None for tazp3 as it's just too early of a prototype to care about (no lives count, for example).
taz, tazp4, asterix, asterixp
Replace "Dynamite" with "Lutes" for asterix and asterixp.
Code: Select all
<cheat desc="Infinite Lives">
<script state="run">
<action>maincpu.pb@00D5=04</action>
</script>
</cheat>
<cheat desc="No Dynamite">
<script state="run">
<action>maincpu.pb@009D=20</action>
<action>maincpu.pb@009E=20</action>
<action>maincpu.pb@009F=20</action>
<action>maincpu.pb@00A0=20</action>
<action>maincpu.pb@00A1=20</action>
<action>maincpu.pb@00A2=20</action>
<action>maincpu.pb@00A3=20</action>
<action>maincpu.pb@00A4=20</action>
</script>
</cheat>
<cheat desc="Dynamite Acts Like Food">
<script state="run">
<action>maincpu.pb@008B=6C</action>
<action>maincpu.pb@008C=6C</action>
<action>maincpu.pb@008D=6C</action>
<action>maincpu.pb@008E=6C</action>
<action>maincpu.pb@008F=6C</action>
<action>maincpu.pb@0090=6C</action>
<action>maincpu.pb@0091=6C</action>
<action>maincpu.pb@0092=6C</action>
</script>
</cheat>
Code: Select all
<cheat desc="Infinite Lives">
<script state="run">
<action>maincpu.pb@00D3=04</action>
</script>
</cheat>
<cheat desc="No Dynamite">
<script state="run">
<action>maincpu.pb@009D=20</action>
<action>maincpu.pb@009E=20</action>
<action>maincpu.pb@009F=20</action>
<action>maincpu.pb@00A0=20</action>
<action>maincpu.pb@00A1=20</action>
<action>maincpu.pb@00A2=20</action>
<action>maincpu.pb@00A3=20</action>
<action>maincpu.pb@00A4=20</action>
</script>
</cheat>
<cheat desc="Dynamite Acts Like Food">
<script state="run">
<action>maincpu.pb@008B=6C</action>
<action>maincpu.pb@008C=6C</action>
<action>maincpu.pb@008D=6C</action>
<action>maincpu.pb@008E=6C</action>
<action>maincpu.pb@008F=6C</action>
<action>maincpu.pb@0090=6C</action>
<action>maincpu.pb@0091=6C</action>
<action>maincpu.pb@0092=6C</action>
</script>
</cheat>
Code: Select all
<cheat desc="Infinite Lives">
<script state="run">
<action>maincpu.pb@00D2=04</action>
</script>
</cheat>
<cheat desc="No Dynamite">
<script state="run">
<action>maincpu.pb@009D=20</action>
<action>maincpu.pb@009E=20</action>
<action>maincpu.pb@009F=20</action>
<action>maincpu.pb@00A0=20</action>
<action>maincpu.pb@00A1=20</action>
<action>maincpu.pb@00A2=20</action>
<action>maincpu.pb@00A3=20</action>
<action>maincpu.pb@00A4=20</action>
</script>
</cheat>
<cheat desc="Dynamite Acts Like Food">
<script state="run">
<action>maincpu.pb@008B=6C</action>
<action>maincpu.pb@008C=6C</action>
<action>maincpu.pb@008D=6C</action>
<action>maincpu.pb@008E=6C</action>
<action>maincpu.pb@008F=6C</action>
<action>maincpu.pb@0090=6C</action>
<action>maincpu.pb@0091=6C</action>
<action>maincpu.pb@0092=6C</action>
</script>
</cheat>