Double Dragon II: The Revenge 'red blood' cheat

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bmn
Posts: 34
Joined: Fri Sep 04, 2009 3:17 am

Double Dragon II: The Revenge 'red blood' cheat

Post by bmn »

Please, would somebody post a cheat to change the white "blood" from knives and bullets in Double Dragon 2 to red color like in the original Double Dragon arcade!

I mean you can change the color of the characters, right? So why not the blood... like in other games.

Also, can somebody make a cheat where you can use the head butt from DD1 in DD2? That'd be so sweet

Thanks
bmn
Posts: 34
Joined: Fri Sep 04, 2009 3:17 am

Re: Double Dragon II: The Revenge 'red blood' cheat

Post by bmn »

Another cheat I'd like to see is "Select Character" for player 1 & 2 (to play as enemies).

I saw that DD1 & 2 had this in the old cheat engine, but not the current one.

Please, please!!
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Pugsy
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Re: Double Dragon II: The Revenge 'red blood' cheat

Post by Pugsy »

Another cheat I'd like to see is "Select Character" for player 1 & 2 (to play as enemies).

I saw that DD1 & 2 had this in the old cheat engine, but not the current one.
Nothing was lost in the conversion from cheat.dat to xml so you must have it another/different cheat.dat file. If you can post that cheat in cheat.dat format here I can add it to the collection and post the xml version here too.
Pugsy

Servicing your cheating needs since 1985 8)

Grab the latest cheat collection:
MAME 0.264 XML cheat collection (3 APRIL 2024) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/SxsQUJoT#jBdz6GLm_ ... QzFGSMms2c (ZIP Archive 3.8 MB)
bmn
Posts: 34
Joined: Fri Sep 04, 2009 3:17 am

Re: Double Dragon II: The Revenge 'red blood' cheat

Post by bmn »

Okay here are those other cheats (and a few others I'd like to see converted!):

; [ Double Dragon (Japan) ]
:ddragon:00000000:03B8:00000002:00000000:Play as Enemies Auto PL1
:ddragon:00000000:0416:00000002:00000000:Play as Enemies Auto PL2
:ddragon:00000000:03C3:00000002:00000000:Always Have Weapon PL1
:ddragon:00000000:0421:00000002:00000000:Always Have Weapon PL2

; [ Double Dragon II - The Revenge (US) ]
:ddragn2u:00000000:004B:00000006:FFFFFFFF:Quick Revenge

; [ Double Dragon II - The Revenge (World) ]
:ddragon2:00000000:03B8:00000002:00000000:Play as Enemies Auto PL1
:ddragon2:00000000:0417:00000002:00000000:Play as Enemies Auto PL2
:ddragon2:00000000:03C3:00000002:00000000:Always Have Weapon PL1
:ddragon2:00000000:0422:00000002:00000000:Always Have Weapon PL2
:ddragon2:00000000:004B:00000006:FFFFFFFF:Quick Revenge

:ddragon2:60000018:00000000:00000000:00000999:[ -How Make The Marian Code Work- ]
:ddragon2:60000018:00000000:00000000:00000999:[Start the game without the code. ]
:ddragon2:60000018:00000000:00000000:00000999:[Let the Boss(Willy)shoot Marion ]
:ddragon2:60000018:00000000:00000000:00000999:[three times,and get ready. ]
:ddragon2:60000018:00000000:00000000:00000999:[When Marion is on her knees press ]
:ddragon2:60000018:00000000:00000000:00000999:[Pause and activate the cheat to see]
:ddragon2:60000018:00000000:00000000:00000999:[a secret good ending. Marion kiss you,]
:ddragon2:60000018:00000000:00000000:00000999:[now you can kill the bosses. ]
:ddragon2:60000018:00000000:00000000:00000999:[Made by Miguelo. ]
bmn
Posts: 34
Joined: Fri Sep 04, 2009 3:17 am

Re: Double Dragon II: The Revenge 'red blood' cheat

Post by bmn »

Oh wait, I see how to convert them. Pretty easy! Only thing is I don't know how to convert Miguelo's code.

The enemy code is great! I just wish there was a way to just "select enemy" (Williams, Roper, Linda, Jeff, Abobo, Willy) at any time.

Another code that would be great for the Double Dragon games is "No Enemies" and "Mission Select" (can you say "do-it-yourself-vs-mode"?). :D
Miguelo
Posts: 45
Joined: Mon Aug 29, 2005 8:59 pm
Location: spain

Re: Double Dragon II: The Revenge 'red blood' cheat

Post by Miguelo »

hey what is this!? ;)

auto enemy chars? i must have to try they!.

well is very insteresting. i think in that possibility, since i do something similar for the outfoxies, that change the mode to p2 moves p2 character or cpu moves the p2 character in else game mode.

anyway, take a look to the double dragon 2 save marian code. i found new codes that i must join together for posting in a week or two.

these are codes that allow you to play as else enemy (not auto) or boss. however the code dont works correctly (you see the char billy sprites and the enemy sprites in the same place) so i be forced to find another hard code, that finally avoid the blinking, and this makes you can play as else enemy. yes! :wink:

however, as you can imagine, this cause lots of little non important glitches, as that if you push 2 times forward, the headbutt not exist for that enemies as abadede, so you make a animation from when abadede break the wall in stage 1.

also i do the same codes for dd1 and dd2. and also for dd3, but those are different and requires 4 codes at same time joined and a lot of work in searching new enemies in there.

the good new are that yesterday i almost ended the search and test in dd3, so i almost can start the traslation of the codes for posting in 1 or 2 weeks when i have some free time :P.

the bad news are that in dd3 the enemies dont works right with the jump. so maybe you are forced to use the billy jump with they because you cant jump right with enemies, so you cant kill bike enemies for example :(.

however the 4 secret characters that you can buy during the game, works perfect.
so only enemies cant jump right due to that incompatiblity problems, beetwhen player and enemy chars. is sad, but of course is also a normal thing. because is very very rare can play as one enemy :P.

so only give me some time more, and you all can see this bizarre thing i do... ;)

EDIT: this is a old post, so i hope you come here someday and read this... :P
well, i already tested your "auto select char code". is fantastic! please, can you tell me how you do it?
i suppose that maybe you use "equal" when you grab a enemy and "different" when not, or something related for find it...

well, in dd1 intro when the images (in there are images and no real enemies) go for puch marian, if you use my select enemy code that i will post, you can see that one of the chars (marian i think) dissapears, and the enemy show the animation of the two togheter.
so maybe it something like that, who makes that the animation changes in the wrong character, and for some raison making the player changes to one enemy.

however it have some fails, since sometimes you cant attack others and viceversa :(.
thats no happen with my select char code, however the game suffer a little slowdown, due that load billy and also the enemy because the codes i make. but it works and is not an important thing after all.

about can select mission: this is not possible, due that game play all stages followed. but you can find a code for start in final mission since it load as starts the stage 1.
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