Search found 62 matches
- Mon Feb 27, 2023 12:53 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspacman+] Always have Banana on Random Fruit Levels
- Replies: 4
- Views: 308
Re: [mspacman+] Always have Banana on Random Fruit Levels
2B32 is part of the score table for the 8th fruit, which is unused. I'm putting the desired "random" fruit number (06=banana) in there, to then be read after the board level check of 1-7. Basically, I dont know what i'm doing and came up with this! I'll check your simplified code out today...
- Sun Feb 26, 2023 1:20 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspacman+] Always have Banana on Random Fruit Levels
- Replies: 4
- Views: 308
Re: [mspacman+] Always have Banana on Random Fruit Levels
I missed that the encrypted versions of mspacman need an extra leading '1' bit to the memory address. The above is perfect for the unencrypted/bootlegs (mspacmab, ...) Updated for the encrypted sets and finished to restore original code when on/off is used. <cheat desc="Banana for All Random Fr...
- Sat Feb 25, 2023 4:10 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspacman+] Always have Banana on Random Fruit Levels
- Replies: 4
- Views: 308
[mspacman+] Always have Banana on Random Fruit Levels
<cheat desc="Banana for All Random Fruit Boards"> <script state="run"> <action>maincpu.mb@2B32=06</action> <!-- 06=Banana, 05=Pear ... 00=Cherry --> <action>maincpu.md@8768=002B323A</action> <action>maincpu.md@876C=00000000</action> </script> </cheat>
- Thu Mar 18, 2021 4:08 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [jrpacman]+ Pinky and Inky Up Movement Fix
- Replies: 1
- Views: 763
[jrpacman]+ Pinky and Inky Up Movement Fix
<cheat desc="Pinky and Blinky Up Movement Fixed "> <script state="on"> <action>temp0=maincpu.md@2795 </action> <action>temp1=maincpu.md@2FF0 </action> <action>temp2=maincpu.md@2FF4 </action> <action>temp3=maincpu.md@2FF8 </action> <action>temp4=maincpu.md@27D6 </action> <action>...
- Thu Mar 18, 2021 3:30 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [pacplus]+ Pinky and Inky Up Movement Fix
- Replies: 1
- Views: 542
[pacplus]+ Pinky and Inky Up Movement Fix
<cheat desc="Pinky and Blinky Up Movement Fixed "> <script state="on"> <action>temp0=maincpu.md@279C </action> <action>temp1=maincpu.md@2FF0 </action> <action>temp2=maincpu.md@2FF4 </action> <action>temp3=maincpu.md@2FF8 </action> <action>temp4=maincpu.md@27DD </action> <action>...
- Thu Mar 18, 2021 3:29 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [pacman, mspacman]+ Pinky and Inky Up Movement Fix
- Replies: 1
- Views: 642
[pacman, mspacman]+ Pinky and Inky Up Movement Fix
<cheat desc="Pinky and Blinky Up Movement Fixed "> <script state="on"> <action>temp0=maincpu.md@2795 </action> <action>temp1=maincpu.md@2FF0 </action> <action>temp2=maincpu.md@2FF4 </action> <action>temp3=maincpu.md@2FF8 </action> <action>temp4=maincpu.md@27D6 </action> <action>...
- Wed Mar 03, 2021 4:04 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspactwin] "Infinite Lives" and "Finish this Level Now!"
- Replies: 2
- Views: 703
Re: [mspactwin] "Infinite Lives" and "Finish this Level Now!"
I just added Code to finish level 255, and corrected my comments.
- Thu Feb 25, 2021 9:46 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspactwin] Select Starting Level
- Replies: 2
- Views: 731
Re: [mspactwin] Select Starting Level
a slight revision
- Thu Feb 25, 2021 5:24 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspactwin] Select Starting Level
- Replies: 2
- Views: 731
[mspactwin] Select Starting Level
- Initial starting colors are off as with all the mspac Start Level Cheats. - Level counters at the bottom corners actually work, but they dont display the "previous" level tokens, looks odd, but it sorta works. - Go ahead and play Level 255! It's a very different kill screen than mspacman...
- Thu Feb 25, 2021 4:36 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [mspactwin] "Infinite Lives" and "Finish this Level Now!"
- Replies: 2
- Views: 703
[mspactwin] "Infinite Lives" and "Finish this Level Now!"
I had to find and take into account 2nd player memory locations, and consider Red player game, Green Player game, and/or Simultaneous play. <cheat desc="Infinite Lives"> <script state="run"> <action>maincpu.pw@04E14=0506</action> <!-- (P1) Red --> <action>maincpu.pw@04E42=0506</a...
- Fri Jan 01, 2021 10:40 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
- Replies: 3
- Views: 1122
Re: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
Thank You !crazyc wrote: ↑Fri Jan 01, 2021 7:57 pm This was fixed after release. Get https://raw.githubusercontent.com/mamed ... at_xml.lua and put it in your plugins/cheat directory.
- Fri Jan 01, 2021 2:10 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
- Replies: 3
- Views: 1122
Re: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
Galaxian seems to have the same issue
- Fri Jan 01, 2021 4:05 am
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
- Replies: 3
- Views: 1122
[pacman]+ HotKey for "Finish this level Now" w/0.227 doesnt work
For pacman and all the simular games that use: <cheat desc="Finish this Level Now!"> <script state="on"> <action>maincpu.pb@4E0E=F4</action> </script> </cheat> Latest MAME 0.227 doesnt handle it right and when using the HotKey and reports this error: error cheat script error: &qu...
- Fri Oct 09, 2020 3:45 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [pacman, pacplus]+ Intermission extended for Cutscene #2 and #3
- Replies: 1
- Views: 701
[pacman, pacplus]+ Intermission extended for Cutscene #2 and #3
Since being a 13yo kid playing and loving pacman, I was always put off how the 2nd and 3rd Intermissions never played the entire tune, and gets cut off when the animation ended. Now my childhood dream comes true! I found the timers, and patched them to play each cutscene tune in Full. Even if no one...
- Fri Jul 17, 2020 12:33 am
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [galaga] Auto Fire WITH Fire Button Request
- Replies: 6
- Views: 1941
Re: [galaga] Auto Fire WITH Fire Button Request
Wow, this is strange, Thanks for looking into it tho!
- Thu Jul 16, 2020 4:20 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [galaga] Auto Fire WITH Fire Button Request
- Replies: 6
- Views: 1941
Re: [galaga] Auto Fire WITH Fire Button Request
Thank you for looking into it!
I see what your trying to do, but this looks to run like the standard Autofire cheat, it'll keep firing even if the Button isnt held down
I see what your trying to do, but this looks to run like the standard Autofire cheat, it'll keep firing even if the Button isnt held down
- Thu Jul 16, 2020 12:41 am
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [galaga] Auto Fire WITH Fire Button Request
- Replies: 6
- Views: 1941
Re: [galaga] Auto Fire WITH Fire Button Request
Hi , I didn't know about that, seems to be okay, like the hotkey kinda works out too.
But I'd really like to get a cheat on/off, so it works like it is in the 25pacmano game!
But I'd really like to get a cheat on/off, so it works like it is in the 25pacmano game!
- Wed Jul 15, 2020 3:34 pm
- Forum: M.A.M.E. "Arcade" Cheat Requests
- Topic: [galaga] Auto Fire WITH Fire Button Request
- Replies: 6
- Views: 1941
[galaga] Auto Fire WITH Fire Button Request
I see there is already an "Auto Fire" Cheat for Galaga to Auto Fire, but this happens Continuously, with the fire button is pressed or not. The problem is sometimes you want to control when the Firing is to happen or not. My request is to have Auto or Continuous firing Only When the Fire b...
- Sun Mar 01, 2020 11:49 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [dkong] Fixed: Starting Level
- Replies: 1
- Views: 520
[dkong] Fixed: Starting Level
I found the bytes in the code code for "OFF" where reversed. Game crashes when Starting Level was changed to OFF. OFF should be: 6501 instead of 0165 <cheat desc="Select Starting Level"> <parameter min="1" max="99" step="1"/> <script state="chan...
- Wed Feb 26, 2020 7:54 pm
- Forum: M.A.M.E. "Arcade" Cheats
- Topic: [jrpacman]+ Added "Finish This Level Now!"
- Replies: 1
- Views: 510
[jrpacman]+ Added "Finish This Level Now!"
I'm happy to have found a different way to End the level! This was my last "to do" task on my list of pacman xml cheat updates. For JRPACMAN, JRPACMANF: <cheat desc="Finish this Level Now!"> <script state="on"> <action>maincpu.pb@4E04=0C</action> </script> </cheat> For ...