Walk thru walls tutorial

This FORUM is ONLY for posting requests for M.A.M.E. arcade cheats. The actual cheats should be posted in the M.A.M.E. "Arcade" Cheats forum. For cheat requests a 'please' would do no harm...
Post Reply
drivium
Posts: 12
Joined: Thu Apr 13, 2006 8:16 pm

Walk thru walls tutorial

Post by drivium »

Is there a walk thru walls tutorial in here anywhere? I am looking for some basic tricks to find the collision addresses for any game - beit on a mame emulated game or console. In particular, I am looking for a SNES: "Zelda: A Link to the Past" walk thru anything code.
User avatar
Pugsy
Posts: 3686
Joined: Fri Aug 17, 2001 12:59 am
Location: North Wales, UK.
Has thanked: 1 time
Been thanked: 19 times
Contact:

Re: Walk thru walls tutorial

Post by Pugsy »

drivium wrote:Is there a walk thru walls tutorial in here anywhere?
Don't think there is, it's not really a standard cheat unless it's part of invincibility.
I am looking for some basic tricks to find the collision addresses for any game - beit on a mame emulated game or console.
It really depends on a game and how the collision registers are used. Simplest way is to start a cheat when you are not touching anything (and facing in one direction - remember which direction), then keep moving against something (ideally in the same direction) and whilst holding down one of the direction keys press P to pause the game, then continue the search with STATUS NOT EQUAL TO PREVIOUS VALUE. Repeat as necessary to whittle the results down...note once you have found the location you may need to use the debugger to make a cheat that actually works (experience required for that).
In particular, I am looking for a SNES: "Zelda: A Link to the Past" walk thru anything code.
Try these:-

http://gshi.org/?s=v2&sys=6&gid=29
http://gshi.org/?s=v2&sys=6&gid=1540
Pugsy

Servicing your cheating needs since 1985 8)

Grab the latest cheat collection:
MAME 0.264 XML cheat collection (3 APRIL 2024) from http://www.mamecheat.co.uk or direct from:-
https://mega.nz/file/SxsQUJoT#jBdz6GLm_ ... QzFGSMms2c (ZIP Archive 3.8 MB)
drivium
Posts: 12
Joined: Thu Apr 13, 2006 8:16 pm

Post by drivium »

these will do nicely.

thx bro.
Post Reply