b628 | fe 7f    : cp   $7F
        b62a | 20 03    : jr   nz,$B62F
        b62c | 7e       : ld   a,(hl)    // play sound
        b62d | 18 05    : jr   $B634
        b62f | fe df    : cp   $DF
        b631 | 20 07    : jr   nz,$B63A
        b633 | af       : xor  a         // stop sound
        b634 | d3 00    : out  ($00),a   // send sound code
        b636 | f6 80    : or   $80
        b638 | d3 00    : out  ($00),a
        b63a | 18 ca    : jr   $B606
        -->
    </script>
    <script state="run">
        <output format="----- youjyuden sound test mode -----" line="10" align="center" />
        <output format="left : decrease code -01"              line="11" align="center" />
        <output format="right : increase code +01"             line="12" align="center" />
        <output format="down : decrease code -10"              line="13" align="center" />
        <output format="up : increase code +10"                line="14" align="center" />
        <output format="button 1 : play sound"                 line="15" align="center" />
        <output format="button 2 : stop sound"                 line="16" align="center" />
        <output format="----------------------------"          line="17" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;"    line="19" align="center"  >
            <argument>maincpu.pb@e010</argument>
        </output>
    </script>
    <script state="off">
        <action>maincpu.mb@00dc2 =               18</action>
        <action>maincpu.mw@00dad =             1b58</action>
        <action>maincpu.mq@17600 = ffffffffffffffff</action>
        <action>maincpu.mq@17608 = ffffffffffffffff</action>
        <action>maincpu.mq@17610 = ffffffffffffffff</action>
        <action>maincpu.mq@17618 = ffffffffffffffff</action>
        <action>maincpu.mq@17620 = ffffffffffffffff</action>
        <action>maincpu.mq@17628 = ffffffffffffffff</action>
        <action>maincpu.mq@17630 = ffffffffffffffff</action>
        <action>maincpu.mq@17638 = ffffffffffffffff</action>
    </script>
</cheat>
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