Code: Select all
<!-- The Deep (Japan) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@6BC1 = 18</action> <!-- P1 bullet -->
<action>maincpu.mb@6BDB = C9</action> <!-- P2 bullet -->
<action>maincpu.mb@6D23 = 18</action> <!-- P1 missile -->
<action>maincpu.mb@6D6B = 18</action> <!-- P2 missile -->
<action>maincpu.mb@6DB4 = 00</action> <!-- P1 enemy -->
<action>maincpu.mb@6DCA = 18</action> <!-- P1 enemy -->
<action>maincpu.mb@6DEC = 00</action> <!-- P2 enemy -->
<action>maincpu.mb@6E02 = C9</action> <!-- P2 enemy -->
</script>
<script state="off">
<action>maincpu.mb@6BC1 = 28</action>
<action>maincpu.mb@6BDB = C8</action>
<action>maincpu.mb@6D23 = 28</action>
<action>maincpu.mb@6D6B = 28</action>
<action>maincpu.mb@6DB4 = 17</action>
<action>maincpu.mb@6DCA = 28</action>
<action>maincpu.mb@6DEC = 16</action>
<action>maincpu.mb@6E02 = C8</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<!-- P1 -->
<action>maincpu.mb@1251 = 03</action>
<action>maincpu.mb@1258 = 20</action>
<action>maincpu.mb@1260 = C0</action>
<!-- P2 -->
<action>maincpu.mb@127D = 05</action>
<action>maincpu.mb@1284 = 20</action>
<action>maincpu.mb@128C = C0</action>
</script>
<script state="off">
<action>maincpu.mb@1251 = 02</action>
<action>maincpu.mb@1258 = 28</action>
<action>maincpu.mb@1260 = C8</action>
<action>maincpu.mb@127D = 04</action>
<action>maincpu.mb@1284 = 28</action>
<action>maincpu.mb@128C = C8</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@1567 = param</action>
<action>maincpu.mb@156D = -param</action>
</script>
<script state="off">
<action>maincpu.mb@1567 = 01</action>
<action>maincpu.mb@156D = FF</action>
</script>
</cheat>
<cheat desc="mine speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x08">04 </item>
<item value="0x10">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@1706 = param</action>
<action>maincpu.mb@170F = param</action>
<action>maincpu.mb@1715 = param</action>
</script>
<script state="off">
<action>maincpu.mb@1706 = 01</action>
<action>maincpu.mb@170F = 04</action>
<action>maincpu.mb@1715 = 02</action>
</script>
</cheat>
<cheat desc="quick mine charge">
<script state="on">
<action>maincpu.mw@13C1 = 013E</action> <!-- P1 -->
<action>maincpu.mw@13DF = 013E</action> <!-- P2 -->
</script>
<script state="off">
<action>maincpu.mw@13C1 = 7E19</action>
<action>maincpu.mw@13DF = 7E19</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>set "skip rom check" then reset the game (F3)</comment>
<script state="on">
<action>maincpu.mq@07BC = 47B8E0083AC00021</action>
<action>maincpu.mq@07C4 = FE350120FBFEF928</action>
<action>maincpu.mq@07CC = 0420FDFE340120F7</action>
<action>maincpu.mq@07D4 = 0520FEFE0618F03E</action>
<action>maincpu.mq@07DC = 20EFFE787786103E</action>
<action>maincpu.mq@07E4 = 0420DFFE05187E03</action>
<action>maincpu.mq@07EC = 0000CD18E00C32AF</action>
<!--
07BC | 21 00 C0 : ld hl,$C000 // sound code address
07BF | 3A 08 E0 : ld a,($E008) // read input
07C2 | B8 : cp b
07C3 | 47 : ld b,a
07C4 | 28 F9 : jr z,$07BF
07C6 | FE FB : cp $FB
07C8 | 20 01 : jr nz,$07CB
07CA | 35 : dec (hl) // decrease code -01
07CB | FE F7 : cp $F7
07CD | 20 01 : jr nz,$07D0
07CF | 34 : inc (hl) // increase code +01
07D0 | FE FD : cp $FD
07D2 | 20 04 : jr nz,$07D8
07D4 | 3E F0 : ld a,$F0 // decrease code -10
07D6 | 18 06 : jr $07DE
07D8 | FE FE : cp $FE
07DA | 20 05 : jr nz,$07E1
07DC | 3E 10 : ld a,$10 // increase code +10
07DE | 86 : add a,(hl)
07DF | 77 : ld (hl),a
07E0 | 78 : ld a,b
07E1 | FE EF : cp $EF
07E3 | 20 03 : jr nz,$07E8
07E5 | 7E : ld a,(hl) // play sound
07E6 | 18 05 : jr $07ED
07E8 | FE DF : cp $DF
07EA | 20 04 : jr nz,$07F0
07EC | AF : xor a // stop sound
07ED | 32 0C E0 : ld ($E00C),a // send sound code
07F0 | 18 CD : jr $07BF
-->
</script>
<script state="run">
<output format="----- the deep sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@C000</argument>
</output>
</script>
<script state="off">
<action>maincpu.mq@07BC = 71EECA7FCBE00B3A</action>
<action>maincpu.mq@07C4 = CA1232AFC29B32AF</action>
<action>maincpu.mq@07CC = 0C86CDC22532013E</action>
<action>maincpu.mq@07D4 = 1222010021039BCD</action>
<action>maincpu.mq@07DC = 423ACA4232083EE2</action>
<action>maincpu.mq@07E4 = 013E001EFA20B7CA</action>
<action>maincpu.mq@07EC = 08C20CBECD03E1CD</action>
</script>
</cheat>
<cheat desc="skip rom check">
<script state="on">
<action>maincpu.mw@00F5 = 00F7</action>
</script>
<script state="off">
<action>maincpu.mw@00F5 = 0671</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Run Deep -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mb@6D7E = 18</action> <!-- P1 bullet -->
<action>maincpu.mb@6D98 = C9</action> <!-- P2 bullet -->
<action>maincpu.mb@6ED7 = 18</action> <!-- P1 missile -->
<action>maincpu.mb@6F1F = 18</action> <!-- P2 missile -->
<action>maincpu.mb@6F69 = 00</action> <!-- P1 enemy -->
<action>maincpu.mb@6F7F = 18</action> <!-- P1 enemy -->
<action>maincpu.mb@6FA1 = 00</action> <!-- P2 enemy -->
<action>maincpu.mb@6FB8 = C9</action> <!-- P2 enemy -->
</script>
<script state="off">
<action>maincpu.mb@6D7E = 28</action>
<action>maincpu.mb@6D98 = C8</action>
<action>maincpu.mb@6ED7 = 28</action>
<action>maincpu.mb@6F1F = 28</action>
<action>maincpu.mb@6F69 = 17</action>
<action>maincpu.mb@6F7F = 28</action>
<action>maincpu.mb@6FA1 = 16</action>
<action>maincpu.mb@6FB8 = C8</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<!-- P1 -->
<action>maincpu.mb@1411 = 03</action>
<action>maincpu.mb@1418 = 20</action>
<action>maincpu.mb@1420 = C0</action>
<!-- P2 -->
<action>maincpu.mb@143D = 05</action>
<action>maincpu.mb@1444 = 20</action>
<action>maincpu.mb@144C = C0</action>
</script>
<script state="off">
<action>maincpu.mb@1411 = 02</action>
<action>maincpu.mb@1418 = 28</action>
<action>maincpu.mb@1420 = C8</action>
<action>maincpu.mb@143D = 04</action>
<action>maincpu.mb@1444 = 28</action>
<action>maincpu.mb@144C = C8</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@1727 = param</action>
<action>maincpu.mb@172D = -param</action>
</script>
<script state="off">
<action>maincpu.mb@1727 = 01</action>
<action>maincpu.mb@172D = FF</action>
</script>
</cheat>
<cheat desc="mine speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x08">04 </item>
<item value="0x10">05 (fast)</item>
</parameter>
<script state="change">
<action>maincpu.mb@18C6 = param</action>
<action>maincpu.mb@18CF = param</action>
<action>maincpu.mb@18D5 = param</action>
</script>
<script state="off">
<action>maincpu.mb@18C6 = 01</action>
<action>maincpu.mb@18CF = 04</action>
<action>maincpu.mb@18D5 = 02</action>
</script>
</cheat>
<cheat desc="quick mine charge">
<script state="on">
<action>maincpu.mw@1581 = 013E</action> <!-- P1 -->
<action>maincpu.mw@159F = 013E</action> <!-- P2 -->
</script>
<script state="off">
<action>maincpu.mw@1581 = 7E19</action>
<action>maincpu.mw@159F = 7E19</action>
</script>
</cheat>
<cheat desc="sound test mode">
<comment>reset the game (F3) to enter sound test mode</comment>
<script state="on">
<action>maincpu.mq@098D = 47B8E0083AC00021</action>
<action>maincpu.mq@0995 = FE350120FBFEF928</action>
<action>maincpu.mq@099D = 0420FDFE340120F7</action>
<action>maincpu.mq@09A5 = 0520FEFE0618F03E</action>
<action>maincpu.mq@09AD = 20EFFE787786103E</action>
<action>maincpu.mq@09B5 = 0420DFFE05187E03</action>
<action>maincpu.mq@09BD = 0000CD18E00C32AF</action>
<!--
098D | 21 00 C0 : ld hl,$C000 // sound code address
0990 | 3A 08 E0 : ld a,($E008) // read input
0993 | B8 : cp b
0994 | 47 : ld b,a
0995 | 28 F9 : jr z,$0990
0997 | FE FB : cp $FB
0999 | 20 01 : jr nz,$099C
099B | 35 : dec (hl) // decrease code -01
099C | FE F7 : cp $F7
099E | 20 01 : jr nz,$09A1
09A0 | 34 : inc (hl) // increase code +01
09A1 | FE FD : cp $FD
09A3 | 20 04 : jr nz,$09A9
09A5 | 3E F0 : ld a,$F0 // decrease code -10
09A7 | 18 06 : jr $09AF
09A9 | FE FE : cp $FE
09AB | 20 05 : jr nz,$09B2
09AD | 3E 10 : ld a,$10 // increase code +10
09AF | 86 : add a,(hl)
09B0 | 77 : ld (hl),a
09B1 | 78 : ld a,b
09B2 | FE EF : cp $EF
09B4 | 20 03 : jr nz,$09B9
09B6 | 7E : ld a,(hl) // play sound
09B7 | 18 05 : jr $09BE
09B9 | FE DF : cp $DF
09BB | 20 04 : jr nz,$09C1
09BD | AF : xor a // stop sound
09BE | 32 0C E0 : ld ($E00C),a // send sound code
09C1 | 18 CD : jr $0990
-->
</script>
<script state="run">
<output format="----- run deep sound test mode -----" line="10" align="center" />
<output format="left : decrease code -01" line="11" align="center" />
<output format="right : increase code +01" line="12" align="center" />
<output format="down : decrease code -10" line="13" align="center" />
<output format="up : increase code +10" line="14" align="center" />
<output format="button 1 : play sound" line="15" align="center" />
<output format="button 2 : stop sound" line="16" align="center" />
<output format="----------------------------" line="17" align="center" />
<output format="<< sound code %2.2X >>" line="19" align="center" >
<argument>maincpu.pb@C000</argument>
</output>
</script>
<script state="off">
<action>maincpu.mq@098D = 739ACA7FCBE00B3A</action>
<action>maincpu.mq@0995 = CA1432AFC29D32AF</action>
<action>maincpu.mq@099D = 0E46CDC22532013E</action>
<action>maincpu.mq@09A5 = 12220100210412CD</action>
<action>maincpu.mq@09AD = 443ACA4432083EE2</action>
<action>maincpu.mq@09B5 = 013E001EFA20B7CA</action>
<action>maincpu.mq@09BD = C8C20E7ECD0458CD</action>
</script>
</cheat>
</mamecheat>