[sf2ce] Sequential music from one round to another SSF2 model
- chunli_fm_hack
- Posts: 24
- Joined: Sun Dec 15, 2019 10:14 am
- Location: Brazil
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[sf2ce] Sequential music from one round to another SSF2 model
Does anyone have any code to make the music sequential from round to round, just like in Super Street Fighter 2? I thank.
Re: [sf2ce] Sequential music from one round to another SSF2 model
For example...
sf2j.xml
sf2j.xml
Code: Select all
<cheat desc="Sequential Music from Round to Round">
<script state="on">
<action>temp0 = maincpu.mb@89A1</action>
</script>
<script state="run">
<action>maincpu.mb@89A1 = EC</action>
</script>
<script state="off">
<action>maincpu.mb@89A1 = temp0</action>
</script>
</cheat>
- Find "soundlatch" address to send sound code (see capcom/cps1.cpp).
- Search "sound fade out" code (in case of sf2, 0x30f9 is this code).
- Bypass sending sound code routine (in case of the above cheat code, it jumps to return opcode directly).
jman
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my wip cheat database back-up (2024/12/01 ver.)
https://u3.getuploader.com/...../download/47
downloadpass : jman2020