Search found 66 matches

by pac_man_fan2
Wed Nov 27, 2024 5:25 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacman] [mspacman] Attract Mode while in Free Play!
Replies: 0
Views: 269

[pacman] [mspacman] Attract Mode while in Free Play!

Maybe a dumb idea with MAME, but I still think it's fun to play with! Only difference with Ms.Pacman is the needed '1' before the maincpu addresses. Pac-Man: <cheat desc="Free Play with Attract Mode" tempvariables="15"> <comment>In Free Play, the Game Runs the Attract Mode</comme...
by pac_man_fan2
Thu Nov 21, 2024 4:46 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman] Maze Colors Corrected when selecting Start Levels
Replies: 0
Views: 169

[mspacman] Maze Colors Corrected when selecting Start Levels

I've updated the Starting Level cheat to include the MS. Pacman Color Scheme! So now when selecting higher levels, the start board has the correct colors instead of the Level1 default. <cheat desc="Select Starting Level"> <parameter> <item value="0x01">Strawberry</item> <item val...
by pac_man_fan2
Wed Nov 20, 2024 9:06 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman] Add the Junor Bonus as an 8th level, and include it in the Random Fruits List
Replies: 1
Views: 129

[mspacman] Add the Junor Bonus as an 8th level, and include it in the Random Fruits List

<cheat desc="Make Level 8 Junior Board (after Banana) and Include Jr in Random Fruit Odds"> <comment>Junior randomly appears on MultiFruit Levels</comment> <parameter> <item value="0x00">Junior Bonus is Visible</item> <item value="0x01">Junior Bonus is Invisible</item>...
by pac_man_fan2
Wed Nov 20, 2024 9:04 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman] Revised to Select fruits on multifruit levels w/8th Fruit Jr added
Replies: 1
Views: 138

[mspacman] Revised to Select fruits on multifruit levels w/8th Fruit Jr added

<cheat desc="Choose Fruit for the MultiFruit Levels"> <comment>Dictates which Fruit appears on MultiFruit Levels</comment> <parameter> <item value="0x00">Cherry</item> <item value="0x01">Strawberry</item> <item value="0x02">Orange</item> <item value="0x0...
by pac_man_fan2
Mon Feb 27, 2023 12:53 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman+] Always have Banana on Random Fruit Levels
Replies: 4
Views: 622

Re: [mspacman+] Always have Banana on Random Fruit Levels

2B32 is part of the score table for the 8th fruit, which is unused. I'm putting the desired "random" fruit number (06=banana) in there, to then be read after the board level check of 1-7. Basically, I dont know what i'm doing and came up with this! I'll check your simplified code out today...
by pac_man_fan2
Sun Feb 26, 2023 1:20 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman+] Always have Banana on Random Fruit Levels
Replies: 4
Views: 622

Re: [mspacman+] Always have Banana on Random Fruit Levels

I missed that the encrypted versions of mspacman need an extra leading '1' bit to the memory address. The above is perfect for the unencrypted/bootlegs (mspacmab, ...) Updated for the encrypted sets and finished to restore original code when on/off is used. <cheat desc="Banana for All Random Fr...
by pac_man_fan2
Sat Feb 25, 2023 4:10 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman+] Always have Banana on Random Fruit Levels
Replies: 4
Views: 622

[mspacman+] Always have Banana on Random Fruit Levels

<cheat desc="Banana for All Random Fruit Boards"> <script state="run"> <action>maincpu.mb@2B32=06</action> <!-- 06=Banana, 05=Pear ... 00=Cherry --> <action>maincpu.md@8768=002B323A</action> <action>maincpu.md@876C=00000000</action> </script> </cheat>
by pac_man_fan2
Thu Mar 18, 2021 4:08 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [jrpacman]+ Pinky and Inky Up Movement Fix
Replies: 1
Views: 902

[jrpacman]+ Pinky and Inky Up Movement Fix

<cheat desc="Pinky and Blinky Up Movement Fixed "> <script state="on"> <action>temp0=maincpu.md@2795 </action> <action>temp1=maincpu.md@2FF0 </action> <action>temp2=maincpu.md@2FF4 </action> <action>temp3=maincpu.md@2FF8 </action> <action>temp4=maincpu.md@27D6 </action> <action>...
by pac_man_fan2
Thu Mar 18, 2021 3:30 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacplus]+ Pinky and Inky Up Movement Fix
Replies: 1
Views: 685

[pacplus]+ Pinky and Inky Up Movement Fix

<cheat desc="Pinky and Blinky Up Movement Fixed "> <script state="on"> <action>temp0=maincpu.md@279C </action> <action>temp1=maincpu.md@2FF0 </action> <action>temp2=maincpu.md@2FF4 </action> <action>temp3=maincpu.md@2FF8 </action> <action>temp4=maincpu.md@27DD </action> <action>...
by pac_man_fan2
Thu Mar 18, 2021 3:29 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacman, mspacman]+ Pinky and Inky Up Movement Fix
Replies: 1
Views: 820

[pacman, mspacman]+ Pinky and Inky Up Movement Fix

<cheat desc="Pinky and Blinky Up Movement Fixed "> <script state="on"> <action>temp0=maincpu.md@2795 </action> <action>temp1=maincpu.md@2FF0 </action> <action>temp2=maincpu.md@2FF4 </action> <action>temp3=maincpu.md@2FF8 </action> <action>temp4=maincpu.md@27D6 </action> <action>...
by pac_man_fan2
Wed Mar 03, 2021 4:04 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspactwin] "Infinite Lives" and "Finish this Level Now!"
Replies: 2
Views: 925

Re: [mspactwin] "Infinite Lives" and "Finish this Level Now!"

I just added Code to finish level 255, and corrected my comments.
by pac_man_fan2
Thu Feb 25, 2021 9:46 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspactwin] Select Starting Level
Replies: 2
Views: 891

Re: [mspactwin] Select Starting Level

a slight revision
by pac_man_fan2
Thu Feb 25, 2021 5:24 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspactwin] Select Starting Level
Replies: 2
Views: 891

[mspactwin] Select Starting Level

- Initial starting colors are off as with all the mspac Start Level Cheats. - Level counters at the bottom corners actually work, but they dont display the "previous" level tokens, looks odd, but it sorta works. - Go ahead and play Level 255! It's a very different kill screen than mspacman...
by pac_man_fan2
Thu Feb 25, 2021 4:36 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspactwin] "Infinite Lives" and "Finish this Level Now!"
Replies: 2
Views: 925

[mspactwin] "Infinite Lives" and "Finish this Level Now!"

I had to find and take into account 2nd player memory locations, and consider Red player game, Green Player game, and/or Simultaneous play. <cheat desc="Infinite Lives"> <script state="run"> <action>maincpu.pw@04E14=0506</action> <!-- (P1) Red --> <action>maincpu.pw@04E42=0506</a...
by pac_man_fan2
Fri Jan 01, 2021 10:40 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
Replies: 3
Views: 1724

Re: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work

crazyc wrote: Fri Jan 01, 2021 7:57 pm This was fixed after release. Get https://raw.githubusercontent.com/mamed ... at_xml.lua and put it in your plugins/cheat directory.
Thank You ! :-) :-) :-)
by pac_man_fan2
Fri Jan 01, 2021 4:05 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
Replies: 3
Views: 1724

[pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work

For pacman and all the simular games that use: <cheat desc="Finish this Level Now!"> <script state="on"> <action>maincpu.pb@4E0E=F4</action> </script> </cheat> Latest MAME 0.227 doesnt handle it right and when using the HotKey and reports this error: error cheat script error: &qu...
by pac_man_fan2
Fri Oct 09, 2020 3:45 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacman, pacplus]+ Intermission extended for Cutscene #2 and #3
Replies: 1
Views: 915

[pacman, pacplus]+ Intermission extended for Cutscene #2 and #3

Since being a 13yo kid playing and loving pacman, I was always put off how the 2nd and 3rd Intermissions never played the entire tune, and gets cut off when the animation ended. Now my childhood dream comes true! I found the timers, and patched them to play each cutscene tune in Full. Even if no one...
by pac_man_fan2
Fri Jul 17, 2020 12:33 am
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: [galaga] Auto Fire WITH Fire Button Request
Replies: 6
Views: 2691

Re: [galaga] Auto Fire WITH Fire Button Request

Wow, this is strange, Thanks for looking into it tho!
by pac_man_fan2
Thu Jul 16, 2020 4:20 pm
Forum: M.A.M.E. "Arcade" Cheat Requests
Topic: [galaga] Auto Fire WITH Fire Button Request
Replies: 6
Views: 2691

Re: [galaga] Auto Fire WITH Fire Button Request

Thank you for looking into it!

I see what your trying to do, but this looks to run like the standard Autofire cheat, it'll keep firing even if the Button isnt held down :-(