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Posted: Sun Nov 18, 2001 6:05 pm
by pon
There is a problem in the indication...

lastbld2:0:10EB8B:40:000:Always Max Power PL1
lastbld2:0:10E346:EA:500:Always Max Power PL1
lastbld2:0:10E347:0E:500:Always Max Power PL1
lastbld2:0:10EBBB:01:500:Always Max Power PL1

Posted: Mon Nov 19, 2001 7:38 am
by pon
lastbld2:0:10EF7D:40:000:Always Max Power PL2
lastbld2:0:10E34A:EE:500:Always Max Power PL2
lastbld2:0:10E34B:00:500:Always Max Power PL2
lastbld2:0:10EFAD:01:500:Always Max Power PL2

Posted: Fri Nov 23, 2001 5:13 am
by abogard
Hey, how about givin' it a try to the Last Blade 1 and Samurai Shodown 1 games, if you could make those extraordinary cheats for a game like Last Blade 2 who supposedly was so tough because it had random addresses I bet you can do something with those two games as well. Thank you in advance.

Posted: Fri Nov 23, 2001 1:19 pm
by pon
It knows only this now...

100A0C=3F

samsho:0:103FE7:80:000:Infinite Energy PL1

100A0C=52

samsho:0:1052E7:80:000:Infinite Energy PL1

This may become the clue of something.

Posted: Fri Nov 23, 2001 7:32 pm
by Pugsy
I've covered infinite energy cheats for samsho last month! How many times will I have to repost them??? Look at them here:-
viewtopic.php?topic=108&forum=1

It is a dynamic memory cheat so you will need to use the MAME with the WIP cheat engine - it will not work in a standard MAME compile!

For the record the samsho cheats (including my previous unposted PL2 cheats) are :-

:samsho:83000000:00100A0A:00000080:000000A5:Infinite Energy PL1
:samsho:83000001:00100A0A:00000000:000000A5:Drain All Energy Now! PL1


:samsho:83000000:00100A0E:00000080:000000A5:Infinite Energy PL2
:samsho:83000001:00100A0E:00000000:000000A5:Drain All Energy Now! PL2



BTW, less of the 'supposedly' if you don't mind. It would not be possible for the vast majority of games without a rewrite of the cheat engine which is currently happening. And this new cheat type was my suggestion so it's not merely a case of luck you know! Pon is a great cheat finder and I've not looked at his Max Power cheats yet though they will work fine of that I have no doubt...but he admitted that his Infinite Energy cheats for Last Blade 2 were "It was discovered by chance as a result of remodeling an address in everywhere suitably at random because it wasn't found by all means though of course a code for Infinite Energy was being looked for..." Tremendous work none-the-less though! viewtopic.php?topic=96&forum=1

Posted: Sat Nov 24, 2001 4:11 am
by Guest
Hi Pugsy,
I wonder if there is a formula that allows one to convert MAME dynamic address cheats to Nebula/Kawaks style cheat?

Thanks:)

Posted: Sat Nov 24, 2001 5:04 am
by abogard
Sorry to be bothering again, I don't seem to be able to compile the new cheat engine, I've tried to do it the way Ian said in his post but I can't, I get a lot of compilation errors. Pugsy, would you please tell me how to do it, I'm compiling version 0.56 of MAME. I really appreciate any help.

Posted: Sat Nov 24, 2001 7:05 am
by pon
sorry... I overlooked it of last month.

But, I can't use new cheat engine.
The latest Version of MacMAMAE which I am using is 0.53.

It is coercive "last blade2 infinite energy" that I did post in the past.
It was the flag used in the survival mode.

I introduce the following if it becomes your help.

10AC9A=16

lastblad:0:101780:01:000:Infinite Energy PL1
lastblad:0:101781:00:500:Infinite Energy PL1

10E346=52

lastbld2:0:10537D:40:000:Always Max Power PL1

lastbld2:0:10537E:01:000:Infinite Energy PL1
lastbld2:0:10537F:00:500:Infinite Energy PL1

It is only this that first of all it knows now.