Code: Select all
<cheat desc="no hit">
<script state="run">
<action>maincpu.pw@15da = 6058</action> <!-- enemy -->
<action>maincpu.pw@1a01 = 6058</action> <!-- motorbike -->
<action>maincpu.pw@1eda = 6058</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.pw@15da = 45c5</action>
<action>maincpu.pw@1a01 = 45c5</action>
<action>maincpu.pw@1eda = 45c5</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="run">
<action>maincpu.pw@1cf4 = fafa</action>
</script>
<script state="off">
<action>maincpu.pw@1cf4 = 4e25</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x03">02 </item>
<item value="0x06">03 </item>
<item value="0x09">04 </item>
<item value="0x0c">05 (fast)</item>
</parameter>
<script state="run">
<action>maincpu.pb@1cb4 = -param</action> <!-- up -->
<action>maincpu.pb@1cb6 = param</action> <!-- down -->
<action>maincpu.pb@29d5 = param</action> <!-- right -->
<action>maincpu.pb@29d6 = -param</action> <!-- left -->
</script>
<script state="off">
<action>maincpu.pb@1cb4 = fe</action>
<action>maincpu.pb@1cb6 = 02</action>
<action>maincpu.pb@29d5 = 03</action>
<action>maincpu.pb@29d6 = fd</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x04">02 </item>
<item value="0x08">03 </item>
<item value="0x0c">04 </item>
<item value="0x10">05 (fast)</item>
</parameter>
<script state="run">
<action>maincpu.pb@1f3d = param</action>
</script>
<script state="off">
<action>maincpu.pb@1f3d = 04</action>
</script>
</cheat>
<cheat desc="penetration shot">
<script state="run">
<action>maincpu.pb@1f1a = 00</action>
</script>
<script state="off">
<action>maincpu.pb@1f1a = 04</action>
</script>
</cheat>
<cheat desc="sound test mode">
<script state="run">
<!-- routine -->
<action>maincpu.pw@0526 = 50c0</action>
<action>maincpu.pq@50c0 = f011a5e600cd1185</action>
<action>maincpu.pq@50c8 = 01b002a910c6c8f7</action>
<action>maincpu.pq@50d0 = 08a9e801b001a9aa</action>
<action>maincpu.pq@50d8 = 98ca10e9588a06b0</action>
<action>maincpu.pq@50e0 = 1069188a06b004a9</action>
<action>maincpu.pq@50e8 = 06f010a9108698ca</action>
<action>maincpu.pq@50f0 = 148e00c205b020a9</action>
<action>maincpu.pq@50f8 = 0000000050c02ce4</action>
<!--
50c0 | 85 11 : sta $11
50c2 | ad 00 e6 : lda $e600 // read input
50c5 | c5 11 : cmp $11
50c7 | f0 f7 : beq $50c0
50c9 | a8 : tay
50ca | a6 10 : ldx $10
50cc | c9 02 : cmp #$02
50ce | d0 01 : bne $50d1
50d0 | ca : dex // decrease code -01
50d1 | c9 01 : cmp #$01
50d3 | d0 01 : bne $50d6
50d5 | e8 : inx // increase code +01
50d6 | c9 08 : cmp #$08
50d8 | d0 06 : bne $50e0
50da | 8a : txa // decrease code -10
50db | 38 : sec
50dc | e9 10 : sbc #$10
50de | aa : tax
50df | 98 : tya
50e0 | c9 04 : cmp #$04
50e2 | d0 06 : bne $50ea
50e4 | 8a : txa // increase code +10
50e5 | 18 : clc
50e6 | 69 10 : adc #$10
50e8 | aa : tax
50e9 | 98 : tya
50ea | 86 10 : stx $10
50ec | c9 10 : cmp #$10
50ee | f0 06 : beq $50f6
50f0 | c9 20 : cmp #$20
50f2 | d0 05 : bne $50f9
50f4 | a2 00 : ldx #$00 // stop sound
50f6 | 8e 14 e4 : stx $e414 // send sound code
50f9 | 4c c0 50 : jmp $50c0
-->
<action>audiocpu.pb@0ab5 = 58</action> <!-- enable interrupt in playing music to stop sound -->
<!-- display -->
<output format="----- highway chase sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@0010</argument>
</output>
</script>
<script state="off">
<action> maincpu.pw@0526 = 2488</action>
<action> maincpu.pq@50c0 = 0000000000000000</action>
<action> maincpu.pq@50c8 = 0000000000000000</action>
<action> maincpu.pq@50d0 = 0000000000000000</action>
<action> maincpu.pq@50d8 = 0000000000000000</action>
<action> maincpu.pq@50e0 = 0000000000000000</action>
<action> maincpu.pq@50e8 = 0000000000000000</action>
<action> maincpu.pq@50f0 = 0000000000000000</action>
<action> maincpu.pq@50f8 = 0000000000000000</action>
<action>audiocpu.pb@0ab5 = 78</action>
</script>
</cheat>