Code: Select all
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@03585 = 60</action> <!-- attack -->
<action>maincpu.mb@07535 = 02</action> <!-- attack -->
<action>maincpu.mb@0770f = e4</action> <!-- catch -->
<action>maincpu.mb@2de5e = 60</action> <!-- hip attack -->
<!-- knife -->
<action>maincpu.md@695a = 4eb800c0</action>
<action>maincpu.mq@00c0 = b6fc8568670ab6fc</action>
<action>maincpu.mq@00c8 = 862867044a2b0001</action>
<action>maincpu.mq@00d0 = 4e75ffffffffffff</action>
<!--
00c0 | b6fc 8568 : cmpa.w #$8568,A3 // check P1
00c4 | 670a : beq $d0
00c6 | b6fc 8628 : cmpa.w #$8628,A3 // check P2
00ca | 6704 : beq $d0
00cc | 4a2b 0001 : tst.b ($1,A3)
00d0 | 4e75 : rts
-->
</script>
<script state="off">
<action>maincpu.mb@03585 = 62</action>
<action>maincpu.mb@07535 = 04</action>
<action>maincpu.mb@0770f = 02</action>
<action>maincpu.mb@2de5e = 62</action>
<action>maincpu.md@0695a = 4a2b0001</action>
<action>maincpu.mq@000c0 = ffffffffffffffff</action>
<action>maincpu.mq@000c8 = ffffffffffffffff</action>
<action>maincpu.mq@000d0 = ffffffffffffffff</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@bc00 = 10</action> <!-- normal attack -->
<action>maincpu.mb@d880 = 10</action> <!-- knee strike (guy, cody) -->
<action>maincpu.mb@da38 = 10</action> <!-- head butt (haggar) -->
</script>
<script state="off">
<action>maincpu.mb@bc00 = c0</action>
<action>maincpu.mb@d880 = c0</action>
<action>maincpu.mb@da38 = c0</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x00010000">01 (slow)</item>
<item value="0x00020000">02 </item>
<item value="0x00030000">03 </item>
<item value="0x00040000">04 </item>
<item value="0x00050000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@c0a2 = 4eb80100</action> <!-- x position -->
<action>maincpu.md@c0b2 = 4eb80116</action> <!-- y position -->
<action>maincpu.mq@0100 = 243c000800004a80</action>
<action>maincpu.mq@0108 = 67066a0244822002</action>
<action>maincpu.mq@0110 = d1ae00064e75243c</action>
<action>maincpu.mq@0118 = 000800004a816706</action>
<action>maincpu.mq@0120 = 6a0244822202d3ae</action>
<action>maincpu.mq@0128 = 000a4e75ffffffff</action>
<!--
0100 | 243c xxxx xxxx : move.l #$xxxx,D2 // x position
0106 | 4a80 : tst.l D0
0108 | 6706 : beq $110
010a | 6a02 : bpl $10e
010c | 4482 : neg.l D2
010e | 2002 : move.l D2,D0
0110 | d1ae 0006 : add.l D0,($6,A6)
0114 | 4e75 : rts
0116 | 243c xxxx xxxx : move.l #$xxxx,D2 // y position
011c | 4a81 : tst.l D1
011e | 6706 : beq $126
0120 | 6a02 : bpl $124
0122 | 4482 : neg.l D2
0124 | 2202 : move.l D2,D1
0126 | d3ae 000a : add.l D1,($a,A6)
012a | 4e75 : rts
-->
</script>
<script state="change">
<action>maincpu.md@0102 = param</action>
<action>maincpu.md@0118 = param</action>
</script>
<script state="off">
<action>maincpu.md@c0a2 = d1ae0006</action>
<action>maincpu.md@c0b2 = d3ae000a</action>
<action>maincpu.mq@0100 = ffffffffffffffff</action>
<action>maincpu.mq@0108 = ffffffffffffffff</action>
<action>maincpu.mq@0110 = ffffffffffffffff</action>
<action>maincpu.mq@0118 = ffffffffffffffff</action>
<action>maincpu.mq@0120 = ffffffffffffffff</action>
<action>maincpu.mq@0128 = ffffffffffffffff</action>
</script>
</cheat>
<cheat desc="action speed up">
<script state="on">
<action>maincpu.md@3b02 = 4eb800e0</action>
<action>maincpu.mq@00e0 = bcfc85686706bcfc</action>
<action>maincpu.mq@00e8 = 8628660c0c2e0004</action>
<action>maincpu.mq@00f0 = 0004670470004e75</action>
<action>maincpu.mq@00f8 = 532e00284e75ffff</action>
<!--
00e0 | bcfc 8568 : cmpa.w #$8568,A6 // check P1
00e4 | 6706 : beq $ec
00e6 | bcfc 8628 : cmpa.w #$8628,A6 // check P2
00ea | 660c : bne $f8
00ec | 0c2e 0004 0004 : cmpi.b #$4,($4,A6) // check jump attack
00f2 | 6704 : beq $f8
00f4 | 7000 : moveq #$0,D0
00f6 | 4e75 : rts
00f8 | 532e 0028 : subq.b #1,($28,A6)
00fc | 4e75 : rts
-->
</script>
<script state="off">
<action>maincpu.md@3b02 = 532e0028</action>
<action>maincpu.mq@00e0 = ffffffffffffffff</action>
<action>maincpu.mq@00e8 = ffffffffffffffff</action>
<action>maincpu.mq@00f0 = ffffffffffffffff</action>
<action>maincpu.mq@00f8 = ffffffffffffffff</action>
</script>
</cheat>
<cheat desc="timer speed">
<parameter>
<item value="0x0800">01 (slow)</item>
<item value="0x0400">02 </item>
<item value="0x01e0">03 </item>
<item value="0x0080">04 </item>
<item value="0x0001">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@520e = param</action> <!-- normal scene -->
<action>maincpu.mw@5290 = param</action> <!-- bonus scene -->
</script>
<script state="off">
<action>maincpu.mw@520e = 01e0</action>
<action>maincpu.mw@5290 = 003c</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@17118 = 0130</action>
<action>maincpu.mq@00130 = 41f8890043f90080</action>
<action>maincpu.mq@00138 = 0181120010390080</action>
<action>maincpu.mq@00140 = 0001b20067f40c00</action>
<action>maincpu.mq@00148 = 00fd660253100c00</action>
<action>maincpu.mq@00150 = 00fe660252100c00</action>
<action>maincpu.mq@00158 = 00fb660404100010</action>
<action>maincpu.mq@00160 = 0c0000f766040610</action>
<action>maincpu.mq@00168 = 00100c0000ef6602</action>
<action>maincpu.mq@00170 = 12900c0000df6604</action>
<action>maincpu.mq@00178 = 12bc00f060bcffff</action>
<!--
0130 | 41f8 8900 : lea $8900.w,A0 // $ff8900 : sound code address
0134 | 43f9 0080 0181 : lea $800181.l,A1 // $800181 : sound latch address
013a | 1200 : move.b D0,D1
013c | 1039 0080 0001 : move.b $800001.l,D0 // read input
0142 | b200 : cmp.b D0,D1
0144 | 67f4 : beq $13a
0146 | 0c00 00fd : cmpi.b #-$3,D0
014a | 6602 : bne $14e
014c | 5310 : subq.b #1,(A0) // decrease code -01
014e | 0c00 00fe : cmpi.b #-$2,D0
0152 | 6602 : bne $156
0154 | 5210 : addq.b #1,(A0) // increase code +01
0156 | 0c00 00fb : cmpi.b #-$5,D0
015a | 6604 : bne $160
015c | 0410 0010 : subi.b #$10,(A0) // decrease code -10
0160 | 0c00 00f7 : cmpi.b #-$9,D0
0164 | 6604 : bne $16a
0166 | 0610 0010 : addi.b #$10,(A0) // increase code +10
016a | 0c00 00ef : cmpi.b #-$11,D0
016e | 6602 : bne $172
0170 | 1290 : move.b (A0),(A1) // play sound
0172 | 0c00 00df : cmpi.b #-$21,D0
0176 | 6604 : bne $17c
0178 | 12bc 00f0 : move.b #$f0,(A1) // stop sound
017c | 60bc : bra $13a
-->
</script>
<script state="run">
<output format="----- final fight sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@ff8900</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@17118 = 283a</action>
<action>maincpu.mq@00130 = ffffffffffffffff</action>
<action>maincpu.mq@00138 = ffffffffffffffff</action>
<action>maincpu.mq@00140 = ffffffffffffffff</action>
<action>maincpu.mq@00148 = ffffffffffffffff</action>
<action>maincpu.mq@00150 = ffffffffffffffff</action>
<action>maincpu.mq@00158 = ffffffffffffffff</action>
<action>maincpu.mq@00160 = ffffffffffffffff</action>
<action>maincpu.mq@00168 = ffffffffffffffff</action>
<action>maincpu.mq@00170 = ffffffffffffffff</action>
<action>maincpu.mq@00178 = ffffffffffffffff</action>
</script>
</cheat>
<cheat desc="skip ram check">
<script state="on">
<action>maincpu.mw@00c6a = 01f8</action> <!-- warning screen -->
<action>maincpu.mw@5e85c = 0122</action> <!-- ram check -->
</script>
<script state="off">
<action>maincpu.mw@00c6a = 01fa</action>
<action>maincpu.mw@5e85c = 0240</action>
</script>
</cheat>