samuraia.xml
Code: Select all
<!-- Samurai Aces (World) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@72CD2 = 60</action> <!-- enemy -->
<action>maincpu.mb@75B3C = 60</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.mb@72CD2 = 6E</action>
<action>maincpu.mb@75B3C = 6E</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mw@6CF68 = 4E71</action> <!-- fire interval -->
<action>maincpu.mw@6D72A = 6E0A</action> <!-- main -->
</script>
<script state="off">
<action>maincpu.mw@6CF68 = 6E20</action>
<action>maincpu.mw@6D72A = 6E58</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x00010000">01 (slow)</item>
<item value="0x00028000">02 </item>
<item value="0x00040000">03 </item>
<item value="0x00068000">04 </item>
<item value="0x00080000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@6D3B2 = 203C00000000D1AA</action> <!-- lower-right : right -->
<action>maincpu.mq@6D3D0 = 203C0000000091AA</action> <!-- lower-right : down -->
<action>maincpu.mq@6D418 = 203C0000000091AA</action> <!-- lower-left : left -->
<action>maincpu.mq@6D436 = 203C0000000091AA</action> <!-- lower-left : down -->
<action>maincpu.mq@6D480 = 203C00000000D1AA</action> <!-- upper-right : right -->
<action>maincpu.mq@6D49E = 203C00000000D1AA</action> <!-- upper-right : up -->
<action>maincpu.mq@6D4E8 = 203C0000000091AA</action> <!-- upper-left : left -->
<action>maincpu.mq@6D506 = 203C00000000D1AA</action> <!-- upper-left : up -->
<action>maincpu.mq@6D548 = 203C0000000091AA</action> <!-- down -->
<action>maincpu.mq@6D584 = 203C0000000091AA</action> <!-- left -->
<action>maincpu.mq@6D5C6 = 203C00000000D1AA</action> <!-- up -->
<action>maincpu.mq@6D5FC = 203C00000000D1AA</action> <!-- right -->
</script>
<script state="change">
<action>maincpu.md@6D3B4 = param</action>
<action>maincpu.md@6D3D2 = param</action>
<action>maincpu.md@6D41A = param</action>
<action>maincpu.md@6D438 = param</action>
<action>maincpu.md@6D482 = param</action>
<action>maincpu.md@6D4A0 = param</action>
<action>maincpu.md@6D4EA = param</action>
<action>maincpu.md@6D508 = param</action>
<action>maincpu.md@6D54A = param</action>
<action>maincpu.md@6D586 = param</action>
<action>maincpu.md@6D5C8 = param</action>
<action>maincpu.md@6D5FE = param</action>
</script>
<script state="off">
<action>maincpu.mq@6D3B2 = E58820310808D1AA</action>
<action>maincpu.mq@6D3D0 = E5882031080C91AA</action>
<action>maincpu.mq@6D418 = E5882031080891AA</action>
<action>maincpu.mq@6D436 = E5882031080C91AA</action>
<action>maincpu.mq@6D480 = E58820310808D1AA</action>
<action>maincpu.mq@6D49E = E5882031080CD1AA</action>
<action>maincpu.mq@6D4E8 = E5882031080891AA</action>
<action>maincpu.mq@6D506 = E5882031080CD1AA</action>
<action>maincpu.mq@6D548 = E5882031080491AA</action>
<action>maincpu.mq@6D584 = E5882031080091AA</action>
<action>maincpu.mq@6D5C6 = E58820310804D1AA</action>
<action>maincpu.mq@6D5FC = E58820310800D1AA</action>
</script>
</cheat>
<cheat desc="max bullets up">
<script state="on">
<action>maincpu.mq@19E2 = 0010001000100010</action> <!-- jane -->
<action>maincpu.mq@1A1E = 0010001000100010</action> <!-- tengai -->
<action>maincpu.mq@1A5A = 0010001000100010</action> <!-- kenoumaru -->
<action>maincpu.mq@1A96 = 0010001000100010</action> <!-- koyori -->
<action>maincpu.mq@1AD2 = 0010001000100010</action> <!-- ein -->
<action>maincpu.mq@1B0E = 0010001000100010</action> <!-- gennai -->
</script>
<script state="off">
<action>maincpu.mq@19E2 = 0008000A000C000C</action>
<action>maincpu.mq@1A1E = 0006000600060006</action>
<action>maincpu.mq@1A5A = 0006000600090009</action>
<action>maincpu.mq@1A96 = 0006000600060006</action>
<action>maincpu.mq@1AD2 = 0006000600060006</action>
<action>maincpu.mq@1B0E = 0008000800080008</action>
</script>
</cheat>
<cheat desc="unlock secret test mode">
<comment>reset the game (F3) to enter secret test mode</comment>
<script state="on">
<action>maincpu.mw@6B98E = 600C</action>
</script>
<script state="off">
<action>maincpu.mw@6B98E = 6754</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.md@0042C = 00079A70 </action>
<action>maincpu.mq@79A70 = 41F900FE000043F9</action>
<action>maincpu.mq@79A78 = 00C0001312001029</action>
<action>maincpu.mq@79A80 = FFEDB20067F60C00</action>
<action>maincpu.mq@79A88 = 00EF660253100C00</action>
<action>maincpu.mq@79A90 = 00DF660252100C00</action>
<action>maincpu.mq@79A98 = 00BF660404100010</action>
<action>maincpu.mq@79AA0 = 0C00007F66040610</action>
<action>maincpu.mq@79AA8 = 00100C0000F76602</action>
<action>maincpu.mq@79AB0 = 12900C0000FB6604</action>
<action>maincpu.mq@79AB8 = 12BC000160BEFFFF</action>
<!--
79A70 | 41F9 00FE 0000 : lea $fe0000.l, A0 // sound code address
79A76 | 43F9 00C0 0013 : lea $c00013.l, A1 // sound latch address
79A7C | 1200 : move.b D0, D1
79A7E | 1029 FFED : move.b (-$13,A1), D0 // read input ($c00000)
79A82 | B200 : cmp.b D0, D1
79A84 | 67F6 : beq $79a7c
79A86 | 0C00 00EF : cmpi.b #-$11, D0
79A8A | 6602 : bne $79a8e
79A8C | 5310 : subq.b #1, (A0) // decrease code -01
79A8E | 0C00 00DF : cmpi.b #-$21, D0
79A92 | 6602 : bne $79a96
79A94 | 5210 : addq.b #1, (A0) // increase code +01
79A96 | 0C00 00BF : cmpi.b #-$41, D0
79A9A | 6604 : bne $79aa0
79A9C | 0410 0010 : subi.b #$10, (A0) // decrease code -10
79AA0 | 0C00 007F : cmpi.b #$7f, D0
79AA4 | 6604 : bne $79aaa
79AA6 | 0610 0010 : addi.b #$10, (A0) // increase code +10
79AAA | 0C00 00F7 : cmpi.b #-$9, D0
79AAE | 6602 : bne $79ab2
79AB0 | 1290 : move.b (A0), (A1) // play sound
79AB2 | 0C00 00FB : cmpi.b #-$5, D0
79AB6 | 6604 : bne $79abc
79AB8 | 12BC 0001 : move.b #$1, (A1) // stop sound
79ABC | 60BE : bra $79a7c
-->
</script>
<script state="run">
<output format="----- samurai aces sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FE0000</argument>
</output>
</script>
<script state="off">
<action>maincpu.md@0042C = 00000462 </action>
<action>maincpu.mq@799E0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@799E8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@799F0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@799F8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A00 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A08 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A10 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A18 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A20 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A28 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>
sngkace.xml
Code: Select all
<!-- Sengoku Ace (Japan, set 1) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@72C5C = 60</action> <!-- enemy -->
<action>maincpu.mb@75AAE = 60</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.mb@72C5C = 6E</action>
<action>maincpu.mb@75AAE = 6E</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mw@6CE7E = 4E71</action> <!-- fire interval -->
<action>maincpu.mw@6D640 = 6E0A</action> <!-- main -->
</script>
<script state="off">
<action>maincpu.mw@6CE7E = 6E20</action>
<action>maincpu.mw@6D640 = 6E58</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x00010000">01 (slow)</item>
<item value="0x00028000">02 </item>
<item value="0x00040000">03 </item>
<item value="0x00068000">04 </item>
<item value="0x00080000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@6D2C8 = 203C00000000D1AA</action> <!-- lower-right : right -->
<action>maincpu.mq@6D2E6 = 203C0000000091AA</action> <!-- lower-right : down -->
<action>maincpu.mq@6D32E = 203C0000000091AA</action> <!-- lower-left : left -->
<action>maincpu.mq@6D34C = 203C0000000091AA</action> <!-- lower-left : down -->
<action>maincpu.mq@6D396 = 203C00000000D1AA</action> <!-- upper-right : right -->
<action>maincpu.mq@6D3B4 = 203C00000000D1AA</action> <!-- upper-right : up -->
<action>maincpu.mq@6D3FE = 203C0000000091AA</action> <!-- upper-left : left -->
<action>maincpu.mq@6D41C = 203C00000000D1AA</action> <!-- upper-left : up -->
<action>maincpu.mq@6D45E = 203C0000000091AA</action> <!-- down -->
<action>maincpu.mq@6D49A = 203C0000000091AA</action> <!-- left -->
<action>maincpu.mq@6D4DC = 203C00000000D1AA</action> <!-- up -->
<action>maincpu.mq@6D512 = 203C00000000D1AA</action> <!-- right -->
</script>
<script state="change">
<action>maincpu.md@6D2CA = param</action>
<action>maincpu.md@6D2E8 = param</action>
<action>maincpu.md@6D330 = param</action>
<action>maincpu.md@6D34E = param</action>
<action>maincpu.md@6D398 = param</action>
<action>maincpu.md@6D3B6 = param</action>
<action>maincpu.md@6D400 = param</action>
<action>maincpu.md@6D41E = param</action>
<action>maincpu.md@6D460 = param</action>
<action>maincpu.md@6D49C = param</action>
<action>maincpu.md@6D4DE = param</action>
<action>maincpu.md@6D514 = param</action>
</script>
<script state="off">
<action>maincpu.mq@6D2C8 = E58820310808D1AA</action>
<action>maincpu.mq@6D2E6 = E5882031080C91AA</action>
<action>maincpu.mq@6D32E = E5882031080891AA</action>
<action>maincpu.mq@6D34C = E5882031080C91AA</action>
<action>maincpu.mq@6D396 = E58820310808D1AA</action>
<action>maincpu.mq@6D3B4 = E5882031080CD1AA</action>
<action>maincpu.mq@6D3FE = E5882031080891AA</action>
<action>maincpu.mq@6D41C = E5882031080CD1AA</action>
<action>maincpu.mq@6D45E = E5882031080491AA</action>
<action>maincpu.mq@6D49A = E5882031080091AA</action>
<action>maincpu.mq@6D4DC = E58820310804D1AA</action>
<action>maincpu.mq@6D512 = E58820310800D1AA</action>
</script>
</cheat>
<cheat desc="max bullets up">
<script state="on">
<action>maincpu.mq@19DE = 0010001000100010</action> <!-- jane -->
<action>maincpu.mq@1A1A = 0010001000100010</action> <!-- tengai -->
<action>maincpu.mq@1A56 = 0010001000100010</action> <!-- kenoumaru -->
<action>maincpu.mq@1A92 = 0010001000100010</action> <!-- koyori -->
<action>maincpu.mq@1ACE = 0010001000100010</action> <!-- ein -->
<action>maincpu.mq@1B0A = 0010001000100010</action> <!-- gennai -->
</script>
<script state="off">
<action>maincpu.mq@19DE = 0008000A000C000C</action>
<action>maincpu.mq@1A1A = 0006000600060006</action>
<action>maincpu.mq@1A56 = 0006000600090009</action>
<action>maincpu.mq@1A92 = 0006000600060006</action>
<action>maincpu.mq@1ACE = 0006000600060006</action>
<action>maincpu.mq@1B0A = 0008000800080008</action>
</script>
</cheat>
<cheat desc="unlock secret test mode">
<comment>reset the game (F3) to enter secret test mode</comment>
<script state="on">
<action>maincpu.mw@6B8AE = 600C</action>
</script>
<script state="off">
<action>maincpu.mw@6B8AE = 6754</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.md@0042C = 000799E0 </action>
<action>maincpu.mq@799E0 = 41F900FE000043F9</action>
<action>maincpu.mq@799E8 = 00C0001312001029</action>
<action>maincpu.mq@799F0 = FFEDB20067F60C00</action>
<action>maincpu.mq@799F8 = 00EF660253100C00</action>
<action>maincpu.mq@79A00 = 00DF660252100C00</action>
<action>maincpu.mq@79A08 = 00BF660404100010</action>
<action>maincpu.mq@79A10 = 0C00007F66040610</action>
<action>maincpu.mq@79A18 = 00100C0000F76602</action>
<action>maincpu.mq@79A20 = 12900C0000FB6604</action>
<action>maincpu.mq@79A28 = 12BC000160BEFFFF</action>
<!--
799E0 | 41F9 00FE 0000 : lea $fe0000.l, A0 // sound code address
799E6 | 43F9 00C0 0013 : lea $c00013.l, A1 // sound latch address
799EC | 1200 : move.b D0, D1
799EE | 1029 FFED : move.b (-$13,A1), D0 // read input ($c00000)
799F2 | B200 : cmp.b D0, D1
799F4 | 67F6 : beq $799ec
799F6 | 0C00 00EF : cmpi.b #-$11, D0
799FA | 6602 : bne $799fe
799FC | 5310 : subq.b #1, (A0) // decrease code -01
799FE | 0C00 00DF : cmpi.b #-$21, D0
79A02 | 6602 : bne $79a06
79A04 | 5210 : addq.b #1, (A0) // increase code +01
79A06 | 0C00 00BF : cmpi.b #-$41, D0
79A0A | 6604 : bne $79a10
79A0C | 0410 0010 : subi.b #$10, (A0) // decrease code -10
79A10 | 0C00 007F : cmpi.b #$7f, D0
79A14 | 6604 : bne $79a1a
79A16 | 0610 0010 : addi.b #$10, (A0) // increase code +10
79A1A | 0C00 00F7 : cmpi.b #-$9, D0
79A1E | 6602 : bne $79a22
79A20 | 1290 : move.b (A0), (A1) // play sound
79A22 | 0C00 00FB : cmpi.b #-$5, D0
79A26 | 6604 : bne $79a2c
79A28 | 12BC 0001 : move.b #$1, (A1) // stop sound
79A2C | 60BE : bra $799ec
-->
</script>
<script state="run">
<output format="----- sengoku ace sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FE0000</argument>
</output>
</script>
<script state="off">
<action>maincpu.md@0042C = 00000462 </action>
<action>maincpu.mq@799E0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@799E8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@799F0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@799F8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A00 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A08 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A10 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A18 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A20 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A28 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>
sngkacea.xml
Code: Select all
<!-- Sengoku Ace (Japan, set 2) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@72C8A = 60</action> <!-- enemy -->
<action>maincpu.mb@75ADC = 60</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.mb@72C8A = 6E</action>
<action>maincpu.mb@75ADC = 6E</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mw@6CEAC = 4E71</action> <!-- fire interval -->
<action>maincpu.mw@6D66E = 6E0A</action> <!-- main -->
</script>
<script state="off">
<action>maincpu.mw@6CE7E = 6E20</action>
<action>maincpu.mw@6D640 = 6E58</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x00010000">01 (slow)</item>
<item value="0x00028000">02 </item>
<item value="0x00040000">03 </item>
<item value="0x00068000">04 </item>
<item value="0x00080000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@6D2F6 = 203C00000000D1AA</action> <!-- lower-right : right -->
<action>maincpu.mq@6D314 = 203C0000000091AA</action> <!-- lower-right : down -->
<action>maincpu.mq@6D35C = 203C0000000091AA</action> <!-- lower-left : left -->
<action>maincpu.mq@6D37A = 203C0000000091AA</action> <!-- lower-left : down -->
<action>maincpu.mq@6D3C4 = 203C00000000D1AA</action> <!-- upper-right : right -->
<action>maincpu.mq@6D3E2 = 203C00000000D1AA</action> <!-- upper-right : up -->
<action>maincpu.mq@6D42C = 203C0000000091AA</action> <!-- upper-left : left -->
<action>maincpu.mq@6D44A = 203C00000000D1AA</action> <!-- upper-left : up -->
<action>maincpu.mq@6D48C = 203C0000000091AA</action> <!-- down -->
<action>maincpu.mq@6D4C8 = 203C0000000091AA</action> <!-- left -->
<action>maincpu.mq@6D50A = 203C00000000D1AA</action> <!-- up -->
<action>maincpu.mq@6D540 = 203C00000000D1AA</action> <!-- right -->
</script>
<script state="change">
<action>maincpu.md@6D2F8 = param</action>
<action>maincpu.md@6D316 = param</action>
<action>maincpu.md@6D35E = param</action>
<action>maincpu.md@6D37C = param</action>
<action>maincpu.md@6D3C6 = param</action>
<action>maincpu.md@6D3E4 = param</action>
<action>maincpu.md@6D42E = param</action>
<action>maincpu.md@6D44C = param</action>
<action>maincpu.md@6D48E = param</action>
<action>maincpu.md@6D4CA = param</action>
<action>maincpu.md@6D50C = param</action>
<action>maincpu.md@6D542 = param</action>
</script>
<script state="off">
<action>maincpu.mq@6D2F6 = E58820310808D1AA</action>
<action>maincpu.mq@6D314 = E5882031080C91AA</action>
<action>maincpu.mq@6D35C = E5882031080891AA</action>
<action>maincpu.mq@6D37A = E5882031080C91AA</action>
<action>maincpu.mq@6D3C4 = E58820310808D1AA</action>
<action>maincpu.mq@6D3E2 = E5882031080CD1AA</action>
<action>maincpu.mq@6D42C = E5882031080891AA</action>
<action>maincpu.mq@6D44A = E5882031080CD1AA</action>
<action>maincpu.mq@6D48C = E5882031080491AA</action>
<action>maincpu.mq@6D4C8 = E5882031080091AA</action>
<action>maincpu.mq@6D50A = E58820310804D1AA</action>
<action>maincpu.mq@6D540 = E58820310800D1AA</action>
</script>
</cheat>
<cheat desc="max bullets up">
<script state="on">
<action>maincpu.mq@19DE = 0010001000100010</action> <!-- jane -->
<action>maincpu.mq@1A1A = 0010001000100010</action> <!-- tengai -->
<action>maincpu.mq@1A56 = 0010001000100010</action> <!-- kenoumaru -->
<action>maincpu.mq@1A92 = 0010001000100010</action> <!-- koyori -->
<action>maincpu.mq@1ACE = 0010001000100010</action> <!-- ein -->
<action>maincpu.mq@1B0A = 0010001000100010</action> <!-- gennai -->
</script>
<script state="off">
<action>maincpu.mq@19DE = 0008000A000C000C</action>
<action>maincpu.mq@1A1A = 0006000600060006</action>
<action>maincpu.mq@1A56 = 0006000600090009</action>
<action>maincpu.mq@1A92 = 0006000600060006</action>
<action>maincpu.mq@1ACE = 0006000600060006</action>
<action>maincpu.mq@1B0A = 0008000800080008</action>
</script>
</cheat>
<cheat desc="unlock secret test mode">
<comment>reset the game (F3) to enter secret test mode</comment>
<script state="on">
<action>maincpu.mw@6B8DC = 600C</action>
</script>
<script state="off">
<action>maincpu.mw@6B8DC = 6754</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.md@0042C = 00079A70 </action>
<action>maincpu.mq@79A70 = 41F900FE000043F9</action>
<action>maincpu.mq@79A78 = 00C0001312001029</action>
<action>maincpu.mq@79A80 = FFEDB20067F60C00</action>
<action>maincpu.mq@79A88 = 00EF660253100C00</action>
<action>maincpu.mq@79A90 = 00DF660252100C00</action>
<action>maincpu.mq@79A98 = 00BF660404100010</action>
<action>maincpu.mq@79AA0 = 0C00007F66040610</action>
<action>maincpu.mq@79AA8 = 00100C0000F76602</action>
<action>maincpu.mq@79AB0 = 12900C0000FB6604</action>
<action>maincpu.mq@79AB8 = 12BC000160BEFFFF</action>
<!--
79A70 | 41F9 00FE 0000 : lea $fe0000.l, A0 // sound code address
79A76 | 43F9 00C0 0013 : lea $c00013.l, A1 // sound latch address
79A7C | 1200 : move.b D0, D1
79A7E | 1029 FFED : move.b (-$13,A1), D0 // read input ($c00000)
79A82 | B200 : cmp.b D0, D1
79A84 | 67F6 : beq $79a7c
79A86 | 0C00 00EF : cmpi.b #-$11, D0
79A8A | 6602 : bne $79a8e
79A8C | 5310 : subq.b #1, (A0) // decrease code -01
79A8E | 0C00 00DF : cmpi.b #-$21, D0
79A92 | 6602 : bne $79a96
79A94 | 5210 : addq.b #1, (A0) // increase code +01
79A96 | 0C00 00BF : cmpi.b #-$41, D0
79A9A | 6604 : bne $79aa0
79A9C | 0410 0010 : subi.b #$10, (A0) // decrease code -10
79AA0 | 0C00 007F : cmpi.b #$7f, D0
79AA4 | 6604 : bne $79aaa
79AA6 | 0610 0010 : addi.b #$10, (A0) // increase code +10
79AAA | 0C00 00F7 : cmpi.b #-$9, D0
79AAE | 6602 : bne $79ab2
79AB0 | 1290 : move.b (A0), (A1) // play sound
79AB2 | 0C00 00FB : cmpi.b #-$5, D0
79AB6 | 6604 : bne $79abc
79AB8 | 12BC 0001 : move.b #$1, (A1) // stop sound
79ABC | 60BE : bra $79a7c
-->
</script>
<script state="run">
<output format="----- sengoku ace sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@FE0000</argument>
</output>
</script>
<script state="off">
<action>maincpu.md@0042C = 00000462 </action>
<action>maincpu.mq@79A70 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A78 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A80 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A88 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A90 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79A98 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79AA0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79AA8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79AB0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@79AB8 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
</mamecheat>