Select character for P1 and P2:
Code: Select all
<cheat desc="P1 Select Character"> <comment>Select a character before round start.</comment>
<parameter>
<item value="0x04">Bruce</item>
<item value="0x08">McCoy</item>
<item value="0x0C">Friday</item>
<item value="0x10">Under the Bed</item>
<item value="0x14">PolterGeist</item>
<item value="0x18">The Eater</item>
<item value="0x1C">Dancing Doll</item>
<item value="0x20">Tin Tank</item>
<item value="0x24">Roaming Horses</item>
<item value="0x28">Lulu</item>
<item value="0x2C">Cursed Guitar</item>
<item value="0x38">Pumpkin Head</item>
<item value="0x3C">Great King of Terror</item>
<item value="0x40">Gray</item>
</parameter>
<script state="run">
<action condition="param == 04">maincpu.pb@10010D=param, maincpu.pb@100116=50</action>
<action condition="param == 08">maincpu.pb@10010D=param, maincpu.pb@100116=51</action>
<action condition="param == 0C">maincpu.pb@10010D=param, maincpu.pb@100116=80</action>
<action condition="param == 10">maincpu.pb@10010D=param, maincpu.pb@100116=70</action>
<action condition="param == 14">maincpu.pb@10010D=param, maincpu.pb@100116=77</action>
<action condition="param == 18">maincpu.pb@10010D=param, maincpu.pb@100116=72</action>
<action condition="param == 1C">maincpu.pb@10010D=param, maincpu.pb@100116=53</action>
<action condition="param == 20">maincpu.pb@10010D=param, maincpu.pb@100116=73</action>
<action condition="param == 24">maincpu.pb@10010D=param, maincpu.pb@100116=75</action>
<action condition="param == 28">maincpu.pb@10010D=param, maincpu.pb@100116=52</action>
<action condition="param == 2C">maincpu.pb@10010D=param, maincpu.pb@100116=76</action>
<action condition="param == 38">maincpu.pb@10010D=param, maincpu.pb@100116=71</action>
<action condition="param == 3C">maincpu.pb@10010D=param, maincpu.pb@100116=54</action>
<action condition="param == 40">maincpu.pb@10010D=param, maincpu.pb@10011A=5A</action>
</script>
</cheat>
<cheat desc="P2 Select Character"> <comment>Select a character before round start.</comment>
<parameter>
<item value="0x54">Bruce</item>
<item value="0x58">McCoy</item>
<item value="0x5C">Friday</item>
<item value="0x60">Under the Bed</item>
<item value="0x64">PolterGeist</item>
<item value="0x68">The Eater</item>
<item value="0x6C">Dancing Doll</item>
<item value="0x70">Tin Tank</item>
<item value="0x74">Roaming Horses</item>
<item value="0x78">Lulu</item>
<item value="0x7C">Cursed Guitar</item>
<item value="0x88">Pumpkin Head</item>
<item value="0x8C">Great King of Terror</item>
<item value="0x90">Gray</item>
</parameter>
<script state="run">
<action condition="param == 54">maincpu.pb@103C4D=param, maincpu.pb@103C56=50</action>
<action condition="param == 58">maincpu.pb@103C4D=param, maincpu.pb@103C56=51</action>
<action condition="param == 5C">maincpu.pb@103C4D=param, maincpu.pb@103C56=80</action>
<action condition="param == 60">maincpu.pb@103C4D=param, maincpu.pb@103C56=70</action>
<action condition="param == 64">maincpu.pb@103C4D=param, maincpu.pb@103C56=77</action>
<action condition="param == 68">maincpu.pb@103C4D=param, maincpu.pb@103C56=72</action>
<action condition="param == 6C">maincpu.pb@103C4D=param, maincpu.pb@103C56=53</action>
<action condition="param == 70">maincpu.pb@103C4D=param, maincpu.pb@103C56=73</action>
<action condition="param == 74">maincpu.pb@103C4D=param, maincpu.pb@103C56=75</action>
<action condition="param == 78">maincpu.pb@103C4D=param, maincpu.pb@103C56=52</action>
<action condition="param == 7C">maincpu.pb@103C4D=param, maincpu.pb@103C56=76</action>
<action condition="param == 88">maincpu.pb@103C4D=param, maincpu.pb@103C56=71</action>
<action condition="param == 8C">maincpu.pb@103C4D=param, maincpu.pb@103C56=54</action>
<action condition="param == 90">maincpu.pb@103C4D=param, maincpu.pb@103C5A=5A</action>
</script>
</cheat>