Code: Select all
<!-- Astro Fighter (set 1) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF1D = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E55E = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@E95D = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF1D = 12A5</action>
<action>maincpu.mw@E55E = 14A5</action>
<action>maincpu.mw@E95D = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC2E = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC2E = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DBD3 = EAFDE020 </action> <!-- right -->
<action>maincpu.md@DBE7 = EAFDE820 </action> <!-- left -->
<action>maincpu.mq@FDE0 = 60808500691880A5</action>
<action>maincpu.mq@FDE8 = A9808500E93880A5</action>
<action>maincpu.mq@FDF0 = 0000000000006019</action>
<!--
FDE0 | A5 80 : lda $80 // right
FDE2 | 18 : clc
FDE3 | 69 xx : adc #$xx
FDE5 | 85 80 : sta $80
FDE7 | 60 : rts
FDE8 | A5 80 : lda $80 // left
FDEA | 38 : sec
FDEB | E9 xx : sbc #$xx
FDED | 85 80 : sta $80
FDEF | A9 19 : lda #$19
FDF1 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@FDE4 = param</action>
<action>maincpu.mb@FDEC = param</action>
</script>
<script state="off">
<action>maincpu.md@DBD3 = 80A580E6 </action>
<action>maincpu.md@DBE7 = 19A980C6 </action>
<action>maincpu.mq@FDE0 = 0000000000000000</action>
<action>maincpu.mq@FDE8 = 0000000000000000</action>
<action>maincpu.mq@FDF0 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DC7A = EAFE0020 </action>
<action>maincpu.mq@FE00 = 60918500EB3891A5</action>
<!--
FE00 | A5 91 : lda $91
FE02 | 38 : sec
FE03 | EB xx : sbc #$xx
FE05 | 85 91 : sta $91
FE07 | 60 : rts
-->
<action>maincpu.mb@DC80 = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@FE04 = param </action>
</script>
<script state="off">
<action>maincpu.md@DC7A = 91A591C6 </action>
<action>maincpu.mq@FE00 = 0000000000000000</action>
<action>maincpu.mb@DC80 = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E829 = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E82A = param</action>
</script>
<script state="off">
<action>maincpu.md@E829 = D0E848F9</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mb@DC44 = A5</action>
</script>
<script state="off">
<action>maincpu.mb@DC44 = C6</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Fighter (set 2) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF1D = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E55E = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@E95D = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF1D = 12A5</action>
<action>maincpu.mw@E55E = 14A5</action>
<action>maincpu.mw@E95D = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC2E = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC2E = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DBD3 = EAFDE020 </action> <!-- right -->
<action>maincpu.md@DBE7 = EAFDE820 </action> <!-- left -->
<action>maincpu.mq@FDE0 = 60808500691880A5</action>
<action>maincpu.mq@FDE8 = A9808500E93880A5</action>
<action>maincpu.mq@FDF0 = 0000000000006019</action>
<!--
FDE0 | A5 80 : lda $80 // right
FDE2 | 18 : clc
FDE3 | 69 xx : adc #$xx
FDE5 | 85 80 : sta $80
FDE7 | 60 : rts
FDE8 | A5 80 : lda $80 // left
FDEA | 38 : sec
FDEB | E9 xx : sbc #$xx
FDED | 85 80 : sta $80
FDEF | A9 19 : lda #$19
FDF1 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@FDE4 = param</action>
<action>maincpu.mb@FDEC = param</action>
</script>
<script state="off">
<action>maincpu.md@DBD3 = 80A580E6 </action>
<action>maincpu.md@DBE7 = 19A980C6 </action>
<action>maincpu.mq@FDE0 = 0000000000000000</action>
<action>maincpu.mq@FDE8 = 0000000000000000</action>
<action>maincpu.mq@FDF0 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DC7A = EAFE0020 </action>
<action>maincpu.mq@FE00 = 60918500EB3891A5</action>
<!--
FE00 | A5 91 : lda $91
FE02 | 38 : sec
FE03 | EB xx : sbc #$xx
FE05 | 85 91 : sta $91
FE07 | 60 : rts
-->
<action>maincpu.mb@DC80 = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@FE04 = param </action>
</script>
<script state="off">
<action>maincpu.md@DC7A = 91A591C6 </action>
<action>maincpu.mq@FE00 = 0000000000000000</action>
<action>maincpu.mb@DC80 = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E829 = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E82A = param</action>
</script>
<script state="off">
<action>maincpu.md@E829 = D0E848F9</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mb@DC44 = A5</action>
</script>
<script state="off">
<action>maincpu.mb@DC44 = C6</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Fighter (set 3) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF1D = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E55E = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@E95D = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF1D = 12A5</action>
<action>maincpu.mw@E55E = 14A5</action>
<action>maincpu.mw@E95D = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC2E = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC2E = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DBD3 = EAFDE020 </action> <!-- right -->
<action>maincpu.md@DBE7 = EAFDE820 </action> <!-- left -->
<action>maincpu.mq@FDE0 = 60808500691880A5</action>
<action>maincpu.mq@FDE8 = A9808500E93880A5</action>
<action>maincpu.mq@FDF0 = 0000000000006019</action>
<!--
FDE0 | A5 80 : lda $80 // right
FDE2 | 18 : clc
FDE3 | 69 xx : adc #$xx
FDE5 | 85 80 : sta $80
FDE7 | 60 : rts
FDE8 | A5 80 : lda $80 // left
FDEA | 38 : sec
FDEB | E9 xx : sbc #$xx
FDED | 85 80 : sta $80
FDEF | A9 19 : lda #$19
FDF1 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@FDE4 = param</action>
<action>maincpu.mb@FDEC = param</action>
</script>
<script state="off">
<action>maincpu.md@DBD3 = 80A580E6 </action>
<action>maincpu.md@DBE7 = 19A980C6 </action>
<action>maincpu.mq@FDE0 = 0000000000000000</action>
<action>maincpu.mq@FDE8 = 0000000000000000</action>
<action>maincpu.mq@FDF0 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DC7A = EAFE0020 </action>
<action>maincpu.mq@FE00 = 60918500EB3891A5</action>
<!--
FE00 | A5 91 : lda $91
FE02 | 38 : sec
FE03 | EB xx : sbc #$xx
FE05 | 85 91 : sta $91
FE07 | 60 : rts
-->
<action>maincpu.mb@DC80 = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@FE04 = param </action>
</script>
<script state="off">
<action>maincpu.md@DC7A = 91A591C6 </action>
<action>maincpu.mq@FE00 = 0000000000000000</action>
<action>maincpu.mb@DC80 = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E829 = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E82A = param</action>
</script>
<script state="off">
<action>maincpu.md@E829 = D0E848F9</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mb@DC44 = A5</action>
</script>
<script state="off">
<action>maincpu.mb@DC44 = C6</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Fighter (Taito) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0E96EF9</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mb@DCA2 = A5</action>
</script>
<script state="off">
<action>maincpu.mb@DCA2 = C6</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Fighter (Famaresa bootleg, set 1) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0E96EF9</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mb@DCA2 = A5</action>
</script>
<script state="off">
<action>maincpu.mb@DCA2 = C6</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Fighter (Famaresa bootleg, set 2) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0E96EF9</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mb@DCA2 = A5</action>
</script>
<script state="off">
<action>maincpu.mb@DCA2 = C6</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Battle (set 1) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0F5C320</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mw@DCA3 = F309</action>
</script>
<script state="off">
<action>maincpu.mw@DCA3 = F2E8</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Battle (set 2) -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0F5C320</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mw@DCA3 = F309</action>
</script>
<script state="off">
<action>maincpu.mw@DCA3 = F2E8</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Astro Fire -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0F5C320</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mw@DCA3 = F309</action>
</script>
<script state="off">
<action>maincpu.mw@DCA3 = F2E8</action>
</script>
</cheat>
</mamecheat>
Code: Select all
<!-- Asterion -->
<mamecheat version="1">
<cheat desc="no hit">
<script state="on">
<action>maincpu.mw@DF72 = 0CB0</action> <!-- bullet -->
<action>maincpu.mw@E5BE = 16B0</action> <!-- meteorite -->
<action>maincpu.mw@EA83 = 29B0</action> <!-- enemy -->
</script>
<script state="off">
<action>maincpu.mw@DF72 = 12A5</action>
<action>maincpu.mw@E5BE = 14A5</action>
<action>maincpu.mw@EA83 = 00A9</action>
</script>
</cheat>
<cheat desc="auto fire">
<script state="on">
<action>maincpu.mb@DC8C = 70</action>
</script>
<script state="off">
<action>maincpu.mb@DC8C = 16</action>
</script>
</cheat>
<cheat desc="player speed">
<parameter>
<item value="0x01">01 (slow)</item>
<item value="0x02">02 </item>
<item value="0x04">03 </item>
<item value="0x06">04 </item>
<item value="0x08">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@DC31 = EAC00020 </action> <!-- right -->
<action>maincpu.md@DC45 = EAC00820 </action> <!-- left -->
<action>maincpu.mq@C000 = 60808500691880A5</action>
<action>maincpu.mq@C008 = A9808500E93880A5</action>
<action>maincpu.mq@C010 = 0000000000006019</action>
<!--
C000 | A5 80 : lda $80 // right
C002 | 18 : clc
C003 | 69 xx : adc #$xx
C005 | 85 80 : sta $80
C007 | 60 : rts
C008 | A5 80 : lda $80 // left
C00A | 38 : sec
C00B | E9 xx : sbc #$xx
C00D | 85 80 : sta $80
C00F | A9 19 : lda #$19
C011 | 60 : rts
-->
</script>
<script state="change">
<action>maincpu.mb@C004 = param</action>
<action>maincpu.mb@C00C = param</action>
</script>
<script state="off">
<action>maincpu.md@DC31 = 80A580E6 </action>
<action>maincpu.md@DC45 = 19A980C6 </action>
<action>maincpu.mq@C000 = 0000000000000000</action>
<action>maincpu.mq@C008 = 0000000000000000</action>
<action>maincpu.mq@C010 = 0000000000000000</action>
</script>
</cheat>
<cheat desc="bullet speed (test)">
<comment>sometimes fuel bar is broken</comment>
<parameter min="0x01" max="0x05" step="0x01" />
<script state="on">
<action>maincpu.md@DCD8 = EAC02020 </action>
<action>maincpu.mq@C020 = 60918500EB3891A5</action>
<!--
C020 | A5 91 : lda $91
C022 | 38 : sec
C023 | EB xx : sbc #$xx
C025 | 85 91 : sta $91
C027 | 60 : rts
-->
<action>maincpu.mb@DCDE = B0</action> <!-- range -->
</script>
<script state="change">
<action>maincpu.mb@C024 = param </action>
</script>
<script state="off">
<action>maincpu.md@DCD8 = 91A591C6 </action>
<action>maincpu.mq@C020 = 0000000000000000</action>
<action>maincpu.mb@DCDE = D0 </action>
</script>
</cheat>
<cheat desc="fuel speed">
<parameter>
<item value="0xff">01 (slow)</item>
<item value="0x80">02 </item>
<item value="0x40">03 </item>
<item value="0x20">04 </item>
<item value="0x01">05 (fast)</item>
</parameter>
<script state="on">
<action>maincpu.md@E94F = D0EA00E9</action>
</script>
<script state="change">
<action>maincpu.pb@007F = 00 </action> <!-- reset fuel timer -->
<action>maincpu.mb@E950 = param</action>
</script>
<script state="off">
<action>maincpu.md@E94F = D0F5C320</action>
</script>
</cheat>
<cheat desc="no decrease energy by shot">
<script state="run">
<action>maincpu.mw@DCA3 = F309</action>
</script>
<script state="off">
<action>maincpu.mw@DCA3 = F2E8</action>
</script>
</cheat>
</mamecheat>