[smsj/ashura] Secret Command/Ashura

This forum is for posting cheats for any non-arcade game in M.A.M.E. ( aka the M.E.S.S. games ) including any softwarelist game. Requests will be fulfilled here....but please keep the requests to the requests forum.
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jman
Posts: 1315
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 9 times

[smsj/ashura] Secret Command/Ashura

Post by jman »

Code: Select all

<cheat desc="no hit (wip)">
    <script state="on">
        <action>slot:cart:rom.mb@25bc = da</action> <!-- bullet -->
        <action>slot:cart:rom.mb@25eb = 55</action> <!-- P1 tank -->
        <action>slot:cart:rom.mb@25f8 = 55</action> <!-- P2 tank -->
        <action>slot:cart:rom.mb@2632 = 55</action> <!-- P1 grenade -->
        <action>slot:cart:rom.mb@263d = 55</action> <!-- P2 grenade -->
    </script>
    <script state="off">
        <action>slot:cart:rom.mb@25bc = fa</action>
        <action>slot:cart:rom.mb@25eb = 56</action>
        <action>slot:cart:rom.mb@25f8 = 56</action>
        <action>slot:cart:rom.mb@2632 = 56</action>
        <action>slot:cart:rom.mb@263d = 56</action>
    </script>
</cheat>

<cheat desc="auto fire (wip)">
    <script state="on">
        <action>slot:cart:rom.md@1239 =         4f0010cd</action> <!-- P1 -->
        <action>slot:cart:rom.md@14ed =         4f001bcd</action> <!-- P2 -->
        <action>slot:cart:rom.mq@0010 = 643a4710e6c1633a</action>
        <action>slot:cart:rom.mq@0018 = 10e6c1653ac9b0c1</action>
        <action>slot:cart:rom.mq@0020 = ffffc9b0c1663a47</action>
        <!--
        0010 | 3a 63 c1 : ld  a,($c163) // P1
        0013 | e6 10    : and $10
        0015 | 47       : ld  b,a
        0016 | 3a 64 c1 : ld  a,($c164)
        0019 | b0       : or  b
        001a | c9       : ret
        001b | 3a 65 c1 : ld  a,($c165) // P2
        001e | e6 10    : and $10
        0020 | 47       : ld  b,a
        0021 | 3a 66 c1 : ld  a,($c166)
        0024 | b0       : or  b
        0025 | c9       : ret
        -->
    </script>
    <script state="off">
        <action>slot:cart:rom.md@1239 =         4fc1643a</action>
        <action>slot:cart:rom.md@14ed =         4fc1663a</action>
        <action>slot:cart:rom.mq@0010 = ffffffffffffffff</action>
        <action>slot:cart:rom.mq@0018 = ffffffffffffffff</action>
        <action>slot:cart:rom.mq@0020 = ffffffffffffffff</action>
    </script>
</cheat>

<cheat desc="walk through wall (wip)">
    <script state="on">
        <action>slot:cart:rom.mw@2963 = 013e</action>
    </script>
    <script state="off">
        <action>slot:cart:rom.mw@2963 = bedb</action>
    </script>
</cheat>

<cheat desc="P1 player speed (wip)">
    <parameter>
        <item value="0x00">01 (slow)</item>
        <item value="0x01">02       </item>
        <item value="0x02">03       </item>
        <item value="0x03">04       </item>
        <item value="0x04">05 (fast)</item>
    </parameter>
    <script state="change">
        <action>slot:cart:rom.mb@12a1 = -param - 1</action> <!-- up -->
        <action>slot:cart:rom.mb@12bc = -param - 1</action> <!-- upper-left -->
        <action>slot:cart:rom.mb@12fc = -param - 1</action> <!-- upper-right : up -->
        <action>slot:cart:rom.mb@12fe =  param    </action> <!-- upper-right : right -->
        <action>slot:cart:rom.mb@137b = -param - 1</action> <!-- left -->
        <action>slot:cart:rom.mb@13ad =  param    </action> <!-- right -->
        <action>slot:cart:rom.mb@13df =  param    </action> <!-- down -->
        <action>slot:cart:rom.mb@13f9 =  param    </action> <!-- lower-left : down -->
        <action>slot:cart:rom.mb@13fb = -param - 1</action> <!-- lower-left : left -->
        <action>slot:cart:rom.mb@142f =  param    </action> <!-- lower-right -->
    </script>
    <script state="off">
        <action>slot:cart:rom.mb@12a1 = ff</action>
        <action>slot:cart:rom.mb@12bc = ff</action>
        <action>slot:cart:rom.mb@12fc = ff</action>
        <action>slot:cart:rom.mb@12fe = 00</action>
        <action>slot:cart:rom.mb@137b = ff</action>
        <action>slot:cart:rom.mb@13ad = 00</action>
        <action>slot:cart:rom.mb@13df = 00</action>
        <action>slot:cart:rom.mb@13f9 = 00</action>
        <action>slot:cart:rom.mb@13fb = ff</action>
        <action>slot:cart:rom.mb@142f = 00</action>
    </script>
</cheat>

<cheat desc="P2 player speed (wip)">
    <parameter>
        <item value="0x00">01 (slow)</item>
        <item value="0x01">02       </item>
        <item value="0x02">03       </item>
        <item value="0x03">04       </item>
        <item value="0x04">05 (fast)</item>
    </parameter>
    <script state="change">
        <action>slot:cart:rom.mb@1555 = -param - 1</action> <!-- up -->
        <action>slot:cart:rom.mb@1570 = -param - 1</action> <!-- upper-left -->
        <action>slot:cart:rom.mb@15b0 = -param - 1</action> <!-- upper-right : up -->
        <action>slot:cart:rom.mb@15b2 =  param    </action> <!-- upper-right : right -->
        <action>slot:cart:rom.mb@162f = -param - 1</action> <!-- left -->
        <action>slot:cart:rom.mb@1661 =  param    </action> <!-- right -->
        <action>slot:cart:rom.mb@1693 =  param    </action> <!-- down -->
        <action>slot:cart:rom.mb@16ac =  param    </action> <!-- lower-left : down -->
        <action>slot:cart:rom.mb@16ae = -param - 1</action> <!-- lower-left : left -->
        <action>slot:cart:rom.mb@16e2 =  param    </action> <!-- lower-right -->
    </script>
    <script state="off">
        <action>slot:cart:rom.mb@1555 = ff</action>
        <action>slot:cart:rom.mb@1570 = ff</action>
        <action>slot:cart:rom.mb@15b0 = ff</action>
        <action>slot:cart:rom.mb@15b2 = 00</action>
        <action>slot:cart:rom.mb@162f = ff</action>
        <action>slot:cart:rom.mb@1661 = 00</action>
        <action>slot:cart:rom.mb@1693 = 00</action>
        <action>slot:cart:rom.mb@16ac = 00</action>
        <action>slot:cart:rom.mb@16ae = ff</action>
        <action>slot:cart:rom.mb@16e2 = 00</action>
    </script>
</cheat>

<cheat desc="information display (wip)">
    <script state="run">
        <output format="P1 &lt;%2X&gt; [%2X] %6X    HighScore %6X    P2 &lt;%2X&gt; [%2X] %6X" line="1" align="center">
            <argument>tobcd(maincpu.pb@c11f)                                                      </argument>
            <argument>tobcd(maincpu.pb@c121)                                                      </argument>
            <argument>(maincpu.pb@c11b * 100000) + (maincpu.pb@c11a * 1000) + (maincpu.pb@c119*10)</argument>
            <argument>(maincpu.pb@c118 * 100000) + (maincpu.pb@c117 * 1000) + (maincpu.pb@c116*10)</argument>
            <argument>tobcd(maincpu.pb@c120)                                                      </argument>
            <argument>tobcd(maincpu.pb@c122)                                                      </argument>
            <argument>(maincpu.pb@c11e * 100000) + (maincpu.pb@c11d * 1000) + (maincpu.pb@c11c*10)</argument>
        </output>
    </script>
</cheat>

<cheat desc="sound test mode (wip)">
    <comment>reset the game (F3) to enter sound test mode</comment>
    <script state="on">
        <action>slot:cart:rom.mq@00d5 = bf00c3ffff32023e</action>
        <action>slot:cart:rom.mq@bf00 = 061177803ec10021</action>
        <action>slot:cart:rom.mq@bf08 = fec847b8dcdbd5bf</action>
        <action>slot:cart:rom.mq@bf10 = 0120f7fe350120fb</action>
        <action>slot:cart:rom.mq@bf18 = 04187e0320effe34</action>
        <action>slot:cart:rom.mq@bf20 = c9dc0032afc0dffe</action>
        <!--
        00d5 | 3e 02    : ld   a,$02
        00d7 | 32 ff ff : ld   ($ffff),a // set bank
        00da | c3 00 bf : jp   $bf00
        bf00 | 21 00 c1 : ld   hl,$c100  // initialize sound code
        bf03 | 3e 80    : ld   a,$80
        bf05 | 77       : ld   (hl),a
        bf06 | 11 06 bf : ld   de,$bf06
        bf09 | d5       : push de
        bf0a | db dc    : in   a,($dc)   // read input
        bf0c | b8       : cp   b
        bf0d | 47       : ld   b,a
        bf0e | c8       : ret  z
        bf0f | fe fb    : cp   $fb
        bf11 | 20 01    : jr   nz,$bf14
        bf13 | 35       : dec  (hl)      // decrease code
        bf14 | fe f7    : cp   $f7
        bf16 | 20 01    : jr   nz,$bf19
        bf18 | 34       : inc  (hl)      // increase code
        bf19 | fe ef    : cp   $ef
        bf1b | 20 03    : jr   nz,$bf20
        bf1d | 7e       : ld   a,(hl)    // play sound
        bf1e | 18 04    : jr   $bf24
        bf20 | fe df    : cp   $df
        bf22 | c0       : ret  nz
        bf23 | af       : xor  a         // stop sound
        bf24 | 32 00 dc : ld   ($dc00),a // send sound code
        bf27 | c9       : ret
        -->
    </script>
    <script state="run">
        <output format="----- ashura sound test mode -----" line="10" align="center" />
        <output format="left : decrease code"               line="11" align="center" />
        <output format="right : increase code"              line="12" align="center" />
        <output format="button 1 : play sound"              line="13" align="center" />
        <output format="button 2 : stop sound"              line="14" align="center" />
        <output format="----------------------------"       line="15" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;" line="17" align="center">
            <argument>maincpu.pb@c100</argument>
        </output>
    </script>
    <script state="off">
        <action>slot:cart:rom.mq@00d5 = 7582c24fcbc1103a</action>
        <action>slot:cart:rom.mq@bf00 = ffffffffffffffff</action>
        <action>slot:cart:rom.mq@bf08 = ffffffffffffffff</action>
        <action>slot:cart:rom.mq@bf10 = ffffffffffffffff</action>
        <action>slot:cart:rom.mq@bf18 = ffffffffffffffff</action>
        <action>slot:cart:rom.mq@bf20 = ffffffffffffffff</action>
    </script>
</cheat>
jman

my wip cheat database back-up (06/01/2025 ver.)
https://u3.getuploader.com/...../download/58
downloadpass : jman2020
jman
Posts: 1315
Joined: Tue Dec 01, 2020 1:24 pm
Been thanked: 9 times

[sms/secret]+ Secret Command/Rambo/Ashura

Post by jman »

sms/secret.xml

Code: Select all

<!-- Secret Command (Europe) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>slot:cart:rom.mb@2614 = 32</action> <!-- bullet -->
            <action>slot:cart:rom.mb@2643 = AD</action> <!-- P1 tank -->
            <action>slot:cart:rom.mb@2650 = AD</action> <!-- P2 tank -->
            <action>slot:cart:rom.mb@268A = AD</action> <!-- P1 grenade -->
            <action>slot:cart:rom.mb@2695 = AD</action> <!-- P2 grenade -->
        </script>
        <script state="off">
            <action>slot:cart:rom.mb@2614 = 52</action>
            <action>slot:cart:rom.mb@2643 = AE</action>
            <action>slot:cart:rom.mb@2650 = AE</action>
            <action>slot:cart:rom.mb@268A = AE</action>
            <action>slot:cart:rom.mb@2695 = AE</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>slot:cart:rom.md@1296 = 4F0010CD        </action> <!-- P1 -->
            <action>slot:cart:rom.md@154A = 4F0015CD        </action> <!-- P2 -->
            <action>slot:cart:rom.mq@0010 = C165210318C16321</action>
            <action>slot:cart:rom.mq@0018 = C9B07E234710E67E</action>
            <!--
            0010 | 21 63 C1 : ld   hl,$C163 // P1
            0013 | 18 03    : jr   $0018
            0015 | 21 65 C1 : ld   hl,$C165 // P2
            0018 | 7E       : ld   a,(hl)
            0019 | E6 10    : and  $10
            001B | 47       : ld   b,a
            001C | 23       : inc  hl
            001D | 7E       : ld   a,(hl)
            001E | B0       : or   b
            001F | C9       : ret
            -->
        </script>
        <script state="off">
            <action>slot:cart:rom.md@1296 = 4FC1643A        </action>
            <action>slot:cart:rom.md@154A = 4FC1663A        </action>
            <action>slot:cart:rom.mq@0010 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@0018 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>slot:cart:rom.mw@29AD = 013E</action>
        </script>
        <script state="off">
            <action>slot:cart:rom.mw@29AD = BEDB</action>
        </script>
    </cheat>

    <cheat desc="player speed">
        <parameter>
            <item value="0x00">01 (slow)</item>
            <item value="0x01">02       </item>
            <item value="0x02">03       </item>
            <item value="0x03">04       </item>
            <item value="0x04">05 (fast)</item>
        </parameter>
        <script state="change">
            <!-- P1 -->
            <action>slot:cart:rom.mb@12FE = -param - 1</action> <!-- up -->
            <action>slot:cart:rom.mb@1319 = -param - 1</action> <!-- upper-left -->
            <action>slot:cart:rom.mb@1359 = -param - 1</action> <!-- upper-right : up -->
            <action>slot:cart:rom.mb@135B =  param    </action> <!-- upper-right : right -->
            <action>slot:cart:rom.mb@13D8 = -param - 1</action> <!-- left -->
            <action>slot:cart:rom.mb@140A =  param    </action> <!-- right -->
            <action>slot:cart:rom.mb@143C =  param    </action> <!-- down -->
            <action>slot:cart:rom.mb@1456 =  param    </action> <!-- lower-left : down -->
            <action>slot:cart:rom.mb@1458 = -param - 1</action> <!-- lower-left : left -->
            <action>slot:cart:rom.mb@148C =  param    </action> <!-- lower-right -->
            <!-- P2 -->
            <action>slot:cart:rom.mb@15B2 = -param - 1</action> <!-- up -->
            <action>slot:cart:rom.mb@15CD = -param - 1</action> <!-- upper-left -->
            <action>slot:cart:rom.mb@160D = -param - 1</action> <!-- upper-right : up -->
            <action>slot:cart:rom.mb@160F =  param    </action> <!-- upper-right : right -->
            <action>slot:cart:rom.mb@168C = -param - 1</action> <!-- left -->
            <action>slot:cart:rom.mb@16BE =  param    </action> <!-- right -->
            <action>slot:cart:rom.mb@16F0 =  param    </action> <!-- down -->
            <action>slot:cart:rom.mb@1709 =  param    </action> <!-- lower-left : down -->
            <action>slot:cart:rom.mb@170B = -param - 1</action> <!-- lower-left : left -->
            <action>slot:cart:rom.mb@173F =  param    </action> <!-- lower-right -->
        </script>
        <script state="off">
            <action>slot:cart:rom.mb@12FE = FF</action>
            <action>slot:cart:rom.mb@1319 = FF</action>
            <action>slot:cart:rom.mb@1359 = FF</action>
            <action>slot:cart:rom.mb@135B = 00</action>
            <action>slot:cart:rom.mb@13D8 = FF</action>
            <action>slot:cart:rom.mb@140A = 00</action>
            <action>slot:cart:rom.mb@143C = 00</action>
            <action>slot:cart:rom.mb@1456 = 00</action>
            <action>slot:cart:rom.mb@1458 = FF</action>
            <action>slot:cart:rom.mb@148C = 00</action>
            <action>slot:cart:rom.mb@15B2 = FF</action>
            <action>slot:cart:rom.mb@15CD = FF</action>
            <action>slot:cart:rom.mb@160D = FF</action>
            <action>slot:cart:rom.mb@160F = 00</action>
            <action>slot:cart:rom.mb@168C = FF</action>
            <action>slot:cart:rom.mb@16BE = 00</action>
            <action>slot:cart:rom.mb@16F0 = 00</action>
            <action>slot:cart:rom.mb@1709 = 00</action>
            <action>slot:cart:rom.mb@170B = FF</action>
            <action>slot:cart:rom.mb@173F = 00</action>
        </script>
    </cheat>

    <cheat desc="information display">
        <script state="run">
            <output format="P1 &lt;%2X&gt; [%2X] %6X    HighScore %6X    P2 &lt;%2X&gt; [%2X] %6X" line="1" align="center" >
                <argument>tobcd(maincpu.pb@C11F)                                                        </argument>
                <argument>tobcd(maincpu.pb@C121)                                                        </argument>
                <argument>(maincpu.pb@C11B * 100000) + (maincpu.pb@C11A * 1000) + (maincpu.pb@C119 * 10)</argument>
                <argument>(maincpu.pb@C118 * 100000) + (maincpu.pb@C117 * 1000) + (maincpu.pb@C116 * 10)</argument>
                <argument>tobcd(maincpu.pb@C120)                                                        </argument>
                <argument>tobcd(maincpu.pb@C122)                                                        </argument>
                <argument>(maincpu.pb@C11E * 100000) + (maincpu.pb@C11D * 1000) + (maincpu.pb@C11C * 10)</argument>
            </output>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip rom check error&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>slot:cart:rom.mq@00D9 = BF00C3FFFF32023E</action>
            <action>slot:cart:rom.mq@BF00 = 2847B8DCDBC10021</action>
            <action>slot:cart:rom.mq@BF08 = F7FE350120FBFEFA</action>
            <action>slot:cart:rom.mq@BF10 = 3E0420FDFE340120</action>
            <action>slot:cart:rom.mq@BF18 = 3E0520FEFE0618F0</action>
            <action>slot:cart:rom.mq@BF20 = 0520EFFE78778610</action>
            <action>slot:cart:rom.mq@BF28 = 20DFFE051880F67E</action>
            <action>slot:cart:rom.mq@BF30 = FFCC18DC0032AF04</action>
            <!--
            00D9 | 3E 02    : ld   a,$02     // set bank
            00DB | 32 FF FF : ld   ($FFFF),a
            00DE | C3 00 BF : jp   $BF00
            ================================
            BF00 | 21 00 C1 : ld   hl,$C100  // sound code address
            BF03 | DB DC    : in   a,($DC)   // read input
            BF05 | B8       : cp   b
            BF06 | 47       : ld   b,a
            BF07 | 28 FA    : jr   z,$BF03
            BF09 | FE FB    : cp   $FB
            BF0B | 20 01    : jr   nz,$BF0E
            BF0D | 35       : dec  (hl)      // decrease code -01
            BF0E | FE F7    : cp   $F7
            BF10 | 20 01    : jr   nz,$BF13
            BF12 | 34       : inc  (hl)      // increase code +01
            BF13 | FE FD    : cp   $FD
            BF15 | 20 04    : jr   nz,$BF1B
            BF17 | 3E F0    : ld   a,$F0     // decrease code -10
            BF19 | 18 06    : jr   $BF21
            BF1B | FE FE    : cp   $FE
            BF1D | 20 05    : jr   nz,$BF24
            BF1F | 3E 10    : ld   a,$10     // increase code +10
            BF21 | 86       : add  a,(hl)
            BF22 | 77       : ld   (hl),a
            BF23 | 78       : ld   a,b
            BF24 | FE EF    : cp   $EF
            BF26 | 20 05    : jr   nz,$BF2D
            BF28 | 7E       : ld   a,(hl)    // play sound
            BF29 | F6 80    : or   $80
            BF2B | 18 05    : jr   $BF32
            BF2D | FE DF    : cp   $DF
            BF2F | 20 04    : jr   nz,$BF35
            BF31 | AF       : xor  a         // stop sound
            BF32 | 32 00 DC : ld   ($DC00),a // send sound code
            BF35 | 18 CC    : jr   $BF03
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@C100</argument>
            </output>
        </script>
        <script state="off">
            <action>slot:cart:rom.mq@00D9 = 0715C257CBC1103A</action>
            <action>slot:cart:rom.mq@BF00 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF08 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF10 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF18 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF20 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF28 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF30 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip rom check error">
        <script state="on">
            <!-- detect bios -->
            <action>                                    temp0 = 00</action> <!-- initialize flag -->
            <action condition="user1.mw@0006 == 0x7d18">temp0 = 01</action>
            <action condition="user1.mw@0006 == 0x6518">temp0 = 02</action>
            <action condition="user1.mw@0006 == 0x36ff">temp0 = 03</action>
            <action condition="user1.mw@0006 == 0x6f18">temp0 = 04</action>
            <action condition="user1.mw@0006 == 0x0000">temp0 = 05</action>
            <action condition="user1.mw@0006 == 0x0406">temp0 = 06</action>
            <action condition="user1.mw@0006 == 0x94cd">temp0 = 07</action>
            <!-- US/European BIOS with Alex Kidd ($bef2) -->
            <action condition="temp0 == 01">user1.mb@17EF2 = C3</action>
            <!-- US/European BIOS v1.3 -->
            <action condition="temp0 == 02">user1.mb@00128 = C3</action>
            <!-- US/European BIOS v2.4 ($8142) -->
            <action condition="temp0 == 03">user1.mb@1C142 = C3</action>
            <!-- US/European BIOS v3.4 -->
            <action condition="temp0 == 04">user1.mb@0813E = C3</action>
            <!-- US/European BIOS v4.4 ($b0b9) -->
            <action condition="temp0 == 05">user1.mb@170B9 = C3</action>
            <!-- US Master System BIOS v1.0 -->
            <action condition="temp0 == 06">user1.mb@00140 = C3</action>
            <!-- European/Brazilian BIOS with Sonic -->
            <action condition="temp0 == 07">user1.mb@0270E = C3</action>
        </script>
        <script state="off">
            <action condition="temp0 == 01">user1.mb@17EF2 = CA</action>
            <action condition="temp0 == 02">user1.mb@00128 = CA</action>
            <action condition="temp0 == 03">user1.mb@1C142 = CA</action>
            <action condition="temp0 == 04">user1.mb@0813E = CA</action>
            <action condition="temp0 == 05">user1.mb@170B9 = CA</action>
            <action condition="temp0 == 06">user1.mb@00140 = CA</action>
            <action condition="temp0 == 07">user1.mb@0270E = CA</action>
        </script>
    </cheat>

</mamecheat>
sms/rambo2.xml

Code: Select all

<!-- Rambo - First Blood Part II (USA) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>slot:cart:rom.mb@26AA = C8</action> <!-- bullet -->
            <action>slot:cart:rom.mb@26D9 = 43</action> <!-- P1 tank -->
            <action>slot:cart:rom.mb@26E6 = 43</action> <!-- P2 tank -->
            <action>slot:cart:rom.mb@2720 = 43</action> <!-- P1 grenade -->
            <action>slot:cart:rom.mb@272B = 43</action> <!-- P2 grenade -->
        </script>
        <script state="off">
            <action>slot:cart:rom.mb@26AA = E8</action>
            <action>slot:cart:rom.mb@26D9 = 44</action>
            <action>slot:cart:rom.mb@26E6 = 44</action>
            <action>slot:cart:rom.mb@2720 = 44</action>
            <action>slot:cart:rom.mb@272B = 44</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>slot:cart:rom.md@132C = 4F0010CD        </action> <!-- P1 -->
            <action>slot:cart:rom.md@15E0 = 4F0015CD        </action> <!-- P2 -->
            <action>slot:cart:rom.mq@0010 = C165210318C16321</action>
            <action>slot:cart:rom.mq@0018 = C9B07E234710E67E</action>
            <!--
            0010 | 21 63 C1 : ld   hl,$C163 // P1
            0013 | 18 03    : jr   $0018
            0015 | 21 65 C1 : ld   hl,$C165 // P2
            0018 | 7E       : ld   a,(hl)
            0019 | E6 10    : and  $10
            001B | 47       : ld   b,a
            001C | 23       : inc  hl
            001D | 7E       : ld   a,(hl)
            001E | B0       : or   b
            001F | C9       : ret
            -->
        </script>
        <script state="off">
            <action>slot:cart:rom.md@1239 = 4FC1643A        </action>
            <action>slot:cart:rom.md@14ED = 4FC1663A        </action>
            <action>slot:cart:rom.mq@0010 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@0018 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>slot:cart:rom.mw@2A43 = 013E</action>
        </script>
        <script state="off">
            <action>slot:cart:rom.mw@2A43 = BEDB</action>
        </script>
    </cheat>

    <cheat desc="player speed">
        <parameter>
            <item value="0x00">01 (slow)</item>
            <item value="0x01">02       </item>
            <item value="0x02">03       </item>
            <item value="0x03">04       </item>
            <item value="0x04">05 (fast)</item>
        </parameter>
        <script state="change">
            <!-- P1 -->
            <action>slot:cart:rom.mb@1394 = -param - 1</action> <!-- up -->
            <action>slot:cart:rom.mb@13AF = -param - 1</action> <!-- upper-left -->
            <action>slot:cart:rom.mb@13EF = -param - 1</action> <!-- upper-right : up -->
            <action>slot:cart:rom.mb@13F1 =  param    </action> <!-- upper-right : right -->
            <action>slot:cart:rom.mb@146E = -param - 1</action> <!-- left -->
            <action>slot:cart:rom.mb@14A0 =  param    </action> <!-- right -->
            <action>slot:cart:rom.mb@14D2 =  param    </action> <!-- down -->
            <action>slot:cart:rom.mb@14EC =  param    </action> <!-- lower-left : down -->
            <action>slot:cart:rom.mb@14EE = -param - 1</action> <!-- lower-left : left -->
            <action>slot:cart:rom.mb@1522 =  param    </action> <!-- lower-right -->
            <!-- P2 -->
            <action>slot:cart:rom.mb@1648 = -param - 1</action> <!-- up -->
            <action>slot:cart:rom.mb@1663 = -param - 1</action> <!-- upper-left -->
            <action>slot:cart:rom.mb@16A3 = -param - 1</action> <!-- upper-right : up -->
            <action>slot:cart:rom.mb@16A5 =  param    </action> <!-- upper-right : right -->
            <action>slot:cart:rom.mb@1722 = -param - 1</action> <!-- left -->
            <action>slot:cart:rom.mb@1754 =  param    </action> <!-- right -->
            <action>slot:cart:rom.mb@1786 =  param    </action> <!-- down -->
            <action>slot:cart:rom.mb@179F =  param    </action> <!-- lower-left : down -->
            <action>slot:cart:rom.mb@17A1 = -param - 1</action> <!-- lower-left : left -->
            <action>slot:cart:rom.mb@17D5 =  param    </action> <!-- lower-right -->
        </script>
        <script state="off">
            <action>slot:cart:rom.mb@1394 = FF</action>
            <action>slot:cart:rom.mb@13AF = FF</action>
            <action>slot:cart:rom.mb@13EF = FF</action>
            <action>slot:cart:rom.mb@13F1 = 00</action>
            <action>slot:cart:rom.mb@146E = FF</action>
            <action>slot:cart:rom.mb@14A0 = 00</action>
            <action>slot:cart:rom.mb@14D2 = 00</action>
            <action>slot:cart:rom.mb@14EC = 00</action>
            <action>slot:cart:rom.mb@14EE = FF</action>
            <action>slot:cart:rom.mb@1522 = 00</action>
            <action>slot:cart:rom.mb@1648 = FF</action>
            <action>slot:cart:rom.mb@1663 = FF</action>
            <action>slot:cart:rom.mb@16A3 = FF</action>
            <action>slot:cart:rom.mb@16A5 = 00</action>
            <action>slot:cart:rom.mb@1722 = FF</action>
            <action>slot:cart:rom.mb@1754 = 00</action>
            <action>slot:cart:rom.mb@1786 = 00</action>
            <action>slot:cart:rom.mb@179F = 00</action>
            <action>slot:cart:rom.mb@17A1 = FF</action>
            <action>slot:cart:rom.mb@17D5 = 00</action>
        </script>
    </cheat>

    <cheat desc="information display">
        <script state="run">
            <output format="P1 &lt;%2X&gt; [%2X] %6X    HighScore %6X    P2 &lt;%2X&gt; [%2X] %6X" line="1" align="center" >
                <argument>tobcd(maincpu.pb@C11F)                                                        </argument>
                <argument>tobcd(maincpu.pb@C121)                                                        </argument>
                <argument>(maincpu.pb@C11B * 100000) + (maincpu.pb@C11A * 1000) + (maincpu.pb@C119 * 10)</argument>
                <argument>(maincpu.pb@C118 * 100000) + (maincpu.pb@C117 * 1000) + (maincpu.pb@C116 * 10)</argument>
                <argument>tobcd(maincpu.pb@C120)                                                        </argument>
                <argument>tobcd(maincpu.pb@C122)                                                        </argument>
                <argument>(maincpu.pb@C11E * 100000) + (maincpu.pb@C11D * 1000) + (maincpu.pb@C11C * 10)</argument>
            </output>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip rom check error&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>slot:cart:rom.mq@00D9 = BF00C3FFFF32023E</action>
            <action>slot:cart:rom.mq@BF00 = 2847B8DCDBC10021</action>
            <action>slot:cart:rom.mq@BF08 = F7FE350120FBFEFA</action>
            <action>slot:cart:rom.mq@BF10 = 3E0420FDFE340120</action>
            <action>slot:cart:rom.mq@BF18 = 3E0520FEFE0618F0</action>
            <action>slot:cart:rom.mq@BF20 = 0520EFFE78778610</action>
            <action>slot:cart:rom.mq@BF28 = 20DFFE051880F67E</action>
            <action>slot:cart:rom.mq@BF30 = FFCC18DC0032AF04</action>
            <!--
            00D9 | 3E 02    : ld   a,$02     // set bank
            00DB | 32 FF FF : ld   ($FFFF),a
            00DE | C3 00 BF : jp   $BF00
            ================================
            BF00 | 21 00 C1 : ld   hl,$C100  // sound code address
            BF03 | DB DC    : in   a,($DC)   // read input
            BF05 | B8       : cp   b
            BF06 | 47       : ld   b,a
            BF07 | 28 FA    : jr   z,$BF03
            BF09 | FE FB    : cp   $FB
            BF0B | 20 01    : jr   nz,$BF0E
            BF0D | 35       : dec  (hl)      // decrease code -01
            BF0E | FE F7    : cp   $F7
            BF10 | 20 01    : jr   nz,$BF13
            BF12 | 34       : inc  (hl)      // increase code +01
            BF13 | FE FD    : cp   $FD
            BF15 | 20 04    : jr   nz,$BF1B
            BF17 | 3E F0    : ld   a,$F0     // decrease code -10
            BF19 | 18 06    : jr   $BF21
            BF1B | FE FE    : cp   $FE
            BF1D | 20 05    : jr   nz,$BF24
            BF1F | 3E 10    : ld   a,$10     // increase code +10
            BF21 | 86       : add  a,(hl)
            BF22 | 77       : ld   (hl),a
            BF23 | 78       : ld   a,b
            BF24 | FE EF    : cp   $EF
            BF26 | 20 05    : jr   nz,$BF2D
            BF28 | 7E       : ld   a,(hl)    // play sound
            BF29 | F6 80    : or   $80
            BF2B | 18 05    : jr   $BF32
            BF2D | FE DF    : cp   $DF
            BF2F | 20 04    : jr   nz,$BF35
            BF31 | AF       : xor  a         // stop sound
            BF32 | 32 00 DC : ld   ($DC00),a // send sound code
            BF35 | 18 CC    : jr   $BF03
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@C100</argument>
            </output>
        </script>
        <script state="off">
            <action>slot:cart:rom.mq@00D9 = 0715C257CBC1103A</action>
            <action>slot:cart:rom.mq@BF00 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF08 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF10 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF18 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF20 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF28 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF30 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip rom check error">
        <script state="on">
            <!-- detect bios -->
            <action>                                    temp0 = 00</action> <!-- initialize flag -->
            <action condition="user1.mw@0006 == 0x7d18">temp0 = 01</action>
            <action condition="user1.mw@0006 == 0x6518">temp0 = 02</action>
            <action condition="user1.mw@0006 == 0x36ff">temp0 = 03</action>
            <action condition="user1.mw@0006 == 0x6f18">temp0 = 04</action>
            <action condition="user1.mw@0006 == 0x0000">temp0 = 05</action>
            <action condition="user1.mw@0006 == 0x0406">temp0 = 06</action>
            <action condition="user1.mw@0006 == 0x94cd">temp0 = 07</action>
            <!-- US/European BIOS with Alex Kidd ($bef2) -->
            <action condition="temp0 == 01">user1.mb@17EF2 = C3</action>
            <!-- US/European BIOS v1.3 -->
            <action condition="temp0 == 02">user1.mb@00128 = C3</action>
            <!-- US/European BIOS v2.4 ($8142) -->
            <action condition="temp0 == 03">user1.mb@1C142 = C3</action>
            <!-- US/European BIOS v3.4 -->
            <action condition="temp0 == 04">user1.mb@0813E = C3</action>
            <!-- US/European BIOS v4.4 ($b0b9) -->
            <action condition="temp0 == 05">user1.mb@170B9 = C3</action>
            <!-- US Master System BIOS v1.0 -->
            <action condition="temp0 == 06">user1.mb@00140 = C3</action>
            <!-- European/Brazilian BIOS with Sonic -->
            <action condition="temp0 == 07">user1.mb@0270E = C3</action>
        </script>
        <script state="off">
            <action condition="temp0 == 01">user1.mb@17EF2 = CA</action>
            <action condition="temp0 == 02">user1.mb@00128 = CA</action>
            <action condition="temp0 == 03">user1.mb@1C142 = CA</action>
            <action condition="temp0 == 04">user1.mb@0813E = CA</action>
            <action condition="temp0 == 05">user1.mb@170B9 = CA</action>
            <action condition="temp0 == 06">user1.mb@00140 = CA</action>
            <action condition="temp0 == 07">user1.mb@0270E = CA</action>
        </script>
    </cheat>

</mamecheat>
sms/ashura.xml

Code: Select all

<!-- Ashura (Japan) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>slot:cart:rom.mb@25BC = DA</action> <!-- bullet -->
            <action>slot:cart:rom.mb@25EB = 55</action> <!-- P1 tank -->
            <action>slot:cart:rom.mb@25F8 = 55</action> <!-- P2 tank -->
            <action>slot:cart:rom.mb@2632 = 55</action> <!-- P1 grenade -->
            <action>slot:cart:rom.mb@263D = 55</action> <!-- P2 grenade -->
        </script>
        <script state="off">
            <action>slot:cart:rom.mb@25BC = FA</action>
            <action>slot:cart:rom.mb@25EB = 56</action>
            <action>slot:cart:rom.mb@25F8 = 56</action>
            <action>slot:cart:rom.mb@2632 = 56</action>
            <action>slot:cart:rom.mb@263D = 56</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <action>slot:cart:rom.md@1239 = 4F0010CD        </action> <!-- P1 -->
            <action>slot:cart:rom.md@14ED = 4F0015CD        </action> <!-- P2 -->
            <action>slot:cart:rom.mq@0010 = C165210318C16321</action>
            <action>slot:cart:rom.mq@0018 = C9B07E234710E67E</action>
            <!--
            0010 | 21 63 C1 : ld   hl,$C163 // P1
            0013 | 18 03    : jr   $0018
            0015 | 21 65 C1 : ld   hl,$C165 // P2
            0018 | 7E       : ld   a,(hl)
            0019 | E6 10    : and  $10
            001B | 47       : ld   b,a
            001C | 23       : inc  hl
            001D | 7E       : ld   a,(hl)
            001E | B0       : or   b
            001F | C9       : ret
            -->
        </script>
        <script state="off">
            <action>slot:cart:rom.md@1239 = 4FC1643A        </action>
            <action>slot:cart:rom.md@14ED = 4FC1663A        </action>
            <action>slot:cart:rom.mq@0010 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@0018 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="walk through wall">
        <script state="on">
            <action>slot:cart:rom.mw@2963 = 013E</action>
        </script>
        <script state="off">
            <action>slot:cart:rom.mw@2963 = BEDB</action>
        </script>
    </cheat>

    <cheat desc="player speed">
        <parameter>
            <item value="0x00">01 (slow)</item>
            <item value="0x01">02       </item>
            <item value="0x02">03       </item>
            <item value="0x03">04       </item>
            <item value="0x04">05 (fast)</item>
        </parameter>
        <script state="change">
            <!-- P1 -->
            <action>slot:cart:rom.mb@12A1 = -param - 1</action> <!-- up -->
            <action>slot:cart:rom.mb@12BC = -param - 1</action> <!-- upper-left -->
            <action>slot:cart:rom.mb@12FC = -param - 1</action> <!-- upper-right : up -->
            <action>slot:cart:rom.mb@12FE =  param    </action> <!-- upper-right : right -->
            <action>slot:cart:rom.mb@137B = -param - 1</action> <!-- left -->
            <action>slot:cart:rom.mb@13AD =  param    </action> <!-- right -->
            <action>slot:cart:rom.mb@13DF =  param    </action> <!-- down -->
            <action>slot:cart:rom.mb@13F9 =  param    </action> <!-- lower-left : down -->
            <action>slot:cart:rom.mb@13FB = -param - 1</action> <!-- lower-left : left -->
            <action>slot:cart:rom.mb@142F =  param    </action> <!-- lower-right -->
            <!-- P2 -->
            <action>slot:cart:rom.mb@1555 = -param - 1</action> <!-- up -->
            <action>slot:cart:rom.mb@1570 = -param - 1</action> <!-- upper-left -->
            <action>slot:cart:rom.mb@15B0 = -param - 1</action> <!-- upper-right : up -->
            <action>slot:cart:rom.mb@15B2 =  param    </action> <!-- upper-right : right -->
            <action>slot:cart:rom.mb@162F = -param - 1</action> <!-- left -->
            <action>slot:cart:rom.mb@1661 =  param    </action> <!-- right -->
            <action>slot:cart:rom.mb@1693 =  param    </action> <!-- down -->
            <action>slot:cart:rom.mb@16AC =  param    </action> <!-- lower-left : down -->
            <action>slot:cart:rom.mb@16AE = -param - 1</action> <!-- lower-left : left -->
            <action>slot:cart:rom.mb@16E2 =  param    </action> <!-- lower-right -->
        </script>
        <script state="off">
            <action>slot:cart:rom.mb@12A1 = FF</action>
            <action>slot:cart:rom.mb@12BC = FF</action>
            <action>slot:cart:rom.mb@12FC = FF</action>
            <action>slot:cart:rom.mb@12FE = 00</action>
            <action>slot:cart:rom.mb@137B = FF</action>
            <action>slot:cart:rom.mb@13AD = 00</action>
            <action>slot:cart:rom.mb@13DF = 00</action>
            <action>slot:cart:rom.mb@13F9 = 00</action>
            <action>slot:cart:rom.mb@13FB = FF</action>
            <action>slot:cart:rom.mb@142F = 00</action>
            <action>slot:cart:rom.mb@1555 = FF</action>
            <action>slot:cart:rom.mb@1570 = FF</action>
            <action>slot:cart:rom.mb@15B0 = FF</action>
            <action>slot:cart:rom.mb@15B2 = 00</action>
            <action>slot:cart:rom.mb@162F = FF</action>
            <action>slot:cart:rom.mb@1661 = 00</action>
            <action>slot:cart:rom.mb@1693 = 00</action>
            <action>slot:cart:rom.mb@16AC = 00</action>
            <action>slot:cart:rom.mb@16AE = FF</action>
            <action>slot:cart:rom.mb@16E2 = 00</action>
        </script>
    </cheat>

    <cheat desc="information display">
        <script state="run">
            <output format="P1 &lt;%2X&gt; [%2X] %6X    HighScore %6X    P2 &lt;%2X&gt; [%2X] %6X" line="1" align="center" >
                <argument>tobcd(maincpu.pb@C11F)                                                        </argument>
                <argument>tobcd(maincpu.pb@C121)                                                        </argument>
                <argument>(maincpu.pb@C11B * 100000) + (maincpu.pb@C11A * 1000) + (maincpu.pb@C119 * 10)</argument>
                <argument>(maincpu.pb@C118 * 100000) + (maincpu.pb@C117 * 1000) + (maincpu.pb@C116 * 10)</argument>
                <argument>tobcd(maincpu.pb@C120)                                                        </argument>
                <argument>tobcd(maincpu.pb@C122)                                                        </argument>
                <argument>(maincpu.pb@C11E * 100000) + (maincpu.pb@C11D * 1000) + (maincpu.pb@C11C * 10)</argument>
            </output>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip rom check error&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>slot:cart:rom.mq@00D5 = BF00C3FFFF32023E</action>
            <action>slot:cart:rom.mq@BF00 = 2847B8DCDBC10021</action>
            <action>slot:cart:rom.mq@BF08 = F7FE350120FBFEFA</action>
            <action>slot:cart:rom.mq@BF10 = 3E0420FDFE340120</action>
            <action>slot:cart:rom.mq@BF18 = 3E0520FEFE0618F0</action>
            <action>slot:cart:rom.mq@BF20 = 0520EFFE78778610</action>
            <action>slot:cart:rom.mq@BF28 = 20DFFE051880F67E</action>
            <action>slot:cart:rom.mq@BF30 = FFCC18DC0032AF04</action>
            <!--
            00D5 | 3E 02    : ld   a,$02     // set bank
            00D7 | 32 FF FF : ld   ($FFFF),a
            00DA | C3 00 BF : jp   $BF00
            ================================
            BF00 | 21 00 C1 : ld   hl,$C100  // sound code address
            BF03 | DB DC    : in   a,($DC)   // read input
            BF05 | B8       : cp   b
            BF06 | 47       : ld   b,a
            BF07 | 28 FA    : jr   z,$BF03
            BF09 | FE FB    : cp   $FB
            BF0B | 20 01    : jr   nz,$BF0E
            BF0D | 35       : dec  (hl)      // decrease code -01
            BF0E | FE F7    : cp   $F7
            BF10 | 20 01    : jr   nz,$BF13
            BF12 | 34       : inc  (hl)      // increase code +01
            BF13 | FE FD    : cp   $FD
            BF15 | 20 04    : jr   nz,$BF1B
            BF17 | 3E F0    : ld   a,$F0     // decrease code -10
            BF19 | 18 06    : jr   $BF21
            BF1B | FE FE    : cp   $FE
            BF1D | 20 05    : jr   nz,$BF24
            BF1F | 3E 10    : ld   a,$10     // increase code +10
            BF21 | 86       : add  a,(hl)
            BF22 | 77       : ld   (hl),a
            BF23 | 78       : ld   a,b
            BF24 | FE EF    : cp   $EF
            BF26 | 20 05    : jr   nz,$BF2D
            BF28 | 7E       : ld   a,(hl)    // play sound
            BF29 | F6 80    : or   $80
            BF2B | 18 05    : jr   $BF32
            BF2D | FE DF    : cp   $DF
            BF2F | 20 04    : jr   nz,$BF35
            BF31 | AF       : xor  a         // stop sound
            BF32 | 32 00 DC : ld   ($DC00),a // send sound code
            BF35 | 18 CC    : jr   $BF03
            -->
        </script>
        <script state="run">
            <output format="----- sound test mode -----"       line="10" align="center" />
            <output format="left : decrease code -01"          line="11" align="center" />
            <output format="right : increase code +01"         line="12" align="center" />
            <output format="down : decrease code -10"          line="13" align="center" />
            <output format="up : increase code +10"            line="14" align="center" />
            <output format="button 1 : play sound"             line="15" align="center" />
            <output format="button 2 : stop sound"             line="16" align="center" />
            <output format="----------------------------"      line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;" line="19" align="center"  >
                <argument>maincpu.pb@C100</argument>
            </output>
        </script>
        <script state="off">
            <action>slot:cart:rom.mq@00D5 = 7582C24FCBC1103A</action>
            <action>slot:cart:rom.mq@BF00 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF08 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF10 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF18 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF20 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF28 = FFFFFFFFFFFFFFFF</action>
            <action>slot:cart:rom.mq@BF30 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip rom check error">
        <script state="on">
            <!-- detect bios -->
            <action>                                    temp0 = 00</action> <!-- initialize flag -->
            <action condition="user1.mw@0006 == 0x7d18">temp0 = 01</action>
            <action condition="user1.mw@0006 == 0x6518">temp0 = 02</action>
            <action condition="user1.mw@0006 == 0x36ff">temp0 = 03</action>
            <action condition="user1.mw@0006 == 0x6f18">temp0 = 04</action>
            <action condition="user1.mw@0006 == 0x0000">temp0 = 05</action>
            <action condition="user1.mw@0006 == 0x0406">temp0 = 06</action>
            <action condition="user1.mw@0006 == 0x94cd">temp0 = 07</action>
            <!-- US/European BIOS with Alex Kidd ($bef2) -->
            <action condition="temp0 == 01">user1.mb@17EF2 = C3</action>
            <!-- US/European BIOS v1.3 -->
            <action condition="temp0 == 02">user1.mb@00128 = C3</action>
            <!-- US/European BIOS v2.4 ($8142) -->
            <action condition="temp0 == 03">user1.mb@1C142 = C3</action>
            <!-- US/European BIOS v3.4 -->
            <action condition="temp0 == 04">user1.mb@0813E = C3</action>
            <!-- US/European BIOS v4.4 ($b0b9) -->
            <action condition="temp0 == 05">user1.mb@170B9 = C3</action>
            <!-- US Master System BIOS v1.0 -->
            <action condition="temp0 == 06">user1.mb@00140 = C3</action>
            <!-- European/Brazilian BIOS with Sonic -->
            <action condition="temp0 == 07">user1.mb@0270E = C3</action>
        </script>
        <script state="off">
            <action condition="temp0 == 01">user1.mb@17EF2 = CA</action>
            <action condition="temp0 == 02">user1.mb@00128 = CA</action>
            <action condition="temp0 == 03">user1.mb@1C142 = CA</action>
            <action condition="temp0 == 04">user1.mb@0813E = CA</action>
            <action condition="temp0 == 05">user1.mb@170B9 = CA</action>
            <action condition="temp0 == 06">user1.mb@00140 = CA</action>
            <action condition="temp0 == 07">user1.mb@0270E = CA</action>
        </script>
    </cheat>

</mamecheat>
jman

my wip cheat database back-up (06/01/2025 ver.)
https://u3.getuploader.com/...../download/58
downloadpass : jman2020
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