Code: Select all
<!-- Galmedes (Japan) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@888e0 = 60</action> <!-- P1 enemy -->
<action>maincpu.mb@88932 = 60</action> <!-- P2 enemy -->
<action>maincpu.mb@89de8 = 60</action> <!-- P1 bullet -->
<action>maincpu.mb@89e3a = 60</action> <!-- P2 bullet -->
<action>maincpu.mb@8f624 = 60</action> <!-- P1 mine -->
<action>maincpu.mb@8f63a = 60</action> <!-- P2 mine -->
</script>
<script state="off">
<action>maincpu.mb@888e0 = 67</action>
<action>maincpu.mb@88932 = 67</action>
<action>maincpu.mb@89de8 = 67</action>
<action>maincpu.mb@89e3a = 67</action>
<action>maincpu.mb@8f624 = 67</action>
<action>maincpu.mb@8f63a = 67</action>
</script>
</cheat>
<cheat desc="auto fire">
<parameter>
<item value="0x600000be">unchargeable</item>
<item value="0x66000002">chargeable </item>
</parameter>
<script state="on">
<action>maincpu.mb@85889 = 2c</action> <!-- button -->
</script>
<script state="change">
<action>maincpu.md@863ae = param</action>
</script>
<script state="off">
<action>maincpu.mb@85889 = 0c</action>
<action>maincpu.md@863ae = 660000be</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x00018000">01 (slow)</item>
<item value="0x00028000">02 </item>
<item value="0x00048000">03 </item>
<item value="0x00068000">04 </item>
<item value="0x00088000">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.mq@856c2 = e7404eb9000f6ee0</action> <!-- y-position -->
<action>maincpu.mq@856ca = 4eb9000f6ef84e75</action> <!-- x-position -->
<action>maincpu.mq@f6ee0 = 223c000000002431</action>
<action>maincpu.mq@f6ee8 = 000067066a024481</action>
<action>maincpu.mq@f6ef0 = 2401214200164e75</action>
<action>maincpu.mq@f6ef8 = 223c000000002431</action>
<action>maincpu.mq@f6f00 = 000467066a024481</action>
<action>maincpu.mq@f6f08 = 24012142001a4e75</action>
<!--
f6ee0 | 223c xxxx xxxx : move.l #$xxxx,D1 // y-position
f6ee6 | 2431 0000 : move.l (A1,D0.w),D2
f6eea | 6706 : beq $f6ef2
f6eec | 6a02 : bpl $f6ef0
f6eee | 4481 : neg.l D1
f6ef0 | 2401 : move.l D1,D2
f6ef2 | 2142 0016 : move.l D2,($16,A0)
f6ef6 | 4e75 : rts
f6ef8 | 223c xxxx xxxx : move.l #$xxxx,D1
f6efe | 2431 0004 : move.l ($4,A1,D0.w),D2 // x-position
f6f02 | 6706 : beq $f6f0a
f6f04 | 6a02 : bpl $f6f08
f6f06 | 4481 : neg.l D1
f6f08 | 2401 : move.l D1,D2
f6f0a | 2142 001a : move.l D2,($1a,A0)
f6f0e | 4e75 : rts
-->
</script>
<script state="change">
<action>maincpu.md@f6ee2 = param</action>
<action>maincpu.md@f6efa = param</action>
</script>
<script state="off">
<action>maincpu.mq@856c2 = e740217100000016</action>
<action>maincpu.mq@856ca = 21710004001a4e75</action>
<action>maincpu.mq@f6ee0 = ffffffffffffffff</action>
<action>maincpu.mq@f6ee8 = ffffffffffffffff</action>
<action>maincpu.mq@f6ef0 = ffffffffffffffff</action>
<action>maincpu.mq@f6ef8 = ffffffffffffffff</action>
<action>maincpu.mq@f6f00 = ffffffffffffffff</action>
<action>maincpu.mq@f6f08 = ffffffffffffffff</action>
</script>
</cheat>
<cheat desc="max bullets up (test)">
<comment>incompatible with auto fire - chargeable</comment>
<script state="on">
<action>maincpu.md@86224 = 303c000c</action>
</script>
<script state="off">
<action>maincpu.md@86224 = 302c0002</action>
</script>
</cheat>
<cheat desc="sound test mode">
<script state="on">
<action>maincpu.mb@8056b = 02</action> <!-- enable sound code check in interrupt -->
<action>maincpu.mq@800a4 = 4ef9000f6f1067f8</action>
<action>maincpu.mq@f6f10 = 41f9001000001200</action>
<action>maincpu.mq@f6f18 = 103900400005b200</action>
<action>maincpu.mq@f6f20 = 67f40c0000fb6602</action>
<action>maincpu.mq@f6f28 = 53100c0000f76602</action>
<action>maincpu.mq@f6f30 = 52100c0000fd6604</action>
<action>maincpu.mq@f6f38 = 041000100c0000fe</action>
<action>maincpu.mq@f6f40 = 6604061000100c00</action>
<action>maincpu.mq@f6f48 = 00ef66041c106008</action>
<action>maincpu.mq@f6f50 = 0c0000df66084206</action>
<action>maincpu.mq@f6f58 = 4eb900083c7260b6</action>
<!--
f6f10 | 41f9 0010 0000 : lea $100000.l,A0 // sound code address
f6f16 | 1200 : move.b D0,D1
f6f18 | 1039 0040 0005 : move.b $400005.l,D0 // read input
f6f1e | b200 : cmp.b D0,D1
f6f20 | 67f4 : beq $f6f16
f6f22 | 0c00 00fb : cmpi.b #-$5,D0
f6f26 | 6602 : bne $f6f2a
f6f28 | 5310 : subq.b #1,(A0) // decrease code -01
f6f2a | 0c00 00f7 : cmpi.b #-$9,D0
f6f2e | 6602 : bne $f6f32
f6f30 | 5210 : addq.b #1,(A0) // increase code +01
f6f32 | 0c00 00fd : cmpi.b #-$3,D0
f6f36 | 6604 : bne $f6f3c
f6f38 | 0410 0010 : subi.b #$10,(A0) // decrease code -10
f6f3c | 0c00 00fe : cmpi.b #-$2,D0
f6f40 | 6604 : bne $f6f46
f6f42 | 0610 0010 : addi.b #$10,(A0) // increase code +10
f6f46 | 0c00 00ef : cmpi.b #-$11,D0
f6f4a | 6604 : bne $f6f50
f6f4c | 1c10 : move.b (A0),D6 // play sound
f6f4e | 6008 : bra $f6f58
f6f50 | 0c00 00df : cmpi.b #-$21,D0
f6f54 | 6608 : bne $f6f5e
f6f56 | 4206 : clr.b D6 // stop sound
f6f58 | 4eb9 0008 3c72 : jsr $83c72.l // send sound code
f6f5e | 60b6 : bra $f6f16
-->
</script>
<script state="run">
<output format="----- galmedes sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@100000</argument>
</output>
</script>
<script state="off">
<action>maincpu.mq@800a4 = 4a790010098c67f8</action>
<action>maincpu.mq@f6f10 = ffffffffffffffff</action>
<action>maincpu.mq@f6f18 = ffffffffffffffff</action>
<action>maincpu.mq@f6f20 = ffffffffffffffff</action>
<action>maincpu.mq@f6f28 = ffffffffffffffff</action>
<action>maincpu.mq@f6f30 = ffffffffffffffff</action>
<action>maincpu.mq@f6f38 = ffffffffffffffff</action>
<action>maincpu.mq@f6f40 = ffffffffffffffff</action>
<action>maincpu.mq@f6f48 = ffffffffffffffff</action>
<action>maincpu.mq@f6f50 = ffffffffffffffff</action>
<action>maincpu.mq@f6f58 = ffffffffffffffff</action>
</script>
</cheat>
</mamecheat>