[karatblzj] Karate Blazers/Toushin Blazers

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
Post Reply
jman
Posts: 843
Joined: Tue Dec 01, 2020 1:24 pm

[karatblzj] Karate Blazers/Toushin Blazers

Post by jman »

Code: Select all

<cheat desc="no hit">
    <script state="on">
        <action>maincpu.mb@4df4 = 60</action>
        <action>maincpu.mb@4f1c = 60</action>
    </script>
    <script state="off">
        <action>maincpu.mb@4df4 = 6c</action>
        <action>maincpu.mb@4f1c = 6c</action>
    </script>
</cheat>

<cheat desc="auto fire">
    <script state="on">
        <action>maincpu.mb@8a55 = 58</action>
        <action>maincpu.mb@8979 = 58</action>
    </script>
    <script state="off">
        <action>maincpu.mb@8a55 = 59</action>
        <action>maincpu.mb@8979 = 59</action>
    </script>
</cheat>

<cheat desc="attack speed up">
    <script state="on">
        <action>maincpu.mq@04348 = 4eb900028ba03540</action>
        <action>maincpu.mq@28ba0 = 0c6a000100366608</action>
        <action>maincpu.mq@28ba8 = 70001030b8004e75</action>
        <action>maincpu.mq@28bb0 = 70014e7500000000</action>
        <!--
        28ba0 : 0c6a 0001 0036 : cmpi   #$1,($36,A2)
        28ba6 : 6608           : beq    $28bb0
        28ba8 : 7000           : moveq  #$0,D0
        28baa : 1030 b800      : move.b (A0,A3.l),D0
        28bae : 4e75           : rts
        28bb0 : 7001           : moveq  #$1,D0
        28bb2 : 4e75           : rts
        -->
    </script>
    <script state="off">
        <action>maincpu.mq@04348 = 70001030b8003540</action>
        <action>maincpu.mq@28ba0 = 0000000000000000</action>
        <action>maincpu.mq@28ba8 = 0000000000000000</action>
        <action>maincpu.mq@28bb0 = 0000000000000000</action>
    </script>
</cheat>
jman
Posts: 843
Joined: Tue Dec 01, 2020 1:24 pm

[karatblzj] update

Post by jman »

Added "timer speed", "unlock special test mode" and "sound test mode".

Code: Select all

<cheat desc="timer speed">
    <parameter>
        <item value="0x7fff">01 (slow)</item>
        <item value="0x0800">02       </item>
        <item value="0x0200">03       </item>
        <item value="0x0080">04       </item>
        <item value="0x0001">05 (fast)</item>
    </parameter>
    <script state="on">
        <action>maincpu.mw@283e = 0c40</action> <!-- cmpi.w #$xx,D0 -->
    </script>
    <script state="change">
        <action>maincpu.mw@2840 = param</action>
    </script>
    <script state="off">
        <action>maincpu.md@283e = b06a002c</action>
    </script>
</cheat>

<cheat desc="unlock special test mode">
    <comment>reset the game (F3) to enter special test mode</comment>
    <script state="on">
        <action>maincpu.mb@17dcf = 26</action>
    </script>
    <script state="off">
        <action>maincpu.mb@17dcf = 44</action>
    </script>
</cheat>

<cheat desc="sound test mode">
    <comment>reset the game (F3) to enter sound test mode</comment>
    <script state="on">
        <action>maincpu.md@17e1e =         00028bc0</action>
        <action>maincpu.mq@28bc0 = 41f9000c000043f9</action>
        <action>maincpu.mq@28bc8 = 000ff00712001029</action>
        <action>maincpu.mq@28bd0 = fffab20067f60c00</action>
        <action>maincpu.mq@28bd8 = 00fb660253100c00</action>
        <action>maincpu.mq@28be0 = 00f7660252100c00</action>
        <action>maincpu.mq@28be8 = 00fd660404100010</action>
        <action>maincpu.mq@28bf0 = 0c0000fe66040610</action>
        <action>maincpu.mq@28bf8 = 00100c0000ef6602</action>
        <action>maincpu.mq@28c00 = 12900c0000df6604</action>
        <action>maincpu.mq@28c08 = 12bc000160be0000</action>
        <!--
        28bc0 | 41f9 000c 0000 : lea    $c0000.l,A0 // sound code address
        28bc6 | 43f9 000f f007 : lea    $ff007.l,A1 // sound latch address
        28bcc | 1200           : move.b D0,D1
        28bce | 1029 fffa      : move.b (-$6,A1),D0 // read input
        28bd2 | b200           : cmp.b  D0,D1
        28bd4 | 67f6           : beq    $28bcc
        28bd6 | 0c00 00fb      : cmpi.b #-$5,D0
        28bda | 6602           : bne    $28bde
        28bdc | 5310           : subq.b #1,(A0)     // decrease code -01
        28bde | 0c00 00f7      : cmpi.b #-$9,D0
        28be2 | 6602           : bne    $28be6
        28be4 | 5210           : addq.b #1,(A0)     // increase code +01
        28be6 | 0c00 00fd      : cmpi.b #-$3,D0
        28bea | 6604           : bne    $28bf0
        28bec | 0410 0010      : subi.b #$10,(A0)   // decrease code -10
        28bf0 | 0c00 00fe      : cmpi.b #-$2,D0
        28bf4 | 6604           : bne    $28bfa
        28bf6 | 0610 0010      : addi.b #$10,(A0)   // increase code +10
        28bfa | 0c00 00ef      : cmpi.b #-$11,D0
        28bfe | 6602           : bne    $28c02
        28c00 | 1290           : move.b (A0),(A1)   // play sound
        28c02 | 0c00 00df      : cmpi.b #-$21,D0
        28c06 | 6604           : bne    $28c0c
        28c08 | 12bc 0001      : move.b #$1,(A1)    // stop sound
        28c0c | 60be           : bra    $28bcc
        -->
    </script>
    <script state="run">
        <output format="----- toushin blazers sound test mode -----" line="10" align="center" />
        <output format="left : decrease code -01"                    line="11" align="center" />
        <output format="right : increase code +01"                   line="12" align="center" />
        <output format="up : increase code +10"                      line="13" align="center" />
        <output format="down : decrease code -10"                    line="14" align="center" />
        <output format="button 1 : play sound"                       line="15" align="center" />
        <output format="button 2 : stop sound"                       line="16" align="center" />
        <output format="----------------------------"                line="17" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;"          line="19" align="center">
            <argument>maincpu.pb@c0000</argument>
        </output>
    </script>
    <script state="off">
        <action>maincpu.md@17e1e =         00007bb6</action>
        <action>maincpu.mq@28bc0 = 0000000000000000</action>
        <action>maincpu.mq@28bc8 = 0000000000000000</action>
        <action>maincpu.mq@28bd0 = 0000000000000000</action>
        <action>maincpu.mq@28bd8 = 0000000000000000</action>
        <action>maincpu.mq@28be0 = 0000000000000000</action>
        <action>maincpu.mq@28be8 = 0000000000000000</action>
        <action>maincpu.mq@28bf0 = 0000000000000000</action>
        <action>maincpu.mq@28bf8 = 0000000000000000</action>
        <action>maincpu.mq@28c00 = 0000000000000000</action>
        <action>maincpu.mq@28c08 = 0000000000000000</action>
    </script>
</cheat>
"sound test mode" is preferred when you set "unlock special test mode" and "sound test mode" at the same time.
jman
Posts: 843
Joined: Tue Dec 01, 2020 1:24 pm

[karatblz]+ Karate Blazers/Toushin Blazers

Post by jman »

karatblz.xml

Code: Select all

<!-- Karate Blazers (World, set 1) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@4DF4 = 60</action>
            <action>maincpu.mb@4F1C = 60</action>
        </script>
        <script state="off">
            <action>maincpu.mb@4DF4 = 6C</action>
            <action>maincpu.mb@4F1C = 6C</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@8979 = 58</action>
            <action>maincpu.mb@8A55 = 58</action>
        </script>
        <script state="off">
            <action>maincpu.mb@8979 = 59</action>
            <action>maincpu.mb@8A55 = 59</action>
        </script>
    </cheat>

    <cheat desc="attack speed up">
        <script state="on">
            <action>maincpu.mq@04348 = 4EB900028BA03540</action>
            <action>maincpu.mq@28BA0 = 0C6A000100366608</action>
            <action>maincpu.mq@28BA8 = 70001030B8004E75</action>
            <action>maincpu.mq@28BB0 = 70014E7500000000</action>
            <!--
            28BA0 | 0C6A 0001 0036 : cmpi.w  #$1, ($36,A2)
            28BA6 | 6608           : bne     $28bb0
            28BA8 | 7000           : moveq   #$0, D0
            28BAA | 1030 B800      : move.b  (A0,A3.l), D0
            28BAE | 4E75           : rts
            28BB0 | 7001           : moveq   #$1, D0
            28BB2 | 4E75           : rts
            -->
        </script>
        <script state="off">
            <action>maincpu.mq@04348 = 70001030B8003540</action>
            <action>maincpu.mq@28BA0 = 0000000000000000</action>
            <action>maincpu.mq@28BA8 = 0000000000000000</action>
            <action>maincpu.mq@28BB0 = 0000000000000000</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x7fff">01 (slow)</item>
            <item value="0x0800">02       </item>
            <item value="0x0200">03       </item>
            <item value="0x0080">04       </item>
            <item value="0x0001">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mw@283E = 0C40</action> <!-- cmpi.w #$xx,D0 -->
        </script>
        <script state="change">
            <action>maincpu.mw@2840 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@283E = B06A002C</action>
        </script>
    </cheat>

    <cheat desc="unlock special test mode">
        <comment>reset the game (F3) to enter special test mode</comment>
        <script state="on">
            <action>maincpu.mb@17DCF = 26</action>
        </script>
        <script state="off">
            <action>maincpu.mb@17DCF = 44</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@17E1E = 00028BC0        </action>
            <action>maincpu.mq@28BC0 = 41F9000C000043F9</action>
            <action>maincpu.mq@28BC8 = 000FF00712001029</action>
            <action>maincpu.mq@28BD0 = FFFAB20067F60C00</action>
            <action>maincpu.mq@28BD8 = 00FB660253100C00</action>
            <action>maincpu.mq@28BE0 = 00F7660252100C00</action>
            <action>maincpu.mq@28BE8 = 00FD660404100010</action>
            <action>maincpu.mq@28BF0 = 0C0000FE66040610</action>
            <action>maincpu.mq@28BF8 = 00100C0000EF6602</action>
            <action>maincpu.mq@28C00 = 12900C0000DF6604</action>
            <action>maincpu.mq@28C08 = 12BC000160BE0000</action>
            <!--
            28BC0 | 41F9 000C 0000 : lea     $c0000.l, A0 // sound code address
            28BC6 | 43F9 000F F007 : lea     $ff007.l, A1 // sound latch address
            28BCC | 1200           : move.b  D0, D1
            28BCE | 1029 FFFA      : move.b  (-$6,A1), D0 // read input ($ff001)
            28BD2 | B200           : cmp.b   D0, D1
            28BD4 | 67F6           : beq     $28bcc
            28BD6 | 0C00 00FB      : cmpi.b  #-$5, D0
            28BDA | 6602           : bne     $28bde
            28BDC | 5310           : subq.b  #1, (A0)     // decrease code -01
            28BDE | 0C00 00F7      : cmpi.b  #-$9, D0
            28BE2 | 6602           : bne     $28be6
            28BE4 | 5210           : addq.b  #1, (A0)     // increase code +01
            28BE6 | 0C00 00FD      : cmpi.b  #-$3, D0
            28BEA | 6604           : bne     $28bf0
            28BEC | 0410 0010      : subi.b  #$10, (A0)   // decrease code -10
            28BF0 | 0C00 00FE      : cmpi.b  #-$2, D0
            28BF4 | 6604           : bne     $28bfa
            28BF6 | 0610 0010      : addi.b  #$10, (A0)   // increase code +10
            28BFA | 0C00 00EF      : cmpi.b  #-$11, D0
            28BFE | 6602           : bne     $28c02
            28C00 | 1290           : move.b  (A0), (A1)   // play sound
            28C02 | 0C00 00DF      : cmpi.b  #-$21, D0
            28C06 | 6604           : bne     $28c0c
            28C08 | 12BC 0001      : move.b  #$1, (A1)    // stop sound
            28C0C | 60BE           : bra     $28bcc
            -->
        </script>
        <script state="run">
            <output format="----- karate blazers sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                   line="11" align="center" />
            <output format="right : increase code +01"                  line="12" align="center" />
            <output format="down : decrease code -10"                   line="13" align="center" />
            <output format="up : increase code +10"                     line="14" align="center" />
            <output format="button 1 : play sound"                      line="15" align="center" />
            <output format="button 2 : stop sound"                      line="16" align="center" />
            <output format="----------------------------"               line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"          line="19" align="center"  >
                <argument>maincpu.pb@C0000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@17E1E = 00007BB6        </action>
            <action>maincpu.mq@28BC0 = 0000000000000000</action>
            <action>maincpu.mq@28BC8 = 0000000000000000</action>
            <action>maincpu.mq@28BD0 = 0000000000000000</action>
            <action>maincpu.mq@28BD8 = 0000000000000000</action>
            <action>maincpu.mq@28BE0 = 0000000000000000</action>
            <action>maincpu.mq@28BE8 = 0000000000000000</action>
            <action>maincpu.mq@28BF0 = 0000000000000000</action>
            <action>maincpu.mq@28BF8 = 0000000000000000</action>
            <action>maincpu.mq@28C00 = 0000000000000000</action>
            <action>maincpu.mq@28C08 = 0000000000000000</action>
        </script>
    </cheat>

</mamecheat>
karatblza.xml

Code: Select all

<!-- Karate Blazers (World, set 2) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@5E70 = 60</action>
            <action>maincpu.mb@5EDC = 60</action>
        </script>
        <script state="off">
            <action>maincpu.mb@5E70 = 6C</action>
            <action>maincpu.mb@5EDC = 6C</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@56D1 = 58</action>
            <action>maincpu.mb@57A7 = 58</action>
        </script>
        <script state="off">
            <action>maincpu.mb@56D1 = 59</action>
            <action>maincpu.mb@57A7 = 59</action>
        </script>
    </cheat>

    <cheat desc="attack speed up">
        <script state="on">
            <action>maincpu.mq@04448 = 4EB900028B303540</action>
            <action>maincpu.mq@28B30 = 0C6A000100366608</action>
            <action>maincpu.mq@28B38 = 7000103018004E75</action>
            <action>maincpu.mq@28B40 = 70014E7500000000</action>
            <!--
            28B30 | 0C6A 0001 0036 : cmpi.w  #$1, ($36,A2)
            28B36 | 6608           : bne     $28b40
            28B38 | 7000           : moveq   #$0, D0
            28B3A | 1030 1800      : move.b  (A0,D1.l), D0
            28B3E | 4E75           : rts
            28B40 | 7001           : moveq   #$1, D0
            28B42 | 4E75           : rts
            -->
        </script>
        <script state="off">
            <action>maincpu.mq@04448 = 7000103018003540</action>
            <action>maincpu.mq@28B30 = 0000000000000000</action>
            <action>maincpu.mq@28B38 = 0000000000000000</action>
            <action>maincpu.mq@28B40 = 0000000000000000</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x7fff">01 (slow)</item>
            <item value="0x0800">02       </item>
            <item value="0x0200">03       </item>
            <item value="0x0080">04       </item>
            <item value="0x0001">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mw@2754 = 0C40</action> <!-- cmpi.w #$xx,D0 -->
        </script>
        <script state="change">
            <action>maincpu.mw@2756 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@2754 = B06A002C</action>
        </script>
    </cheat>

    <cheat desc="unlock special test mode">
        <comment>reset the game (F3) to enter special test mode</comment>
        <script state="on">
            <action>maincpu.mb@15925 = 7C</action>
        </script>
        <script state="off">
            <action>maincpu.mb@15925 = 9A</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@15974 = 00028B50        </action>
            <action>maincpu.mq@28B50 = 41F9000C000043F9</action>
            <action>maincpu.mq@28B58 = 000FF00712001029</action>
            <action>maincpu.mq@28B60 = FFFAB20067F60C00</action>
            <action>maincpu.mq@28B68 = 00FB660253100C00</action>
            <action>maincpu.mq@28B70 = 00F7660252100C00</action>
            <action>maincpu.mq@28B78 = 00FD660404100010</action>
            <action>maincpu.mq@28B80 = 0C0000FE66040610</action>
            <action>maincpu.mq@28B88 = 00100C0000EF6602</action>
            <action>maincpu.mq@28B90 = 12900C0000DF6604</action>
            <action>maincpu.mq@28B98 = 12BC000160BE0000</action>
            <!--
            28B50 | 41F9 000C 0000 : lea     $c0000.l, A0 // sound code address
            28B56 | 43F9 000F F007 : lea     $ff007.l, A1 // sound latch address
            28B5C | 1200           : move.b  D0, D1
            28B5E | 1029 FFFA      : move.b  (-$6,A1), D0 // read input ($ff001)
            28B62 | B200           : cmp.b   D0, D1
            28B64 | 67F6           : beq     $28b5c
            28B66 | 0C00 00FB      : cmpi.b  #-$5, D0
            28B6A | 6602           : bne     $28b6e
            28B6C | 5310           : subq.b  #1, (A0)     // decrease code -01
            28B6E | 0C00 00F7      : cmpi.b  #-$9, D0
            28B72 | 6602           : bne     $28b76
            28B74 | 5210           : addq.b  #1, (A0)     // increase code +01
            28B76 | 0C00 00FD      : cmpi.b  #-$3, D0
            28B7A | 6604           : bne     $28b80
            28B7C | 0410 0010      : subi.b  #$10, (A0)   // decrease code -10
            28B80 | 0C00 00FE      : cmpi.b  #-$2, D0
            28B84 | 6604           : bne     $28b8a
            28B86 | 0610 0010      : addi.b  #$10, (A0)   // increase code +10
            28B8A | 0C00 00EF      : cmpi.b  #-$11, D0
            28B8E | 6602           : bne     $28b92
            28B90 | 1290           : move.b  (A0), (A1)   // play sound
            28B92 | 0C00 00DF      : cmpi.b  #-$21, D0
            28B96 | 6604           : bne     $28b9c
            28B98 | 12BC 0001      : move.b  #$1, (A1)    // stop sound
            28B9C | 60BE           : bra     $28b5c
            -->
        </script>
        <script state="run">
            <output format="----- karate blazers sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                   line="11" align="center" />
            <output format="right : increase code +01"                  line="12" align="center" />
            <output format="down : decrease code -10"                   line="13" align="center" />
            <output format="up : increase code +10"                     line="14" align="center" />
            <output format="button 1 : play sound"                      line="15" align="center" />
            <output format="button 2 : stop sound"                      line="16" align="center" />
            <output format="----------------------------"               line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"          line="19" align="center"  >
                <argument>maincpu.pb@C0000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@15974 = 0000422A        </action>
            <action>maincpu.mq@28B50 = 0000000000000000</action>
            <action>maincpu.mq@28B58 = 0000000000000000</action>
            <action>maincpu.mq@28B60 = 0000000000000000</action>
            <action>maincpu.mq@28B68 = 0000000000000000</action>
            <action>maincpu.mq@28B70 = 0000000000000000</action>
            <action>maincpu.mq@28B78 = 0000000000000000</action>
            <action>maincpu.mq@28B80 = 0000000000000000</action>
            <action>maincpu.mq@28B88 = 0000000000000000</action>
            <action>maincpu.mq@28B90 = 0000000000000000</action>
            <action>maincpu.mq@28B98 = 0000000000000000</action>
        </script>
    </cheat>

</mamecheat>
karatblzt.xml

Code: Select all

<!-- Karate Blazers (World, Tecmo license) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@4D6A = 60</action>
            <action>maincpu.mb@4E92 = 60</action>
        </script>
        <script state="off">
            <action>maincpu.mb@4D6A = 6C</action>
            <action>maincpu.mb@4E92 = 6C</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@833B = 58</action>
            <action>maincpu.mb@8417 = 58</action>
        </script>
        <script state="off">
            <action>maincpu.mb@833B = 59</action>
            <action>maincpu.mb@8417 = 59</action>
        </script>
    </cheat>

    <cheat desc="attack speed up">
        <script state="on">
            <action>maincpu.mq@0428E = 4EB9000287D03540</action>
            <action>maincpu.mq@287D0 = 0C6A000100366608</action>
            <action>maincpu.mq@287D8 = 70001030B8004E75</action>
            <action>maincpu.mq@287E0 = 70014E7500000000</action>
            <!--
            287D0 | 0C6A 0001 0036 : cmpi.w  #$1, ($36,A2)
            287D6 | 6608           : bne     $287e0
            287D8 | 7000           : moveq   #$0, D0
            287DA | 1030 B800      : move.b  (A0,A3.l), D0
            287DE | 4E75           : rts
            287E0 | 7001           : moveq   #$1, D0
            287E2 | 4E75           : rts
            -->
        </script>
        <script state="off">
            <action>maincpu.mq@0428E = 70001030B8003540</action>
            <action>maincpu.mq@287D0 = 0000000000000000</action>
            <action>maincpu.mq@287D8 = 0000000000000000</action>
            <action>maincpu.mq@287E0 = 0000000000000000</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x7fff">01 (slow)</item>
            <item value="0x0800">02       </item>
            <item value="0x0200">03       </item>
            <item value="0x0080">04       </item>
            <item value="0x0001">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mw@2796 = 0C40</action> <!-- cmpi.w #$xx,D0 -->
        </script>
        <script state="change">
            <action>maincpu.mw@2798 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@2796 = B06A002C</action>
        </script>
    </cheat>

    <cheat desc="unlock special test mode">
        <comment>reset the game (F3) to enter special test mode</comment>
        <script state="on">
            <action>maincpu.mb@17765 = BC</action>
        </script>
        <script state="off">
            <action>maincpu.mb@17765 = DA</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@177B4 = 000287F0        </action>
            <action>maincpu.mq@287F0 = 41F9000C000043F9</action>
            <action>maincpu.mq@287F8 = 000FF00712001029</action>
            <action>maincpu.mq@28800 = FFFAB20067F60C00</action>
            <action>maincpu.mq@28808 = 00FB660253100C00</action>
            <action>maincpu.mq@28810 = 00F7660252100C00</action>
            <action>maincpu.mq@28818 = 00FD660404100010</action>
            <action>maincpu.mq@28820 = 0C0000FE66040610</action>
            <action>maincpu.mq@28828 = 00100C0000EF6602</action>
            <action>maincpu.mq@28830 = 12900C0000DF6604</action>
            <action>maincpu.mq@28838 = 12BC000160BE0000</action>
            <!--
            287F0 | 41F9 000C 0000 : lea     $c0000.l, A0 // sound code address
            287F6 | 43F9 000F F007 : lea     $ff007.l, A1 // sound latch address
            287FC | 1200           : move.b  D0, D1
            287FE | 1029 FFFA      : move.b  (-$6,A1), D0 // read input ($ff001)
            28802 | B200           : cmp.b   D0, D1
            28804 | 67F6           : beq     $287fc
            28806 | 0C00 00FB      : cmpi.b  #-$5, D0
            2880A | 6602           : bne     $2880e
            2880C | 5310           : subq.b  #1, (A0)     // decrease code -01
            2880E | 0C00 00F7      : cmpi.b  #-$9, D0
            28812 | 6602           : bne     $28816
            28814 | 5210           : addq.b  #1, (A0)     // increase code +01
            28816 | 0C00 00FD      : cmpi.b  #-$3, D0
            2881A | 6604           : bne     $28820
            2881C | 0410 0010      : subi.b  #$10, (A0)   // decrease code -10
            28820 | 0C00 00FE      : cmpi.b  #-$2, D0
            28824 | 6604           : bne     $2882a
            28826 | 0610 0010      : addi.b  #$10, (A0)   // increase code +10
            2882A | 0C00 00EF      : cmpi.b  #-$11, D0
            2882E | 6602           : bne     $28832
            28830 | 1290           : move.b  (A0), (A1)   // play sound
            28832 | 0C00 00DF      : cmpi.b  #-$21, D0
            28836 | 6604           : bne     $2883c
            28838 | 12BC 0001      : move.b  #$1, (A1)    // stop sound
            2883C | 60BE           : bra     $287fc
            -->
        </script>
        <script state="run">
            <output format="----- karate blazers sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                   line="11" align="center" />
            <output format="right : increase code +01"                  line="12" align="center" />
            <output format="down : decrease code -10"                   line="13" align="center" />
            <output format="up : increase code +10"                     line="14" align="center" />
            <output format="button 1 : play sound"                      line="15" align="center" />
            <output format="button 2 : stop sound"                      line="16" align="center" />
            <output format="----------------------------"               line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"          line="19" align="center"  >
                <argument>maincpu.pb@C0000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@177B4 = 00007576        </action>
            <action>maincpu.mq@287F0 = 0000000000000000</action>
            <action>maincpu.mq@287F8 = 0000000000000000</action>
            <action>maincpu.mq@28800 = 0000000000000000</action>
            <action>maincpu.mq@28808 = 0000000000000000</action>
            <action>maincpu.mq@28810 = 0000000000000000</action>
            <action>maincpu.mq@28818 = 0000000000000000</action>
            <action>maincpu.mq@28820 = 0000000000000000</action>
            <action>maincpu.mq@28828 = 0000000000000000</action>
            <action>maincpu.mq@28830 = 0000000000000000</action>
            <action>maincpu.mq@28838 = 0000000000000000</action>
        </script>
    </cheat>

</mamecheat>
karatblzu.xml

Code: Select all

<!-- Karate Blazers (US) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@4D6A = 60</action>
            <action>maincpu.mb@4E92 = 60</action>
        </script>
        <script state="off">
            <action>maincpu.mb@4D6A = 6C</action>
            <action>maincpu.mb@4E92 = 6C</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@833B = 58</action>
            <action>maincpu.mb@8417 = 58</action>
        </script>
        <script state="off">
            <action>maincpu.mb@833B = 59</action>
            <action>maincpu.mb@8417 = 59</action>
        </script>
    </cheat>

    <cheat desc="attack speed up">
        <script state="on">
            <action>maincpu.mq@0428E = 4EB9000287D03540</action>
            <action>maincpu.mq@287D0 = 0C6A000100366608</action>
            <action>maincpu.mq@287D8 = 70001030B8004E75</action>
            <action>maincpu.mq@287E0 = 70014E7500000000</action>
            <!--
            287D0 | 0C6A 0001 0036 : cmpi.w  #$1, ($36,A2)
            287D6 | 6608           : bne     $287e0
            287D8 | 7000           : moveq   #$0, D0
            287DA | 1030 B800      : move.b  (A0,A3.l), D0
            287DE | 4E75           : rts
            287E0 | 7001           : moveq   #$1, D0
            287E2 | 4E75           : rts
            -->
        </script>
        <script state="off">
            <action>maincpu.mq@0428E = 70001030B8003540</action>
            <action>maincpu.mq@287D0 = 0000000000000000</action>
            <action>maincpu.mq@287D8 = 0000000000000000</action>
            <action>maincpu.mq@287E0 = 0000000000000000</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x7fff">01 (slow)</item>
            <item value="0x0800">02       </item>
            <item value="0x0200">03       </item>
            <item value="0x0080">04       </item>
            <item value="0x0001">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mw@2796 = 0C40</action> <!-- cmpi.w #$xx,D0 -->
        </script>
        <script state="change">
            <action>maincpu.mw@2798 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@2796 = B06A002C</action>
        </script>
    </cheat>

    <cheat desc="unlock special test mode">
        <comment>reset the game (F3) to enter special test mode</comment>
        <script state="on">
            <action>maincpu.mb@17765 = BC</action>
        </script>
        <script state="off">
            <action>maincpu.mb@17765 = DA</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@177B4 = 000287F0        </action>
            <action>maincpu.mq@287F0 = 41F9000C000043F9</action>
            <action>maincpu.mq@287F8 = 000FF00712001029</action>
            <action>maincpu.mq@28800 = FFFAB20067F60C00</action>
            <action>maincpu.mq@28808 = 00FB660253100C00</action>
            <action>maincpu.mq@28810 = 00F7660252100C00</action>
            <action>maincpu.mq@28818 = 00FD660404100010</action>
            <action>maincpu.mq@28820 = 0C0000FE66040610</action>
            <action>maincpu.mq@28828 = 00100C0000EF6602</action>
            <action>maincpu.mq@28830 = 12900C0000DF6604</action>
            <action>maincpu.mq@28838 = 12BC000160BE0000</action>
            <!--
            287F0 | 41F9 000C 0000 : lea     $c0000.l, A0 // sound code address
            287F6 | 43F9 000F F007 : lea     $ff007.l, A1 // sound latch address
            287FC | 1200           : move.b  D0, D1
            287FE | 1029 FFFA      : move.b  (-$6,A1), D0 // read input ($ff001)
            28802 | B200           : cmp.b   D0, D1
            28804 | 67F6           : beq     $287fc
            28806 | 0C00 00FB      : cmpi.b  #-$5, D0
            2880A | 6602           : bne     $2880e
            2880C | 5310           : subq.b  #1, (A0)     // decrease code -01
            2880E | 0C00 00F7      : cmpi.b  #-$9, D0
            28812 | 6602           : bne     $28816
            28814 | 5210           : addq.b  #1, (A0)     // increase code +01
            28816 | 0C00 00FD      : cmpi.b  #-$3, D0
            2881A | 6604           : bne     $28820
            2881C | 0410 0010      : subi.b  #$10, (A0)   // decrease code -10
            28820 | 0C00 00FE      : cmpi.b  #-$2, D0
            28824 | 6604           : bne     $2882a
            28826 | 0610 0010      : addi.b  #$10, (A0)   // increase code +10
            2882A | 0C00 00EF      : cmpi.b  #-$11, D0
            2882E | 6602           : bne     $28832
            28830 | 1290           : move.b  (A0), (A1)   // play sound
            28832 | 0C00 00DF      : cmpi.b  #-$21, D0
            28836 | 6604           : bne     $2883c
            28838 | 12BC 0001      : move.b  #$1, (A1)    // stop sound
            2883C | 60BE           : bra     $287fc
            -->
        </script>
        <script state="run">
            <output format="----- karate blazers sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                   line="11" align="center" />
            <output format="right : increase code +01"                  line="12" align="center" />
            <output format="down : decrease code -10"                   line="13" align="center" />
            <output format="up : increase code +10"                     line="14" align="center" />
            <output format="button 1 : play sound"                      line="15" align="center" />
            <output format="button 2 : stop sound"                      line="16" align="center" />
            <output format="----------------------------"               line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"          line="19" align="center"  >
                <argument>maincpu.pb@C0000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@177B4 = 00007576        </action>
            <action>maincpu.mq@287F0 = 0000000000000000</action>
            <action>maincpu.mq@287F8 = 0000000000000000</action>
            <action>maincpu.mq@28800 = 0000000000000000</action>
            <action>maincpu.mq@28808 = 0000000000000000</action>
            <action>maincpu.mq@28810 = 0000000000000000</action>
            <action>maincpu.mq@28818 = 0000000000000000</action>
            <action>maincpu.mq@28820 = 0000000000000000</action>
            <action>maincpu.mq@28828 = 0000000000000000</action>
            <action>maincpu.mq@28830 = 0000000000000000</action>
            <action>maincpu.mq@28838 = 0000000000000000</action>
        </script>
    </cheat>

</mamecheat>
karatblzj.xml

Code: Select all

<!-- Toushin Blazers (Japan, Tecmo license) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@4DF4 = 60</action>
            <action>maincpu.mb@4F1C = 60</action>
        </script>
        <script state="off">
            <action>maincpu.mb@4DF4 = 6C</action>
            <action>maincpu.mb@4F1C = 6C</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@8979 = 58</action>
            <action>maincpu.mb@8A55 = 58</action>
        </script>
        <script state="off">
            <action>maincpu.mb@8979 = 59</action>
            <action>maincpu.mb@8A55 = 59</action>
        </script>
    </cheat>

    <cheat desc="attack speed up">
        <script state="on">
            <action>maincpu.mq@04348 = 4EB900028BA03540</action>
            <action>maincpu.mq@28BA0 = 0C6A000100366608</action>
            <action>maincpu.mq@28BA8 = 70001030B8004E75</action>
            <action>maincpu.mq@28BB0 = 70014E7500000000</action>
            <!--
            28BA0 | 0C6A 0001 0036 : cmpi.w  #$1, ($36,A2)
            28BA6 | 6608           : bne     $28bb0
            28BA8 | 7000           : moveq   #$0, D0
            28BAA | 1030 B800      : move.b  (A0,A3.l), D0
            28BAE | 4E75           : rts
            28BB0 | 7001           : moveq   #$1, D0
            28BB2 | 4E75           : rts
            -->
        </script>
        <script state="off">
            <action>maincpu.mq@04348 = 70001030B8003540</action>
            <action>maincpu.mq@28BA0 = 0000000000000000</action>
            <action>maincpu.mq@28BA8 = 0000000000000000</action>
            <action>maincpu.mq@28BB0 = 0000000000000000</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x7fff">01 (slow)</item>
            <item value="0x0800">02       </item>
            <item value="0x0200">03       </item>
            <item value="0x0080">04       </item>
            <item value="0x0001">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mw@283E = 0C40</action> <!-- cmpi.w #$xx,D0 -->
        </script>
        <script state="change">
            <action>maincpu.mw@2840 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@283E = B06A002C</action>
        </script>
    </cheat>

    <cheat desc="unlock special test mode">
        <comment>reset the game (F3) to enter special test mode</comment>
        <script state="on">
            <action>maincpu.mb@17DCF = 26</action>
        </script>
        <script state="off">
            <action>maincpu.mb@17DCF = 44</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@17E1E = 00028BC0        </action>
            <action>maincpu.mq@28BC0 = 41F9000C000043F9</action>
            <action>maincpu.mq@28BC8 = 000FF00712001029</action>
            <action>maincpu.mq@28BD0 = FFFAB20067F60C00</action>
            <action>maincpu.mq@28BD8 = 00FB660253100C00</action>
            <action>maincpu.mq@28BE0 = 00F7660252100C00</action>
            <action>maincpu.mq@28BE8 = 00FD660404100010</action>
            <action>maincpu.mq@28BF0 = 0C0000FE66040610</action>
            <action>maincpu.mq@28BF8 = 00100C0000EF6602</action>
            <action>maincpu.mq@28C00 = 12900C0000DF6604</action>
            <action>maincpu.mq@28C08 = 12BC000160BE0000</action>
            <!--
            28BC0 | 41F9 000C 0000 : lea     $c0000.l, A0 // sound code address
            28BC6 | 43F9 000F F007 : lea     $ff007.l, A1 // sound latch address
            28BCC | 1200           : move.b  D0, D1
            28BCE | 1029 FFFA      : move.b  (-$6,A1), D0 // read input ($ff001)
            28BD2 | B200           : cmp.b   D0, D1
            28BD4 | 67F6           : beq     $28bcc
            28BD6 | 0C00 00FB      : cmpi.b  #-$5, D0
            28BDA | 6602           : bne     $28bde
            28BDC | 5310           : subq.b  #1, (A0)     // decrease code -01
            28BDE | 0C00 00F7      : cmpi.b  #-$9, D0
            28BE2 | 6602           : bne     $28be6
            28BE4 | 5210           : addq.b  #1, (A0)     // increase code +01
            28BE6 | 0C00 00FD      : cmpi.b  #-$3, D0
            28BEA | 6604           : bne     $28bf0
            28BEC | 0410 0010      : subi.b  #$10, (A0)   // decrease code -10
            28BF0 | 0C00 00FE      : cmpi.b  #-$2, D0
            28BF4 | 6604           : bne     $28bfa
            28BF6 | 0610 0010      : addi.b  #$10, (A0)   // increase code +10
            28BFA | 0C00 00EF      : cmpi.b  #-$11, D0
            28BFE | 6602           : bne     $28c02
            28C00 | 1290           : move.b  (A0), (A1)   // play sound
            28C02 | 0C00 00DF      : cmpi.b  #-$21, D0
            28C06 | 6604           : bne     $28c0c
            28C08 | 12BC 0001      : move.b  #$1, (A1)    // stop sound
            28C0C | 60BE           : bra     $28bcc
            -->
        </script>
        <script state="run">
            <output format="----- toushin blazers sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                    line="11" align="center" />
            <output format="right : increase code +01"                   line="12" align="center" />
            <output format="down : decrease code -10"                    line="13" align="center" />
            <output format="up : increase code +10"                      line="14" align="center" />
            <output format="button 1 : play sound"                       line="15" align="center" />
            <output format="button 2 : stop sound"                       line="16" align="center" />
            <output format="----------------------------"                line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"           line="19" align="center"  >
                <argument>maincpu.pb@C0000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.md@17E1E = 00007BB6        </action>
            <action>maincpu.mq@28BC0 = 0000000000000000</action>
            <action>maincpu.mq@28BC8 = 0000000000000000</action>
            <action>maincpu.mq@28BD0 = 0000000000000000</action>
            <action>maincpu.mq@28BD8 = 0000000000000000</action>
            <action>maincpu.mq@28BE0 = 0000000000000000</action>
            <action>maincpu.mq@28BE8 = 0000000000000000</action>
            <action>maincpu.mq@28BF0 = 0000000000000000</action>
            <action>maincpu.mq@28BF8 = 0000000000000000</action>
            <action>maincpu.mq@28C00 = 0000000000000000</action>
            <action>maincpu.mq@28C08 = 0000000000000000</action>
        </script>
    </cheat>

</mamecheat>
karatblzbl.xml

Code: Select all

<!-- Karate Blazers (bootleg with Street Smart sound hardware) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@4DF4 = 60</action>
            <action>maincpu.mb@4F1C = 60</action>
        </script>
        <script state="off">
            <action>maincpu.mb@4DF4 = 6C</action>
            <action>maincpu.mb@4F1C = 6C</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>maincpu.mb@8979 = 58</action>
            <action>maincpu.mb@8A55 = 58</action>
        </script>
        <script state="off">
            <action>maincpu.mb@8979 = 59</action>
            <action>maincpu.mb@8A55 = 59</action>
        </script>
    </cheat>

    <cheat desc="attack speed up">
        <script state="on">
            <action>maincpu.mq@04348 = 4EB900028F003540</action>
            <action>maincpu.mq@28F00 = 0C6A000100366608</action>
            <action>maincpu.mq@28F08 = 70001030B8004E75</action>
            <action>maincpu.mq@28F10 = 70014E7500000000</action>
            <!--
            28F00 | 0C6A 0001 0036 : cmpi.w  #$1, ($36,A2)
            28F06 | 6608           : bne     $28f10
            28F08 | 7000           : moveq   #$0, D0
            28F0A | 1030 B800      : move.b  (A0,A3.l), D0
            28F0E | 4E75           : rts
            28F10 | 7001           : moveq   #$1, D0
            28F12 | 4E75           : rts
            -->
        </script>
        <script state="off">
            <action>maincpu.mq@04348 = 70001030B8003540</action>
            <action>maincpu.mq@28F00 = 0000000000000000</action>
            <action>maincpu.mq@28F08 = 0000000000000000</action>
            <action>maincpu.mq@28F10 = 0000000000000000</action>
        </script>
    </cheat>

    <cheat desc="timer speed">
        <parameter>
            <item value="0x7fff">01 (slow)</item>
            <item value="0x0800">02       </item>
            <item value="0x0200">03       </item>
            <item value="0x0080">04       </item>
            <item value="0x0001">05 (fast)</item>
        </parameter>
        <script state="on">
            <action>maincpu.mw@283E = 0C40</action> <!-- cmpi.w #$xx,D0 -->
        </script>
        <script state="change">
            <action>maincpu.mw@2840 = param</action>
        </script>
        <script state="off">
            <action>maincpu.md@283E = B06A002C</action>
        </script>
    </cheat>

    <cheat desc="unlock special test mode">
        <comment>reset the game (F3) to enter special test mode</comment>
        <script state="on">
            <action>maincpu.mb@17DCF = 26</action>
        </script>
        <script state="off">
            <action>maincpu.mb@17DCF = 44</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.md@17E1E = 00028F20        </action>
            <action>maincpu.mq@28F20 = 41F9000C000043F9</action>
            <action>maincpu.mq@28F28 = 000FF00712001029</action>
            <action>maincpu.mq@28F30 = FFFAB20067F60C00</action>
            <action>maincpu.mq@28F38 = 00FB660253100C00</action>
            <action>maincpu.mq@28F40 = 00F7660252100C00</action>
            <action>maincpu.mq@28F48 = 00FD660404100010</action>
            <action>maincpu.mq@28F50 = 0C0000FE66040610</action>
            <action>maincpu.mq@28F58 = 00100C0000EF6602</action>
            <action>maincpu.mq@28F60 = 12900C0000DF6604</action>
            <action>maincpu.mq@28F68 = 12BC000160BE0000</action>
            <!--
            28F20 | 41F9 000C 0000 : lea     $c0000.l, A0 // sound code address
            28F26 | 43F9 000F F007 : lea     $ff007.l, A1 // sound latch address
            28F2C | 1200           : move.b  D0, D1
            28F2E | 1029 FFFA      : move.b  (-$6,A1), D0 // read input ($ff001)
            28F32 | B200           : cmp.b   D0, D1
            28F34 | 67F6           : beq     $28f2c
            28F36 | 0C00 00FB      : cmpi.b  #-$5, D0
            28F3A | 6602           : bne     $28f3e
            28F3C | 5310           : subq.b  #1, (A0)     // decrease code -01
            28F3E | 0C00 00F7      : cmpi.b  #-$9, D0
            28F42 | 6602           : bne     $28f46
            28F44 | 5210           : addq.b  #1, (A0)     // increase code +01
            28F46 | 0C00 00FD      : cmpi.b  #-$3, D0
            28F4A | 6604           : bne     $28f50
            28F4C | 0410 0010      : subi.b  #$10, (A0)   // decrease code -10
            28F50 | 0C00 00FE      : cmpi.b  #-$2, D0
            28F54 | 6604           : bne     $28f5a
            28F56 | 0610 0010      : addi.b  #$10, (A0)   // increase code +10
            28F5A | 0C00 00EF      : cmpi.b  #-$11, D0
            28F5E | 6602           : bne     $28f62
            28F60 | 1290           : move.b  (A0), (A1)   // play sound
            28F62 | 0C00 00DF      : cmpi.b  #-$21, D0
            28F66 | 6604           : bne     $28f6c
            28F68 | 12BC 0001      : move.b  #$1, (A1)    // stop sound
            28F6C | 60BE           : bra     $28f2c
            -->
            <action>audiocpu.md@097A = 00C680CD        </action>
            <action>audiocpu.mq@C680 = D30F2001FEF8003A</action>
            <action>audiocpu.mq@C688 = 80D3803E0091CD80</action>
            <action>audiocpu.mq@C690 = AF470000C30091CD</action>
            <action>audiocpu.mq@C698 = F14632013EF11532</action>
            <action>audiocpu.mq@C6A0 = FFFFFFFFFFFFC978</action>
            <!--
            C680 | 3A 00 F8 : ld   a,($F800) // read sound code from maincpu
            C683 | FE 01    : cp   $01
            C685 | 20 0F    : jr   nz,$C696
            C687 | D3 80    : out  ($80),a   // reset sample
            C689 | CD 91 00 : call $0091
            C68C | 3E 80    : ld   a,$80     // enable sample
            C68E | D3 80    : out  ($80),a
            C690 | CD 91 00 : call $0091
            C693 | C3 00 00 : jp   $0000     // reset soundcpu
            C696 | 47       : ld   b,a
            C697 | AF       : xor  a         // initialize sound flags
            C698 | 32 15 F1 : ld   ($F115),a
            C69B | 3E 01    : ld   a,$01
            C69D | 32 46 F1 : ld   ($F146),a
            C6A0 | 78       : ld   a,b
            C6A1 | C9       : ret
            -->
        </script>
        <script state="run">
            <output format="----- karate blazers sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"                   line="11" align="center" />
            <output format="right : increase code +01"                  line="12" align="center" />
            <output format="down : decrease code -10"                   line="13" align="center" />
            <output format="up : increase code +10"                     line="14" align="center" />
            <output format="button 1 : play sound"                      line="15" align="center" />
            <output format="button 2 : stop sound"                      line="16" align="center" />
            <output format="----------------------------"               line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"          line="19" align="center"  >
                <argument>maincpu.pb@C0000</argument>
            </output>
        </script>
        <script state="off">
            <action> maincpu.md@17E1E = 00007BB6        </action>
            <action> maincpu.mq@28F20 = 0000000000000000</action>
            <action> maincpu.mq@28F28 = 0000000000000000</action>
            <action> maincpu.mq@28F30 = 0000000000000000</action>
            <action> maincpu.mq@28F38 = 0000000000000000</action>
            <action> maincpu.mq@28F40 = 0000000000000000</action>
            <action> maincpu.mq@28F48 = 0000000000000000</action>
            <action> maincpu.mq@28F50 = 0000000000000000</action>
            <action> maincpu.mq@28F58 = 0000000000000000</action>
            <action> maincpu.mq@28F60 = 0000000000000000</action>
            <action> maincpu.mq@28F68 = 0000000000000000</action>
            <action>audiocpu.md@0097A = 00F8003A        </action>
            <action>audiocpu.mq@0C680 = FFFFFFFFFFFFFFFF</action>
            <action>audiocpu.mq@0C688 = FFFFFFFFFFFFFFFF</action>
            <action>audiocpu.mq@0C690 = FFFFFFFFFFFFFFFF</action>
            <action>audiocpu.mq@0C698 = FFFFFFFFFFFFFFFF</action>
            <action>audiocpu.mq@0C6A0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

</mamecheat>
karatblzbl has different sound hardware based on Street Smart. So "sound enable" and "sound stop" require custom routine.
Fortunately, I have already created sound test for streetsm. It seems to be no problem to copy from it directly.
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