Search found 153 matches
- Fri Apr 19, 2013 6:02 am
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: kof 2002 magicplus 2
- Replies: 5
- Views: 13361
Re: kof 2002 magicplus 2
I'm offering a PayPal donation for this one... I really want this ROM cheat.
- Thu Apr 11, 2013 6:17 am
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: kof 2002 magicplus 2
- Replies: 5
- Views: 13361
Re: kof 2002 magicplus 2
Hey fellows, here I am again :-) Resurecting a defunct topic: is there a way to forbid in-game character change if the player has used a power up? This game allows the player to press B + C to use one energy unit so the character flashes, then during that time the player presses C + D to change to a...
- Thu Aug 02, 2012 5:51 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [fantastc] cheats
- Replies: 3
- Views: 1743
Re: [fantastc] cheats
Great read, thanks a lot Tafoid!
- Mon Jul 30, 2012 10:20 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [fantastc] cheats
- Replies: 3
- Views: 1743
Re: [fantastc] cheats
This one game from my childhood, I played it a lot here in Rio de Janeiro. Thanks, Pugs :) By the way, I don't know if you noticed but this game doesn't seem to have the "aliens don't fire" bug that Galaga had. Actually, after some stage alien shots become A LOT quicker! Speaking of Galaga...
- Wed Aug 10, 2005 1:01 am
- Forum: Cheat Engine Help
- Topic: Ian Patterson: please read
- Replies: 3
- Views: 2665
Ian Patterson: please read
For many releases there's been a problem in which you can't assign keys anymore in cheat.dat to cheats - for instance, if you assign the code for keypad 1 it turns into F2 and keypad 2 turns into F3. I tracked down the exact source update where this happened but can't have it fixed. This most likely...
- Wed Jan 28, 2004 5:00 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: NO CHEATS FOR KOF2003 PLEASE [nt]
- Replies: 1
- Views: 3524
NO CHEATS FOR KOF2003 PLEASE [nt]
I mean it.
- Mon Jan 26, 2004 4:08 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [kof98] What do you mean he's in this team...?
- Replies: 1
- Views: 2326
- Tue Jan 13, 2004 11:25 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: "Fix" for fatfury1
- Replies: 0
- Views: 1462
"Fix" for fatfury1
Anyone with good 68K and a MAME debug compile to make the date correct when the game ends? It currently displays "January 13th 1904", I looked where in P1/P2 could be a reference to this "19" to change into "20" but wasn't succesful :\
- Sat Nov 15, 2003 8:25 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: svc
- Replies: 5
- Views: 5487
Mai's boobs!
Code: Select all
:svcchaos:00000000:10AC22:00000000:000000FF:Mai's boobs bouncing
- Mon Apr 21, 2003 10:21 pm
- Forum: Cheat Related Announcements
- Topic: NEW UPDATED MAME CHEAT FILE FINALLY OUT!!!!
- Replies: 9
- Views: 12638
- Mon Apr 21, 2003 9:08 pm
- Forum: Cheat Related Announcements
- Topic: NEW UPDATED MAME CHEAT FILE FINALLY OUT!!!!
- Replies: 9
- Views: 12638
- Thu Mar 06, 2003 4:13 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [garou] Always Just Defend
- Replies: 7
- Views: 3280
Even with the ROM cheat on, looks like the blue flash is still occuring when you attack, which the ROM cheat is supposed to suppress. Can you check this out? Sorry for the late reply, I haven't been visiting here lately. Well I checked and the cheat works correctly, as expected. Can you provide to ...
- Thu Nov 14, 2002 4:16 am
- Forum: M.A.M.E. "Arcade" Cheats Archive
- Topic: [maxforce] MAME 0.62 Cheats
- Replies: 3
- Views: 3087
Re: [maxforce] MAME 0.62 Cheats
I guess that you haven't tried some Namco games or the "Cruis'n *" ones then which are MUCH slower than the Cojag games ... Funny, I thought the bad guys on this release were going to be the ones in the Cojag driver?! How come Cruis'n are even slower? At least Haze said his Athlon XP1800+...
- Fri Oct 11, 2002 2:30 am
- Forum: Emulation Discussion
- Topic: Happy Birthday
- Replies: 0
- Views: 2208
Congratulations :-)
May you live many more years to find cheats for us all!kelvSYC wrote:Well, today's my birthday
- Sun Sep 29, 2002 5:47 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [garou] Always Just Defend
- Replies: 7
- Views: 3280
[garou] Always Just Defend
As per KelvSYC request, Always Just Defend cheats. :garou:00000018:10047F:00000008:00000008:Always Just Defend P1 :garou:00000018:10057F:00000008:00000008:Always Just Defend P2 The game observes these addresses's bit 3, if they are set then it was just defended. This cheat has a drawback though: eve...
- Sat Sep 28, 2002 3:34 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [sfa3] Change sequence of adversaries (normal battle)
- Replies: 2
- Views: 2253
The math is:
I think there's a typo, as 0x96 is 150, but you said there were 160. I didn't say there are 160; I said there are 16 "paths" for each character. So the math is: 00 x 10 = 00 (1st) 01 x 10 = 10 (2nd) ... 15 x 10 = 150 (16th) This is simply an offset to values stores in ROM. Looking at the ...
- Fri Sep 27, 2002 4:20 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [sfa3] Change sequence of adversaries (normal battle)
- Replies: 2
- Views: 2253
[sfa3] Change sequence of adversaries (normal battle)
In this game, each character can have up to 16 different sequences of characters to fight with. The value in $FF8121 is an offset to predefined sequences of adversaries to each character you choose. After you choose your character, the program takes a random nibble (varies from $0 to $F) and multipl...
- Thu Sep 26, 2002 5:43 am
- Forum: Cheat Related Announcements
- Topic: Cheat Engine Update
- Replies: 13
- Views: 9539
Small bug to report
I was assigning keys to cheats, and find out that some codes present in cheat.c don't correspond to the key actually assigned. As an example, the codes for "keypad +" and "keypad del" are respectively 53 and 54 according to the source, but these are the codes for Up and Down. You...
- Wed Sep 25, 2002 3:08 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [sfa3] Choose sequence of characters in Dramatic Battle
- Replies: 11
- Views: 4448
Well...
So Bugfinder... My tests shown that 0x11 is the value for Gen in Sou-ryuu and 0x13 is the value for Gen in Ki-ryuu. If you set the value for 0x13 in any of them (supposing Gen is NOT in X-ISM), will Gen start in Ki-ryuu instead of Sou-ryuu? You know, I'm not much of an expert on sfa3, and I haven't...
- Wed Sep 25, 2002 6:54 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [sfa3] Choose sequence of characters in Dramatic Battle
- Replies: 11
- Views: 4448
[sfa3] Choose sequence of characters in Dramatic Battle
Are you tired of always fighting Adon, Akuma, Balrog, Vega, Sagat and M. Bison in this very same order every time you play in Dramatic Battle? What about a change, with your customized adversaries? Cool heh :D Here are the ROM cheats you was waiting for: :sfa3:60000000:000000:00:00:[Choose your adve...