MAME 0.58 released!

This forum is the archive of arcade cheats that have already been added to the current or the next release of the cheat file.
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Gemini78
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Post by Gemini78 »

Captain America and Gun Force 2 cheats, anyone? :grin:
stephh
Posts: 601
Joined: Fri Aug 17, 2001 1:00 am
Location: Paris, France

Post by stephh »

Captain America and Gun Force 2 cheats, anyone? :grin:
I guess that these cheats might help (I don't have 'gunforc2' ROM for the moment) :smile:

Code: Select all

; [ CAPTAIN AMERICA (US REV 1.9) ]
; Invulnerability is a timer coded on 1 byte (01-80h then 00 when OFF)
captav19:0:0120048:80:000:1UP Invulnerability ON
captav19:0:0120048:01:001:1UP Invulnerability OFF
captav19:0:01200C8:80:000:2UP Invulnerability ON
captav19:0:01200C8:01:001:2UP Invulnerability OFF
captav19:0:0120148:80:000:3UP Invulnerability ON
captav19:0:0120148:01:001:3UP Invulnerability OFF
captav19:0:01201C8:80:000:4UP Invulnerability ON
captav19:0:01201C8:01:001:4UP Invulnerability OFF
;----------------------------------------------------------------------------
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120008h (LSB) - 0120009h (MSB)
captav19:0:0120008:E8:000:1UP Unlimited energy    (1/2)
captav19:0:0120009:03:500:1UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120088h (LSB) - 0120089h (MSB)
captav19:0:0120088:E8:000:2UP Unlimited energy    (1/2)
captav19:0:0120089:03:500:2UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120108h (LSB) - 0120109h (MSB)
captav19:0:0120108:E8:000:3UP Unlimited energy    (1/2)
captav19:0:0120109:03:500:3UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120188h (LSB) - 0120189h (MSB)
captav19:0:0120188:E8:000:4UP Unlimited energy    (1/2)
captav19:0:0120189:03:500:4UP Unlimited energy    (2/2)
;============================================================================

; [ CAPTAIN AMERICA (UK REV 4) ]
; Invulnerability is a timer coded on 1 byte (01-80h then 00 when OFF)
captavee:0:0120048:80:000:1UP Invulnerability ON
captavee:0:0120048:01:001:1UP Invulnerability OFF
captavee:0:01200C8:80:000:2UP Invulnerability ON
captavee:0:01200C8:01:001:2UP Invulnerability OFF
captavee:0:0120148:80:000:3UP Invulnerability ON
captavee:0:0120148:01:001:3UP Invulnerability OFF
captavee:0:01201C8:80:000:4UP Invulnerability ON
captavee:0:01201C8:01:001:4UP Invulnerability OFF
;----------------------------------------------------------------------------
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120008h (LSB) - 0120009h (MSB)
captavee:0:0120008:E8:000:1UP Unlimited energy    (1/2)
captavee:0:0120009:03:500:1UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120088h (LSB) - 0120089h (MSB)
captavee:0:0120088:E8:000:2UP Unlimited energy    (1/2)
captavee:0:0120089:03:500:2UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120108h (LSB) - 0120109h (MSB)
captavee:0:0120108:E8:000:3UP Unlimited energy    (1/2)
captavee:0:0120109:03:500:3UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120188h (LSB) - 0120189h (MSB)
captavee:0:0120188:E8:000:4UP Unlimited energy    (1/2)
captavee:0:0120189:03:500:4UP Unlimited energy    (2/2)
;============================================================================

; [ CAPTAIN AMERICA (ASIA REV 4) ]
; Invulnerability is a timer coded on 1 byte (01-80h then 00 when OFF)
captaven:0:0120048:80:000:1UP Invulnerability ON
captaven:0:0120048:01:001:1UP Invulnerability OFF
captaven:0:01200C8:80:000:2UP Invulnerability ON
captaven:0:01200C8:01:001:2UP Invulnerability OFF
captaven:0:0120148:80:000:3UP Invulnerability ON
captaven:0:0120148:01:001:3UP Invulnerability OFF
captaven:0:01201C8:80:000:4UP Invulnerability ON
captaven:0:01201C8:01:001:4UP Invulnerability OFF
;----------------------------------------------------------------------------
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120008h (LSB) - 0120009h (MSB)
captaven:0:0120008:E8:000:1UP Unlimited energy    (1/2)
captaven:0:0120009:03:500:1UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120088h (LSB) - 0120089h (MSB)
captaven:0:0120088:E8:000:2UP Unlimited energy    (1/2)
captaven:0:0120089:03:500:2UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120108h (LSB) - 0120109h (MSB)
captaven:0:0120108:E8:000:3UP Unlimited energy    (1/2)
captaven:0:0120109:03:500:3UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (0000-03E8h) :
;   0120188h (LSB) - 0120189h (MSB)
captaven:0:0120188:E8:000:4UP Unlimited energy    (1/2)
captaven:0:0120189:03:500:4UP Unlimited energy    (2/2)
;============================================================================

; [ LEMMINGS (US PROTOTYPE) ]
; Each kind of lemmings is coded on 1 byte (00-63h) :
;     kind     player 1    player 2
;   Climber     10EFB5h     10EFD5h
;   Floater     10EFB7h     10EFD7h
;   Bomber      10EFB9h     10EFD9h
;   Blocker     10EFBBh     10EFDBh
;   Builder     10EFBDh     10EFDDh
;   Basher      10EFBFh     10EFDFh
;   Miner       10EFC1h     10EFE1h
;   Digger      10EFC3h     10EFE3h
lemmings:0:10EFB5:63:000:1UP Unlimited climbers
lemmings:0:10EFB7:63:000:1UP Unlimited floaters
lemmings:0:10EFB9:63:000:1UP Unlimited bombers
lemmings:0:10EFBB:63:000:1UP Unlimited blockers
lemmings:0:10EFBD:63:000:1UP Unlimited builders
lemmings:0:10EFBF:63:000:1UP Unlimited bashers
lemmings:0:10EFC1:63:000:1UP Unlimited miners
lemmings:0:10EFC3:63:000:1UP Unlimited diggers
lemmings:0:10EFD5:63:000:2UP Unlimited climbers
lemmings:0:10EFD7:63:000:2UP Unlimited floaters
lemmings:0:10EFD9:63:000:2UP Unlimited bombers
lemmings:0:10EFDB:63:000:2UP Unlimited blockers
lemmings:0:10EFDD:63:000:2UP Unlimited builders
lemmings:0:10EFDF:63:000:2UP Unlimited bashers
lemmings:0:10EFE1:63:000:2UP Unlimited miners
lemmings:0:10EFE3:63:000:2UP Unlimited diggers
; Time is coded on 2 bytes (0000-464Fh) , then /30, then split into mm:ss
; for display :
;   10EFC4h (MSB) - 10EFC5h (LSB)
lemmings:0:10EFC4:46:000:*UP Unlimited time      (1/2)
lemmings:0:10EFC5:34:500:*UP Unlimited time      (2/2)
;----------------------------------------------------------------------------
lemmings:0:000000:00:999:[   Codes - 1 player game   ]
; Saved lemmings are coded on 1 byte (00-32h)
; However, only 1 lemming is needed to end a level
lemmings:0:105681:01:000:1UP No lemmings needed    (P)
;----------------------------------------------------------------------------
; Use this poke only when you are playing
; This value remains in memory until you save another lemming, you end a
; level, or you "nuke" it
lemmings:0:105681:01:000:1UP No lemmings needed    (T)
;----------------------------------------------------------------------------
; Level is coded on 1 byte (00-42h)
; Enter level-2 (i.e. FFh for level 1,00 for 2 ....)
; Once you have ended level 67, you'll restart at level 45
lemmings:0:10A39B:41:001:1UP Level 67 when level ends
;============================================================================


More to come "soon" (when I've updated my cheat databases on my site) ...

Steph from The Ultimate Patchers

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stephh
Posts: 601
Joined: Fri Aug 17, 2001 1:00 am
Location: Paris, France

Post by stephh »

And here are some more :smile:

Code: Select all

; [ ANGEL KIDS (JAPAN) ]
angelkds:0:C301:03:000:*UP Unlimited lives
;============================================================================

; [ MUG SMASHERS ]
; Invulnerability is a timer coded on 1 byte (01-50h then 00 when OFF)
; You can't hit the enemies when invulnerability is ON 8(
mugsmash:0:1C0789:50:000:1UP Invulnerability ON (bug!)
mugsmash:0:1C0789:01:001:1UP Invulnerability OFF
mugsmash:0:1C078B:50:000:2UP Invulnerability ON (bug!)
mugsmash:0:1C078B:01:001:2UP Invulnerability OFF
;----------------------------------------------------------------------------
mugsmash:0:1C1725:03:000:1UP Unlimited lives
mugsmash:0:1C1727:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-C0h)
mugsmash:0:1C0849:C0:000:1UP Unlimited energy
mugsmash:0:1C084B:C0:000:2UP Unlimited energy
; Time is coded on 1 byte (00-63h)
mugsmash:0:1C01A1:63:000:*UP Unlimited time:Not for bonus stages
;============================================================================

; [ NOBORANKA (JAPAN) ]
noboranb:0:F034:03:000:1UP Unlimited lives
noboranb:0:F034:03:000:2UP Unlimited lives
; Time is coded on 2 bytes (00-3Bh & 00-09) :
;   F929h (seconds) - F92Ah (minutes)
noboranb:0:F929:3B:000:*UP Unlimited time      (1/2)
noboranb:0:F92A:09:500:*UP Unlimited time      (2/2)
;============================================================================

; [ STEEL FORCE ]
stlforce:0:10563E:03:000:1UP Unlimited lives
stlforce:0:1056E2:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-5Ah or 00-63h after you lose your 1st life)
stlforce:0:10563D:5A:000:1UP Unlimited energy
stlforce:0:1056E1:5A:000:2UP Unlimited energy
; Ammo. is coded on 1 byte (00-C6h) , then /2 for display
stlforce:0:105638:C6:000:1UP Unlimited ammo.
stlforce:0:1056DC:C6:000:2UP Unlimited ammo.
; Magazines are coded on 1 byte (00-05)
stlforce:0:10563C:05:000:1UP Unlimited magazines
stlforce:0:1056E0:05:000:2UP Unlimited magazines
; Grenades are coded on 1 byte (00-63h)
stlforce:0:105648:63:000:1UP Unlimited grenades
stlforce:0:1056EC:63:000:2UP Unlimited grenades
; Time is coded on 2 bytes (0000-0257h) , then split into mm:ss for display
stlforce:0:105416:02:000:*UP Unlimited time      (1/2)
stlforce:0:105417:57:500:*UP Unlimited time      (2/2)
;----------------------------------------------------------------------------
; Fire power is coded on 1 byte (00-05)
stlforce:0:10564B:05:000:1UP Maximum fire power
stlforce:0:1056EF:05:000:2UP Maximum fire power
;----------------------------------------------------------------------------
; Coins are coded on 1 byte (00-31h) , then 50-value for display
stlforce:0:105641:31:000:1UP Coin incrases power   (P)
stlforce:0:1056E5:31:000:2UP Coin incrases power   (P)
;----------------------------------------------------------------------------
; Use these pokes only when you are playing
stlforce:0:105641:31:001:1UP Coin incrases power   (T)
stlforce:0:1056E5:31:001:2UP Coin incrases power   (T)
;============================================================================
As usual, the cheats are included in my cheat database that has been uploaded on my site ...

It's now my turn to make a little request :wink:

Can someone send a cheatmvc.dat file (ZIPPED please !) that contains ALL cheats posted on this board for 'mvsc' and its clones ?

Thanks by advance for what you can do ...

Steph from The Ultimate Patchers

Visit Image The Ultimate Patchers' site Image
User avatar
Gemini78
Posts: 30
Joined: Sat Dec 29, 2001 1:00 am
Location: Georgia
Contact:

Post by Gemini78 »

On 2002-02-05 22:51, stephh wrote:
It's now my turn to make a little request :wink:

Can someone send a cheatmvc.dat file (ZIPPED please !) that contains ALL cheats posted on this board for 'mvsc' and its clones ?

Thanks by advance for what you can do ...

Steph from The Ultimate Patchers

Visit Image The Ultimate Patchers' site Image


I just made one. Where should I send it?
PM me here or at MW.
stephh
Posts: 601
Joined: Fri Aug 17, 2001 1:00 am
Location: Paris, France

Post by stephh »

Here are the latest cheats I've found :

1) MAME 0.58 new games

Code: Select all

; [ GRAND CROSS ]
gcpinbal:0:FF280B:03:000:1UP Unlimited lives
gcpinbal:0:FF281B:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-40h)
gcpinbal:0:FF2826:40:000:*UP Unlimited energy
;============================================================================

; [ GEOSTORM (JAPAN) ]
; Invulnerability is a timer coded on 1 byte (01-B4h then 00 when OFF)
geostorm:0:E0238:B4:000:1UP Invulnerability ON
geostorm:0:E0238:01:001:1UP Invulnerability OFF
geostorm:0:E03E8:B4:000:2UP Invulnerability ON
geostorm:0:E03E8:01:001:2UP Invulnerability OFF
;----------------------------------------------------------------------------
geostorm:0:E9DAC:03:000:1UP Unlimited lives
geostorm:0:E9E2C:03:000:2UP Unlimited lives
; Ammo is coded on 2 bytes (0000-03E7h) :
;   E0230h (LSB) - E0231h (MSB)
geostorm:0:E0230:E7:000:1UP Unlimited item ammo (1/2):Get an item first
geostorm:0:E0231:03:500:1UP Unlimited item ammo (2/2):Get an item first
; Ammo is coded on 2 bytes (0000-03E7h) :
;   E03E0h (LSB) - E03E1h (MSB)
geostorm:0:E03E0:E7:000:2UP Unlimited item ammo (1/2):Get an item first
geostorm:0:E03E1:03:500:2UP Unlimited item ammo (2/2):Get an item first
; Time is BCD coded on 1 byte (00-99h)
geostorm:0:E00A4:99:000:*UP Unlimited time
;============================================================================

; [ GUNFORCE 2 (US) ]
; Invulnerability is a timer coded on 1 byte (01-B4h then 00 when OFF)
gunforc2:0:E0238:B4:000:1UP Invulnerability ON
gunforc2:0:E0238:01:001:1UP Invulnerability OFF
gunforc2:0:E03E8:B4:000:2UP Invulnerability ON
gunforc2:0:E03E8:01:001:2UP Invulnerability OFF
;----------------------------------------------------------------------------
gunforc2:0:E9DAC:03:000:1UP Unlimited lives
gunforc2:0:E9E2C:03:000:2UP Unlimited lives
; Ammo is coded on 2 bytes (0000-03E7h) :
;   E0230h (LSB) - E0231h (MSB)
gunforc2:0:E0230:E7:000:1UP Unlimited item ammo (1/2):Get an item first
gunforc2:0:E0231:03:500:1UP Unlimited item ammo (2/2):Get an item first
; Ammo is coded on 2 bytes (0000-03E7h) :
;   E03E0h (LSB) - E03E1h (MSB)
gunforc2:0:E03E0:E7:000:2UP Unlimited item ammo (1/2):Get an item first
gunforc2:0:E03E1:03:500:2UP Unlimited item ammo (2/2):Get an item first
; Time is BCD coded on 1 byte (00-99h)
gunforc2:0:E00A4:99:000:*UP Unlimited time
;============================================================================
2) MAME 0.58 "clones" of old games (be aware that the adresses can be different !)

Code: Select all

; [ ALPHA ONE (PROTOTYPE, 5 LIVES) ]
alphaona:0:08CE:03:000:1UP Unlimited lives
; Oxygen is coded on 1 byte (00-FFh)
alphaona:0:08CD:FA:000:1UP Unlimited oxygen
; Time is BCD coded on 1 byte (00-99h)
alphaona:0:08CB:99:000:1UP Unlimited time
;============================================================================

; [ ALPHA ONE (PROTOTYPE, 3 LIVES) ]
alphaone:0:08CE:03:000:1UP Unlimited lives
; Oxygen is coded on 1 byte (00-FFh)
alphaone:0:08CD:FA:000:1UP Unlimited oxygen
; Time is BCD coded on 1 byte (00-99h)
alphaone:0:08CB:99:000:1UP Unlimited time
;============================================================================

; [ BLASTER (KIT) ]
blastkit:0:BD26:03:000:1UP Unlimited lives
blastkit:0:BD44:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-03)
blastkit:0:973E:03:000:*UP Unlimited energy
;============================================================================

; [ BUCK ROGERS: PLANET OF ZOOM (NOT ENCRYPTED) ]
; Turn the cheats ON/OFF (F6) at the end of a sector
buckrogn:0:F800:03:000:*UP Unlimited lives
; Time is coded on 1 byte (00-70h)
buckrogn:0:F810:6F:000:*UP Unlimited time       (F6):F6 at the end of sector
;----------------------------------------------------------------------------
; UFOs are coded on 1 byte (00-0Eh)
buckrogn:0:F811:0D:001:*UP One UFO to end level
;============================================================================

; [ MAYDAY (SET 3) ]
maydayb:0:A1A1:03:000:1UP Unlimited lives
maydayb:0:A1DE:03:000:2UP Unlimited lives
; Bombs are coded on 1 byte (00-03)
maydayb:0:A1A3:03:000:1UP Unlimited bombs
maydayb:0:A1E0:03:000:2UP Unlimited bombs
;============================================================================

; [ MORTAL KOMBAT II (REV L2.1) ]
; Energy is coded on 2 bytes (00-A1h * 2) :
;   0020BCA0h (display) - 0020C05Eh (value)
mk2r21:0:0020BCA0:A1:000:1UP Unlimited energy    (1/2)
mk2r21:0:0020C05E:A1:500:1UP Unlimited energy    (2/2)
; Energy is coded on 2 bytes (00-A1h * 2) :
;   0020BC88h (display) - 0020C1D8h (value)
mk2r21:0:0020BC88:A1:000:2UP Unlimited energy    (1/2)
mk2r21:0:0020C1D8:A1:500:2UP Unlimited energy    (2/2)
;============================================================================

; [ MORTAL KOMBAT (PROTOTYPE, REV 9.0 07/28/92) ]
; Energy is coded on 1 byte (00-A1h)
mkprot9:0:00209A00:A1:000:1UP Unlimited energy
mkprot9:0:00209A5C:A1:000:2UP Unlimited energy
;============================================================================
3) Fixed cheats for old games

Code: Select all

; [ BLASTER ]
blaster:0:BD26:03:000:1UP Unlimited lives
blaster:0:BD44:03:000:2UP Unlimited lives
; Energy is coded on 1 byte (00-03)
blaster:0:973E:03:000:*UP Unlimited energy
;============================================================================
I hope that these cheats will help you :smile: Don't hesitate to post new cheats if you find any (only 'flyball' has no cheats for MAME 0.58) ...

Steph from The Ultimate Patchers

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sum
Posts: 153
Joined: Wed Sep 26, 2001 1:00 am
Location: Hong Kong
Contact:

Post by sum »

:wink:

Code: Select all

noboranb:0:F00E:99:999:Infinite Credits
noboranb:0:F200:01:000:Invincibility
edit:add Credits cheat...

<font size=-1>[ This Message was edited by: sum on 2002-02-08 03:57 ]</font>
zealot
Posts: 3
Joined: Wed Jan 30, 2002 1:00 am

Post by zealot »

gunforce2 stage code:

gunforc2:0:E00B3:04:000:stage 4
gunforc2:0:E00B3:05:000:stage 5
* Stage 5 not really work, need more codes.

gunforc2:0:E00B3:0f:000:test stage
* A little test stage for developers I think.
zanhsieh
Posts: 9
Joined: Wed Nov 14, 2001 1:00 am

Post by zanhsieh »

Some more code. Also, don't know whether it's the game emulation problem since stuck in a stage which you need to move upward.

To Pugsy:
Don't know what kind of word should put here to cheer you up since I am not a native speaker. But personally I like the commercial in Winter Olympics: "....your existence makes me stronger..." The reason those 'people' exist just make you stronger. Don't let them get you down!

-mh

; [ Geostorm (Japan) ]
geostorm:0:00000:00:999:[ Turn on invincibility ]
geostorm:0:00000:00:999:[ in game, off in the name ]
geostorm:0:00000:00:999:[ entry ]
geostorm:0:E0240:0E:000:Invincibility PL1

; [ Gunforce 2 (US) ]
gunforc2:0:00000:00:999:[ Turn on invincibility ]
gunforc2:0:00000:00:999:[ in game, off in the name ]
gunforc2:0:00000:00:999:[ entry ]
gunforc2:0:E0240:0E:000:Invincibility PL1

<font size=-1>[ This Message was edited by: zanhsieh on 2002-02-09 23:57 ]</font>
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