ROM cheats for megadrive in MESS
Posted: Fri Sep 05, 2014 11:45 am
More than one year ago, rimsky82 reported the impossibility to create ROM cheats in MESS for megadrive since the system is now using slot devices for carts (see also MT bug 05488)
I think I have fixed (in svn revision 31900) the problem, and thus now ROM cheats should be possible again: cart data is now accessible "live" in the region "cartslot:cart:rom" (notice the :cart part, because there is also a "cartslot:rom" when you load from softlist, but that is ignored after loading procedure is over)
Since I would like to port the same changes to NES, SMS, GB, SNES, etc. (so to make possible again ROM cheats in all these), I would appreciate if someone around here could test whether the behavior is now the one you guys expect (rimsky82 seems to be on partial hiatus, and I have no account at gamehacking boards...
I was able to change the number of starting lives for Sonic 2 in MESS by editing the ROM from the debugger, so I guess the new code works at least partially, but I'm not really a cheat expert and your feedbacks could help me a lot
I think I have fixed (in svn revision 31900) the problem, and thus now ROM cheats should be possible again: cart data is now accessible "live" in the region "cartslot:cart:rom" (notice the :cart part, because there is also a "cartslot:rom" when you load from softlist, but that is ignored after loading procedure is over)
Since I would like to port the same changes to NES, SMS, GB, SNES, etc. (so to make possible again ROM cheats in all these), I would appreciate if someone around here could test whether the behavior is now the one you guys expect (rimsky82 seems to be on partial hiatus, and I have no account at gamehacking boards...
I was able to change the number of starting lives for Sonic 2 in MESS by editing the ROM from the debugger, so I guess the new code works at least partially, but I'm not really a cheat expert and your feedbacks could help me a lot
