twinhawk.xml
Code: Select all
<!-- Twin Hawk (World) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@B0E0 = 60</action> <!-- 1P -->
<action>maincpu.mb@B1EA = 60</action> <!-- 2P -->
</script>
<script state="off">
<action>maincpu.mb@B0E0 = 64</action>
<action>maincpu.mb@B1EA = 64</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mb@28EB = 00</action>
</script>
<script state="off">
<action>maincpu.mb@28EB = 20</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0080">01 (slow)</item>
<item value="0x0100">02 </item>
<item value="0x0280">03 </item>
<item value="0x0400">04 </item>
<item value="0x0580">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@02782 = 323C0000 </action>
<action>maincpu.mq@02786 = 4EB900035C60720F</action>
<action>maincpu.mq@35C60 = 610ED16E00064840</action>
<action>maincpu.mq@35C68 = 6106D16E00044E75</action>
<action>maincpu.mq@35C70 = 34014A4067066A02</action>
<action>maincpu.mq@35C78 = 444230024E75FFFF</action>
<!--
02782 | 323C xxxx : move.w #$xx,D1
02786 | 4EB9 0003 5C60 : jsr $35c60.l
==========================================
35C60 | 610E : bsr $35c70
35C62 | D16E 0006 : add.w D0,($6,A6)
35C66 | 4840 : swap D0
35C68 | 6106 : bsr $35c70
35C6A | D16E 0004 : add.w D0,($4,A6)
35C6E | 4E75 : rts
35C70 | 3401 : move.w D1,D2
35C72 | 4A40 : tst.w D0
35C74 | 6706 : beq $35c7c
35C76 | 6A02 : bpl $35c7a
35C78 | 4442 : neg.w D2
35C7A | 3002 : move.w D2,D0
35C7C | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@2784 = param</action>
</script>
<script state="off">
<action>maincpu.md@02782 = D16E0006 </action>
<action>maincpu.mq@02786 = 4840D16E0004720F</action>
<action>maincpu.mq@35C60 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C68 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C70 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C78 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x0280">01 (slow)</item>
<item value="0x0500">02 </item>
<item value="0x0780">03 </item>
<item value="0x0A00">04 </item>
<item value="0x0C80">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@24FC = param</action>
</script>
<script state="off">
<action>maincpu.mw@24FC = 0500</action>
</script>
</cheat>
<cheat desc="auto damage">
<script state="on">
<action>maincpu.md@00830 = 00035CE0 </action>
<action>maincpu.mq@35CE0 = 41F900F01A24700C</action>
<action>maincpu.mq@35CE8 = 0828000700086726</action>
<action>maincpu.mq@35CF0 = 322800060C41B800</action>
<action>maincpu.mq@35CF8 = 641C0C4107006516</action>
<action>maincpu.mq@35D00 = 322800040C410500</action>
<action>maincpu.mq@35D08 = 650C0C416C006406</action>
<action>maincpu.mq@35D10 = 08E80006000841E8</action>
<action>maincpu.mq@35D18 = 004051C8FFCC4EF9</action>
<action>maincpu.mq@35D20 = 0000B064FFFFFFFF</action>
<!--
35CE0 | 41F9 00F0 1A24 : lea $f01a24.l, A0
35CE6 | 700C : moveq #$c, D0
35CE8 | 0828 0007 0008 : btst #$7, ($8,A0)
35CEE | 6726 : beq $35d16
35CF0 | 3228 0006 : move.w ($6,A0), D1
35CF4 | 0C41 B800 : cmpi.w #-$4800, D1
35CF8 | 641C : bcc $35d16
35CFA | 0C41 0700 : cmpi.w #$700, D1
35CFE | 6516 : bcs $35d16
35D00 | 3228 0004 : move.w ($4,A0), D1
35D04 | 0C41 0500 : cmpi.w #$500, D1
35D08 | 650C : bcs $35d16
35D0A | 0C41 6C00 : cmpi.w #$6c00, D1
35D0E | 6406 : bcc $35d16
35D10 | 08E8 0006 0008 : bset #$6, ($8,A0)
35D16 | 41E8 0040 : lea ($40,A0), A0
35D1A | 51C8 FFCC : dbra D0, $35ce8
35D1E | 4EF9 0000 B064 : jmp $b064.l
-->
</script>
<script state="off">
<action>maincpu.md@00830 = 0000B064 </action>
<action>maincpu.mq@35CE0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CE8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CF0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CF8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D00 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D08 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D10 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D18 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D20 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip ram/rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.md@00792 = 00035C80 </action>
<action>maincpu.mq@35C80 = 027CF8FF43F900F0</action>
<action>maincpu.mq@35C88 = 0000180316390090</action>
<action>maincpu.mq@35C90 = 0001B80367F40C03</action>
<action>maincpu.mq@35C98 = 00FB660253110C03</action>
<action>maincpu.mq@35CA0 = 00F7660252110C03</action>
<action>maincpu.mq@35CA8 = 00FD660404110010</action>
<action>maincpu.mq@35CB0 = 0C0300FE66040611</action>
<action>maincpu.mq@35CB8 = 00100C0300EF6604</action>
<action>maincpu.mq@35CC0 = 1011600A0C0300DF</action>
<action>maincpu.mq@35CC8 = 660A103C00FE4EB9</action>
<action>maincpu.mq@35CD0 = 000091EC60B4FFFF</action>
<!--
35C80 | 027C F8FF : andi #$f8ff,SR // enable interrupt
35C84 | 43F9 00F0 0000 : lea $f00000.l,A1 // sound code address
35C8A | 1803 : move.b D3,D4
35C8C | 1639 0090 0001 : move.b $900001.l,D3 // read input
35C92 | B803 : cmp.b D3,D4
35C94 | 67F4 : beq $35c8a
35C96 | 0C03 00FB : cmpi.b #-$5,D3
35C9A | 6602 : bne $35c9e
35C9C | 5311 : subq.b #1,(A1) // decrease code -01
35C9E | 0C03 00F7 : cmpi.b #-$9,D3
35CA2 | 6602 : bne $35ca6
35CA4 | 5211 : addq.b #1,(A1) // increase code +01
35CA6 | 0C03 00FD : cmpi.b #-$3,D3
35CAA | 6604 : bne $35cb0
35CAC | 0411 0010 : subi.b #$10,(A1) // decrease code -10
35CB0 | 0C03 00FE : cmpi.b #-$2,D3
35CB4 | 6604 : bne $35cba
35CB6 | 0611 0010 : addi.b #$10,(A1) // increase code +10
35CBA | 0C03 00EF : cmpi.b #-$11,D3
35CBE | 6604 : bne $35cc4
35CC0 | 1011 : move.b (A1),D0 // play sound
35CC2 | 600A : bra $35cce
35CC4 | 0C03 00DF : cmpi.b #-$21,D3
35CC8 | 660A : bne $35cd4
35CCA | 103C 00FE : move.b #$fe,D0 // stop sound
35CCE | 4EB9 0000 91EC : jsr $91ec.l
35CD4 | 60B4 : bra $35c8a
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@F00000</argument>
</output>
</script>
<script state="off">
<action>maincpu.md@00792 = 00008C3A </action>
<action>maincpu.mq@35C80 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C88 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C90 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C98 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CA0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CA8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CB0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CB8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CC0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CC8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CD0 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mq@D25C = 4EF900000750383C</action> <!-- jmp $750.l -->
</script>
<script state="off">
<action>maincpu.mq@D25C = 207C00F00000383C</action>
</script>
</cheat>
</mamecheat>
twinhawku.xml
Code: Select all
<!-- Twin Hawk (US) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@B0EE = 60</action> <!-- 1P -->
<action>maincpu.mb@B1F8 = 60</action> <!-- 2P -->
</script>
<script state="off">
<action>maincpu.mb@B0EE = 64</action>
<action>maincpu.mb@B1F8 = 64</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mb@28EB = 00</action>
</script>
<script state="off">
<action>maincpu.mb@28EB = 20</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0080">01 (slow)</item>
<item value="0x0100">02 </item>
<item value="0x0280">03 </item>
<item value="0x0400">04 </item>
<item value="0x0580">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@02782 = 323C0000 </action>
<action>maincpu.mq@02786 = 4EB900035C60720F</action>
<action>maincpu.mq@35C60 = 610ED16E00064840</action>
<action>maincpu.mq@35C68 = 6106D16E00044E75</action>
<action>maincpu.mq@35C70 = 34014A4067066A02</action>
<action>maincpu.mq@35C78 = 444230024E75FFFF</action>
<!--
02782 | 323C xxxx : move.w #$xx,D1
02786 | 4EB9 0003 5C60 : jsr $35c60.l
==========================================
35C60 | 610E : bsr $35c70
35C62 | D16E 0006 : add.w D0,($6,A6)
35C66 | 4840 : swap D0
35C68 | 6106 : bsr $35c70
35C6A | D16E 0004 : add.w D0,($4,A6)
35C6E | 4E75 : rts
35C70 | 3401 : move.w D1,D2
35C72 | 4A40 : tst.w D0
35C74 | 6706 : beq $35c7c
35C76 | 6A02 : bpl $35c7a
35C78 | 4442 : neg.w D2
35C7A | 3002 : move.w D2,D0
35C7C | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@2784 = param</action>
</script>
<script state="off">
<action>maincpu.md@02782 = D16E0006 </action>
<action>maincpu.mq@02786 = 4840D16E0004720F</action>
<action>maincpu.mq@35C60 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C68 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C70 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C78 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x0280">01 (slow)</item>
<item value="0x0500">02 </item>
<item value="0x0780">03 </item>
<item value="0x0A00">04 </item>
<item value="0x0C80">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@24FC = param</action>
</script>
<script state="off">
<action>maincpu.mw@24FC = 0500</action>
</script>
</cheat>
<cheat desc="auto damage">
<script state="on">
<action>maincpu.md@00830 = 00035CE0 </action>
<action>maincpu.mq@35CE0 = 41F900F01A24700C</action>
<action>maincpu.mq@35CE8 = 0828000700086726</action>
<action>maincpu.mq@35CF0 = 322800060C41B800</action>
<action>maincpu.mq@35CF8 = 641C0C4107006516</action>
<action>maincpu.mq@35D00 = 322800040C410500</action>
<action>maincpu.mq@35D08 = 650C0C416C006406</action>
<action>maincpu.mq@35D10 = 08E80006000841E8</action>
<action>maincpu.mq@35D18 = 004051C8FFCC4EF9</action>
<action>maincpu.mq@35D20 = 0000B072FFFFFFFF</action>
<!--
35CE0 | 41F9 00F0 1A24 : lea $f01a24.l, A0
35CE6 | 700C : moveq #$c, D0
35CE8 | 0828 0007 0008 : btst #$7, ($8,A0)
35CEE | 6726 : beq $35d16
35CF0 | 3228 0006 : move.w ($6,A0), D1
35CF4 | 0C41 B800 : cmpi.w #-$4800, D1
35CF8 | 641C : bcc $35d16
35CFA | 0C41 0700 : cmpi.w #$700, D1
35CFE | 6516 : bcs $35d16
35D00 | 3228 0004 : move.w ($4,A0), D1
35D04 | 0C41 0500 : cmpi.w #$500, D1
35D08 | 650C : bcs $35d16
35D0A | 0C41 6C00 : cmpi.w #$6c00, D1
35D0E | 6406 : bcc $35d16
35D10 | 08E8 0006 0008 : bset #$6, ($8,A0)
35D16 | 41E8 0040 : lea ($40,A0), A0
35D1A | 51C8 FFCC : dbra D0, $35ce8
35D1E | 4EF9 0000 B072 : jmp $b072.l
-->
</script>
<script state="off">
<action>maincpu.md@00830 = 0000B072 </action>
<action>maincpu.mq@35CE0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CE8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CF0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CF8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D00 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D08 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D10 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D18 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D20 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip ram/rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.md@00792 = 00035C80 </action>
<action>maincpu.mq@35C80 = 027CF8FF43F900F0</action>
<action>maincpu.mq@35C88 = 0000180316390090</action>
<action>maincpu.mq@35C90 = 0001B80367F40C03</action>
<action>maincpu.mq@35C98 = 00FB660253110C03</action>
<action>maincpu.mq@35CA0 = 00F7660252110C03</action>
<action>maincpu.mq@35CA8 = 00FD660404110010</action>
<action>maincpu.mq@35CB0 = 0C0300FE66040611</action>
<action>maincpu.mq@35CB8 = 00100C0300EF6604</action>
<action>maincpu.mq@35CC0 = 1011600A0C0300DF</action>
<action>maincpu.mq@35CC8 = 660A103C00FE4EB9</action>
<action>maincpu.mq@35CD0 = 000091EC60B4FFFF</action>
<!--
35C80 | 027C F8FF : andi #$f8ff,SR // enable interrupt
35C84 | 43F9 00F0 0000 : lea $f00000.l,A1 // sound code address
35C8A | 1803 : move.b D3,D4
35C8C | 1639 0090 0001 : move.b $900001.l,D3 // read input
35C92 | B803 : cmp.b D3,D4
35C94 | 67F4 : beq $35c8a
35C96 | 0C03 00FB : cmpi.b #-$5,D3
35C9A | 6602 : bne $35c9e
35C9C | 5311 : subq.b #1,(A1) // decrease code -01
35C9E | 0C03 00F7 : cmpi.b #-$9,D3
35CA2 | 6602 : bne $35ca6
35CA4 | 5211 : addq.b #1,(A1) // increase code +01
35CA6 | 0C03 00FD : cmpi.b #-$3,D3
35CAA | 6604 : bne $35cb0
35CAC | 0411 0010 : subi.b #$10,(A1) // decrease code -10
35CB0 | 0C03 00FE : cmpi.b #-$2,D3
35CB4 | 6604 : bne $35cba
35CB6 | 0611 0010 : addi.b #$10,(A1) // increase code +10
35CBA | 0C03 00EF : cmpi.b #-$11,D3
35CBE | 6604 : bne $35cc4
35CC0 | 1011 : move.b (A1),D0 // play sound
35CC2 | 600A : bra $35cce
35CC4 | 0C03 00DF : cmpi.b #-$21,D3
35CC8 | 660A : bne $35cd4
35CCA | 103C 00FE : move.b #$fe,D0 // stop sound
35CCE | 4EB9 0000 91EC : jsr $91ec.l
35CD4 | 60B4 : bra $35c8a
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@F00000</argument>
</output>
</script>
<script state="off">
<action>maincpu.md@00792 = 00008C3A </action>
<action>maincpu.mq@35C80 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C88 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C90 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C98 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CA0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CA8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CB0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CB8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CC0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CC8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CD0 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mq@D26C = 4EF900000750383C</action> <!-- jmp $750.l -->
</script>
<script state="off">
<action>maincpu.mq@D26C = 207C00F00000383C</action>
</script>
</cheat>
</mamecheat>
daisenpu.xml
Code: Select all
<!-- Daisenpu (Japan) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@A4FC = 60</action>
</script>
<script state="off">
<action>maincpu.mb@A4FC = 64</action>
</script>
</cheat>
<cheat desc="rapid fire">
<script state="on">
<action>maincpu.mb@21D1 = 00</action>
</script>
<script state="off">
<action>maincpu.mb@21D1 = 20</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0080">01 (slow)</item>
<item value="0x0100">02 </item>
<item value="0x0280">03 </item>
<item value="0x0400">04 </item>
<item value="0x0580">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@0207A = 323C0000 </action>
<action>maincpu.mq@0207E = 4EB900035C60720F</action>
<action>maincpu.mq@35C60 = 610ED16E00064840</action>
<action>maincpu.mq@35C68 = 6106D16E00044E75</action>
<action>maincpu.mq@35C70 = 34014A4067066A02</action>
<action>maincpu.mq@35C78 = 444230024E75FFFF</action>
<!--
0207A | 323C xxxx : move.w #$xx,D1
0207E | 4EB9 0003 5C60 : jsr $35c60.l
==========================================
35C60 | 610E : bsr $35c70
35C62 | D16E 0006 : add.w D0,($6,A6)
35C66 | 4840 : swap D0
35C68 | 6106 : bsr $35c70
35C6A | D16E 0004 : add.w D0,($4,A6)
35C6E | 4E75 : rts
35C70 | 3401 : move.w D1,D2
35C72 | 4A40 : tst.w D0
35C74 | 6706 : beq $35c7c
35C76 | 6A02 : bpl $35c7a
35C78 | 4442 : neg.w D2
35C7A | 3002 : move.w D2,D0
35C7C | 4E75 : rts
-->
</script>
<script state="change">
<action>maincpu.mw@207C = param</action>
</script>
<script state="off">
<action>maincpu.md@0207A = D16E0006 </action>
<action>maincpu.mq@0207E = 4840D16E0004720F</action>
<action>maincpu.mq@35C60 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C68 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C70 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C78 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="bullet speed">
<parameter>
<item value="0x0280">01 (slow)</item>
<item value="0x0500">02 </item>
<item value="0x0780">03 </item>
<item value="0x0A00">04 </item>
<item value="0x0C80">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mw@22D6 = param</action>
</script>
<script state="off">
<action>maincpu.mw@22D6 = 0500</action>
</script>
</cheat>
<cheat desc="auto damage">
<script state="on">
<action>maincpu.md@0083C = 00035CE0 </action>
<action>maincpu.mq@35CE0 = 41F900F01850700D</action>
<action>maincpu.mq@35CE8 = 0828000700086726</action>
<action>maincpu.mq@35CF0 = 322800060C41B800</action>
<action>maincpu.mq@35CF8 = 641C0C4107006516</action>
<action>maincpu.mq@35D00 = 322800040C410500</action>
<action>maincpu.mq@35D08 = 650C0C416C006406</action>
<action>maincpu.mq@35D10 = 08E80006000841E8</action>
<action>maincpu.mq@35D18 = 004051C8FFCC4EF9</action>
<action>maincpu.mq@35D20 = 0000A492FFFFFFFF</action>
<!--
35CE0 | 41F9 00F0 1850 : lea $f01850.l, A0
35CE6 | 700D : moveq #$d, D0
35CE8 | 0828 0007 0008 : btst #$7, ($8,A0)
35CEE | 6726 : beq $35d16
35CF0 | 3228 0006 : move.w ($6,A0), D1
35CF4 | 0C41 B800 : cmpi.w #-$4800, D1
35CF8 | 641C : bcc $35d16
35CFA | 0C41 0700 : cmpi.w #$700, D1
35CFE | 6516 : bcs $35d16
35D00 | 3228 0004 : move.w ($4,A0), D1
35D04 | 0C41 0500 : cmpi.w #$500, D1
35D08 | 650C : bcs $35d16
35D0A | 0C41 6C00 : cmpi.w #$6c00, D1
35D0E | 6406 : bcc $35d16
35D10 | 08E8 0006 0008 : bset #$6, ($8,A0)
35D16 | 41E8 0040 : lea ($40,A0), A0
35D1A | 51C8 FFCC : dbra D0, $35ce8
35D1E | 4EF9 0000 A492 : jmp $a492.l
-->
</script>
<script state="off">
<action>maincpu.md@0083C = 0000A492 </action>
<action>maincpu.mq@35CE0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CE8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CF0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CF8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D00 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D08 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D10 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D18 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35D20 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip ram/rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.md@00792 = 00035C80 </action>
<action>maincpu.mq@35C80 = 027CF8FF43F900F0</action>
<action>maincpu.mq@35C88 = 0000180316390090</action>
<action>maincpu.mq@35C90 = 0001B80367F40C03</action>
<action>maincpu.mq@35C98 = 00FB660253110C03</action>
<action>maincpu.mq@35CA0 = 00F7660252110C03</action>
<action>maincpu.mq@35CA8 = 00FD660404110010</action>
<action>maincpu.mq@35CB0 = 0C0300FE66040611</action>
<action>maincpu.mq@35CB8 = 00100C0300EF6604</action>
<action>maincpu.mq@35CC0 = 1011600A0C0300DF</action>
<action>maincpu.mq@35CC8 = 660A103C00FE4EB9</action>
<action>maincpu.mq@35CD0 = 0000876860B4FFFF</action>
<!--
35C80 | 027C F8FF : andi #$f8ff,SR // enable interrupt
35C84 | 43F9 00F0 0000 : lea $f00000.l,A1 // sound code address
35C8A | 1803 : move.b D3,D4
35C8C | 1639 0090 0001 : move.b $900001.l,D3 // read input
35C92 | B803 : cmp.b D3,D4
35C94 | 67F4 : beq $35c8a
35C96 | 0C03 00FB : cmpi.b #-$5,D3
35C9A | 6602 : bne $35c9e
35C9C | 5311 : subq.b #1,(A1) // decrease code -01
35C9E | 0C03 00F7 : cmpi.b #-$9,D3
35CA2 | 6602 : bne $35ca6
35CA4 | 5211 : addq.b #1,(A1) // increase code +01
35CA6 | 0C03 00FD : cmpi.b #-$3,D3
35CAA | 6604 : bne $35cb0
35CAC | 0411 0010 : subi.b #$10,(A1) // decrease code -10
35CB0 | 0C03 00FE : cmpi.b #-$2,D3
35CB4 | 6604 : bne $35cba
35CB6 | 0611 0010 : addi.b #$10,(A1) // increase code +10
35CBA | 0C03 00EF : cmpi.b #-$11,D3
35CBE | 6604 : bne $35cc4
35CC0 | 1011 : move.b (A1),D0 // play sound
35CC2 | 600A : bra $35cce
35CC4 | 0C03 00DF : cmpi.b #-$21,D3
35CC8 | 660A : bne $35cd4
35CCA | 103C 00FE : move.b #$fe,D0 // stop sound
35CCE | 4EB9 0000 8768 : jsr $8768.l
35CD4 | 60B4 : bra $35c8a
-->
</script>
<script state="run">
<output format="----- sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@F00000</argument>
</output>
</script>
<script state="off">
<action>maincpu.md@00792 = 00008250 </action>
<action>maincpu.mq@35C80 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C88 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C90 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35C98 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CA0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CA8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CB0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CB8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CC0 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CC8 = FFFFFFFFFFFFFFFF</action>
<action>maincpu.mq@35CD0 = FFFFFFFFFFFFFFFF</action>
</script>
</cheat>
<cheat desc="skip ram/rom check">
<script state="on">
<action>maincpu.mq@C514 = 4EF900000750383C</action> <!-- jmp $750.l -->
</script>
<script state="off">
<action>maincpu.mq@C514 = 207C00F00000383C</action>
</script>
</cheat>
</mamecheat>
"auto damage" : Added new.