[looper] Looper

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
Post Reply
jman
Posts: 863
Joined: Tue Dec 01, 2020 1:24 pm

[looper] Looper

Post by jman »

Code: Select all

<cheat desc="no hit">
    <script state="on">
        <action>maincpu.mb@2afd = 00</action> <!-- enemy -->
        <action>maincpu.mb@2b1c = 00</action> <!-- bird -->
    </script>
    <script state="off">
        <action>maincpu.mb@2afd = 40</action>
        <action>maincpu.mb@2b1c = 40</action>
    </script>
</cheat>

<cheat desc="move manually">
    <script state="on">
        <action>maincpu.mw@350d =             49a0</action>
        <action>maincpu.mq@49a0 = 2ac478a780b13a47</action>
        <action>maincpu.mq@49a8 = ffffffffffffc936</action>
        <!--
        49a0 | 47       : ld   b,a
        49a1 | 3a b1 80 : ld   a,($80B1)
        49a4 | a7       : and  a
        49a5 | 78       : ld   a,b
        49a6 | c4 2a 36 : call nz,$362A
        49a9 | c9       : ret
        -->
    </script>
    <script state="off">
        <action>maincpu.mw@350d =             362a</action>
        <action>maincpu.mq@49a0 = ffffffffffffffff</action>
        <action>maincpu.mq@49a8 = ffffffffffffffff</action>
    </script>
</cheat>

<cheat desc="sound test mode">
    <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
    <script state="on">
        <action>maincpu.mb@0102 =               04</action> <!-- enable v-blank sequence -->
        <action>maincpu.mb@019f =               00</action> <!-- enable sound -->
        <action>maincpu.mw@063c =             49b0</action>
        <action>maincpu.mq@49b0 = 01210215cd07d4cd</action>
        <action>maincpu.mq@49b8 = 3a470ce6b8003a81</action>
        <action>maincpu.mq@49c0 = f52bc877beb0a800</action>
        <action>maincpu.mq@49c8 = 2080fe35012040fe</action>
        <action>maincpu.mq@49d0 = f03e042002fe3401</action>
        <action>maincpu.mq@49d8 = 103e042001fe0618</action>
        <action>maincpu.mq@49e0 = 7e032004fef17786</action>
        <action>maincpu.mq@49e8 = cdf23ec008fe0518</action>
        <action>maincpu.mq@49f0 = ffffffffffc90056</action>
        <!--
        49b0 | cd d4 07 : call $07D4
        49b3 | cd 15 02 : call $0215
        49b6 | 21 01 81 : ld   hl,$8101  // sound code address
        49b9 | 3a 00 b8 : ld   a,($B800) // read start button input
        49bc | e6 0c    : and  $0C
        49be | 47       : ld   b,a
        49bf | 3a 00 a8 : ld   a,($A800) // read stick input
        49c2 | b0       : or   b
        49c3 | be       : cp   (hl)
        49c4 | 77       : ld   (hl),a
        49c5 | c8       : ret  z
        49c6 | 2b       : dec  hl
        49c7 | f5       : push af
        49c8 | fe 40    : cp   $40
        49ca | 20 01    : jr   nz,$49CD
        49cc | 35       : dec  (hl)      // decrease code -01
        49cd | fe 80    : cp   $80
        49cf | 20 01    : jr   nz,$49D2
        49d1 | 34       : inc  (hl)      // increase code +01
        49d2 | fe 02    : cp   $02
        49d4 | 20 04    : jr   nz,$49DA
        49d6 | 3e f0    : ld   a,$F0     // decrease code -10
        49d8 | 18 06    : jr   $49E0
        49da | fe 01    : cp   $01
        49dc | 20 04    : jr   nz,$49E2
        49de | 3e 10    : ld   a,$10     // increase code +10
        49e0 | 86       : add  a,(hl)
        49e1 | 77       : ld   (hl),a
        49e2 | f1       : pop  af
        49e3 | fe 04    : cp   $04
        49e5 | 20 03    : jr   nz,$49EA
        49e7 | 7e       : ld   a,(hl)    // play sound
        49e8 | 18 05    : jr   $49EF
        49ea | fe 08    : cp   $08
        49ec | c0       : ret  nz
        49ed | 3e f2    : ld   a,$F2     // stop sound
        49ef | cd 56 00 : call $0056
        49f2 | c9       : ret
        -->
    </script>
    <script state="run">
        <output format="----- looper sound test mode -----" line="10" align="center" />
        <output format="left : decrease code -01"           line="11" align="center" />
        <output format="right : increase code +01"          line="12" align="center" />
        <output format="down : decrease code -10"           line="13" align="center" />
        <output format="up : increase code +10"             line="14" align="center" />
        <output format="P1 start : play sound"              line="15" align="center" />
        <output format="P2 start : stop sound"              line="16" align="center" />
        <output format="----------------------------"       line="17" align="center" />
        <output format="&lt;&lt; sound code %2.2X &gt;&gt;" line="19" align="center">
            <argument>maincpu.pb@8100</argument>
        </output>
    </script>
    <script state="off">
        <action>maincpu.mb@0102 =               85</action>
        <action>maincpu.mb@019f =               18</action>
        <action>maincpu.mw@063c =             063e</action>
        <action>maincpu.mq@49b0 = ffffffffffffffff</action>
        <action>maincpu.mq@49b8 = ffffffffffffffff</action>
        <action>maincpu.mq@49c0 = ffffffffffffffff</action>
        <action>maincpu.mq@49c8 = ffffffffffffffff</action>
        <action>maincpu.mq@49d0 = ffffffffffffffff</action>
        <action>maincpu.mq@49d8 = ffffffffffffffff</action>
        <action>maincpu.mq@49e0 = ffffffffffffffff</action>
        <action>maincpu.mq@49e8 = ffffffffffffffff</action>
        <action>maincpu.mq@49f0 = ffffffffffffffff</action>
    </script>
</cheat>

<cheat desc="skip ram/rom check">
    <script state="on">
        <action>maincpu.mw@0005 = 0529</action>
    </script>
    <script state="off">
        <action>maincpu.mw@0005 = 47ce</action>
    </script>
</cheat>
In "sound test mode", playing code 0x13 causes the game reset
jman
Posts: 863
Joined: Tue Dec 01, 2020 1:24 pm

[changes]+ Changes/Looper

Post by jman »

changes.xml

Code: Select all

<!-- Changes -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@2AFD = 00</action> <!-- enemy -->
            <action>maincpu.mb@2B1C = 00</action> <!-- bird -->
        </script>
        <script state="off">
            <action>maincpu.mb@2AFD = 40</action>
            <action>maincpu.mb@2B1C = 40</action>
        </script>
    </cheat>

    <cheat desc="move manually">
        <script state="on">
            <action>maincpu.mw@350D = 49A0            </action>
            <action>maincpu.mq@49A0 = 2AC478A780B13A47</action>
            <action>maincpu.mq@49A8 = FFFFFFFFFFFFC936</action>
            <!--
            49A0 | 47       : ld   b,a
            49A1 | 3A B1 80 : ld   a,($80B1)
            49A4 | A7       : and  a
            49A5 | 78       : ld   a,b
            49A6 | C4 2A 36 : call nz,$362A
            49A9 | C9       : ret
            -->
        </script>
        <script state="off">
            <action>maincpu.mw@350D = 362A            </action>
            <action>maincpu.mq@49A0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49A8 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.mb@0102 = 04              </action> <!-- enable vblank sequence -->
            <action>maincpu.mb@019F = 00              </action> <!-- enable sound -->
            <action>maincpu.mw@063C = 49B0            </action>
            <action>maincpu.mq@49B0 = 01210215CD07D4CD</action>
            <action>maincpu.mq@49B8 = 3A470CE6B8003A81</action>
            <action>maincpu.mq@49C0 = F52BC877BEB0A800</action>
            <action>maincpu.mq@49C8 = 2080FE35012040FE</action>
            <action>maincpu.mq@49D0 = F03E042002FE3401</action>
            <action>maincpu.mq@49D8 = 103E042001FE0618</action>
            <action>maincpu.mq@49E0 = 7E032004FEF17786</action>
            <action>maincpu.mq@49E8 = CDF23EC008FE0518</action>
            <action>maincpu.mq@49F0 = FFFFFFFFFFC90056</action>
            <!--
            49B0 | CD D4 07 : call $07D4
            49B3 | CD 15 02 : call $0215
            49B6 | 21 01 81 : ld   hl,$8101  // temporary input address
            49B9 | 3A 00 B8 : ld   a,($B800) // read start button
            49BC | E6 0C    : and  $0C
            49BE | 47       : ld   b,a
            49BF | 3A 00 A8 : ld   a,($A800) // read other inputs
            49C2 | B0       : or   b
            49C3 | BE       : cp   (hl)
            49C4 | 77       : ld   (hl),a
            49C5 | C8       : ret  z
            49C6 | 2B       : dec  hl        // sound code address ($8100)
            49C7 | F5       : push af
            49C8 | FE 40    : cp   $40
            49CA | 20 01    : jr   nz,$49CD
            49CC | 35       : dec  (hl)      // decrease code -01
            49CD | FE 80    : cp   $80
            49CF | 20 01    : jr   nz,$49D2
            49D1 | 34       : inc  (hl)      // increase code +01
            49D2 | FE 02    : cp   $02
            49D4 | 20 04    : jr   nz,$49DA
            49D6 | 3E F0    : ld   a,$F0     // decrease code -10
            49D8 | 18 06    : jr   $49E0
            49DA | FE 01    : cp   $01
            49DC | 20 04    : jr   nz,$49E2
            49DE | 3E 10    : ld   a,$10     // increase code +10
            49E0 | 86       : add  a,(hl)
            49E1 | 77       : ld   (hl),a
            49E2 | F1       : pop  af
            49E3 | FE 04    : cp   $04
            49E5 | 20 03    : jr   nz,$49EA
            49E7 | 7E       : ld   a,(hl)    // play sound
            49E8 | 18 05    : jr   $49EF
            49EA | FE 08    : cp   $08
            49EC | C0       : ret  nz
            49ED | 3E F2    : ld   a,$F2     // stop sound
            49EF | CD 56 00 : call $0056     // send sound code
            49F2 | C9       : ret
            -->
        </script>
        <script state="run">
            <output format="----- changes sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"            line="11" align="center" />
            <output format="right : increase code +01"           line="12" align="center" />
            <output format="down : decrease code -10"            line="13" align="center" />
            <output format="up : increase code +10"              line="14" align="center" />
            <output format="1P start : play sound"               line="15" align="center" />
            <output format="2P start : stop sound"               line="16" align="center" />
            <output format="----------------------------"        line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"   line="19" align="center"  >
                <argument>maincpu.pb@8100</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mb@0102 = 85              </action>
            <action>maincpu.mb@019F = 18              </action>
            <action>maincpu.mw@063C = 063E            </action>
            <action>maincpu.mq@49B0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49B8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49D0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49F0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0005 = 0529</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0005 = 47CE</action>
        </script>
    </cheat>

</mamecheat>
changesa.xml

Code: Select all

<!-- Changes (EME license) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@2AFD = 00</action> <!-- enemy -->
            <action>maincpu.mb@2B1C = 00</action> <!-- bird -->
        </script>
        <script state="off">
            <action>maincpu.mb@2AFD = 40</action>
            <action>maincpu.mb@2B1C = 40</action>
        </script>
    </cheat>

    <cheat desc="move manually">
        <script state="on">
            <action>maincpu.mw@350D = 49D0            </action>
            <action>maincpu.mq@49D0 = 2AC478A780B13A47</action>
            <action>maincpu.mq@49D8 = FFFFFFFFFFFFC936</action>
            <!--
            49D0 | 47       : ld   b,a
            49D1 | 3A B1 80 : ld   a,($80B1)
            49D4 | A7       : and  a
            49D5 | 78       : ld   a,b
            49D6 | C4 2A 36 : call nz,$362A
            49D9 | C9       : ret
            -->
        </script>
        <script state="off">
            <action>maincpu.mw@350D = 362A            </action>
            <action>maincpu.mq@49D0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49D8 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.mb@0102 = 04              </action> <!-- enable vblank sequence -->
            <action>maincpu.mb@019F = 00              </action> <!-- enable sound -->
            <action>maincpu.mw@063C = 49E0            </action>
            <action>maincpu.mq@49E0 = 01210215CD07D4CD</action>
            <action>maincpu.mq@49E8 = 3A470CE6B8003A81</action>
            <action>maincpu.mq@49F0 = F52BC877BEB0A800</action>
            <action>maincpu.mq@49F8 = 2080FE35012040FE</action>
            <action>maincpu.mq@4A00 = F03E042002FE3401</action>
            <action>maincpu.mq@4A08 = 103E042001FE0618</action>
            <action>maincpu.mq@4A10 = 7E032004FEF17786</action>
            <action>maincpu.mq@4A18 = CDF23EC008FE0518</action>
            <action>maincpu.mq@4A20 = FFFFFFFFFFC90056</action>
            <!--
            49E0 | CD D4 07 : call $07D4
            49E3 | CD 15 02 : call $0215
            49E6 | 21 01 81 : ld   hl,$8101  // temporary input address
            49E9 | 3A 00 B8 : ld   a,($B800) // read start button
            49EC | E6 0C    : and  $0C
            49EE | 47       : ld   b,a
            49EF | 3A 00 A8 : ld   a,($A800) // read other inputs
            49F2 | B0       : or   b
            49F3 | BE       : cp   (hl)
            49F4 | 77       : ld   (hl),a
            49F5 | C8       : ret  z
            49F6 | 2B       : dec  hl        // sound code address ($8100)
            49F7 | F5       : push af
            49F8 | FE 40    : cp   $40
            49FA | 20 01    : jr   nz,$49FD
            49FC | 35       : dec  (hl)      // decrease code -01
            49FD | FE 80    : cp   $80
            49FF | 20 01    : jr   nz,$4A02
            4A01 | 34       : inc  (hl)      // increase code +01
            4A02 | FE 02    : cp   $02
            4A04 | 20 04    : jr   nz,$4A0A
            4A06 | 3E F0    : ld   a,$F0     // decrease code -10
            4A08 | 18 06    : jr   $4A10
            4A0A | FE 01    : cp   $01
            4A0C | 20 04    : jr   nz,$4A12
            4A0E | 3E 10    : ld   a,$10     // increase code +10
            4A10 | 86       : add  a,(hl)
            4A11 | 77       : ld   (hl),a
            4A12 | F1       : pop  af
            4A13 | FE 04    : cp   $04
            4A15 | 20 03    : jr   nz,$4A1A
            4A17 | 7E       : ld   a,(hl)    // play sound
            4A18 | 18 05    : jr   $4A1F
            4A1A | FE 08    : cp   $08
            4A1C | C0       : ret  nz
            4A1D | 3E F2    : ld   a,$F2     // stop sound
            4A1F | CD 56 00 : call $0056     // send sound code
            4A22 | C9       : ret
            -->
        </script>
        <script state="run">
            <output format="----- changes sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"            line="11" align="center" />
            <output format="right : increase code +01"           line="12" align="center" />
            <output format="down : decrease code -10"            line="13" align="center" />
            <output format="up : increase code +10"              line="14" align="center" />
            <output format="1P start : play sound"               line="15" align="center" />
            <output format="2P start : stop sound"               line="16" align="center" />
            <output format="----------------------------"        line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"   line="19" align="center"  >
                <argument>maincpu.pb@8100</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mb@0102 = 85              </action>
            <action>maincpu.mb@019F = 18              </action>
            <action>maincpu.mw@063C = 063E            </action>
            <action>maincpu.mq@49E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49F0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49F8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@4A00 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@4A08 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@4A10 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@4A18 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@4A20 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0005 = 0529</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0005 = 47CE</action>
        </script>
    </cheat>

</mamecheat>
looper.xml

Code: Select all

<!-- Looper -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@2AFD = 00</action> <!-- enemy -->
            <action>maincpu.mb@2B1C = 00</action> <!-- bird -->
        </script>
        <script state="off">
            <action>maincpu.mb@2AFD = 40</action>
            <action>maincpu.mb@2B1C = 40</action>
        </script>
    </cheat>

    <cheat desc="move manually">
        <script state="on">
            <action>maincpu.mw@350D = 49A0            </action>
            <action>maincpu.mq@49A0 = 2AC478A780B13A47</action>
            <action>maincpu.mq@49A8 = FFFFFFFFFFFFC936</action>
            <!--
            49A0 | 47       : ld   b,a
            49A1 | 3A B1 80 : ld   a,($80B1)
            49A4 | A7       : and  a
            49A5 | 78       : ld   a,b
            49A6 | C4 2A 36 : call nz,$362A
            49A9 | C9       : ret
            -->
        </script>
        <script state="off">
            <action>maincpu.mw@350D = 362A            </action>
            <action>maincpu.mq@49A0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49A8 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip ram/rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.mb@0102 = 04              </action> <!-- enable vblank sequence -->
            <action>maincpu.mb@019F = 00              </action> <!-- enable sound -->
            <action>maincpu.mw@063C = 49B0            </action>
            <action>maincpu.mq@49B0 = 01210215CD07D4CD</action>
            <action>maincpu.mq@49B8 = 3A470CE6B8003A81</action>
            <action>maincpu.mq@49C0 = F52BC877BEB0A800</action>
            <action>maincpu.mq@49C8 = 2080FE35012040FE</action>
            <action>maincpu.mq@49D0 = F03E042002FE3401</action>
            <action>maincpu.mq@49D8 = 103E042001FE0618</action>
            <action>maincpu.mq@49E0 = 7E032004FEF17786</action>
            <action>maincpu.mq@49E8 = CDF23EC008FE0518</action>
            <action>maincpu.mq@49F0 = FFFFFFFFFFC90056</action>
            <!--
            49B0 | CD D4 07 : call $07D4
            49B3 | CD 15 02 : call $0215
            49B6 | 21 01 81 : ld   hl,$8101  // temporary input address
            49B9 | 3A 00 B8 : ld   a,($B800) // read start button
            49BC | E6 0C    : and  $0C
            49BE | 47       : ld   b,a
            49BF | 3A 00 A8 : ld   a,($A800) // read other inputs
            49C2 | B0       : or   b
            49C3 | BE       : cp   (hl)
            49C4 | 77       : ld   (hl),a
            49C5 | C8       : ret  z
            49C6 | 2B       : dec  hl        // sound code address ($8100)
            49C7 | F5       : push af
            49C8 | FE 40    : cp   $40
            49CA | 20 01    : jr   nz,$49CD
            49CC | 35       : dec  (hl)      // decrease code -01
            49CD | FE 80    : cp   $80
            49CF | 20 01    : jr   nz,$49D2
            49D1 | 34       : inc  (hl)      // increase code +01
            49D2 | FE 02    : cp   $02
            49D4 | 20 04    : jr   nz,$49DA
            49D6 | 3E F0    : ld   a,$F0     // decrease code -10
            49D8 | 18 06    : jr   $49E0
            49DA | FE 01    : cp   $01
            49DC | 20 04    : jr   nz,$49E2
            49DE | 3E 10    : ld   a,$10     // increase code +10
            49E0 | 86       : add  a,(hl)
            49E1 | 77       : ld   (hl),a
            49E2 | F1       : pop  af
            49E3 | FE 04    : cp   $04
            49E5 | 20 03    : jr   nz,$49EA
            49E7 | 7E       : ld   a,(hl)    // play sound
            49E8 | 18 05    : jr   $49EF
            49EA | FE 08    : cp   $08
            49EC | C0       : ret  nz
            49ED | 3E F2    : ld   a,$F2     // stop sound
            49EF | CD 56 00 : call $0056     // send sound code
            49F2 | C9       : ret
            -->
        </script>
        <script state="run">
            <output format="----- looper sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"           line="11" align="center" />
            <output format="right : increase code +01"          line="12" align="center" />
            <output format="down : decrease code -10"           line="13" align="center" />
            <output format="up : increase code +10"             line="14" align="center" />
            <output format="1P start : play sound"              line="15" align="center" />
            <output format="2P start : stop sound"              line="16" align="center" />
            <output format="----------------------------"       line="17" align="center" />
            <output format="&lt;&lt; sound code %02X &gt;&gt;"  line="19" align="center"  >
                <argument>maincpu.pb@8100</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mb@0102 = 85              </action>
            <action>maincpu.mb@019F = 18              </action>
            <action>maincpu.mw@063C = 063E            </action>
            <action>maincpu.mq@49B0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49B8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49C0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49C8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49D0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49D8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49E0 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49E8 = FFFFFFFFFFFFFFFF</action>
            <action>maincpu.mq@49F0 = FFFFFFFFFFFFFFFF</action>
        </script>
    </cheat>

    <cheat desc="skip ram/rom check">
        <script state="on">
            <action>maincpu.mw@0005 = 0529</action>
        </script>
        <script state="off">
            <action>maincpu.mw@0005 = 47CE</action>
        </script>
    </cheat>

</mamecheat>
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