Search found 62 matches

by pac_man_fan2
Tue Jan 21, 2020 7:46 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacman]+ Starting Level Update. Game Moves Forward as each board is cleared.
Replies: 1
Views: 627

[pacman]+ Starting Level Update. Game Moves Forward as each board is cleared.

I couldn't leave pacman starting levels alone after I went through all the ms.pac stuff! The only issue with the pacman starting levels was the game never moved forward, you'd always be on the same level. So here is the similar code as mspacman. Works for all clones (Except pacplus): pacman, puckman...
by pac_man_fan2
Tue Jan 21, 2020 5:32 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mschamp]+ Starting Level Update. Start at higher levels, play upside down mazes & the 255 Kill Screen & Game Moves Forw
Replies: 1
Views: 618

[mschamp]+ Starting Level Update. Start at higher levels, play upside down mazes & the 255 Kill Screen & Game Moves Forw

for MSCHAMP and MSCHAMPS <cheat desc="Select Starting Level"> <comment>Can Leave ON or OFF, game progesses normally either way.</comment> <parameter> <item value="0x01">Kite</item> <item value="0x02">Drum</item> <item value="0x03">Balloon</item> <item value=&q...
by pac_man_fan2
Tue Jan 21, 2020 4:46 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman]+ Starting Level Update. Start at higher levels, play upside down mazes & the 255 Kill Screen & Game Moves For
Replies: 1
Views: 592

[mspacman]+ Starting Level Update. Start at higher levels, play upside down mazes & the 255 Kill Screen & Game Moves For

The existing code didn't handle higher level starting points, ghost blue times were off, game crashed, overflow this and overflow that. So I fixed it! Can start the game up to 140, past 140 the game would crash, so I added partial code to fix the crash so you can play the upside down mazes, and the ...
by pac_man_fan2
Tue Jan 21, 2020 4:42 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacpls]+ Starting Level Update. Start at higher levels, play upside down mazes & the 255 Kill Screen & Game Moves For
Replies: 1
Views: 509

[mspacpls]+ Starting Level Update. Start at higher levels, play upside down mazes & the 255 Kill Screen & Game Moves For

The existing code didn't handle higher level starting points, ghost blue times were off, game crashed, overflow this and overflow that. So I fixed it! Can start the game up to 140, past 140 the game would crash, so I added partial code to fix the crash so you can play the upside down mazes, and the ...
by pac_man_fan2
Sun Jan 19, 2020 12:19 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacmat] Fruit Follows Maze Path Fix
Replies: 2
Views: 639

Re: [mspacmat] Fruit Follows Maze Path Fix

Here is the full code w/On and Off <cheat desc="Fruit Path Fix" tempvariables="60"> <comment>Fixes the Fruit paths, credit to Sil.</comment> <script state="on"> <action>temp0=maincpu.mq@18B51</action> <action>temp1=maincpu.mq@18B59</action> <action>temp2=maincpu.mq@18B6...
by pac_man_fan2
Sun Jan 19, 2020 12:18 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacpls] Fruit Follows Maze Path Fix
Replies: 3
Views: 730

Re: [mspacpls] Fruit Follows Maze Path Fix

Here is the full code w/On and Off <cheat desc=" "/> <cheat desc="Fruit Path Fix" tempvariables="60"> <comment>Fixes the Fruit paths, credit to Sil.</comment> <script state="on"> <action>temp0=maincpu.mq@8B51</action> <action>temp1=maincpu.mq@8B59</action> <ac...
by pac_man_fan2
Fri Jan 17, 2020 4:41 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacmanbi] Complete Cheat File
Replies: 1
Views: 625

[mspacmanbi] Complete Cheat File

I noticed mspacmanbi didnt have any cheats, so here they are! <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@4E6E=99</action> </script> </cheat> <cheat desc="Infinite Lives"> <script state="run"> <acti...
by pac_man_fan2
Fri Jan 17, 2020 4:40 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacmancr] Complete Cheat File
Replies: 1
Views: 510

[mspacmancr] Complete Cheat File

I noticed mspacmancr didnt have any cheats, so here they are! <mamecheat version="1"> <cheat desc="Infinite Credits"> <script state="run"> <action>maincpu.pb@04E6E=99</action> </script> </cheat> <cheat desc="Infinite Lives"> <script state="run"> <act...
by pac_man_fan2
Fri Jan 17, 2020 4:38 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacpls]+ Kill Screen Fixes
Replies: 1
Views: 465

[mspacpls]+ Kill Screen Fixes

Credit to Don Hodges, I just put the code into a cheat file. Works for: These games/clone use a different pokes! Works for: mspacpls, mspacii, mspacii2, mspacmab, mspacmab2, pacgal, mspacmbe, mspacmbmc, mspacmanbg, mspacmanblt, mspacmanbhe, mspacmanbgd, mspacmanbg2, mspacmanbcc, mspacmanbco, mspacma...
by pac_man_fan2
Fri Jan 17, 2020 4:35 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacman]+ Kill Screen Fixes
Replies: 1
Views: 473

[mspacman]+ Kill Screen Fixes

Credit to Don Hodges, I just put the code into a cheat file. Works for: mspacman, mspacmat, mspacmnf, msheartb, pacgal2, and mspacmancr <cheat desc="Kill Screen Fix (All of Them)"> <comment>By Don Hodges.</comment> <script state="on"> <action>temp0=maincpu.mb@195C8</action> <acti...
by pac_man_fan2
Thu Jan 16, 2020 4:26 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mschamp]+ Fruit Follows Paths, Kill Screen Addition and Speed-up
Replies: 1
Views: 393

[mschamp]+ Fruit Follows Paths, Kill Screen Addition and Speed-up

MSChamp and MsChamps have 2 games built into one. DIP switch selects Champion Edition or Super Zola, each having different sets of mazes and therefor needs different sets of Fruit paths. Also note this games varies pacman speed on each level, sometimes slow, sometimes fast. This set has different po...
by pac_man_fan2
Thu Jan 16, 2020 1:58 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [newpuc2]+ Fast pacman with Normal Intermissions
Replies: 1
Views: 452

[newpuc2]+ Fast pacman with Normal Intermissions

Modified memory locations for these, works for ctrpllrp, newpuc2, newpuc2b, puckmanh, popeyeman: <cheat desc="Speed-Up Normal Intermissions"> <comment>Speed-Up with Normal Intermissions</comment> <script state="on"> <action>temp0=maincpu.md@1809</action> <action>temp1=maincpu.mq@...
by pac_man_fan2
Thu Jan 16, 2020 1:56 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [hangly]+ Fast pacman with Normal Intermissions (Corrected)
Replies: 1
Views: 495

[hangly]+ Fast pacman with Normal Intermissions (Corrected)

Error in my last post, valid memory locations are here. For these, works for Hangly, Hangly2, Hangly3, <cheat desc="Speed-Up Normal Intermissions"> <comment>Speed-Up with Normal Intermissions</comment> <script state="on"> <action>temp0=maincpu.md@1809</action> <action>temp1=mainc...
by pac_man_fan2
Wed Jan 15, 2020 7:39 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacmat] Fruit Follows Maze Path Fix
Replies: 2
Views: 639

[mspacmat] Fruit Follows Maze Path Fix

Credit for the code goes to Sil! I pulled out the relevant maze data from Sil's ROMs to create this MAME Cheat file! I love this path, Ms Pac Plus and Attack play as they should now, I also removed the tunnel slowdowns since they didnt match up either. You'll notice I wasn't able to save the origina...
by pac_man_fan2
Wed Jan 15, 2020 7:37 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacpls] Fruit Follows Maze Path Fix
Replies: 3
Views: 730

[mspacpls] Fruit Follows Maze Path Fix

Credit for the code goes to Sil! I pulled out the relevant maze data from Sil's ROMs to create this MAME Cheat file! I love this path, Ms Pac Plus and Attack play as they should now. I also removed the tunnel slowdowns since they didnt match up either., You'll notice I wasn't able to save the origin...
by pac_man_fan2
Tue Jan 14, 2020 1:12 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacuman] Ms. Pac Man Behavior
Replies: 1
Views: 489

[pacuman] Ms. Pac Man Behavior

<cheat desc="Ms. Pac-Ghost Behavior"> <comment>Ms. Pacman-style reversals and randomized scatter movement for Red/Pink ghosts</comment> <script state="on"> <action>temp0=maincpu.mw@0E42</action> <action>temp1=maincpu.md@275D</action> <action>temp2=maincpu.md@2793</action> <actio...
by pac_man_fan2
Sat Jan 04, 2020 1:37 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacplus] Conplete: Revised, added and fixed all Pacman cheats
Replies: 1
Views: 485

[pacplus] Conplete: Revised, added and fixed all Pacman cheats

I've added and tested all cheats found in the pacman cheats: Tunnel Slowdowns, All passage ways, Ms Pacman Behavior and such. I corrected an error in Invincibility code, and changed the memory address range, since it conflicted with the Speed-Up cheat w/Intermissions. <mamecheat version="1"...
by pac_man_fan2
Mon Dec 16, 2019 3:17 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [mspacpls} Fixed Speed-Up Patch
Replies: 1
Views: 433

[mspacpls} Fixed Speed-Up Patch

MSPACPLS already has the P1 and P2 cheat code, so the standard speed-up doesnt work as it currently is in the cheat file database. I modified the patch, to simply run the P2 (Speed Up) all the time as if P2 was pressed. WOuld be great if the database code could get updated for all! <cheat desc="...
by pac_man_fan2
Mon Dec 09, 2019 3:40 am
Forum: M.A.M.E. "Arcade" Cheats
Topic: [puckman]+ Fast pacman with Normal Intermissions
Replies: 2
Views: 440

Re: [puckman]+ Fast pacman with Normal Intermissions

I just updated the list of clones for this memory range, removed popeyeman, find that one in the hangly version.
by pac_man_fan2
Sun Dec 08, 2019 10:54 pm
Forum: M.A.M.E. "Arcade" Cheats
Topic: [pacplus] Fast pacman with Normal Intermissions
Replies: 1
Views: 406

[pacplus] Fast pacman with Normal Intermissions

Modified memory locations. <cheat desc="Speed-Up Normal Intermissions"> <comment>Speed-Up with Normal Intermissions</comment> <script state="on"> <action>temp0=maincpu.md@182B</action> <action>temp1=maincpu.mq@3CE0</action> <action>temp2=maincpu.mq@3CE8</action> <action>temp9=mai...