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[pc_mman3] Infinite Specific Weapon Energies

Posted: Mon Jul 12, 2010 4:23 am
by NotAGoodName
I wanted to find another moon jump cheat since jumping in Mega Man games tends to be handy, but it wasn't meant to be. Also, Top Spin seems to be buggy with this enabled for some reason. I couldn't really tell why and I don't care. Top Spin sucks.

Code: Select all

  <cheat desc="Infinite E-Tanks">
    <script state="run">
      <action>cart.pb@000AF=03</action>
    </script>
  </cheat>

  <cheat desc="Infinite Geminy Laser">
    <script state="run">
      <action>cart.pb@000A3=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Needle Cannon">
    <script state="run">
      <action>cart.pb@000A4=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Hard Knuckle">
    <script state="run">
      <action>cart.pb@000A5=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Magnet Missile">
    <script state="run">
      <action>cart.pb@000A6=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Top Spin">
    <script state="run">
      <action>cart.pb@000A7=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Search Snake">
    <script state="run">
      <action>cart.pb@000A8=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Spark Shock">
    <script state="run">
      <action>cart.pb@000AA=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Shadow Blade">
    <script state="run">
      <action>cart.pb@000AC=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Rush Coil">
    <script state="run">
      <action>cart.pb@000A9=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Rush Marine">
    <script state="run">
      <action>cart.pb@000AB=9C</action>
    </script>
  </cheat>

  <cheat desc="Infinite Rush Jet">
    <script state="run">
      <action>cart.pb@000AD=9C</action>
    </script>
  </cheat>

Re: [pc_mman3] Infinite Specific Weapon Energies

Posted: Tue Jul 20, 2010 10:02 pm
by Pugsy
Thanks, added