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[srdarwinj] Super Real Darwin
Posted: Tue Dec 21, 2021 10:38 am
by jman
Code: Select all
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@affa = 20</action> <!-- enemy -->
<action>maincpu.mb@b0cc = 20</action> <!-- bullet -->
<action>maincpu.mb@b077 = 20</action> <!-- boss -->
<action>maincpu.mb@872d = 39</action> <!-- wall 1 -->
<action>maincpu.mb@87ba = 20</action> <!-- wall 2 -->
</script>
<script state="off">
<action>maincpu.mb@affa = 27</action>
<action>maincpu.mb@b0cc = 27</action>
<action>maincpu.mb@b077 = 27</action>
<action>maincpu.mb@872d = 86</action>
<action>maincpu.mb@87ba = 26</action>
</script>
</cheat>
<cheat desc="auto fire - shot">
<script state="on">
<action>maincpu.mb@978b = d2</action>
</script>
<script state="off">
<action>maincpu.mb@978b = d0</action>
</script>
</cheat>
<cheat desc="auto fire - bomb">
<script state="on">
<action>maincpu.mb@9790 = d3</action>
</script>
<script state="off">
<action>maincpu.mb@9790 = d1</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0008">01 (slow)</item>
<item value="0x0020">02 </item>
<item value="0x0040">03 </item>
<item value="0x0060">04 </item>
<item value="0x0080">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@097df = bd7c1010</action> <!-- y position -->
<action>maincpu.md@097f2 = bd7c2010</action> <!-- x position -->
<action>maincpu.mq@27c10 = 1d270a2b05cc0000</action>
<action>maincpu.mq@27c18 = 2003cc0000d30439</action>
<action>maincpu.mq@27c20 = 1d270a2b05cc0000</action>
<action>maincpu.mq@27c28 = 2003cc0000d30239</action>
<!--
7c10 | 1d : SEX // y position
7c11 | 27 0a : BEQ $7C1D
7c13 | 2b 05 : BMI $7C1A
7c15 | cc xx xx : LDD #$xxxx
7c18 | 20 03 : BRA $7C1D
7c1a | cc xx xx : LDD #$xxxx
7c1d | d3 04 : ADDD $04
7c1f | 39 : RTS
7c20 | 1d : SEX // x position
7c21 | 27 0a : BEQ $7C2D
7c23 | 2b 05 : BMI $7C2A
7c25 | cc xx xx : LDD #$xxxx
7c28 | 20 03 : BRA $7C2D
7c2a | cc xx xx : LDD #$xxxx
7c2d | d3 02 : ADDD $02
7c2f | 39 : RTS
-->
</script>
<script state="change">
<action>maincpu.mw@27c16 = param</action>
<action>maincpu.mw@27c1b = -param</action>
<action>maincpu.mw@27c26 = param</action>
<action>maincpu.mw@27c2b = -param</action>
</script>
<script state="off">
<action>maincpu.md@097df = 1dd30410</action>
<action>maincpu.md@097f2 = 1dd30210</action>
<action>maincpu.mq@27c10 = 0000000000000000</action>
<action>maincpu.mq@27c18 = 0000000000000000</action>
<action>maincpu.mq@27c20 = 0000000000000000</action>
<action>maincpu.mq@27c28 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="fast bomb">
<script state="on">
<action>maincpu.mb@26b0e = 01</action> <!-- ($6b0e) -->
<action>maincpu.md@09f37 = bd7c0012</action>
<action>maincpu.mq@27c00 = dc9f8c127f250483</action>
<action>maincpu.mq@27c08 = 040039e3a4390000</action>
<!--
7c00 | dc 9f : LDD $9F
7c02 | 8c 12 7f : CMPX #$127F
7c05 | 25 04 : BCS $7C0B
7c07 | 83 04 00 : SUBD #$0400
7c0a | 39 : RTS
7c0b | e3 a4 : ADDD ,Y
7c0d | 39 : RTS
-->
</script>
<script state="off">
<action>maincpu.mb@26b0e = 04</action>
<action>maincpu.md@09f37 = dc9fe3a4</action>
<action>maincpu.mq@27c00 = 0000000000000000</action>
<action>maincpu.mq@27c08 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@809e = ffb0</action>
<action>maincpu.mq@ffb0 = d711f63801d11127</action>
<action>maincpu.mq@ffb8 = f7c1fd26020a10c1</action>
<action>maincpu.mq@ffc0 = fe26020c10c1ef26</action>
<action>maincpu.mq@ffc8 = 0496102006c1df26</action>
<action>maincpu.mq@ffd0 = 058601b7200020d8</action>
<!--
ffb0 | d7 11 : STB $11
ffb2 | f6 38 01 : LDB $3801 // read input
ffb5 | d1 11 : CMPB $11
ffb7 | 27 f7 : BEQ $FFB0
ffb9 | c1 fb : CMPB #$FD
ffbb | 26 02 : BNE $FFBF
ffbd | 0a 10 : DEC $10 // decrease code
ffbf | c1 f7 : CMPB #$FE
ffc1 | 26 02 : BNE $FFC5
ffc3 | 0c 10 : INC $10 // increase code
ffc5 | c1 ef : CMPB #$EF
ffc7 | 26 04 : BNE $FFCD
ffc9 | 96 10 : LDA $10 // play sound
ffcb | 20 06 : BRA $FFD3
ffcd | c1 df : CMPB #$DF
ffcf | 26 05 : BNE $FFD6
ffd1 | 86 01 : LDA #$01 // stop sound
ffd3 | b7 20 00 : STA $2000 // send sound code
ffd6 | 20 d8 : BRA $FFB0
-->
</script>
<script state="run">
<output format="----- super real darwin sound test mode -----" line="10" align="center" />
<output format="left : decrease code" line="11" align="center" />
<output format="right : increase code" line="12" align="center" />
<output format="button 1 : play sound" line="13" align="center" />
<output format="button 2 : stop sound" line="14" align="center" />
<output format="----------------------------" line="15" align="center" />
<output format="<< sound code %2.2X >>" line="17" align="center">
<argument>maincpu.pb@1010</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@809e = a785</action>
<action>maincpu.mq@ffb0 = 0000000000000000</action>
<action>maincpu.mq@ffb8 = 0000000000000000</action>
<action>maincpu.mq@ffc0 = 0000000000000000</action>
<action>maincpu.mq@ffc8 = 0000000000000000</action>
<action>maincpu.mq@ffd0 = 0000000000000000</action>
</script>
</cheat>
"fast bomb" is not "fastest" but "faster".
[srdarwinj] Super Real Darwin (update)
Posted: Sat Dec 31, 2022 1:55 am
by jman
Code: Select all
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@809e = ffb0</action>
<action>maincpu.mq@ffb0 = 9711b63801911127</action>
<action>maincpu.mq@ffb8 = f7d61081fd26015a</action>
<action>maincpu.mq@ffc0 = 81fe26015c81f726</action>
<action>maincpu.mq@ffc8 = 02c01081fb2602cb</action>
<action>maincpu.mq@ffd0 = 10d71081ef270681</action>
<action>maincpu.mq@ffd8 = df2605c601f72000</action>
<action>maincpu.mq@ffe0 = 20ce000000000000</action>
<!--
ffb0 | 97 11 : STA $11
ffb2 | b6 38 01 : LDA $3801 // read input
ffb5 | 91 11 : CMPA $11
ffb7 | 27 f7 : BEQ $FFB0
ffb9 | d6 10 : LDB $10
ffbb | 81 fd : CMPA #$FD
ffbd | 26 01 : BNE $FFC0
ffbf | 5a : DECB // decrease code -01
ffc0 | 81 fe : CMPA #$FE
ffc2 | 26 01 : BNE $FFC5
ffc4 | 5c : INCB // increase code +01
ffc5 | 81 f7 : CMPA #$F7
ffc7 | 26 02 : BNE $FFCB
ffc9 | c0 10 : SUBB #$10 // decrease code -10
ffcb | 81 fb : CMPA #$FB
ffcd | 26 02 : BNE $FFD1
ffcf | cb 10 : ADDB #$10 // increase code +10
ffd1 | d7 10 : STB $10
ffd3 | 81 ef : CMPA #$EF
ffd5 | 27 06 : BEQ $FFDD
ffd7 | 81 df : CMPA #$DF
ffd9 | 26 05 : BNE $FFE0
ffdb | c6 01 : LDB #$01 // stop sound
ffdd | f7 20 00 : STB $2000 // send sound code
ffe0 | 20 ce : BRA $FFB0
-->
</script>
<script state="run">
<output format="----- super real darwin sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@1010</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@809e = a785</action>
<action>maincpu.mq@ffb0 = 0000000000000000</action>
<action>maincpu.mq@ffb8 = 0000000000000000</action>
<action>maincpu.mq@ffc0 = 0000000000000000</action>
<action>maincpu.mq@ffc8 = 0000000000000000</action>
<action>maincpu.mq@ffd0 = 0000000000000000</action>
<action>maincpu.mq@ffd8 = 0000000000000000</action>
<action>maincpu.mq@ffe0 = 0000000000000000</action>
</script>
</cheat>
"sound test mode" : rewrite routine. add up/down key (code ±10).
[srdarwin]+ Super Real Darwin
Posted: Fri Mar 08, 2024 1:15 am
by jman
srdarwin.xml
Code: Select all
<!-- Super Real Darwin (World) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@872D = 39</action> <!-- wall -->
<action>maincpu.mb@87BA = 20</action> <!-- wall -->
<action>maincpu.mb@AFFA = 20</action> <!-- enemy -->
<action>maincpu.mb@B077 = 20</action> <!-- boss -->
<action>maincpu.mb@B0CC = 20</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.mb@872D = 86</action>
<action>maincpu.mb@87BA = 26</action>
<action>maincpu.mb@AFFA = 27</action>
<action>maincpu.mb@B077 = 27</action>
<action>maincpu.mb@B0CC = 27</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@978B = D2</action> <!-- shot -->
<action>maincpu.mb@9790 = D3</action> <!-- bomb -->
</script>
<script state="off">
<action>maincpu.mb@978B = D0</action>
<action>maincpu.mb@9790 = D1</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0008">01 (slow)</item>
<item value="0x0020">02 </item>
<item value="0x0040">03 </item>
<item value="0x0060">04 </item>
<item value="0x0080">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@097DF = BD7C1010 </action> <!-- y position -->
<action>maincpu.md@097F2 = BD7C2010 </action> <!-- x position -->
<action>maincpu.mq@27C10 = 1D270A2B05CC0000</action>
<action>maincpu.mq@27C18 = 2003CC0000D30439</action>
<action>maincpu.mq@27C20 = 1D270A2B05CC0000</action>
<action>maincpu.mq@27C28 = 2003CC0000D30239</action>
<!--
7C10 | 1D : SEX // y position
7C11 | 27 0A : BEQ $7C1D
7C13 | 2B 05 : BMI $7C1A
7C15 | CC xx xx : LDD #$xxxx
7C18 | 20 03 : BRA $7C1D
7C1A | CC xx xx : LDD #$xxxx
7C1D | D3 04 : ADDD $04
7C1F | 39 : RTS
7C20 | 1D : SEX // x position
7C21 | 27 0A : BEQ $7C2D
7C23 | 2B 05 : BMI $7C2A
7C25 | CC xx xx : LDD #$xxxx
7C28 | 20 03 : BRA $7C2D
7C2A | CC xx xx : LDD #$xxxx
7C2D | D3 02 : ADDD $02
7C2F | 39 : RTS
-->
</script>
<script state="change">
<action>maincpu.mw@27C16 = param</action>
<action>maincpu.mw@27C1B = -param</action>
<action>maincpu.mw@27C26 = param</action>
<action>maincpu.mw@27C2B = -param</action>
</script>
<script state="off">
<action>maincpu.md@097DF = 1DD30410 </action>
<action>maincpu.md@097F2 = 1DD30210 </action>
<action>maincpu.mq@27C10 = 0000000000000000</action>
<action>maincpu.mq@27C18 = 0000000000000000</action>
<action>maincpu.mq@27C20 = 0000000000000000</action>
<action>maincpu.mq@27C28 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="fast bomb">
<script state="on">
<action>maincpu.mb@26B0E = 01 </action> <!-- ($6b0e) -->
<action>maincpu.md@09F37 = BD7C0012 </action>
<action>maincpu.mq@27C00 = DC9F8C127F250483</action>
<action>maincpu.mq@27C08 = 040039E3A4390000</action>
<!--
7C00 | DC 9F : LDD $9F
7C02 | 8C 12 7F : CMPX #$127F
7C05 | 25 04 : BCS $7C0B
7C07 | 83 04 00 : SUBD #$0400
7C0A | 39 : RTS
7C0B | E3 A4 : ADDD ,Y
7C0D | 39 : RTS
-->
</script>
<script state="off">
<action>maincpu.mb@26B0E = 04 </action>
<action>maincpu.md@09F37 = DC9FE3A4 </action>
<action>maincpu.mq@27C00 = 0000000000000000</action>
<action>maincpu.mq@27C08 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@809E = FFB0 </action>
<action>maincpu.mq@FFB0 = 9701B63801910127</action>
<action>maincpu.mq@FFB8 = F7D60081FD26015A</action>
<action>maincpu.mq@FFC0 = 81FE26015C81F726</action>
<action>maincpu.mq@FFC8 = 02C01081FB2602CB</action>
<action>maincpu.mq@FFD0 = 10D70081EF270681</action>
<action>maincpu.mq@FFD8 = DF2605C601F72000</action>
<action>maincpu.mq@FFE0 = 20CE000000000000</action>
<!--
FFB0 | 97 01 : STA $01
FFB2 | B6 38 01 : LDA $3801 // read input
FFB5 | 91 01 : CMPA $01
FFB7 | 27 F7 : BEQ $FFB0
FFB9 | D6 00 : LDB $00
FFBB | 81 FD : CMPA #$FD
FFBD | 26 01 : BNE $FFC0
FFBF | 5A : DECB // decrease code -01
FFC0 | 81 FE : CMPA #$FE
FFC2 | 26 01 : BNE $FFC5
FFC4 | 5C : INCB // increase code +01
FFC5 | 81 F7 : CMPA #$F7
FFC7 | 26 02 : BNE $FFCB
FFC9 | C0 10 : SUBB #$10 // decrease code -10
FFCB | 81 FB : CMPA #$FB
FFCD | 26 02 : BNE $FFD1
FFCF | CB 10 : ADDB #$10 // increase code +10
FFD1 | D7 00 : STB $00
FFD3 | 81 EF : CMPA #$EF
FFD5 | 27 06 : BEQ $FFDD // play sound
FFD7 | 81 DF : CMPA #$DF
FFD9 | 26 05 : BNE $FFE0
FFDB | C6 01 : LDB #$01 // stop sound
FFDD | F7 20 00 : STB $2000 // send sound code
FFE0 | 20 CE : BRA $FFB0
-->
</script>
<script state="run">
<output format="----- super real darwin sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@1000</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@809E = A785 </action>
<action>maincpu.mq@FFB0 = 0000000000000000</action>
<action>maincpu.mq@FFB8 = 0000000000000000</action>
<action>maincpu.mq@FFC0 = 0000000000000000</action>
<action>maincpu.mq@FFC8 = 0000000000000000</action>
<action>maincpu.mq@FFD0 = 0000000000000000</action>
<action>maincpu.mq@FFD8 = 0000000000000000</action>
<action>maincpu.mq@FFE0 = 0000000000000000</action>
</script>
</cheat>
</mamecheat>
srdarwinj.xml
Code: Select all
<!-- Super Real Darwin (Japan) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@872D = 39</action> <!-- wall -->
<action>maincpu.mb@87BA = 20</action> <!-- wall -->
<action>maincpu.mb@AFFA = 20</action> <!-- enemy -->
<action>maincpu.mb@B077 = 20</action> <!-- boss -->
<action>maincpu.mb@B0CC = 20</action> <!-- bullet -->
</script>
<script state="off">
<action>maincpu.mb@872D = 86</action>
<action>maincpu.mb@87BA = 26</action>
<action>maincpu.mb@AFFA = 27</action>
<action>maincpu.mb@B077 = 27</action>
<action>maincpu.mb@B0CC = 27</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@978B = D2</action> <!-- shot -->
<action>maincpu.mb@9790 = D3</action> <!-- bomb -->
</script>
<script state="off">
<action>maincpu.mb@978B = D0</action>
<action>maincpu.mb@9790 = D1</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x0008">01 (slow)</item>
<item value="0x0020">02 </item>
<item value="0x0040">03 </item>
<item value="0x0060">04 </item>
<item value="0x0080">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@097DF = BD7C1010 </action> <!-- y position -->
<action>maincpu.md@097F2 = BD7C2010 </action> <!-- x position -->
<action>maincpu.mq@27C10 = 1D270A2B05CC0000</action>
<action>maincpu.mq@27C18 = 2003CC0000D30439</action>
<action>maincpu.mq@27C20 = 1D270A2B05CC0000</action>
<action>maincpu.mq@27C28 = 2003CC0000D30239</action>
<!--
7C10 | 1D : SEX // y position
7C11 | 27 0A : BEQ $7C1D
7C13 | 2B 05 : BMI $7C1A
7C15 | CC xx xx : LDD #$xxxx
7C18 | 20 03 : BRA $7C1D
7C1A | CC xx xx : LDD #$xxxx
7C1D | D3 04 : ADDD $04
7C1F | 39 : RTS
7C20 | 1D : SEX // x position
7C21 | 27 0A : BEQ $7C2D
7C23 | 2B 05 : BMI $7C2A
7C25 | CC xx xx : LDD #$xxxx
7C28 | 20 03 : BRA $7C2D
7C2A | CC xx xx : LDD #$xxxx
7C2D | D3 02 : ADDD $02
7C2F | 39 : RTS
-->
</script>
<script state="change">
<action>maincpu.mw@27C16 = param</action>
<action>maincpu.mw@27C1B = -param</action>
<action>maincpu.mw@27C26 = param</action>
<action>maincpu.mw@27C2B = -param</action>
</script>
<script state="off">
<action>maincpu.md@097DF = 1DD30410 </action>
<action>maincpu.md@097F2 = 1DD30210 </action>
<action>maincpu.mq@27C10 = 0000000000000000</action>
<action>maincpu.mq@27C18 = 0000000000000000</action>
<action>maincpu.mq@27C20 = 0000000000000000</action>
<action>maincpu.mq@27C28 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="fast bomb">
<script state="on">
<action>maincpu.mb@26B0E = 01 </action> <!-- ($6b0e) -->
<action>maincpu.md@09F37 = BD7C0012 </action>
<action>maincpu.mq@27C00 = DC9F8C127F250483</action>
<action>maincpu.mq@27C08 = 040039E3A4390000</action>
<!--
7C00 | DC 9F : LDD $9F
7C02 | 8C 12 7F : CMPX #$127F
7C05 | 25 04 : BCS $7C0B
7C07 | 83 04 00 : SUBD #$0400
7C0A | 39 : RTS
7C0B | E3 A4 : ADDD ,Y
7C0D | 39 : RTS
-->
</script>
<script state="off">
<action>maincpu.mb@26B0E = 04 </action>
<action>maincpu.md@09F37 = DC9FE3A4 </action>
<action>maincpu.mq@27C00 = 0000000000000000</action>
<action>maincpu.mq@27C08 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mw@809E = FFB0 </action>
<action>maincpu.mq@FFB0 = 9701B63801910127</action>
<action>maincpu.mq@FFB8 = F7D60081FD26015A</action>
<action>maincpu.mq@FFC0 = 81FE26015C81F726</action>
<action>maincpu.mq@FFC8 = 02C01081FB2602CB</action>
<action>maincpu.mq@FFD0 = 10D70081EF270681</action>
<action>maincpu.mq@FFD8 = DF2605C601F72000</action>
<action>maincpu.mq@FFE0 = 20CE000000000000</action>
<!--
FFB0 | 97 01 : STA $01
FFB2 | B6 38 01 : LDA $3801 // read input
FFB5 | 91 01 : CMPA $01
FFB7 | 27 F7 : BEQ $FFB0
FFB9 | D6 00 : LDB $00
FFBB | 81 FD : CMPA #$FD
FFBD | 26 01 : BNE $FFC0
FFBF | 5A : DECB // decrease code -01
FFC0 | 81 FE : CMPA #$FE
FFC2 | 26 01 : BNE $FFC5
FFC4 | 5C : INCB // increase code +01
FFC5 | 81 F7 : CMPA #$F7
FFC7 | 26 02 : BNE $FFCB
FFC9 | C0 10 : SUBB #$10 // decrease code -10
FFCB | 81 FB : CMPA #$FB
FFCD | 26 02 : BNE $FFD1
FFCF | CB 10 : ADDB #$10 // increase code +10
FFD1 | D7 00 : STB $00
FFD3 | 81 EF : CMPA #$EF
FFD5 | 27 06 : BEQ $FFDD // play sound
FFD7 | 81 DF : CMPA #$DF
FFD9 | 26 05 : BNE $FFE0
FFDB | C6 01 : LDB #$01 // stop sound
FFDD | F7 20 00 : STB $2000 // send sound code
FFE0 | 20 CE : BRA $FFB0
-->
</script>
<script state="run">
<output format="----- super real darwin sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %02X >>" line="19" align="center" >
<argument>maincpu.pb@1000</argument>
</output>
</script>
<script state="off">
<action>maincpu.mw@809E = A785 </action>
<action>maincpu.mq@FFB0 = 0000000000000000</action>
<action>maincpu.mq@FFB8 = 0000000000000000</action>
<action>maincpu.mq@FFC0 = 0000000000000000</action>
<action>maincpu.mq@FFC8 = 0000000000000000</action>
<action>maincpu.mq@FFD0 = 0000000000000000</action>
<action>maincpu.mq@FFD8 = 0000000000000000</action>
<action>maincpu.mq@FFE0 = 0000000000000000</action>
</script>
</cheat>
</mamecheat>