[mjvegasa]+ Mahjong Vegas
Posted: Sat Oct 14, 2023 11:49 pm
mjvegasa and mjvegas don't have any cheat codes in the database based on 0.259.
And mjveas will work in 0.260 because of dumped internal ROM.
mjvegasa.xml
mjvegas.xml
And mjveas will work in 0.260 because of dumped internal ROM.
mjvegasa.xml
Code: Select all
<!-- Mahjong Vegas (Japan, unprotected) -->
<mamecheat version="1">
<cheat desc="infinite credit">
<script state="run">
<action>maincpu.pd@689B = 09090909</action>
</script>
</cheat>
<cheat desc="clear credit">
<script state="on">
<action>maincpu.pd@689B = 00000000</action>
</script>
</cheat>
<cheat desc="winning hand">
<comment>works in your turn</comment>
<script state="run">
<action>maincpu.pq@61C0 = 3535353232313131</action>
<action>maincpu.pq@61C8 = FFFF373737363636</action>
</script>
</cheat>
<cheat desc="watch all 14 tiles - player">
<script state="run">
<output format="player : %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X">
<argument count="14">maincpu.pb@(61C0 + argindex)</argument>
</output>
</script>
</cheat>
<cheat desc="watch all 14 tiles - cpu">
<script state="run">
<output format="cpu : %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X">
<argument count="14">maincpu.pb@(6140 + argindex)</argument>
</output>
</script>
</cheat>
<cheat desc="infinite donden">
<script state="run">
<action>maincpu.pb@6870 = 0A</action>
</script>
</cheat>
<cheat desc="inifinite thinking time">
<script state="run">
<action>maincpu.pb@6550 = FF</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Mahjong Vegas (Japan) -->
<mamecheat version="1">
<cheat desc="infinite credit">
<script state="run">
<action>maincpu.pd@689B = 09090909</action>
</script>
</cheat>
<cheat desc="clear credit">
<script state="on">
<action>maincpu.pd@689B = 00000000</action>
</script>
</cheat>
<cheat desc="winning hand">
<comment>works in your turn</comment>
<script state="run">
<action>maincpu.pq@61C0 = 3535353232313131</action>
<action>maincpu.pq@61C8 = FFFF373737363636</action>
</script>
</cheat>
<cheat desc="watch all 14 tiles - player">
<script state="run">
<output format="player : %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X">
<argument count="14">maincpu.pb@(61C0 + argindex)</argument>
</output>
</script>
</cheat>
<cheat desc="watch all 14 tiles - cpu">
<script state="run">
<output format="cpu : %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X">
<argument count="14">maincpu.pb@(6140 + argindex)</argument>
</output>
</script>
</cheat>
<cheat desc="infinite donden">
<script state="run">
<action>maincpu.pb@6870 = 0A</action>
</script>
</cheat>
<cheat desc="inifinite thinking time">
<script state="run">
<action>maincpu.pb@6550 = FF</action>
</script>
</cheat>
</mamecheat>
- "clear credit" : This game saves current credit in nvram. If you use this code, turn off "infinite credit".
- "winning hand" : This code works in your turn. Not opponent turn. So "tsumo" is available and "ron" is unavailable.
- "inifinite donden" : "donden" exchanges player tiles and opponent tiles when you press start button.