[thedeep]+ The Deep

This forum is for posting M.A.M.E. Work In Progress "Arcade"cheats that are not quite ready for the prime time. If the cheats are buggy or the cheat descriptions are non-standard then please post them here. Help maybe given but there are no guarantees and they will only be added to the cheat file when the cheat file maintainer is happy with them.
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jman
Posts: 850
Joined: Tue Dec 01, 2020 1:24 pm

[thedeep]+ The Deep

Post by jman »

thedeep.xml

Code: Select all

<!-- The Deep (Japan) -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@6BC1 = 18</action> <!-- P1 bullet -->
            <action>maincpu.mb@6BDB = C9</action> <!-- P2 bullet -->
            <action>maincpu.mb@6D23 = 18</action> <!-- P1 missile -->
            <action>maincpu.mb@6D6B = 18</action> <!-- P2 missile -->
            <action>maincpu.mb@6DB4 = 00</action> <!-- P1 enemy -->
            <action>maincpu.mb@6DCA = 18</action> <!-- P1 enemy -->
            <action>maincpu.mb@6DEC = 00</action> <!-- P2 enemy -->
            <action>maincpu.mb@6E02 = C9</action> <!-- P2 enemy -->
        </script>
        <script state="off">
            <action>maincpu.mb@6BC1 = 28</action>
            <action>maincpu.mb@6BDB = C8</action>
            <action>maincpu.mb@6D23 = 28</action>
            <action>maincpu.mb@6D6B = 28</action>
            <action>maincpu.mb@6DB4 = 17</action>
            <action>maincpu.mb@6DCA = 28</action>
            <action>maincpu.mb@6DEC = 16</action>
            <action>maincpu.mb@6E02 = C8</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <!-- P1 -->
            <action>maincpu.mb@1251 = 03</action>
            <action>maincpu.mb@1258 = 20</action>
            <action>maincpu.mb@1260 = C0</action>
            <!-- P2 -->
            <action>maincpu.mb@127D = 05</action>
            <action>maincpu.mb@1284 = 20</action>
            <action>maincpu.mb@128C = C0</action>
        </script>
        <script state="off">
            <action>maincpu.mb@1251 = 02</action>
            <action>maincpu.mb@1258 = 28</action>
            <action>maincpu.mb@1260 = C8</action>
            <action>maincpu.mb@127D = 04</action>
            <action>maincpu.mb@1284 = 28</action>
            <action>maincpu.mb@128C = C8</action>
        </script>
    </cheat>

    <cheat desc="player speed">
        <parameter>
            <item value="0x01">01 (slow)</item>
            <item value="0x02">02       </item>
            <item value="0x04">03       </item>
            <item value="0x06">04       </item>
            <item value="0x08">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@1567 =  param</action>
            <action>maincpu.mb@156D = -param</action>
        </script>
        <script state="off">
            <action>maincpu.mb@1567 = 01</action>
            <action>maincpu.mb@156D = FF</action>
        </script>
    </cheat>

    <cheat desc="mine speed">
        <parameter>
            <item value="0x01">01 (slow)</item>
            <item value="0x02">02       </item>
            <item value="0x04">03       </item>
            <item value="0x08">04       </item>
            <item value="0x10">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@1706 = param</action>
            <action>maincpu.mb@170F = param</action>
            <action>maincpu.mb@1715 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mb@1706 = 01</action>
            <action>maincpu.mb@170F = 04</action>
            <action>maincpu.mb@1715 = 02</action>
        </script>
    </cheat>

    <cheat desc="quick mine charge">
        <script state="on">
            <action>maincpu.mw@13C1 = 013E</action> <!-- P1 -->
            <action>maincpu.mw@13DF = 013E</action> <!-- P2 -->
        </script>
        <script state="off">
            <action>maincpu.mw@13C1 = 7E19</action>
            <action>maincpu.mw@13DF = 7E19</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>set &quot;skip rom check&quot; then reset the game (F3)</comment>
        <script state="on">
            <action>maincpu.mq@07BC = 47B8E0083AC00021</action>
            <action>maincpu.mq@07C4 = FE350120FBFEF928</action>
            <action>maincpu.mq@07CC = 0420FDFE340120F7</action>
            <action>maincpu.mq@07D4 = 0520FEFE0618F03E</action>
            <action>maincpu.mq@07DC = 20EFFE787786103E</action>
            <action>maincpu.mq@07E4 = 0420DFFE05187E03</action>
            <action>maincpu.mq@07EC = 0000CD18E00C32AF</action>
            <!--
            07BC | 21 00 C0 : ld  hl,$C000  // sound code address
            07BF | 3A 08 E0 : ld  a,($E008) // read input
            07C2 | B8       : cp  b
            07C3 | 47       : ld  b,a
            07C4 | 28 F9    : jr  z,$07BF
            07C6 | FE FB    : cp  $FB
            07C8 | 20 01    : jr  nz,$07CB
            07CA | 35       : dec (hl)      // decrease code -01
            07CB | FE F7    : cp  $F7
            07CD | 20 01    : jr  nz,$07D0
            07CF | 34       : inc (hl)      // increase code +01
            07D0 | FE FD    : cp  $FD
            07D2 | 20 04    : jr  nz,$07D8
            07D4 | 3E F0    : ld  a,$F0     // decrease code -10
            07D6 | 18 06    : jr  $07DE
            07D8 | FE FE    : cp  $FE
            07DA | 20 05    : jr  nz,$07E1
            07DC | 3E 10    : ld  a,$10     // increase code +10
            07DE | 86       : add a,(hl)
            07DF | 77       : ld  (hl),a
            07E0 | 78       : ld  a,b
            07E1 | FE EF    : cp  $EF
            07E3 | 20 03    : jr  nz,$07E8
            07E5 | 7E       : ld  a,(hl)    // play sound
            07E6 | 18 05    : jr  $07ED
            07E8 | FE DF    : cp  $DF
            07EA | 20 04    : jr  nz,$07F0
            07EC | AF       : xor a         // stop sound
            07ED | 32 0C E0 : ld  ($E00C),a // send sound code
            07F0 | 18 CD    : jr  $07BF
            -->
        </script>
        <script state="run">
            <output format="----- the deep sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"             line="11" align="center" />
            <output format="right : increase code +01"            line="12" align="center" />
            <output format="down : decrease code -10"             line="13" align="center" />
            <output format="up : increase code +10"               line="14" align="center" />
            <output format="button 1 : play sound"                line="15" align="center" />
            <output format="button 2 : stop sound"                line="16" align="center" />
            <output format="----------------------------"         line="17" align="center" />
            <output format="&lt;&lt; sound code %2.2X &gt;&gt;"   line="19" align="center"  >
                <argument>maincpu.pb@C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@07BC = 71EECA7FCBE00B3A</action>
            <action>maincpu.mq@07C4 = CA1232AFC29B32AF</action>
            <action>maincpu.mq@07CC = 0C86CDC22532013E</action>
            <action>maincpu.mq@07D4 = 1222010021039BCD</action>
            <action>maincpu.mq@07DC = 423ACA4232083EE2</action>
            <action>maincpu.mq@07E4 = 013E001EFA20B7CA</action>
            <action>maincpu.mq@07EC = 08C20CBECD03E1CD</action>
        </script>
    </cheat>

    <cheat desc="skip rom check">
        <script state="on">
            <action>maincpu.mw@00F5 = 00F7</action>
        </script>
        <script state="off">
            <action>maincpu.mw@00F5 = 0671</action>
        </script>
    </cheat>

</mamecheat>
rundeep.xml

Code: Select all

<!-- Run Deep -->
<mamecheat version="1">

    <cheat desc="no hit">
        <script state="on">
            <action>maincpu.mb@6D7E = 18</action> <!-- P1 bullet -->
            <action>maincpu.mb@6D98 = C9</action> <!-- P2 bullet -->
            <action>maincpu.mb@6ED7 = 18</action> <!-- P1 missile -->
            <action>maincpu.mb@6F1F = 18</action> <!-- P2 missile -->
            <action>maincpu.mb@6F69 = 00</action> <!-- P1 enemy -->
            <action>maincpu.mb@6F7F = 18</action> <!-- P1 enemy -->
            <action>maincpu.mb@6FA1 = 00</action> <!-- P2 enemy -->
            <action>maincpu.mb@6FB8 = C9</action> <!-- P2 enemy -->
        </script>
        <script state="off">
            <action>maincpu.mb@6D7E = 28</action>
            <action>maincpu.mb@6D98 = C8</action>
            <action>maincpu.mb@6ED7 = 28</action>
            <action>maincpu.mb@6F1F = 28</action>
            <action>maincpu.mb@6F69 = 17</action>
            <action>maincpu.mb@6F7F = 28</action>
            <action>maincpu.mb@6FA1 = 16</action>
            <action>maincpu.mb@6FB8 = C8</action>
        </script>
    </cheat>

    <cheat desc="auto fire">
        <script state="on">
            <!-- P1 -->
            <action>maincpu.mb@1411 = 03</action>
            <action>maincpu.mb@1418 = 20</action>
            <action>maincpu.mb@1420 = C0</action>
            <!-- P2 -->
            <action>maincpu.mb@143D = 05</action>
            <action>maincpu.mb@1444 = 20</action>
            <action>maincpu.mb@144C = C0</action>
        </script>
        <script state="off">
            <action>maincpu.mb@1411 = 02</action>
            <action>maincpu.mb@1418 = 28</action>
            <action>maincpu.mb@1420 = C8</action>
            <action>maincpu.mb@143D = 04</action>
            <action>maincpu.mb@1444 = 28</action>
            <action>maincpu.mb@144C = C8</action>
        </script>
    </cheat>

    <cheat desc="player speed">
        <parameter>
            <item value="0x01">01 (slow)</item>
            <item value="0x02">02       </item>
            <item value="0x04">03       </item>
            <item value="0x06">04       </item>
            <item value="0x08">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@1727 =  param</action>
            <action>maincpu.mb@172D = -param</action>
        </script>
        <script state="off">
            <action>maincpu.mb@1727 = 01</action>
            <action>maincpu.mb@172D = FF</action>
        </script>
    </cheat>

    <cheat desc="mine speed">
        <parameter>
            <item value="0x01">01 (slow)</item>
            <item value="0x02">02       </item>
            <item value="0x04">03       </item>
            <item value="0x08">04       </item>
            <item value="0x10">05 (fast)</item>
        </parameter>
        <script state="change">
            <action>maincpu.mb@18C6 = param</action>
            <action>maincpu.mb@18CF = param</action>
            <action>maincpu.mb@18D5 = param</action>
        </script>
        <script state="off">
            <action>maincpu.mb@18C6 = 01</action>
            <action>maincpu.mb@18CF = 04</action>
            <action>maincpu.mb@18D5 = 02</action>
        </script>
    </cheat>

    <cheat desc="quick mine charge">
        <script state="on">
            <action>maincpu.mw@1581 = 013E</action> <!-- P1 -->
            <action>maincpu.mw@159F = 013E</action> <!-- P2 -->
        </script>
        <script state="off">
            <action>maincpu.mw@1581 = 7E19</action>
            <action>maincpu.mw@159F = 7E19</action>
        </script>
    </cheat>

    <cheat desc="sound test mode">
        <comment>reset the game (F3) to enter sound test mode</comment>
        <script state="on">
            <action>maincpu.mq@098D = 47B8E0083AC00021</action>
            <action>maincpu.mq@0995 = FE350120FBFEF928</action>
            <action>maincpu.mq@099D = 0420FDFE340120F7</action>
            <action>maincpu.mq@09A5 = 0520FEFE0618F03E</action>
            <action>maincpu.mq@09AD = 20EFFE787786103E</action>
            <action>maincpu.mq@09B5 = 0420DFFE05187E03</action>
            <action>maincpu.mq@09BD = 0000CD18E00C32AF</action>
            <!--
            098D | 21 00 C0 : ld  hl,$C000  // sound code address
            0990 | 3A 08 E0 : ld  a,($E008) // read input
            0993 | B8       : cp  b
            0994 | 47       : ld  b,a
            0995 | 28 F9    : jr  z,$0990
            0997 | FE FB    : cp  $FB
            0999 | 20 01    : jr  nz,$099C
            099B | 35       : dec (hl)      // decrease code -01
            099C | FE F7    : cp  $F7
            099E | 20 01    : jr  nz,$09A1
            09A0 | 34       : inc (hl)      // increase code +01
            09A1 | FE FD    : cp  $FD
            09A3 | 20 04    : jr  nz,$09A9
            09A5 | 3E F0    : ld  a,$F0     // decrease code -10
            09A7 | 18 06    : jr  $09AF
            09A9 | FE FE    : cp  $FE
            09AB | 20 05    : jr  nz,$09B2
            09AD | 3E 10    : ld  a,$10     // increase code +10
            09AF | 86       : add a,(hl)
            09B0 | 77       : ld  (hl),a
            09B1 | 78       : ld  a,b
            09B2 | FE EF    : cp  $EF
            09B4 | 20 03    : jr  nz,$09B9
            09B6 | 7E       : ld  a,(hl)    // play sound
            09B7 | 18 05    : jr  $09BE
            09B9 | FE DF    : cp  $DF
            09BB | 20 04    : jr  nz,$09C1
            09BD | AF       : xor a         // stop sound
            09BE | 32 0C E0 : ld  ($E00C),a // send sound code
            09C1 | 18 CD    : jr  $0990
            -->
        </script>
        <script state="run">
            <output format="----- run deep sound test mode -----" line="10" align="center" />
            <output format="left : decrease code -01"             line="11" align="center" />
            <output format="right : increase code +01"            line="12" align="center" />
            <output format="down : decrease code -10"             line="13" align="center" />
            <output format="up : increase code +10"               line="14" align="center" />
            <output format="button 1 : play sound"                line="15" align="center" />
            <output format="button 2 : stop sound"                line="16" align="center" />
            <output format="----------------------------"         line="17" align="center" />
            <output format="&lt;&lt; sound code %2.2X &gt;&gt;"   line="19" align="center"  >
                <argument>maincpu.pb@C000</argument>
            </output>
        </script>
        <script state="off">
            <action>maincpu.mq@098D = 739ACA7FCBE00B3A</action>
            <action>maincpu.mq@0995 = CA1432AFC29D32AF</action>
            <action>maincpu.mq@099D = 0E46CDC22532013E</action>
            <action>maincpu.mq@09A5 = 12220100210412CD</action>
            <action>maincpu.mq@09AD = 443ACA4432083EE2</action>
            <action>maincpu.mq@09B5 = 013E001EFA20B7CA</action>
            <action>maincpu.mq@09BD = C8C20E7ECD0458CD</action>
        </script>
    </cheat>

</mamecheat>
"skip rom check" : rundeep doesn't check ROM at boot so that I don't add "skip rom check" code for rundeep.
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